a85ff884d9 
								
							
								 
							
						 
						
							
							
								
								Experimental reorder of Heartbeat loop now simulates physics and sends updates to clients prior to sleep. Existing behavior was to sleep BEFORE sending updates. We found this patch reduced latency to clients by 1-2 heartbeat periods.  
							
							
							
						 
						
							2011-10-30 23:39:39 -07:00  
				
					
						
							
							
								 
						
							
							
								9bdf118e0d 
								
							
								 
							
						 
						
							
							
								
								Add missing max_listens_per_region to [LL_Functions] config section in OpenSimDefaults.ini + explanation.  
							
							... 
							
							
							
							This setting controls the maximum number of listeners in a region 
							
						 
						
							2011-10-29 02:45:50 +01:00  
				
					
						
							
							
								 
						
							
							
								6d97545b6b 
								
							
								 
							
						 
						
							
							
								
								Remove the SyncRoot locking from Scene which was only being done around the main physics loop and ScenePresence position and velocity setting  
							
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							This is no longer necessary with ODECharacter taints (ODEPrim was already not taking part in this).  BSCharacter was already tainting. 
							
						 
						
							2011-10-29 02:42:53 +01:00  
				
					
						
							
							
								 
						
							
							
								9fdd1753fa 
								
							
								 
							
						 
						
							
							
								
								Add taint target velocity for ODECharacters as is already done for ODECharacter position and position and velocity for ODEPrims.  
							
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							This is to help stop surprises if the velocity is set in the middle of physics calculations, though this probably isn't a huge problem.
It's more for consistency and for the next step of removing some scene locks 
							
						 
						
							2011-10-29 02:30:33 +01:00  
				
					
						
							
							
								 
						
							
							
								ef8370fb8e 
								
							
								 
							
						 
						
							
							
								
								tidy up OdeCharacter so that we just use OpenMetaverse.Vector3 assignment directly where possible, instead of transferring X, Y and Z components separately  
							
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							some of this is probably a hold over from using ODE.Vector3, which is still necessary in some places. 
							
						 
						
							2011-10-29 02:07:28 +01:00  
				
					
						
							
							
								 
						
							
							
								a5ea9f8830 
								
							
								 
							
						 
						
							
							
								
								Move position set from taint to logically better position at top of ODECharacter.ProcessTaints() though this makes no practical difference  
							
							
							
						 
						
							2011-10-29 01:46:22 +01:00  
				
					
						
							
							
								 
						
							
							
								5ae8de3c00 
								
							
								 
							
						 
						
							
							
								
								Stop setting _position as well as m_taint_position in ODECharacter.Position  
							
							... 
							
							
							
							setting position at the same time as taint appears to undermine the whole purpose of taint
testing doesn't reveal any obvious regressions in doing this 
							
						 
						
							2011-10-29 01:39:48 +01:00  
				
					
						
							
							
								 
						
							
							
								61e97ee4c8 
								
							
								 
							
						 
						
							
							
								
								Remove completely unused SOG.Rotation parameter  
							
							... 
							
							
							
							We always use SOP.Rotation instead 
							
						 
						
							2011-10-29 00:39:01 +01:00  
				
					
						
							
							
								 
						
							
							
								c2da1c4580 
								
							
								 
							
						 
						
							
							
								
								set grp.RootPart.GroupPosition for code consistency (and readability) rather than calling SOP.OffsetForNewRegion  
							
							
							
						 
						
							2011-10-28 23:43:31 +01:00  
				
					
						
							
							
								 
						
							
							
								9bf8c3e7b7 
								
							
								 
							
						 
						
							
							
								
								Add missing doc to rotation/position methods in SOG  
							
							
							
						 
						
							2011-10-28 23:38:57 +01:00  
				
					
						
							
							
								 
						
							
							
								0fe756e42c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-10-28 23:16:46 +01:00  
				
					
						
							
							
								 
						
							
							
								7b46506822 
								
							
								 
							
						 
						
							
							
								
								fetch SOP.RotationOffset once in UpdateRotation() and compare rather than fetch four separate times.  
							
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							No functional change. 
							
						 
						
							2011-10-28 23:15:51 +01:00  
				
					
						
							
							
								 
						
							
							
								272bf71279 
								
							
								 
							
						 
						
							
							
								
								Removed use of 'is' operator and casting to find the root ScenePresence in MessageTransfer modules and Groups module.  
							
							
							
						 
						
							2011-10-27 02:26:37 -07:00  
				
					
						
							
							
								 
						
							
							
								06577d7299 
								
							
								 
							
						 
						
							
							
								
								Continuation of previous checkin. Found more places where ForEachScenePresence can be changed to ForEachRootScenePresence.  
							
