Commit Graph

22661 Commits (7482ad1c22e44e03c1a36f1d67d862084c20dae6)

Author SHA1 Message Date
Robert Adams 4ae30873ad BulletSim: Add tables and initialization for different attributes for different materials. For the moment, the per material tables are not used. 2012-11-25 20:04:26 -08:00
BlueWall c754003944 Merge branch 'master' into connector_plugin
Conflicts:
	OpenSim/Server/Base/ServicesServerBase.cs
2012-11-25 17:03:14 -05:00
Melanie cf670c01cc Merge branch 'avination' into careminster 2012-11-25 14:14:20 +00:00
Melanie fd7a83f439 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
	OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
2012-11-25 14:13:50 +00:00
teravus ae8d3815c7 Merge branch 'teravuswork' of careminster:/var/git/careminster into teravuswork 2012-11-24 22:10:15 -05:00
teravus a118001181 * Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs:339 2012-11-24 22:09:34 -05:00
teravus 1487d69734 * Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs:339 2012-11-24 22:01:34 -05:00
UbitUmarov 62244b5ea5 don't zero constant force and torque in selection 2012-11-24 22:46:24 +00:00
Justin Clark-Casey (justincc) 02db8b9adb Combine TestDeleteSceneObjectAsync() with TestDeRezSceneObject() as they are functionally identical.
Move TestDeleteSceneObjectAsync() and TestDeleteSceneObjectAsyncToUserInventory() from SceneObjectBasicTests -> SceneObjectDeRezTests
2012-11-24 03:49:23 +00:00
UbitUmarov f254af29ac avoid potencial NullReferenceException 2012-11-24 03:39:37 +00:00
Justin Clark-Casey (justincc) a4ce63d0cd Fix regression TestDeleteSceneObjectAsyncToUserInventory by adding a BasicInventoryAccessModule() and re-enable in test suite. 2012-11-24 03:38:15 +00:00
Justin Clark-Casey (justincc) 22d4c52ffc Consistenly make NUnit test cases inherit from OpenSimTestCase which automatically turns off any logging enabled between tests 2012-11-24 03:15:24 +00:00
Justin Clark-Casey (justincc) e9be85442f In ArchiverTests, use the local instantiated SceneManager rather than potentially cross-contaminating tests by relying on the static SceneManager.Instance 2012-11-24 02:57:43 +00:00
Justin Clark-Casey (justincc) 82690e1384 Fix bug where loading an OAR with a deeded parcel would always set the parcel owner ID to the estate owner even if the group UUID was present.
Aims to address http://opensimulator.org/mantis/view.php?id=6355
As part of this work, an incomplete IXGroupsData was added which currently only allows store/fetch/delete of group records
(i.e. no membership data etc)
This is subject to change and currently only an in-memory storage implementation exists for regression test purposes.
2012-11-24 02:43:31 +00:00
Justin Clark-Casey (justincc) cda531bc3c minor: Add some currently commented out debug log lines for investigating issues resolving group IDs for land parcels on OAR loading where groups do not exist 2012-11-23 05:44:31 +00:00
Justin Clark-Casey (justincc) 999cb4b20c Make "show threads" and "thread abort" console commands available on all servers 2012-11-23 04:40:49 +00:00
Justin Clark-Casey (justincc) e0a3e01850 Make "force gc" console command available across all servers 2012-11-23 04:27:04 +00:00
Justin Clark-Casey (justincc) 4b46a0d536 Make "show version" console command available across all servers 2012-11-23 04:19:08 +00:00
Justin Clark-Casey (justincc) 065d6d6fe1 Delete unused BaseHttpServer.HandleAgentRequest() 2012-11-23 04:15:21 +00:00
Justin Clark-Casey (justincc) edbdbd44b9 Enable further client stack packet pooling by default by setting RecycleBaseUDPPackets = true by default.
This reduces base memory churn of every client connection, improving the garbage collection situation.
The effect is a significant portion of base load (an avatar standing still on a completely blank island)
but will probably still be swallowed up by other memory use on active regions.
Tests have shown no noticeable impact on speed of processing incoming packets, though setting remains
in case a switch back is needed.
2012-11-23 04:09:45 +00:00
Justin Clark-Casey (justincc) acc1810af2 minor: remove some mono compiler warnings 2012-11-23 04:08:17 +00:00
Justin Clark-Casey (justincc) 1f336579c8 minor: Make note in log if scene was restarted due to an unrecoverable physics error 2012-11-23 04:06:48 +00:00
Justin Clark-Casey (justincc) f473252fa8 Add AllowRegionRestartFromClient setting to [EstateManagement] section of OpenSim.ini.
Setting this to false will block all restart requests from the viewer even if they are otherwise legitimate.
