Commit Graph

14 Commits (8e28076758837b2eb838b814284491dfedbad072)

Author SHA1 Message Date
lbsa71 a9ee8f9382 * Made sure physics dlls end up in /bin/Physics
* Re-fixed the timer bug.
* Added a README note explaining the fast track to building and running sandbox on Windows/VS 2005
2007-03-14 14:04:02 +00:00
gareth 7a54467bed merged new OpenSim from branches/ogs-cs 2007-03-14 03:34:49 +00:00
gareth 82e18112f2 added movement etc from r191 2007-03-13 11:28:04 +00:00
gareth f9ea1513d2 Rolled back all but the VS solution 2007-03-13 09:43:24 +00:00
lbsa71 0587158f92 -- Trying to get trunk to run from first build
* Collected required dll's into /bin
* Moved timer start for great justice
* Added some Writes to Console, and a Status field
* Added dumb NullPhysicsScene and NullPhysicsActor that kicks in if Physics Plugin not specified
* Svn-ignored a shitload
2007-03-13 08:55:47 +00:00
MW 76569ff4fb A PhysX physics plugin (that actually uses physX now but currently only works on windows)
Can now change direction when walking without stopping
Flying works when using the Physx dll
2007-03-10 20:30:25 +00:00
MW f60bc970eb Another attemp to fix the Session Logout bug
World map data is now saved in database and recovered on startup.
Primitives are now backed up to a local database and reloaded on startup.
2007-03-08 13:21:24 +00:00
gareth 2159b3079e fixed last screwup 2007-03-07 19:07:00 +00:00
gareth b3844c1f73 Deleted old trunk code 2007-03-07 18:48:38 +00:00
gareth d828af7036 Implemented local console and VERY rough skeleton for TCP/Worldchat console
Implemented seperate logging (but no packetlog or chat yet)
2007-03-06 15:57:36 +00:00
gareth 572ab93936 Merged makomk's patch as per bug #61
Rescued my brain ready to implement animations and proper velocity encoding
2007-03-04 00:44:26 +00:00
gareth cb55056e3b Began implementing basic physics engine plugin framework 2007-03-02 22:17:39 +00:00
jhurliman 91c11314ac * Bind to IPAddress.Any instead of a hardcoded address
* Allow login if a connection can't be made to the grid auth server (instead of crashing)
* Brought the MSVC project file and solution up to speed
* Added a default VersionInfo.cs to allow compiling with MSVC
* Removed unnecessary .suo file
2007-03-02 08:36:57 +00:00
gareth 09dd4bd683 Brought in code from branches/gareth 2007-02-27 23:00:49 +00:00