Commit Graph

11159 Commits (87bce9008622ed941916296ce04714cdff087aea)

Author SHA1 Message Date
Justin Clark-Casey 7f5a4bbc26 * Small commented out debug message for module loading, partly to test my ability to commit with git 2009-08-04 19:00:20 +01:00
dr scofield (aka dirk husemann) 4ffc284a36 trying to fix rare timer related exception. 2009-08-04 17:24:32 +02:00
dr scofield (aka dirk husemann) 9f5b0c1fd9 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into opensim 2009-08-04 12:11:24 +02:00
dr scofield (aka dirk husemann) 8bfb85080d adding aka for Dr Scofield 2009-08-04 12:10:36 +02:00
dr scofield (aka dirk husemann) 51b3e5741c adding aka for Dr Scofield 2009-08-04 12:05:49 +02:00
Alan Webb 068f54725b Slight change to state management for attach scheduling.
Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-08-04 11:44:22 +02:00
Alan Webb 9ffe4d850e This change adds support for the attach event in scripts.
[1] Added a new OnAttach event to Scene/EventManager
  [2] Hooked up existing attach event handler in XEngine.
  [3] Modified SceneGraph and Scene.Inventory to trigger
      attach events at the appropriate places. I was forced
      to distribut the changes across two files because of
      the way attach processing is distributed across the
      two files.
  [4] In the case of RezSingleAttachmentFromInventory it is
      necessary to handle event scheduling in a special way.
      There is no synchronous path available, so the fact
      that this object is attached, and who it is attached to,
      is cached when the ScriptInstance is created. When
      the script is started, the attached handler is driven
      after on_rez (but before changed, this should be reviewed).

Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-08-04 11:41:06 +02:00
dahlia 21e62e87c7 starting to refactor path generation out of prim extrusion 2009-08-03 22:59:47 -07:00
Melanie c3dd98b016 Revert the #3899 patch and it's two follow ups 2009-08-04 05:03:32 +01:00
Melanie 1d8df738f6 Update a misspelled name 2009-08-04 04:57:08 +01:00
Melanie 616a09f359 Update config examples 2009-08-04 04:47:47 +01:00
Melanie ba5363042f Configuration examples for the freeswitch module 2009-08-04 04:40:22 +01:00
Melanie 2b8c3f8519 Change the freeswitch out connector (which is pointless) to an in connector 2009-08-04 04:32:44 +01:00
Melanie afc318f30b Add the region module shell for the new freeswitch service 2009-08-04 04:25:17 +01:00
Melanie 0f400dc83d Adding the plumbing for a ROBUST freeswitch service 2009-08-04 04:11:04 +01:00
Melanie 17bdc45c5c Add plumbing for the SceneObjectDeleter to wait for the script engine to
allow final deletion of objects. Meant to support the attach(NULL_KEY) event,
2009-08-04 03:17:13 +01:00
Jeff Ames 679cce6178 Minor: formatting changes. 2009-08-04 09:46:43 +09:00
Melanie 1f90d2a2c6 If the FreeSwitch context is unset or "public", then accept any context.
This restores the "out of the box" functionality.
2009-08-04 00:43:49 +01:00
Melanie fa20a2685b Output the Freeswitch context received and the context set up in the
debugging message so a mismatch can be corrected more easily
2009-08-04 00:38:20 +01:00
Sean Dague d1f772cffd hopefully last cia test 2009-08-03 14:36:52 -04:00
Sean Dague ce1f89621e echo to sort out hook issue 2009-08-03 14:30:21 -04:00
Sean Dague 9e2bde6fec still working out commit hooks 2009-08-03 14:29:05 -04:00
Sean Dague 0f1c057524 trigger ciabot 2009-08-03 14:27:36 -04:00
Sean Dague 29238d8111 more ciabot tests 2009-08-03 14:26:59 -04:00
Sean Dague fcfdede396 once more attempting to make changes to trigger ciabot 2009-08-03 14:26:08 -04:00
Sean Dague a987bb2a4d more minor changes to trigger ciabot 2009-08-03 14:24:50 -04:00
Sean Dague 3398826767 another minor change to trigger cia 2009-08-03 14:19:24 -04:00
Sean Dague 8229fe31a0 trivial change to try to trigger ciabot with git 2009-08-03 14:12:26 -04:00
Sean Dague d32b6b834d remove fixsvnbits script as our first pure git change 2009-08-03 14:01:00 -04:00
Charles Krinke acf7206f4b Thank you kindly, dslake, for a patch that:
The region dearchive module assumes extra null bytes will be appended 
to the end of every OAR file. This may be due to the block nature of 
storage but it seems like an unsafe assumption. When streaming region 
archives over a network or through a memory stream, no additional null 
bytes are added to the end and this an exception.
2009-08-02 19:30:25 +00:00
Teravus Ovares fea3ffa154 * An enum for The VisualParams array that the viewer sends us with 90% of the documentation.
* Automatically generated using the BuildVisualParamsEnum Method that gets data from the libOMV VisualParams NameValue definitions which they generate from the the avatar_lad.xml file
* Want to know what element controls the eye size, jowls. pointy ears? no problem.
2009-08-02 06:38:52 +00:00
Teravus Ovares eb2ad43b3f * Update ReadMe.txt to reflect feedback by testers 2009-08-01 18:59:34 +00:00
Teravus Ovares 4cbf0444df * Tweak the caps manager so that the NPCAvatar works again. 2009-08-01 14:26:00 +00:00
Jeff Ames 4ce5c894cf Add copyright header. Formatting cleanup. 2009-08-01 05:11:47 +00:00
Melanie Thielker ff35a3378e Make ROBUST not hang on exit in recent Mono versions. Make the logfile config
setting/commandline option actually work.
2009-07-31 21:00:09 +00:00
Teravus Ovares ae8d3ab22e * Fix a locking issue in the EventQueue 2009-07-31 20:53:35 +00:00
Teravus Ovares 482e907520 * Reattempt at a compile 2009-07-30 22:21:14 +00:00
Teravus Ovares 23a8895d29 * Fixed another potential httpserver leak. 2009-07-30 18:16:00 +00:00
Melanie Thielker 22a533b675 Thank you, dmiles, for a patch that allows more differentiated script
permissions for YP scripts.
2009-07-30 15:38:42 +00:00
Dr Scofield 1c965b5a74 adding documentation for DisableUndergroundMovement 2009-07-30 08:38:54 +00:00
Dahlia Trimble 6c94ce1cca Flag certain meshes to avoid vertex list compaction. This should help speed up meshing time at startup. 2009-07-30 07:06:23 +00:00
Teravus Ovares a8246bc57e * Remove and comment out old and unneeded parts of the old TextureDownload and UserTextureDownloadService modules.
* These have been mostly replaced by the PriorityQueue sender in LLClientView (it was still using threads and poll processing!)
* Thread Reduction!
* Might have been sending more image packets then necessary previously, texture times 2.    We'll see if this reduces the texture packet load.
2009-07-30 06:27:45 +00:00
Melanie Thielker 07579fa402 Add basic support ofr detached request handling to the HTTP server.
Groundwork to finish HTTP IN.
2009-07-29 23:13:08 +00:00
Teravus Ovares 83a421a562 * An attempt to fix mantis #3955
* It's possible it could re-cause mantis #3953, but the FreeContext isn't always necessary because Connection: close ---> Disconnect(SocketError.Success) { FreeContext(); }
2009-07-29 21:53:18 +00:00
Teravus Ovares f727f26bcc * An attempt to fix mantis #3953 2009-07-29 20:32:54 +00:00
Melanie Thielker cbeebc209d Thank you, coyled, for a patch to change Flotsamcache path generation
to avoid directory overflow.
2009-07-29 17:21:36 +00:00
Melanie Thielker cabda86615 Patch from Kai Ludwig: Fix prim drawing on maptile. 2009-07-29 16:32:56 +00:00
Teravus Ovares 50204f6ee2 * Re trigger panda 2009-07-29 02:41:00 +00:00
Teravus Ovares 032aeb8b5d * Adds the ability to have a thread efficient long poll service (such as the eventqueue)
* If this doesn't melt the Http Server, this will significantly reduce the number of threads in use on regions with many users.
* Adds AddPollServiceHTTPHandler, and RemovePollServiceHTTPHandler to BaseHttpServer
* Generic enough to be used for many long poll services, not only the EventQueue.
2009-07-29 02:15:45 +00:00
Melanie Thielker f94985a939 Add the missing block to the alert message 2009-07-28 20:27:31 +00:00