MW
542cd417c8
Small refactoring on Terrain Update sending, so that other code can force terrain updates to be sent to clients.
2008-02-05 15:03:08 +00:00
MW
33c4631c6d
some small changes, like adding a couple of extra methods to IInventoryServices so that a check can be done to see if a inventory set exists for a certain user.
2008-02-05 13:02:03 +00:00
Justin Clarke Casey
80b8630e19
* Fix Mantis 457
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* Show stats, users, etc. should now work again on the region console.
2008-02-05 12:37:46 +00:00
Tedd Hansen
1d95f0521d
Reverted MySQLDataStore.cs to not use static mutexes any more, patch didn't work anyway.
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Added js to OpenSim.ini.example.
2008-02-05 12:18:50 +00:00
Teravus Ovares
ca5aadfbff
* Refactored the sound calls to SceneObjectPart
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* Fixed a few bugs
* Wrote an example module to make certain event systems more mature.
2008-02-05 05:26:18 +00:00
Jeff Ames
99844ee4c0
Added copyright statements.
2008-02-05 03:20:51 +00:00
Jeff Ames
5c4ddc15e4
Updated svn properties.
2008-02-05 02:23:21 +00:00
Teravus Ovares
ba142c0410
* Fixing the console write on shutdown where the object is already disposed.
2008-02-05 02:10:01 +00:00
lbsa71
ffb6198380
* added missing project reference
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* ignored some bins
2008-02-04 20:41:01 +00:00
Justin Clarke Casey
baefa05b57
* Rebase all current servers on common abstract BaseOpenSimServer class
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* The immediate upshot is that "show uptime" from the console will now show uptime on all server types (user, asset, grid, etc)
* DEV: This refactoring is far from complete - only just enough to makes the "show uptime" command common accross the servers. More is needed, but in this case it's somewhat like eating cabbage, which I prefer not to do all at once
2008-02-04 18:52:24 +00:00
Justin Clarke Casey
5db5630ec9
Change sim command from "stats" to "show stats" for consistency
2008-02-04 18:01:55 +00:00
Justin Clarke Casey
bde363b572
* Synchronize asset storage operations to mysql as well as reads
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* This may help with asset server mysql problems, since both the previous osgrid failures occurred when both a read and write were attempted in the same second
2008-02-04 17:30:53 +00:00
Justin Clarke Casey
cd658ea845
A smidgen more error info for the asset server
2008-02-04 17:07:37 +00:00
Justin Clarke Casey
a1c9349d47
Refactor only: serve stats objects directly through StatsManager singleton
2008-02-04 16:22:58 +00:00
Teravus Ovares
ffaf160362
* Added note in CONTRIBUTORS.txt for _someone/mikkopa - RealXtend
2008-02-04 14:44:13 +00:00
Teravus Ovares
3ff5ad1ed3
Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, llTriggerSound, llPlaySound, llPreloadSound.
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* Time to make music boxes?
2008-02-04 14:40:46 +00:00
Adam Frisby
5ffc225545
* Replacing missing break statement from DotNetEngine/Compiler/LSL/Compiler.cs
2008-02-04 13:43:42 +00:00
Adam Frisby
ba16daff7c
* Added JavaScript support to OpenSim scripting. Totally Untested. Enjoy. :)
2008-02-04 12:43:07 +00:00
MW
755ad9e3e0
First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed.
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To use, see the appearance section in opensim.ini.example, set "persist = true", then add the correct connection string for your database.(see mysql-AvatarAppearance.sql in share folder for a example of the table mysql table structure).
This could possible be used in a very small grid, but would mean each region server would need to connect to the same mysql database.
But the work to move the code to one of the grid servers shouldn't be too much.
2008-02-04 12:04:02 +00:00
Adam Frisby
6fbc64af5e
* Whole buncha stuff.
2008-02-04 10:39:30 +00:00
Adam Frisby
35a8c95e1d
* Lowered maxchunk from 1500 bytes to 1250 bytes to make sure packets fit below the average maximum MTU of 1500 bytes inc. header. Thanks Alex for reporting this.
2008-02-04 10:28:39 +00:00
Adam Frisby
d12f253cca
* Default inventory permissions patch ( #444 ), courtesy of alex_carnell -- thanks!
2008-02-04 10:24:37 +00:00
Adam Frisby
760ece2595
* Chat Message format patch from kinoc ( #443 ) Thanks!
2008-02-04 10:23:13 +00:00
Charles Krinke
8213297999
Added daTwitch into the CONTRIBUTORS.txt file.
2008-02-03 18:10:38 +00:00
Charles Krinke
c61d0075c1
Thanks to Brianw for pointing out the definition of OwnerUUID
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needed to be consistent with the definition of owner_uuid.
They are both varchar(36) now.
2008-02-03 18:05:59 +00:00
Teravus Ovares
ab2c7ea371
* Made sure the excuses are up to date and properly attributed.(pCampBot uses them)
2008-02-03 17:46:39 +00:00
alondria
bc3d0217af
Added llRot2Fwd, llRot2Left, and llRot2Up as well as explicit vector->string casting.
