36f401d850 
								
							
								 
							
						 
						
							
							
								
								BulletSim: parameterize the value for gravity reduction for ground vehicles on the ground. Set defaults for vehicle factors to one. Debug logging changes.  
							
							
							
						 
						
							2013-01-27 12:50:05 -08:00  
				
					
						
							
							
								 
						
							
							
								ddef8f16e5 
								
							
								 
							
						 
						
							
							
								
								BulletSim: first attempt at reporting top colliders  
							
							
							
						 
						
							2013-01-27 12:50:05 -08:00  
				
					
						
							
							
								 
						
							
							
								dd08e1fba6 
								
							
								 
							
						 
						
							
							
								
								BulletSim: parameterize several vehicle debugging values: physical linear and angular force factors now default to less than 1 (0.2) vehicle friction and restitution now default to low values  
							
							
							
						 
						
							2013-01-27 12:50:05 -08:00  
				
					
						
							
							
								 
						
							
							
								c44a8e9f92 
								
							
								 
							
						 
						
							
							
								
								BulletSim: finish the post step event for physical object actions. Modify vehicle to use post step event for logging.  
							
							
							
						 
						
							2013-01-27 12:50:04 -08:00  
				
					
						
							
							
								 
						
							
							
								e6e6e8ab15 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							
							
						 
						
							2013-01-27 01:09:07 +00:00  
				
					
						
							
							
								 
						
							
							
								c3d68e7f9d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs 
							
						 
						
							2013-01-27 01:09:01 +00:00  
				
					
						
							
							
								 
						
							
							
								776cc33541 
								
							
								 
							
						 
						
							
							
								
								Prevent items being destroyed by rename operations. Renaming of a wearable also  
							
							... 
							
							
							
							sends an asset transaciton but it is empty. So we can't ignore name data
when a transaction is present and can't treat every transaction as valid.
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs 
							
						 
						
							2013-01-27 01:07:37 +00:00  
				
					
						
							
							
								 
						
							
							
								380b017e32 
								
							
								 
							
						 
						
							
							
								
								Prevent items being destroyed by rename operations. Renaming of a wearable also  
							
							... 
							
							
							
							sends an asset transaciton but it is empty. So we can't ignore name data
when a transaction is present and can't treat every transaction as valid. 
							
						 
						
							2013-01-27 00:20:34 +01:00  
				
					
						
							
							
								 
						
							
							
								f1fbb774b6 
								
							
								 
							
						 
						
							
							
								
								Reinstate cleaning objects from parcel when avatars sit on them. Instead do it  
							
							... 
							
							
							
							properly for temp-on-rez. Auto-return overrides sitting. Temp does not. 
							
						 
						
							2013-01-26 20:39:17 +01:00  
				
					
						
							
							
								 
						
							
							
								1b5d5d7040 
								
							
								 
							
						 
						
							
							
								
								Stop temp-on-rez object from being deleted while an avatar sits on them  
							
							
							
						 
						
							2013-01-26 18:03:18 +01:00  
				
					
						
							
							
								 
						
							
							
								ac1d09bb0c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'teravuswork' into avination  
							
							
							
						 
						
							2013-01-26 18:00:43 +01:00  
				
					
						
							
							
								 
						
							
							
								8f949513fd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2013-01-26 16:58:02 +00:00  
				
					
						
							
							
								 
						
							
							
								564b513963 
								
							
								 
							
						 
						
							
							
								
								* This update is ugly as sin, but it 'fills in the blanks' of your appearance when your inventory items go missing.    This repairs appearance from missing wearables immediately on the V1 appearance pipeline, the second login on Firestorm.  It only replaces the essential body parts that are missing.. hair, skin, eyes, shape...  so if you delete all your wearables, you will rez naked.    Anyway, this is still experimental..   I need another day of playing with this to handle all of the situations.   One thing that I still need to do is try and get the assets..    and if we can't get the assets for some reason, skip and replace that part of the outfit.  
							
							
							
						 
						
							2013-01-26 07:31:54 -05:00  
				
					
						
							
							
								 
						
							
							
								60eb0f36b3 
								
							
								 
							
						 
						
							
							
								
								Merge remote-tracking branch 'remotes/origin/avination' into teravuswork  
							
							
							
						 
						
							2013-01-26 07:23:16 -05:00  
				
					
						
							
							
								 
						
							
							
								fdc26b801e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2013-01-26 07:13:39 +01:00  
				
					
						
							
							
								 
						
							
							
								bfac09849f 
								
							
								 
							
						 
						
							
							
								
								bug fix: crash when too many collisions on a ode step  
							
							
							
						 
						
							2013-01-26 06:12:26 +00:00  
				
					
						
							
							
								 
						
							
							
								b0cff35d96 
								
							
								 
							
						 
						
							
							
								
								Fix issue where the "set terrain texture" console command did not tell the viewers that textures had updated (hence they did not display the changes).  
							
							... 
							
