79a4d1ea8d 
								
							
								 
							
						 
						
							
							
								
								Implements osForceSit(string avatar) & overload osForceSit(string avatar, string target)  
							
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							Allows a script IN the target prim to force an avatar to sit on it using normal methods as if called by the client.
Overload method of osForceSit() to allow a script NOT in the target prim to force an avatar to sit on the target prim using normal methods as if called by the client.
This patch is based on previous work from
http://opensimulator.org/mantis/view.php?id=4492 
and also includes the suggestions from justincc including change of threat level
Thank you Christos Lightling. 
							
						 
						
							2014-10-11 00:04:25 +01:00  
				
					
						
							
							
								 
						
							
							
								5db3f08871 
								
							
								 
							
						 
						
							
							
								
								minor: add --default-user option to "load oar" help long description.  Do other small tidies of "load oar" console command help.  
							
							
							
						 
						
							2014-10-11 00:03:05 +01:00  
				
					
						
							
							
								 
						
							
							
								c7a11899f6 
								
							
								 
							
						 
						
							
							
								
								Give ability to define constants that may be used throught the configuration  
							
							
							
						 
						
							2014-10-09 14:59:54 -04:00  
				
					
						
							
							
								 
						
							
							
								29a05cdeb5 
								
							
								 
							
						 
						
							
							
								
								Change thread of osForceAttachToOvtherAvatarFromInventory to VeryHigh from Severe  
							
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							It fits much better in this category. 
							
						 
						
							2014-10-08 23:35:25 +01:00  
				
					
						
							
							
								 
						
							
							
								458ccd26ff 
								
							
								 
							
						 
						
							
							
								
								Use Scene or IEntityTransferModule directly in HGEntityTransferModule instead of casting or re-obtaining module.  
							
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							This code originates from when IEntityTransferModule was shared rather than one per region.
Now it's one per region we know that callers are always in the same scene as the module. 
							
						 
						
							2014-10-08 23:16:01 +01:00  
				
					
						
							
							
								 
						
							
							
								8d4c1945c2 
								
							
								 
							
						 
						
							
							
								
								HG Restricted appearance checking code is only called when HG teleporting via the map but bypassed completely when teleporting via landmarks. This fixes this by including a call when acting on landmarks. Does not affect local grid teleports as flags are checked.  
							
							
							
						 
						
							2014-10-08 23:04:19 +01:00  
				
					
						
							
							
								 
						
							
							
								cbd428cff3 
								
							
								 
							
						 
						
							
							
								
								Add LSL transaction_result event.  
							
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							This is cinderblocks' transaction_result.diff from http://opensimulator.org/mantis/view.php?id=7329  but I have used lsl.parser.cs and lsl.lexer.cs files generated directly from opensim-libs rather than those supplied in the patch.
I also added scriptEvents.transaction_reuslt.
The required parser/lexer generation file changes were made in commit d564f28 in the opensim-libs repo.
Thanks! 
							
						 
						
							2014-10-04 00:16:47 +01:00  
				
					
						
							
							
								 
						
							
							
								c496bd57b4 
								
							
								 
							
						 
						
							
							
								
								minor: Comment out received seed caps request logging for now  
							
							
							
						 
						
							2014-10-02 22:33:58 +01:00  
				
					
						
							
							
								 
						
							
							
								43520b3e8b 
								
							
								 
							
						 
						
							
							
								
								Add "debug lludp throttle status" command to return status information about a client's throttle (currently just whether adaptive is enabled).  
							
							
							
						 
						
							2014-10-02 22:30:44 +01:00  
				
					
						
							
							
								 
						
							
							
								05508b5c56 
								
							
								 
							
						 
						
							
							
								
								Add "debug lludp throttle log <level> <avatar-first-name> <avatar-last-name>" to control extra throttle related debug logging.  
							
							
							
						 
						
							2014-10-02 22:30:44 +01:00  
				
					
						
							
							
								 
						
							
							
								2a9528fa22 
								
							
								 
							
						 
						
							
							
								
								Don't unnecessarily remove from backup objects that were not directly attached from the scene.  
							
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							These are never in region backup in the first place since recent 11830c43 
							
						 
						
							2014-10-02 22:30:44 +01:00  
				
					
						
							
							
								 
						
							
							
								57e75d7c03 
								
							
								 
							
						 
						
							
							
								
								Do not add attachments to the region scene object backup list.  
							
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							Attachment persistence is not handled in this way and this just results in a load of busy work until a check in each SOG terminates a backup check for attachments anyway. 
							