One use is to block region restarts if necessary whilst restart functionality remains buggy or triggers bugs in modules,
though these should be fixed as soon as practicable.
Default is true, as has been the case historically.
2012-11-23 03:56:53 +00:00
Melanie 01f06b90dd Merge branch 'careminster' into avination 2012-11-23 03:42:04 +00:00
Melanie ae8733bf59 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
	OpenSim/Region/Framework/Scenes/SceneManager.cs
2012-11-23 03:39:49 +00:00
Justin Clark-Casey (justincc) 36c6edac69 Remove the redundant BypassPermissions() checks in EstateManagmentModule.
This is repeated in the PermissionsModule and checking it earlier does not allow a force override of the bypass value
2012-11-23 03:29:50 +00:00
Justin Clark-Casey (justincc) 9b60c14bb1 minor: Add some console feedback on region restart and log who requested a region restart if done from the viewer. 2012-11-23 03:05:30 +00:00
Melanie edb3a9596b Remove a superfluous newline from help 2012-11-23 03:31:44 +01:00
Justin Clark-Casey (justincc) 8c8c8a00a4 Fix problem where restarting the currently selected region would stop various console commands (e.g. "show users") from working.
This was because the "currently selected" scene reference was being left as the dead scene instead of the restarted Scene object.
2012-11-23 02:22:30 +00:00
Melanie 6581097001 Fix new command console code to match the output of the original while keeping
the new features
2012-11-23 03:20:15 +01:00
Melanie c96729b55d Add a newline before the constant help text 2012-11-23 02:06:05 +00:00
Justin Clark-Casey (justincc) 049987925d Add regression test for checking scene close when SceneManager is asked to close 2012-11-23 02:05:30 +00:00
Melanie 2e7b72d3da Revert help to display a full command list. Leave the help categories in as
"help categories" in case it turns out useful in the future. May not work.
2012-11-23 02:04:24 +00:00
Melanie b09fb01571 Fix a build break introduced by us having a more efficient DoubleDictionary
where core has a simple list
2012-11-23 02:03:44 +00:00
Justin Clark-Casey (justincc) eb1921ff93 Add "help all" console command which will list all commands alphabetically in a single list 2012-11-23 01:52:48 +00:00
Melanie 2abddedc34 Merge branch 'master' into careminster 2012-11-23 01:49:25 +00:00
Melanie 442896cb1d Remove duplicate registration of the help topics for the module commander 2012-11-23 02:44:51 +01:00
Melanie c2e89334b8 Merge branch 'master' into careminster 2012-11-23 01:44:35 +00:00
justincc 7133b6bb4f Fix recent windows build break.
Add missing OpenSim.Framework.Servers reference
2012-11-23 01:43:11 +00:00
Justin Clark-Casey (justincc) 61808d148e Fix regression where we stopped closing scenes on simulator exit.
If we don't do this, then these scenes don't get deregistered from the grid, amongst other things.
Regression was introduced in commit 8c130bc (Mon Nov 12 22:50:28 2012 +0000)
2012-11-23 01:01:39 +00:00
Melanie 2bdd3eb918 Merge branch 'master' into careminster 2012-11-22 14:47:57 +00:00
Melanie 3b2caa63b0 Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it
conflicts with PhysicsShape type defined in later libOMV
2012-11-22 14:45:41 +00:00
Melanie 3c1a58c67a Merge branch 'master' into careminster 2012-11-22 13:37:27 +00:00
Melanie c3e1701d43 Merge branch 'avination' into careminster 2012-11-22 13:33:34 +00:00
teravus 98b0cb8df8 * While this is not producing any problems.. and does help in low bandwidth situations I can't demonstrate that it's better then just letting the client request what it needs in terms of responsiveness of the mesh in the scene yet. 2012-11-22 08:13:35 -05:00
Justin Clark-Casey (justincc) 3ce00e97cc Factor out command script code.
This also allows comments in command scripts (lines starting with ;, # or //) to be used across all servers
2012-11-22 05:57:20 +00:00
Justin Clark-Casey (justincc) 9fcf3f1a3f Make "config show/set/get/save" console commands available on all servers 2012-11-22 05:48:41 +00:00
Justin Clark-Casey (justincc) 8269d2b893 Factor out common pid file creation and removal code.
Log path at which pid file is created or reason for failure to create.
2012-11-22 05:14:43 +00:00
Justin Clark-Casey (justincc) 42e87a6582 Add "get log level" command - this returns the current server session console logging level.
This supersedes getting information by calling "set log level" without a 4th argument, which is confusing.
2012-11-22 04:57:45 +00:00
Justin Clark-Casey (justincc) 34ff96a119 Remove unused BaseOpenSimServer.ShowHelp() 2012-11-22 04:52:29 +00:00