							
							
						 
						
							2011-10-27 01:25:12 -07:00  
				
					
						
							
							
								 
						
							
							
								b98613091c 
								
							
								 
							
						 
						
							
							
								
								Added new ForEachRootScenePresence to Scene since almost every delegate passed to ForEachScenePresence checks for !IsChildAgent first. It consolidates child and root handling for coming refactors.  
							
							
							
						 
						
							2011-10-27 00:42:21 -07:00  
				
					
						
							
							
								 
						
							
							
								40bee97015 
								
							
								 
							
						 
						
							
							
								
								For now, comment out error message on new script engine console commands.  
							
							... 
							
							
							
							This causes false positives if a simulator has more than 1 region and the current region is 'root' since this sends the command separately to each region and each region has its own XEngine 
							
						 
						
							2011-10-27 03:01:27 +01:00  
				
					
						
							
							
								 
						
							
							
								76c50d23f2 
								
							
								 
							
						 
						
							
							
								
								Comment out inventory folder bulk update code on InventoryAccepted message introduced in commit  db91044 on Aug 22 2011  
							
							... 
							
							
							
							This should be unecessary since the folder update is already made at the time of the offer (and moved to trash if not accepted).
This code was also not taking into account the situation where an item was accepted.
Needs more fixing if this results in an aggression elsewhere. 
							
						 
						
							2011-10-27 02:56:08 +01:00  
				
					
						
							
							
								 
						
							
							
								e210d95821 
								
							
								 
							
						 
						
							
							
								
								Don't blow our brains out if LLClientView.BulkInventoryUpdate() is wrongly passed a null node reference.  
							
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							Addresses worst aspect of http://opensimulator.org/mantis/view.php?id=5752  
							
						 
						
							2011-10-27 02:50:58 +01:00  
				
					
						
							
							
								 
						
							
							
								2db6a8ce8f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2011-10-27 02:06:59 +01:00  
				
					
						
							
							
								 
						
							
							
								820242bc49 
								
							
								 
							
						 
						
							
							
								
								Fix a bug I introduced yesterday in ODE physics where prim scripts would only receive the very first collision.  
							
							
							
						 
						
							2011-10-27 02:05:59 +01:00  
				
					
						
							
							
								 
						
							
							
								4a472b74c7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim  
							
							
							
						 
						
							2011-10-26 10:38:21 -04:00  
				
					
						
							
							
								 
						
							
							
								41395d5443 
								
							
								 
							
						 
						
							
							
								
								Added optional owner classes to existing OSSL agent Permissions  
							
							... 
							
							
							
							PARCEL_GROUP, PARCEL_OWNER, ESTATE_MANAGER and REGION_OWNER can be combined with the existing agent uuid option to limit ossl functions to agents and owner classes.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2011-10-26 10:35:50 -04:00  
				
					
						
							
							
								 
						
							
							
								ae8786ea6b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/src/OpenSim  
							
							
							
						 
						
							2011-10-26 08:48:46 -04:00  
				
					
						
							
							
								 
						
							
							
								9a28e7a4e0 
								
							
								 
							
						 
						
							
							
								
								Implementation of PRIM_OMEGA, but only for setting  
							
							... 
							
							
							
							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2011-10-26 08:41:07 -04:00  
				
					
						
							
							
								 
						
							
							
								66bdd20628 
								
							
								 
							
						 
						
							
							
								
								Add some things to .gitignore to make the status cleaner  
							
							
							
						 
						
							2011-10-26 08:33:17 -04:00  
				
					
						
							
							
								 
						
							
							
								059f4b6a3a 
								
							
								 
							
						 
						
							
							
								
								Implementing PRIM_LINK_TARGET, but only for setting params  
							
							... 
							
							
							
							Signed-off-by: BlueWall <jamesh@bluewallgroup.com> 
							
						 
						
							2011-10-26 07:47:44 -04:00  
				
					
						
							
							
								 
						
							
							
								c275c22928 
								
							
								 
							
						 
						
							
							
								
								Restart the event queue worker threads that I accidentally disabled earlier today in  8a0a78c.  
							
							... 
							
							
							
							Also adds these to the watchdogs with very large timeouts (should really be infinite) 
							
						 
						
							2011-10-25 23:26:21 +01:00  
				
					
						
							
							
								 
						
							
							
								182908d216 
								
							
								 
							
						 
						
							
							
								
								In Watchdog, add ability to specific timeout for a thread.  
							
							... 
							