							
							
							Addresses http://opensimulator.org/mantis/view.php?id=6513  
							
						 
						
							2013-01-26 04:27:01 +00:00  
				
					
						
							
							
								 
						
							
							
								53833babf9 
								
							
								 
							
						 
						
							
							
								
								Add OnScriptMovingStartEvent and OnScriptMovingEndEvent to EventManager so that these can be triggered by future code (not yet implemented).  
							
							... 
							
							
							
							Also hooks up moving_start and moving_end script events, eliminating itemID on XEngine EventManager methods since this is completely unused.
An adaptation of the patch in http://opensimulator.org/mantis/view.php?id=6515 
Thanks Garmin Kawaguichi and Signpost Marv. 
							
						 
						
							2013-01-26 03:57:51 +00:00  
				
					
						
							
							
								 
						
							
							
								2eab339b87 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2013-01-26 04:40:48 +01:00  
				
					
						
							
							
								 
						
							
							
								c58ec342ff 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into ubitwork  
							
							
							
						 
						
							2013-01-26 03:16:45 +00:00  
				
					
						
							
							
								 
						
							
							
								8ea112a5b2 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-01-26 02:58:10 +00:00  
				
					
						
							
							
								 
						
							
							
								ceabb1b49a 
								
							
								 
							
						 
						
							
							
								
								Mantis 6343: Turn a prim to flexy to OFF don't work llSetPrimParams  
							
							... 
							
							
							
							Correction so that scripts can turn Flexi off as well as on. 
							
						 
						
							2013-01-26 02:55:24 +00:00  
				
					
						
							
							
								 
						
							
							
								e28c042dce 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2013-01-26 01:56:23 +00:00  
				
					
						
							
							
								 
						
							
							
								5128ae7b86 
								
							
								 
							
						 
						
							
							
								
								* This adds llVolumeDetect functionality to the C# implementation of BulletSim.  
							
							
							
						 
						
							2013-01-25 20:15:37 -05:00  
				
					
						
							
							
								 
						
							
							
								c3fb114461 
								
							
								 
							
						 
						
							
							
								
								minor: Fix full scene part console report to show proper Light* names rather than all wrongly FlexiDrag  
							
							
							
						 
						
							2013-01-26 00:31:50 +00:00  
				
					
						
							
							
								 
						
							
							
								d6d6618f62 
								
							
								 
							
						 
						
							
							
								
								minor: Call down to base OpenSimTestCase.SetUp() in NPCModuleTests to disable any enabled logging from previous tests  
							
							
							
						 
						
							2013-01-26 00:28:45 +00:00  
				
					
						
							
							
								 
						
							
							
								7a139f8e53 
								
							
								 
							
						 
						
							
							
								
								Remove the accidental PrimShapes column that I added back to the SQLite region store  
							
							
							
						 
						
							2013-01-25 04:35:06 +00:00  
				
					
						
							
							
								 
						
							
							
								7789415148 
								
							
								 
							
						 
						
							
							
								
								Fix tests by adding DynAttrs add column commands to RegionStore.migrations (these were originally in 021_RegionStore.sql which I might have forgotton to add 2 years ago).  
							
							
							
						 
						
							2013-01-25 04:22:32 +00:00  
				
					
						
							
							
								 
						
							
							
								6daf559fb6 
								
							
								 
							
						 
						
							
							
								
								Added unit tests for Dynamic Attributes  
							
							
							
						 
						
							2013-01-25 04:03:30 +00:00  
				
					
						
							
							
								 
						
							
							
								23f0610f0c 
								
							
								 
							
						 
						
							
							
								
								Disabled DAExampleModule  
							
							
							
						 
						
							2013-01-25 04:03:28 +00:00  
				
					
						
							
							
								 
						
							
							
								af6a7cf95d 
								
							
								 
							
						 
						
							
							
								
								Added DynAttrs to the serialized XML format of prims. When copying prims, use deep copy for DynAttrs.  
							
							
							
						 
						
							2013-01-25 04:03:26 +00:00  
				
					
						
							
							
								 
						
							
							
								86802bcf93 
								
							
								 
							
						 
						
							
							
								
								Store NULL in the 'DynAttrs' column if the prim doesn't have any dynamic attributes  
							
							
							
						 
						
							2013-01-25 04:03:24 +00:00  
				
					
						
							
							
								 
						
							
							
								fdec05a15e 
								
							
								 
							
						 
						
							
							
								
								Stopped storing dynamic attributes in the PrimShape  
							
							
							
						 
						
							2013-01-25 04:03:20 +00:00  
				
					
						
							
							
								 
						
							
							
								8b4441d940 
								
							
								 
							
						 
						
							
							
								
								Changed DAMap to be the container of "data stores", which are OSDMaps. Store names must have at least 4 characters.  
							
