Melanie
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87bce90086
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Merge branch 'master' into careminster
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2009-11-22 03:14:21 +00:00 |
Teravus Ovares (Dan Olivares)
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2c8fbc15e8
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* Comment out some example code for later.
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2009-11-21 21:59:31 -05:00 |
Teravus Ovares (Dan Olivares)
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079691b98f
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* Move a few of the ProcessInPacket switch case blocks into packet handler delegates
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2009-11-21 21:58:11 -05:00 |
Teravus Ovares (Dan Olivares)
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f7916d10f3
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* This fixes landing on Prim and removes the hack from yesterday. Landing on prim should work fine again.
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2009-11-21 19:38:38 -05:00 |
CasperW
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4a29a7f92c
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Minor packet ordering fix
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2009-11-21 16:51:08 +00:00 |
CasperW
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0149265ee8
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Improved avatar responsiveness.
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2009-11-21 16:50:33 +00:00 |
Melanie
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0844e5951c
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Merge branch 'master' into careminster
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2009-11-21 16:00:18 +00:00 |
Teravus Ovares (Dan Olivares)
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247fc00ce7
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* Hack to get avatar to land on prim. This is a big nasty hack that tricks the client into thinking you're landing on the terrain. There are some visual artifacts when you land. It's only temporary until we figure out how this broke.
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2009-11-21 06:39:28 -05:00 |
Teravus Ovares (Dan Olivares)
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7760da1a4c
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* Fixes the second of two terse update issues. Physical objects should react normally again.
|
2009-11-21 04:39:41 -05:00 |
Teravus Ovares (Dan Olivares)
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0ffda7128e
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* Fixes one of two terse update issues. There's still one left, but this one fixes the situation where the object on the server is moving but no updates are being sent.
|
2009-11-21 04:33:34 -05:00 |
Justin Clark-Casey (justincc)
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8f0db68424
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Fix http://opensimulator.org/mantis/view.php?id=3874 - parenthesis in for statements cause script compile failures
This fixes a problem in OpenSim where statements of the form
for ((i = 0); (i < 10); (++i)) { ... }
do not compile even though they are valid lsl.
|
2009-11-20 18:39:39 +00:00 |
dahlia
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0561cf7d93
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Merge branch 'master' of ssh://dahlia@myConnection01/var/git/opensim
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2009-11-20 03:12:36 -08:00 |
dahlia
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54b5677f23
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remove early return from PrimitiveBaseShape.ToOmvPrimitive() when prim is a sculpty
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2009-11-20 03:12:07 -08:00 |
KittoFlora
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251d1b8fbb
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Merge branch 'careminster' into tests
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2009-11-19 20:20:03 +01:00 |
KittoFlora
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7f0f5060ec
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Clean up messages in ODE
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2009-11-19 20:13:26 +01:00 |
Melanie
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d179f2cce9
|
Merge branch 'master' into careminster
|
2009-11-19 17:53:34 +00:00 |
Justin Clark-Casey (justincc)
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622003ab09
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minor: tweak log message to say which region is being enabled for logins
|
2009-11-18 20:27:37 +00:00 |
Justin Clark-Casey (justincc)
|
e31e141629
|
minor: Correct some inventory corrector log messages and add more identifying detail
|
2009-11-18 18:57:15 +00:00 |
Justin Clark-Casey (justincc)
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7166f3748a
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minor: correct error messages when queryfolder fails
|
2009-11-18 18:44:47 +00:00 |
Justin Clark-Casey (justincc)
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47e482217e
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minor: remove duplicate copyright notice in PollServiceWorkerThread
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2009-11-18 16:28:00 +00:00 |
