SignpostMarv
44349f742e
documentation (OnClientMovement)
2012-09-11 20:12:43 +01:00
SignpostMarv
e3993eefa5
Documenting some of the events on OpenSim.Region.Framework.Scenes.EventManager (OnFrame)
2012-09-11 20:12:43 +01:00
SignpostMarv
8db5d79f4b
passing in the function name to MOD_Api.ConvertFromLSL for more user-friendly error messages
2012-09-10 13:15:32 +01:00
BlueWall
bf56b30024
Adjust namespce of FlotsamCache
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Place FloatsamCache in the same namespace as our other core asset caches
2012-09-09 14:35:48 -04:00
BlueWall
141abf9f42
Merge branch 'master' of /home/opensim/var/repo/opensim
2012-09-09 14:34:52 -04:00
BlueWall
3257634024
Merge branch 'master' of /home/opensim/lib/osgrid/opensim
2012-09-09 14:32:47 -04:00
BlueWall
93662eecb3
Adjust namespce of FlotsamCache
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Place FloatsamCache in the same namespace as our other core asset caches
2012-09-09 14:30:59 -04:00
BlueWall
8321ecb7a2
Revert "Move addin information to CoreModulePlugin.addin.xml"
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This reverts commit 2ec34580ce
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Moving the attributes for mono addins back to the source file - this also fixes http://opensimulator.org/mantis/view.php?id=6278 .
2012-09-09 13:50:44 -04:00
BlueWall
c356c97b3d
Revert "Move addin information to CoreModulePlugin.addin.xml"
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This reverts commit 2ec34580ce
.
2012-09-09 13:02:13 -04:00
BlueWall
83f6565049
Merge branch 'master' of /home/opensim/var/repo/opensim
2012-09-09 09:53:48 -04:00
BlueWall
9d36f57c34
Merge branch 'master' of /home/opensim/var/repo/opensim
2012-09-09 09:52:00 -04:00
SignpostMarv
783ee949ea
implementing per-region configuration of limits on the number of prims one can have in a linkset
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Applied with changes - patch was based on a repo different from core
Signed-off-by: Melanie <melanie@t-data.com>
2012-09-09 12:59:25 +01:00
SignpostMarv
e041f09750
refactoring to allow Scene.GetLandData to accept Vector3 as an argument. Note that the prior work on LSL_Vector implicit operators means one does not need to explicitly cast a LSL_Vector to Vector3
2012-09-08 00:44:27 +01:00
Justin Clark-Casey (justincc)
fa3edcf55c
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-09-08 00:17:57 +01:00
SignpostMarv
874bde366a
4096 is used in various places as the maximum height of a region, refactoring to be a constant
2012-09-08 00:14:39 +01:00
Robert Adams
d8df2d6bed
BulletSim: update the DLLs and SOs
2012-09-07 16:05:34 -07:00
Robert Adams
126eae7100
BulletSim: Add Bullet body and shape to BSPhysObject and rename
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'Body' to 'BSBody' for disambiguation when reading code.
Complete the API2 interface so nearly all methods on bullet
classes are available to the managed code. The efficient
single call simulation step is kept in place while all
other creation/destruction/parameterization can be done
in the managed code.
2012-09-07 16:05:28 -07:00
Robert Adams
3c097cb7a9
BulletSim: Add some comments (gasp) and log messages.
2012-09-07 16:05:22 -07:00
Robert Adams
189f51233e
BulletSim: PhysicsActorType() now returns the correct value rather than 'unknown'.
2012-09-07 16:05:16 -07:00
Robert Adams
76dc29dc37
BulletSim: Modify collision flag calls to return the current flags.
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Track current collision flags in BSPrim.
Add BulletSimAPI calls for saving and restoring rigidBodies using
construction information structure.
2012-09-07 16:05:11 -07:00
SignpostMarv
df3914c7cd
renaming to markdown file
2012-09-08 00:02:27 +01:00
SignpostMarv
740eac192b
multi-paragraph list item
2012-09-08 00:02:27 +01:00
SignpostMarv
783ecd01f4
headers
2012-09-08 00:02:26 +01:00
SignpostMarv
a0e3e23aa9
removing redundant header; this is the building.txt file for opensim
2012-09-08 00:02:26 +01:00
SignpostMarv
1acee36822
code blocks
2012-09-08 00:02:26 +01:00
SignpostMarv
ac90322f1b
markdown-formatted link
2012-09-08 00:02:26 +01:00
SignpostMarv
2ca93cb144
renaming to markdown file
2012-09-08 00:02:26 +01:00
SignpostMarv
4e2805496c
header syntax
2012-09-08 00:02:26 +01:00
SignpostMarv
46af3a3d92
casing
2012-09-08 00:02:26 +01:00
BlueWall
717b11856e
Move addin attributes to RegionCombinerModule.addin.xml
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Will help in automation of setting version info for addin dependencies.