							
							
						 
						
							2013-01-25 04:03:18 +00:00  
				
					
						
							
							
								 
						
							
							
								918b062866 
								
							
								 
							
						 
						
							
							
								
								Added missing DynAttrs references in MySQL  
							
							
							
						 
						
							2013-01-25 04:03:15 +00:00  
				
					
						
							
							
								 
						
							
							
								1650846df3 
								
							
								 
							
						 
						
							
							
								
								Lock DAMap rather than encapsulated OSDMap  
							
							... 
							
							
							
							This allows external lockers to preserve atomicity of dynamic attribute changes 
							
						 
						
							2013-01-25 04:03:13 +00:00  
				
					
						
							
							
								 
						
							
							
								a6d9c26365 
								
							
								 
							
						 
						
							
							
								
								Encapsulate an OSDMap in DAMap (was DynAttrsOSDMap) rather than inheriting from it  
							
							... 
							
							
							
							This is the easier way to give us control over locking, rather than asking that OSDMap IDictionary methods be virtual 
							
						 
						
							2013-01-25 04:03:11 +00:00  
				
					
						
							
							
								 
						
							
							
								a3e1e6dd61 
								
							
								 
							
						 
						
							
							
								
								Implement dynamic attribute persistence on mysql and mssql  
							
							... 
							
							
							
							mssql is untested 
							
						 
						
							2013-01-25 04:03:09 +00:00  
				
					
						
							
							
								 
						
							
							
								d3095e2649 
								
							
								 
							
						 
						
							
							
								
								Add DAExampleModule to demonstrate dynamic attributes  
							
							... 
							
							
							
							This module demonstrates that we can add an arbitrary persisted value to SOP without any changes to core code.
Every time the object is moved, the move record is updated and the users in the scene alerted
The number of moves is persisted over server restarts in sqlite 
							
						 
						
							2013-01-25 04:03:07 +00:00  
				
					
						
							
							
								 
						
							
							
								1bd0b06ec1 
								
							
								 
							
						 
						
							
							
								
								Implement Dynamic Attributes for SOP and PBS. Implement storage in SQLite  
							
							
							
						 
						
							2013-01-25 04:03:04 +00:00  
				
					
						
							
							
								 
						
							
							
								d977bb77cb 
								
							
								 
							
						 
						
							
							
								
								Disable json tests for now - I see this is failing on jenkins because mono 2.4.3 doesn't have Funcs >5 params, though mono 2.6 onwards does.  
							
							... 
							
							
							
							Standardize logging in JsonStoreScriptModule and some minor code formatting. 
							
						 
						
							2013-01-25 03:19:56 +00:00  
				
					
						
							
							
								 
						
							
							
								614d4eda3e 
								
							
								 
							
						 
						
							
							
								
								See if getting the registering JsonReadNotecard with MethodInfo works around an apparent issue with registering methods with more than 5 parameters on mono 2.4.3  
							
							
							
						 
						
							2013-01-25 03:02:08 +00:00  
				
					
						
							
							
								 
						
							
							
								4f52acaa83 
								
							
								 
							
						 
						
							
							
								
								Increase logging by enabling during test setup rather than during individual tests of for JsonStore  
							
							
							
						 
						
							2013-01-25 02:32:38 +00:00  
				
					
						
							
							
								 
						
							
							
								8c68451856 
								
							
								 
							
						 
						
							
							
								
								Enable logging in new json store tests to find out why they fail on jenkins but not locally.  
							
							
							
						 
						
							2013-01-25 02:22:24 +00:00  
				
					
						
							
							
								 
						
							
							
								844e60da0f 
								
							
								 
							
						 
						
							
							
								
								Add JsonTestPath() regression test  
							
							
							
						 
						
							2013-01-25 02:12:28 +00:00  
				
					
						
							
							
								 
						
							
							
								f32361d595 
								
							
								 
							
						 
						
							
							
								
								Add regression test for JsonSetValue()  
							
							
							
						 
						
							2013-01-25 02:08:33 +00:00  
				
					
						
							
							
								 
						
							
							
								b914fb98c4 
								
							
								 
							
						 
						
							
							
								
								minor: remove mono compiler warning in SceneCommandsModule  
							
							
							
						 
						
							2013-01-25 01:56:41 +00:00  
				
					
						
							
							
								 
						
							
							
								ba369c5cfe 
								
							
								 
							
						 
						
							
							
								
								Add basic JsonGetValue() regression test.  
							
							
							
						 
						
							2013-01-25 01:55:27 +00:00  
				
					
						
							
							
								 
						
							
							
								f557d7e828 
								
							
								 
							
						 
						
							
							
								
								Add basic JsonCreateStore() regression test  
							
							
							
						 
						
							2013-01-25 01:48:31 +00:00  
				
					
						
							
							
								 
						
							
							
								6a5d088197 
								
							
								 
							
						 
						
							
							
								
								BulletSim: reduce the force of gravity on ground vehicles when they  
							
							... 
							
							
							
							are on the ground. Makes them a little more stable. 
							
						 
						
							2013-01-24 16:26:04 -08:00