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(Thanks to dalien on informing me how easy the math was for these).
2008-02-03 16:42:43 +00:00
Tedd Hansen
5a99a96fed
Temporarily disabled shared threads because of a bug. Script were only working on 1 region. :)
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Using default warning level on C#/VB compile
2008-02-03 09:35:50 +00:00
Teravus Ovares
fc02dbc6bc
* Updated the readme of PhysicsCamperBot to have documentation regarding a few extra steps for Linux builds and the console commands.
2008-02-03 04:34:37 +00:00
Teravus Ovares
b0c6baaeb0
* Adding the PhysicsCamperBot load testing app to the SVN in it's own folder. You'll have to build it separately to take advantage of it. *read the Readme file*. The bots created by this application roam around amusingly to simulate load.
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* Be smart, Don't use this on a public grid, lest you get banned permanently.
2008-02-03 04:13:46 +00:00
alondria
742ed9537d
Implements LSL function llDialog().
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The ScriptDialogReply packet handler is a bit of a hack job. It is currently handled similar to ChatFromViewer, which will trigger the listen() event, however this is not exactly how LL's implementation works and will/can be fixed up later.
2008-02-02 22:53:01 +00:00
alondria
0ea708c133
Added llParseString2List (and a few extra methods to LSL_Types.list).
2008-02-02 18:52:07 +00:00
Brian McBee
e2680342d1
Turn on fastMode for map block queries to grid server if and only if grid is running MYSQL as the data source.
2008-02-02 18:25:17 +00:00
Brian McBee
bd32563c4c
fix for error on null owner_uuid field
2008-02-02 18:20:25 +00:00
Teravus Ovares
7476b26ae7
* Added a way to temporarily disable physics using the estate tools
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* Added a method for Tedd to hook to in scene to disable the Scripting engine that currently says, [TOTEDD] Here is the method to trigger disabling of the scripting engine.
2008-02-02 17:43:21 +00:00
Charles Krinke
281245f433
Change casting slightly for reading owner_uuid from mysql.
2008-02-02 17:33:12 +00:00
Charles Krinke
6a1d9e8da1
Thank you very much daTwitch for your first contribution to the C# simulator.
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This is the beginnings of support for storage of region owner in the MySQLManager
table and the use of "owner_uuid".
2008-02-02 16:43:57 +00:00
Teravus Ovares
f26cdfd057
* Fixed llSetTextureAnim to respect rate and Length and Start
2008-02-02 16:42:46 +00:00
Tedd Hansen
3a6405d2f7
In an attempt to solve multihomed UDP problem I seem to have bound UDP socket to external IP instead of internal :)
2008-02-02 16:03:10 +00:00
Teravus Ovares
2d6c21e8fc
* Added Full support for llSetTextureAnim. To ckrinke: Let the fountains of Wright Plaza flow!
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* Fixed another bug in LibSL. This is the same version, as before just with a bug fix.
2008-02-02 08:11:14 +00:00
Tedd Hansen
785b641272
fixed a timing bug in config re-read. Apparently there is 1000000000 ns in one second...
2008-02-02 07:53:13 +00:00
Tedd Hansen
2db5de3e72
Added commands to change config file from console:
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CONFIG SET section key value value value
CONFIG GET section key
CONFIG SAVE (it saves, but does it save correctly?:)
ScriptEngine will react correctly to any config change made while it is running.
2008-02-02 07:35:51 +00:00
Jeff Ames
b1a6f4821b
Updated svn properties.
2008-02-02 07:13:37 +00:00
Tedd Hansen
b089ccfa3d
Hopefully fixed MySQL DB crash on startup issue (so we can remove 3 sec wait).
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Added option to try alternate UDP ports if the one configured is in use.
UDP packets are now bound to the actual outside IP address and hopefully won't "randomly" select IP on multihomed systems.
2008-02-02 06:34:07 +00:00
Tedd Hansen
41516fa2c3
Last patch was a disaster... reset terrain whenever bug occurred. Trying again with some modifications on Mutex.
2008-02-02 05:28:39 +00:00
Tedd Hansen
1fa510d26d
And one more patch before sleep
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This annoying sleep during startup-problem still sometimes causes exceptions, so added some retry...
2008-02-02 05:14:50 +00:00
Tedd Hansen
b57d9be856
Re-enabled AllowedCompilers function
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Added notice in OpenSim.ini that config refresh function is disabled
2008-02-02 05:07:02 +00:00
Tedd Hansen
a004ea5f17
Almost forgot to check in:
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OpenSim.32BitLaunch.exe is a 32-bit application that loads OpenSim.exe using .Net framework, hence it is JIT-compiled to 32-bit.
Use this app to start OpenSim on 64-bit systems (works great on Vista 64 :))
2008-02-02 05:03:28 +00:00
Tedd Hansen
1ecdaf333f
Note to self: Next time read debug-files on correct computer. It makes bughunting SO much easier! *jeesh*
2008-02-02 04:45:18 +00:00
Tedd Hansen
7bd3ecfc2a
Bugfixes. Now it even reads configuration before it uses it! ;)
2008-02-02 04:35:08 +00:00