						 
						
							2014-10-02 22:30:44 +01:00  
				
					
						
							
							
								 
						
							
							
								afa85e6b3c 
								
							
								 
							
						 
						
							
							
								
								Set appearance refresh to false by default.  
							
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							This setting was originally added some time ago to deal with issues where appearance was not received properly by all users.
However, it does not scale well with large numbers of agents.
Disabling to see if the original problem has abated or whether this will have to be tackled in another way. 
							
						 
						
							2014-10-02 22:30:44 +01:00  
				
					
						
							
							
								 
						
							
							
								1a24b7fa93 
								
							
								 
							
						 
						
							
							
								
								Fix key name in example Regions.ini file  
							
							
							
						 
						
							2014-09-28 23:04:49 -04:00  
				
					
						
							
							
								 
						
							
							
								4e28a06f3c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2014-09-28 16:10:57 -07:00  
				
					
						
							
							
								 
						
							
							
								763c22b28e 
								
							
								 
							
						 
						
							
							
								
								Improve on the last commit to InventoryArchiver: put back the original constructor (3rd party modules use it), change order of new parameters to make it more consistent.  
							
							
							
						 
						
							2014-09-28 16:10:32 -07:00  
				
					
						
							
							
								 
						
							
							
								f0218258d1 
								
							
								 
							
						 
						
							
							
								
								When a prim is bought through BuySellModule, the click action is not changed back from buy object. This means that after the object is bought, it still appears as if for sale which can be confusing. This sets it back to touch, the default after sale.  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2014-09-27 12:54:00 -04:00  
				
					
						
							
							
								 
						
							
							
								530b0cbbf1 
								
							
								 
							
						 
						
							
							
								
								Move expired objects cleaning trigger to the maintenance thread of a region rather than it's main scene loop.  
							
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							[Startup] default setting UpdateTempCleaningEveryNFrames becomes UpdateTempCleaningEveryNSeconds.
Default becomes 180s instead of effective 182s (which would also vary with any changes in frame time or extra long frames) 
							
						 
						
							2014-09-27 00:23:52 +01:00  
				
					
						
							
							
								 
						
							
							
								31c8b7fd1a 
								
							
								 
							
						 
						
							
							
								
								Fix recent regression with llRegionSayTo() started sending messages twice.  
							
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							Addresses http://opensimulator.org/mantis/view.php?id=7330 
Fixed by removing chat delivery to avatar from WorldCommModule.DeliverMessageTo(), in common with existing similar methods that only handle deliver to script listeners.
Preserves fixes from http://opensimulator.org/mantis/view.php?id=5005  
							
						 
						
							2014-09-26 23:35:29 +01:00  
				
					
						
							
							
								 
						
							
							
								36a1f1c70c 
								
							
								 
							
						 
						
							
							
								
								Add missing HGInventoryService responsible for creating My Suitcase to StandaloneHypergrid.ini  
							
							
							
						 
						
							2014-09-26 23:08:04 +01:00  
				
					
						
							
							
								 
						
							
							
								23a0946e36 
								
							
								 
							
						 
						
							
							
								
								Fix long-lived thread name logging.  
							
							
							
						 
						
							2014-09-26 01:10:49 +01:00  
				
					
						
							
							
								 
						
							
							
								9fcee73326 
								
							
								 
							
						 
						
							
							
								
								Make "generate map" console command also trigger upload to maptiles as well as asset generation without performing tile generation twice.  
							
							
							
						 
						
							2014-09-26 01:02:19 +01:00  
				
					
						
							
							
								 
						
							
							
								d3578e2662 
								
							
								 
							
						 
						
							
							
								
								Add "debug lludp data out" console command for logging outgoing data just before it's put on the wire.  
							
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							Unlike "debug lludp packet" which logs at the point where OpenSim first asks the clientstack to send a certain outgoing packet, this logs immediately before the actual send.
For low-level debugging purposes. 
							
						 
						
							2014-09-24 23:44:55 +01:00  
				
					
						
							
							
								 
						
							
							
								7852bae78f 
								
							
								 
							
						 
						
							
							
								
								Update libopenmetaverse to 0f4b361.  
							
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							Primarily to get a small message logging improvement for pCampbot. 
							
						 
						
							2014-09-24 23:44:51 +01:00  
				
					
						
							
							
								 
						
							
							
								6ac12a42ec 
								
							
								 
							
						 
						
							
							
								
								Add "debug lludp packet" command to pCampbot.  
							
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							This allows one to log the packets received by a particular bot that are not duplicates of already received packets.
Similar to the OpenSimulator command at the same name but currently any positive level logs all received packets.
No facility yet for logging outgoing packets.
For debug purposes. 
							
