MW
f7b51d63a8
Small clean up of files and directories
2007-04-25 13:03:48 +00:00
MW
af93263a3b
Can now Rez and DeRez objects (take to and from inventory).
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Very much a work in progress and likely to be a number of bugs.
2007-03-31 15:54:16 +00:00
MW
b2ae86dd6a
When you change the name of a inventory item, it should no longer revert after a logout / login
2007-03-29 20:55:44 +00:00
MW
f673b73471
Fixed so Inventory structure is correct after a log out and re-login (in Sandbox accounts)
2007-03-29 17:04:24 +00:00
MW
35fa85069e
After hours of searching for a bug, it works - User accounts in sandbox mode, currently they are not persistent between restarts (ie restarting opensim.exe) but should be persistent between sessions (login/ logout).
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Use the -account command line arg to enable them and then create new accounts through the web interface
2007-03-28 18:10:52 +00:00
MW
42ba071276
Added a very very very basic Web front end for admin use - ready to be used in sandbox mode for adding new accounts.
2007-03-26 16:51:50 +00:00
MW
84c2a72140
Hopefully fixed the texture uploading and the crashing when a prim with a uploaded texture on it is moved.
2007-03-25 20:23:06 +00:00
MW
40af8c2561
You want large textures, you shall have! - Xfer system now working for large asset uploads
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Fixed the VS solution file.
Now forwars ViewerEffect messages onto the other clients
Renamed OpenSim.Framework/Inventory.cs to OpenSim.Framework/AgentInventory.cs
2007-03-25 17:34:58 +00:00
MW
085c184c5c
Fixed it so that a Avatar update shouldn't be sent every frame and none should be sent when not moving.
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Fixed the problem with sometimes Avatar Animations being updated every frame.
New Asset uploads should now appear in the inventory all the time.
Moved Animation names/ LLUUIDs to their own class (AvatarAnimations)
2007-03-23 16:05:32 +00:00
gareth
7daa3955bc
brought zircon branch into trunk
2007-03-22 10:11:15 +00:00