Melanie
|
23438e66e7
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Implement generic delete method
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2009-11-18 08:53:07 +00:00 |
Melanie
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06ecdf1967
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Tweak presence handling and whip up a database connector and handler
for testign the new generic table handling
|
2009-11-18 08:21:28 +00:00 |
dahlia
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1afd347615
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Correct formatting of Primitive.Textures in PrimitiveBaseShape.ToOmvPrimitive method
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2009-11-17 23:17:50 -08:00 |
Melanie
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5d0778014d
|
Merge branch 'master' into careminster
|
2009-11-18 06:20:21 +00:00 |
Melanie
|
0cd3bf074a
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Change PresenceData to PresenceInfo to remove a naming conflict in the
OpenSim.Data namespace
|
2009-11-18 06:19:39 +00:00 |
Justin Clark-Casey (justincc)
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e0389f64b0
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Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
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2009-11-17 18:45:47 +00:00 |
Justin Clark-Casey (justincc)
|
4baac71a5e
|
refactor: Eliminate redundant CreateSceneViewer call on ScenePresence constructors since this is also done on other called constructors
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2009-11-17 18:44:57 +00:00 |
Justin Clark-Casey (justincc)
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710a2afd12
|
Add scene animator set up to apparantly uncalled no-arg ScenePresence constructor
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2009-11-17 16:40:59 +00:00 |
Justin Clark-Casey (justincc)
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da255be05a
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refactor: move AvatarAnimations, BinBVHAnimation
|
2009-11-17 16:25:52 +00:00 |
Justin Clark-Casey (justincc)
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de054bc583
|
minor: remove mono compiler warning due to unreachable code in GroupsModule
|
2009-11-17 15:21:29 +00:00 |
Justin Clark-Casey (justincc)
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61c76d1810
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refactor: move AnimationSet
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2009-11-17 15:20:02 +00:00 |
Justin Clark-Casey (justincc)
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1324082b90
|
refactor: move most animation methods from ScenePresence into a new ScenePresenceAnimator class
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2009-11-17 15:05:40 +00:00 |
Melanie
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02680cda42
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Add the presence server connector
|
2009-11-17 02:22:15 +00:00 |
Justin Clark-Casey (justincc)
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2606bf4a53
|
minor: very minor formatting change
|
2009-11-16 19:16:24 +00:00 |
Justin Clark-Casey (justincc)
|
b130b36403
|
minor: add forgotton copyright header
|
2009-11-16 16:05:15 +00:00 |
KittoFlora
|
4c10826caa
|
Fix merge conflicts
|
2009-11-16 02:12:56 +01:00 |
KittoFlora
|
873c9098d8
|
Merge branch 'careminster' into tests
|
2009-11-16 01:40:15 +01:00 |
Melanie
|
6ce5080049
|
Merge branch 'master' into careminster
|
2009-11-15 22:38:22 +00:00 |
Melanie
|
b9546d12f2
|
Change land packet sending back to what the careminster release used
to use, remove the silly spiral stuff. Revert to double packets for
improved user experience
|
2009-11-15 21:20:42 +00:00 |
Melanie
|
a49c524c9e
|
Add the ability to send messages to users ir regions via remote admin
|
2009-11-15 20:22:15 +00:00 |
Melanie
|
b7f1fc116e
|
Prevent a nullref if a recipient of a group message gas left the scene
|
2009-11-15 20:21:46 +00:00 |
Melanie
|
9997790211
|
Committing the incomplete table handler to get it into the tree. No user
functionality yet
|
2009-11-15 20:19:19 +00:00 |
KittoFlora
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ba77f0c2ac
|
Merge branch 'master' into vehicles
|
2009-11-15 22:20:51 +01:00 |
unknown
|
28aa8010b2
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- Lower TIME_MS_TOLERANCE to 200ms - Allow m_updateFlag to be reset to 0 in the event of a terse update being rejected - Re-add a synchronous SendTo for certain types of packets
|
2009-11-15 19:40:58 +00:00 |
Diva Canto
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d5c18f6149
|
Make GroupRootUpdate be a terse update. This method is not used by opensim (it should), but it's used by external modules.
|
2009-11-14 14:14:08 -08:00 |
dahlia
|
2e24415077
|
undo previous changes
add a GetGroupByPrim() method to Scene.cs
delete a redundant method
|
2009-11-13 22:13:40 -08:00 |
dahlia
|
e7d0aa75ba
|
expose SceneGraph.GetGroupByPrim(UUID)
|
2009-11-13 20:52:03 -08:00 |
Justin Clark-Casey (justincc)
|
96be5e5a88
|
minor: A further minor tweak to reduce iar load logging verbosity
|
2009-11-13 20:24:45 +00:00 |
Justin Clark-Casey (justincc)
|
69fba2647d
|
minor: remove mono compiler warning
|
2009-11-13 20:16:49 +00:00 |
Justin Clark-Casey (justincc)
|
0712196c26
|
make logging less verbose when loading iars
|
2009-11-13 18:56:23 +00:00 |