UbitUmarov
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49bf83ecb8
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do global position X and Y with double precision in autopilot, so
corrected viewers do work
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2014-09-30 23:31:55 +01:00 |
UbitUmarov
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b9be9097aa
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fix a incomplet landing handling case
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2014-09-30 17:02:24 +01:00 |
UbitUmarov
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c704b079d8
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persist script changes to mediaURL and musicURL ( heavy thing )
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2014-09-30 04:24:31 +01:00 |
UbitUmarov
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f117a86c87
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fix musicURL change being sent back with wrong snap_selection, and not
sent to other avatars.
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2014-09-30 03:31:04 +01:00 |
UbitUmarov
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2af7205813
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keep same animation if in transit
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2014-09-30 00:13:52 +01:00 |
UbitUmarov
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1b2e2a86a3
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remove check of other prim top height on steps climb code
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2014-09-29 23:24:22 +01:00 |
UbitUmarov
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cfb1a27300
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Merge branch 'master' into ubitworkmaster
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2014-09-29 20:36:03 +01:00 |
UbitUmarov
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3052a53889
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change avatar physics and motion control. Still not that good :(
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2014-09-29 20:17:05 +01:00 |
Melanie Thielker
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dbc0dfa606
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Also fetch and store old asset for animation sets
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2014-09-27 22:18:43 +02:00 |
Melanie Thielker
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f60139cb91
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Reinstate the part of the id theft protection that was lost in a long ago merge
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2014-09-27 21:17:56 +02:00 |
Melanie Thielker
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3ea76e3131
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Make changes to AnimationSet to allow indexing by names rather than indices. Add some debugging output and prepare for parsing an ascii-based format.
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2014-09-27 02:30:01 +02:00 |
UbitUmarov
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bb019945e8
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change permitions again
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2014-09-26 15:20:45 +01:00 |
UbitUmarov
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46caea6987
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change it again...
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2014-09-26 15:03:33 +01:00 |
UbitUmarov
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90cad82405
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remove unnecessary argument ref
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2014-09-26 14:22:54 +01:00 |
UbitUmarov
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fcad64209c
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make c# more happy
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2014-09-26 14:17:01 +01:00 |
UbitUmarov
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5f57b55dc9
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use central animationset permitions define
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2014-09-26 14:08:21 +01:00 |
UbitUmarov
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3e2242b4c4
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change animset permitions to reflect no transfer nature
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2014-09-26 14:06:16 +01:00 |
UbitUmarov
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cce31b6638
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add centerlized AnimationSet item permitions setting
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2014-09-26 14:00:33 +01:00 |
UbitUmarov
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09e05d48b9
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refuse to do a inventory link if provided asset type is not a link or
folderlink
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2014-09-26 13:28:24 +01:00 |
UbitUmarov
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d29a04fc20
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remove debug msgs
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2014-09-26 03:52:10 +01:00 |
UbitUmarov
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598ab37b97
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debug msg
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2014-09-26 02:52:44 +01:00 |
UbitUmarov
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db41c04f9d
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little debug
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2014-09-26 02:29:05 +01:00 |
UbitUmarov
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8c68772624
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bug fix: add missing attach to region heartbeat event to update animations
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2014-09-26 00:54:06 +01:00 |
Melanie Thielker
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e37637587a
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Add a sample use for the validation
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2014-09-25 22:03:02 +02:00 |
Melanie Thielker
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546537c056
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Rename = too generic
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2014-09-25 21:54:32 +02:00 |
Melanie Thielker
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2e6fd6536b
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Add the AnimationSet skel
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2014-09-25 21:53:32 +02:00 |
Melanie Thielker
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3a42ea5279
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Extend upload verification to all upload paths
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2014-09-25 21:21:20 +02:00 |
UbitUmarov
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57166878b5
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fix animation asset name to "animatn", use "animset" for the new
animationSet
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2014-09-25 16:37:43 +01:00 |
UbitUmarov
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f51779bb05
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add also the name animset until its clear the name liru will use
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2014-09-25 14:10:44 +01:00 |
UbitUmarov
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18cc33e2c5
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add animationset to upload assets, for now no cost
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2014-09-25 13:35:30 +01:00 |
Melanie Thielker
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90873633c1
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Merge branch 'ubitworkmaster'
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2014-09-24 23:10:48 +02:00 |
Melanie Thielker
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45739e3d5c
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Fix a string format
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2014-09-24 23:10:15 +02:00 |
UbitUmarov
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4c8f866aad
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bad format.. again... :(
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2014-09-24 21:01:57 +01:00 |
UbitUmarov
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df773ee8c3
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make CreateAgent sync for logins, async for other cases
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2014-09-24 20:57:23 +01:00 |
UbitUmarov
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c9079360b9
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coment out stack trace at newUserConnection, add log msh at createAgent
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2014-09-24 18:37:59 +01:00 |
UbitUmarov
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46bf6d1640
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add stack trace debug message
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2014-09-24 18:29:23 +01:00 |
UbitUmarov
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68ea1f7776
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TEST do createAgent sync, forcing grid services and other regions to wait
for it to complet. This is not that good, but maybe needed
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2014-09-24 17:56:58 +01:00 |
UbitUmarov
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c031f21851
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fix wrong format
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2014-09-24 16:37:21 +01:00 |
UbitUmarov
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f106aea388
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add debug message
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2014-09-24 16:33:33 +01:00 |
UbitUmarov
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1491ba3500
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change melanies patch, reusing caps if circuit and caps path is the same.
Do the aditional cleanup, if the path did change
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2014-09-24 16:01:25 +01:00 |
UbitUmarov
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4206c1248f
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same thing on another lock(acd)
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2014-09-24 01:51:36 +01:00 |
UbitUmarov
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d96fe6eaf5
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replace a lock on a unkown origin object with a lock on a well defined
one.
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2014-09-24 01:37:51 +01:00 |
UbitUmarov
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6d2cdd31fe
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populate collision lists with LinkNumber, and detected structure in
Xengine
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2014-09-23 23:59:05 +01:00 |
UbitUmarov
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ac09dd9946
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Merge branch 'master' into ubitworkmaster
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2014-09-23 23:28:38 +01:00 |
Melanie Thielker
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80f3e8edbc
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Fix stupid stuff.
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2014-09-24 00:21:14 +02:00 |
UbitUmarov
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f37364b56f
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Merge branch 'master' into ubitworkmaster
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2014-09-23 23:20:28 +01:00 |
Melanie Thielker
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a6b27a7aa4
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Add a link number field to ColliderArgs
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2014-09-24 00:16:04 +02:00 |
Melanie Thielker
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309cfeff88
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If an agent is logging in, rather than teleporting, make sure all known
circuits for that agent are closed.
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2014-09-23 21:53:09 +02:00 |
UbitUmarov
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992bd703e7
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fix building state logic...
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2014-09-23 00:04:03 +01:00 |
UbitUmarov
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79e47eb60e
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some changes in link/unlink code, bypassing complex variables set methods
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2014-09-22 23:32:55 +01:00 |