2012-09-07 13:21:06 -04:00
BlueWall
23196b127a
Move addin attributes to RegionCombinerModule.addin.xml
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Will help in automation of setting version info for addin dependencies.
2012-09-07 12:54:12 -04:00
BlueWall
cdac29549e
Merge branch 'master' of /home/opensim/var/repo/opensim
2012-09-07 12:07:13 -04:00
BlueWall
0199abd625
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-09-07 11:43:22 -04:00
BlueWall
550f6c4ad2
Revert "Move addin information to RegionCombinerModule.addin.xml"
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This reverts commit ab446bc692
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Need to look into this
2012-09-07 11:41:47 -04:00
BlueWall
c713c8585d
Revert "Move addin information to RegionCombinerModule.addin.xml"
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This reverts commit ab446bc692
.
Need to look into this
2012-09-07 11:39:30 -04:00
Diva Canto
2b506cffb1
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-09-07 08:10:03 -07:00
Diva Canto
33469a0d2b
Moved the new vars in Robust.HG.ini to the proper section.
2012-09-07 08:09:44 -07:00
BlueWall
1f18ce516f
Move addin information to RegionCombinerModule.addin.xml
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Move addin information from attributes to RegionCombinerModule.addin.xml to aid in automation of addin dependency tracking.
2012-09-07 11:07:19 -04:00
BlueWall
ab446bc692
Move addin information to RegionCombinerModule.addin.xml
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Move addin information from attributes to RegionCombinerModule.addin.xml to aid in automation of addin dependency tracking.
2012-09-07 11:04:00 -04:00
BlueWall
2ec34580ce
Move addin information to CoreModulePlugin.addin.xml
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Move the addin information from attributes in the source file to the CoreModulePlugin.xml, which is the standard. This will help us automate addin version dependency information when we make new OpenSim releases.
2012-09-07 10:18:00 -04:00
BlueWall
c46ddba231
Move addin information to CoreModulePlugin.addin.xml
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Move the addin information from attributes in the source file to the CoreModulePlugin.xml, which is the standard. This will help us automate addin version dependency information when we make new OpenSim releases.
2012-09-07 10:13:51 -04:00
BlueWall
28b4beead7
Merge branch 'integration' of /home/opensim/var/repo/opensim
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Conflicts:
OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
2012-09-06 23:30:51 -04:00
Justin Clark-Casey (justincc)
288baaecaf
Add warning chevrons around the GC.Collect added to Warp3DImageModule in commit 5eb2526
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Manually calling GC.Collect() really shouldnt' be necessary and is generally regarded as a bad idea.
A GC should occur anyway pretty shortly afterwards.
However, can leave this in development code for now to see if it does actually make a significant difference rather than simply doing a GC a little earlier.
2012-09-07 00:46:24 +01:00
Justin Clark-Casey (justincc)
d2b00749ef
Add missing DynamicTexture.cs file from last commit
2012-09-06 23:14:48 +01:00
Justin Clark-Casey (justincc)
8f02fd926e
If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds.
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Viewer LL 3.3.4 and before sometimes fail to properly redisplay dynamic textures that have a small data length compared to pixel size when pulled from cache.
This appears to happen when the data length is smaller than the estimate discard level 2 size the viewer uses when making this GetTexture request.
This commit works around this by always regenerating dynamic textures that fall below this threshold rather than reusing them if ReuseDynamicTextures = true
This can be controlled by the [Textures] ReuseDynamicLowDataTextures config setting which defaults to false.
2012-09-06 22:12:05 +01:00
Diva Canto
9f914327c6
Added missing configs, and deleted the [Profile] part on the Hypergrind config.
2012-09-06 12:42:14 -07:00
SignpostMarv
4215877b48
adding utility method for getting SceneObjectGroup from scene
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-09-06 06:32:56 -04:00
SignpostMarv
d2e79e26d7
adding utility method for getting SceneObjectPart from scene
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-09-06 06:32:46 -04:00
SignpostMarv
14163f43c0
adding utility method for getting SceneObjectPart from scene
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-09-06 06:28:48 -04:00
SignpostMarv
ba21b096e4
adding utility method for getting SceneObjectGroup from scene
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-09-06 06:28:47 -04:00