						 
						
							2014-09-24 23:44:48 +01:00  
				
					
						
							
							
								 
						
							
							
								c015cb3134 
								
							
								 
							
						 
						
							
							
								
								Remove an unnecessary check at the bottom of Scene.CloseAgent()  
							
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							At this point sp != null so no check required. 
							
						 
						
							2014-09-24 00:50:24 +01:00  
				
					
						
							
							
								 
						
							
							
								bde60cc92e 
								
							
								 
							
						 
						
							
							
								
								Add persistent command history in console  
							
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							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2014-09-23 10:36:00 -04:00  
				
					
						
							
							
								 
						
							
							
								1e22091193 
								
							
								 
							
						 
						
							
							
								
								Modifications to previous IAR commits to bring them more inline with existing OpenSim code conventions. Also include new IAR save switch in console help print out.  
							
							
							
						 
						
							2014-09-23 00:04:59 +01:00  
				
					
						
							
							
								 
						
							
							
								5bc3bbbcf3 
								
							
								 
							
						 
						
							
							
								
								Add an event callback for loading IAR files. The callback for creating them already existed but not for loading. This is of interest for use by region modules. Also includes reporting numbers of items saved and items filtered to the completed log printout.  
							
							
							
						 
						
							2014-09-23 00:04:53 +01:00  
				
					
						
							
							
								 
						
							
							
								08675d44a7 
								
							
								 
							
						 
						
							
							
								
								Change existing IAR save to use UUID for its callback reference instead of Guid. This is for uniformity as discussed on IRC.  
							
							
							
						 
						
							2014-09-23 00:04:50 +01:00  
				
					
						
							
							
								 
						
							
							
								3bde737f76 
								
							
								 
							
						 
						
							
							
								
								Include same content filters for IAR file exports that already exist for OAR files. Adds new console switch --perm=CTM to save iar command.  
							
							
							
						 
						
							2014-09-23 00:04:45 +01:00  
				
					
						
							
							
								 
						
							
							
								c73b02d583 
								
							
								 
							
						 
						
							
							
								
								Replace two connecting bots state booleans in pCampbot with a single state machine.  
							
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							Also adds "show status" command to pCampbot that currently just shows bot connecting state 
							
						 
						
							2014-09-22 23:13:19 +01:00  
				
					
						
							
							
								 
						
							
							
								8d177296ad 
								
							
								 
							
						 
						
							
							
								
								Reinsert OpenMetaverse.dll from commit  fbdf507 from an accidental replace in  f1f935e 
							
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							This only affected pCampbot. 
							
						 
						
							2014-09-22 22:22:09 +01:00  
				
					
						
							
							
								 
						
							
							
								c4cd98bc34 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2014-09-21 09:23:15 -07:00  
				
					
						
							
							
								 
						
							
							
								94619cba58 
								
							
								 
							
						 
						
							
							
								
								Fixed a hard-to-run-into bug in groups: at the time of creation of a group, the OwnerRoleID in the groups table was inconsistent with the roleID in the roles table. OpenSim core was not running into this bug, but 3rd party modules (like Wifi) were.  
							
							
							
						 
						
							2014-09-21 09:22:32 -07:00  
				
					
						
							
							
								 
						
							
							
								2ed3a918bd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into bullet-2.82  
							
							
							
						 
						
							2014-09-21 07:11:00 -07:00  
				
					
						
							
							
								 
						
							
							
								519c753e46 
								
							
								 
							
						 
						
							
							
								
								This fixes the Scene thread renaming issue  
							
							
							
						 
						
							2014-09-17 20:25:27 -04:00  
				
					
						
							
							
								 
						
							
							
								96a2449122 
								
							
								 
							
						 
						
							
							
								
								Undo "Revert "Small changes to threading to send thread names to unmanaged threads. Needs Mono 3.6+ to see thread names in utilities like top -H . Some formatting of the thread name to fin in the 16 byte limit on Linux. Please test on Windows to see if the work has any adverse effects.""  
							
