Tedd Hansen
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a968d05864
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LSL BuiltIn implementation is now in Compiler\LSL\LSL_BaseClass. So users won't have to reference every internal command by object.
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2007-08-12 18:06:02 +00:00 |
Tedd Hansen
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fd63c0cd32
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Code comments and cleanup, correct datatypes for key, vector, rotation, (hopefully) reference to Axiom during compile, passing of BuiltIns during script load, BuiltIn interface added, etc etc
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2007-08-12 17:37:37 +00:00 |
Tedd Hansen
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7a5474ec28
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Script now compiles unsuccessfully
(unknown datatypes, no references)
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2007-08-12 17:04:09 +00:00 |
Tedd Hansen
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734f288290
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LSL ScriptEngine now only needs to inherit from BaseClass and we will be MUCH closer to complete LSL support than we were yesterday.
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2007-08-12 16:44:57 +00:00 |
Tedd Hansen
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f5955ab539
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Initial LSL to C# converter, not working yet!
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2007-08-12 13:38:16 +00:00 |
Tedd Hansen
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8b17e4da10
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Renamed Compiler.LSL to Compiler.LSO
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2007-08-10 16:22:20 +00:00 |
Tedd Hansen
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ae970d4171
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Removed 2 warnings. Added pointer comments to where to add hooks and modify functions to get SE working.
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2007-08-09 20:59:35 +00:00 |
Tedd Hansen
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c447c45895
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Removed spaces from directory names
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2007-08-09 18:07:22 +00:00 |
Tedd Hansen
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bf69aca961
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Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into OpenSim.ScriptEngine.DotNetEngine to avoid the compile error
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2007-08-09 18:03:24 +00:00 |