MW
aae0222f81
More OO and abstract goodness for Gareth to drool over. Cleaned up the World class a bit and added a WorldBase class (that World now inherits from)
2007-05-17 10:24:10 +00:00
gareth
846bf8b168
rebuilt build files
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Imported crappy monodevelop GTK# manager app (tis embarrassing)
2007-05-16 21:30:47 +00:00
MW
f41e5343c5
updated Build/project files to include the new projects and new files.
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Improved the enable neighbours code (Simclient thread should no longer sleep for 3 seconds for each neighbour).
2007-05-15 14:54:53 +00:00
Adam Frisby
fe6ed5391b
Run prebuild to generate working project files.
2007-05-05 21:14:16 +00:00
MW
9ed0a8dbad
updated to use lastest version of libsl but is currently broke when using SL viewer 1.15.02, due to big changes in the message templates.
2007-04-25 18:12:06 +00:00
lbsa71
1a28ef6292
* Replaced GridHTTPServer and UserHTTPServer with BaseHttpServer
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* Now dumping default value in config.
*
2007-04-11 20:07:58 +00:00
MW
bea8e2b826
Renamed the Servers directory to OpenSim.Servers
2007-04-11 13:40:29 +00:00
lbsa71
c84ddd8b0d
* Introduced BaseHttpServer as base for UserHTTPServer and GridHTTPServer
2007-04-11 12:32:58 +00:00
lbsa71
ad39897144
* Script prototype
2007-04-03 16:50:17 +00:00
MW
1ea4ba3a18
Moved database storage of the world map to the Db4LocalStorage so its in the same database as in world prims are stored.
2007-04-02 10:46:59 +00:00
gareth
489ab5a0d2
Added OpenUser.Config project
2007-04-02 10:14:36 +00:00
MW
aa708d59f5
Fixed VS2005 solution/project files
2007-04-02 09:09:00 +00:00
gareth
843f547684
Moved grid configuration to Db4o database
2007-04-02 02:11:51 +00:00
gareth
e985e05a5a
Added new REST protocol (partially complete)
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Made sim profiles load from DB
Updated build files for grid server
Added sim login
2007-04-02 00:48:25 +00:00
lbsa71
b72edaa109
* fixed some Framework refs
2007-03-31 10:48:16 +00:00
lbsa71
9ea0e881a4
* Naaw, -realphysx is too much to ask
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* Genning proj Guids from name hash, for great justice
2007-03-29 17:29:52 +00:00
lbsa71
f42d1fc825
* revert the revert - begin the beguine
2007-03-27 21:42:14 +00:00
lbsa71
7adbe756fb
* Reverting todays work. It was worth a try.
2007-03-27 20:45:04 +00:00
lbsa71
81f01a1296
* vaseline + duct-tape.
2007-03-27 20:19:35 +00:00
lbsa71
893a1824d0
* Introduced BaseHttpServer (doing nothing at the moment)
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* Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go.
2007-03-27 18:27:11 +00:00
lbsa71
f405d0fada
* Prebuild breaks nant build if project is empty. Quick fix : add dummy file
2007-03-27 10:51:41 +00:00
lbsa71
b9c73c4859
* Enabled the OpenSim.Servers project
2007-03-27 10:40:25 +00:00
lbsa71
a4fc6b5fbb
* Now there's one Console class, and instead the apps responds to cmd's and show's
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* Removed Golden Future TCP/SimChat options
* Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations)
* Normalized some namespaces
* Added FxCop project
* Added (temp disabled) Servers project (for great justice)
2007-03-27 08:10:15 +00:00
lbsa71
52655cc407
* fixed buildfiles
2007-03-26 13:56:38 +00:00
lbsa71
fb9562e419
* Hopefully it builds again...
2007-03-25 18:40:36 +00:00