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							Fix for break in next commit
This reverts commit 376fab1402 
							
						 
						
							2014-09-17 20:03:54 -04:00  
				
					
						
							
							
								 
						
							
							
								1f40630a9a 
								
							
								 
							
						 
						
							
							
								
								Add eeyore to contributors  
							
							
							
						 
						
							2014-09-17 23:45:53 +01:00  
				
					
						
							
							
								 
						
							
							
								427240f935 
								
							
								 
							
						 
						
							
							
								
								Changes to be committed: modified: OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs modified: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs This solves mantis bug# 5005: llRegionSay script does not trigger ChatFromWorld event. This was solved by adding World.SimChat() command to the llRegionSay() function (per suggestion of DrCuriosity). Additionally this fixes llRegionSayTo() which was also not functioning by adding a World.SimChat() command and adding a new SimChatToAgent() overrided function to Scene.PacketHandlers.cs This is the second patch revision. Corrections made to the position of World.SimChat() and removal of tabs per suggestion by justincc.  
							
							
							
						 
						
							2014-09-17 23:37:18 +01:00  
				
					
						
							
							
								 
						
							
							
								376fab1402 
								
							
								 
							
						 
						
							
							
								
								Revert "Small changes to threading to send thread names to unmanaged threads. Needs Mono 3.6+ to see thread names in utilities like top -H . Some formatting of the thread name to fin in the 16 byte limit on Linux. Please test on Windows to see if the work has any adverse effects."  
							
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							This reverts commit af286d5fcb 
							
						 
						
							2014-09-17 18:11:41 -04:00  
				
					
						
							
							
								 
						
							
							
								af286d5fcb 
								
							
								 
							
						 
						
							
							
								
								Small changes to threading to send thread names to unmanaged threads. Needs Mono 3.6+ to see thread names in utilities like top -H . Some formatting of the thread name to fin in the 16 byte limit on Linux. Please test on Windows to see if the work has any adverse effects.  
							
							
							
						 
						
							2014-09-17 17:56:10 -04:00  
				
					
						
							
							
								 
						
							
							
								2d3072f053 
								
							
								 
							
						 
						
							
							
								
								When osNpcMoveToTarget() is called for a sitting avatar then silently do nothing rather than throwing an error.  
							
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							Resolves http://opensimulator.org/mantis/view.php?id=7311  
							
						 
						
							2014-09-12 23:37:44 +01:00  
				
					
						
							
							
								 
						
							
							
								3f35c5a421 
								
							
								 
							
						 
						
							
							
								
								Add cinderblocks and bobshaffer2 to contributors.  
							
							
							
						 
						
							2014-09-12 00:36:45 +01:00  
				
					
						
							
							
								 
						
							
							
								70953dbfcd 
								
							
								 
							
						 
						
							
							
								
								Fix issues where setting llSetTextureAnim(FALSE... did not work properly).  
							
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							I ended up amalgamating patches from http://opensimulator.org/mantis/view.php?id=7313  and http://opensimulator.org/mantis/view.php?id=7318 
Thanks a lot to both bobshaffer2 and cinderblocks. 
							
						 
						
							2014-09-12 00:34:39 +01:00  
				
					
						
							
							
								 
						
							
							
								a3bd708e77 
								
							
								 
							
						 
						
							
							
								
								Fix regression from recent  a02dae5 where stand positions are no longer correct when a sit target is specified.  
							
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							Adjusts stand position using just avatar position relative to the root prim instead.
Fixes http://opensimulator.org/mantis/view.php?id=7315  and preserves previous fix for http://opensimulator.org/mantis/view.php?id=7299  
							
						 
						
							2014-09-11 20:59:20 +01:00  
				
					
						
							
							
								 
						
							
							
								b4ce71df1e 
								
							
								 
							
						 
						
							
							
								
								Make proper fix for last commit wrt Mantis 7317 by replacing disallowed c char and not literal 'c'  
							
							
							
						 
						
							2014-09-09 18:57:02 +01:00  
				
					
						
							
							
								 
						
							
							
								e271607bef 
								
							
								 
							
						 
						
							
							
								
								For stat names containing periods, replace with '#' rather than throw exception  
							
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							In relation to http://opensimulator.org/mantis/view.php?id=7317  
							
						 
						
							2014-09-09 18:56:58 +01:00  
				
					
						
							
							
								 
						
							
							
								e5b269e9a0 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into bullet-2.82  
							
							
							
						 
						
							2014-09-05 21:20:02 -07:00  
				
					
						
							
							
								 
						
							
							
								41f2f3132b 
								
							
								 
							
						 
						
							
							
								
								For monitoring purposes, start non-timeout tasks (which do not currently use a threadpool) via Watchdog.RunInThread() rather than Util.RunThreadNoTimeout()  
							
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							The functionality is the same but this allow us to monitor such tasks via "show threads" and abort them for test purposes, etc.
Also extends thread names to provide more info (e.g. SendInitialDataToClient says what client the task is for). 
							
						 
						
							2014-09-05 23:20:59 +01:00