							
							
							This also changes the point of registration to the StartThread() call rather than the first Update() 
							
						 
						
							2011-10-25 23:16:01 +01:00  
				
					
						
							
							
								 
						
							
							
								e549f2f443 
								
							
								 
							
						 
						
							
							
								
								Add m_threads dictionary locking to Watchdog.GetThreads()  
							
							
							
						 
						
							2011-10-25 22:51:23 +01:00  
				
					
						
							
							
								 
						
							
							
								6a74a4c12b 
								
							
								 
							
						 
						
							
							
								
								Clear OdeCharacter CollisionEventUpdate when we subscribe or unsubscribe from collision events  
							
							
							
						 
						
							2011-10-25 22:46:42 +01:00  
				
					
						
							
							
								 
						
							
							
								0f83f87233 
								
							
								 
							
						 
						
							
							
								
								Remove unused fields from CollisionEventUpdate  
							
							
							
						 
						
							2011-10-25 22:39:08 +01:00  
				
					
						
							
							
								 
						
							
							
								c825c9a945 
								
							
								 
							
						 
						
							
							
								
								Get rid of the pointless null checks on collision listeners.  Add warning about synchronicity for PhysicsActor.OnCollisionUpdate event doc  
							
							
							
						 
						
							2011-10-25 22:35:00 +01:00  
				
					
						
							
							
								 
						
							
							
								b9f106f484 
								
							
								 
							
						 
						
							
							
								
								When sending object collision updates, don't null out and recreate the CollisionEventUpdate() if the number of collisions falls to zero.  Reuse the existing one instead.  
							
							
							
						 
						
							2011-10-25 22:28:40 +01:00  
				
					
						
							
							
								 
						
							
							
								5d37f0471e 
								
							
								 
							
						 
						
							
							
								
								For ScenePresence collision events, instead of creating a new CollisionEventsThisFrame every time we need to send some new ones, reuse the existing one instead.  
							
							... 
							
							
							
							This assumes that the listener is using the data synchronously, which is currently the case. 
							
						 
						
							2011-10-25 22:19:17 +01:00  
				
					
						
							
							
								 
						
							
							
								7b6b36cee9 
								
							
								 
							
						 
						
							
							
								
								Fix bug where collision event listeners were not removed once the listener had gone away.  
							
							... 
							
							
							
							This was causing continuous use of temporary memory even when all avatars had left the scene.
Memory does leak but it does cause more calls to the garbage collector, which would pause the scene thread for a very short while during collection. 
							
						 
						
							2011-10-25 21:40:51 +01:00  
				
					
						
							
							
								 
						
							
							
								1fbb379536 
								
							
								 
							
						 
						
							
							
								
								minor: rename a parameter in OdeScene.Simulate() from actor -> prim since it's an OdePrim  
							
							
							
						 
						
							2011-10-25 21:15:37 +01:00  
				
					
						
							
							
								 
						
							
							
								ee4c4e5058 
								
							
								 
							
						 
						
							
							
								
								Add new LindenCaps test dll to panda run as well as "nant test"  
							
							
							
						 
						
							2011-10-25 21:03:41 +01:00  
				
					
						
							
							
								 
						
							
							
								a4d4f54848 
								
							
								 
							
						 
						
							
							
								
								minor: add "threads show" as synonym for "show threads" for consistency  
							
							
							
						 
						
							2011-10-25 20:59:27 +01:00  
				
					
						
							
							
								 
						
							
							
								968cae6c17 
								
							
								 
							
						 
						
							
							
								
								Add "threads abort <thread-id>" simulator console command that allows us to abort a watchdog managed thread.  
							
							... 
							
							
							
							This is for diagnostic purposes. 
							
						 
						
							2011-10-25 20:49:46 +01:00  
				
					
						
							
							
								 
						
							
							
								8a0a78cbcc 
								
							
								 
							
						 
						
							
							
								
								Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.  
							
							... 
							
							
							
							This is necessary so that code in HttpServer can use framework facilities such as the thread watchdog for monitoring purposes.
Doing this shuffle meant that MainServer was moved into OpenSim/Framework/Servers
Also had to make OpenSim.Framework.Console rely on OpenSim.Framework rather than the other way around since it in turn relies on HttpServer
MainConsole and some new interfaces had to be moved into OpenSim/Framework to allow this.  This can be reverted if parts of OpenSim.Framework stop relying on console presence (cheifly RegionInfo) 
							
						 
						
							2011-10-25 20:24:21 +01:00  
				
					
						
							
							
								 
						
							
							
								e14cb45b9b 
								
							
								 
							
						 
						
							
							
								
								Drop some unnecessary ContainsKey() checking before Remove() in BaseHttpServer()  
							
							... 
							
							
							
							Remove() presumably does this check anyway since it just returns false if the key is not in the collection. 
							
						 
						
							2011-10-24 23:26:41 +01:00  
				
					
						
							
							
								 
						
							
							
								9ec672c70b 
								
							
								 
							
						 
						
							
							
								
								Fix bugs in EventQueueGetModule.ClientClosed() and BaseHttpServer.RemovePollServerHTTPHandler() that stopped existing code in ClientClosed() from actually tearing down the poll handler  
							
							... 
							
							
							
							Actually doing the tear down appear to have no ill effects with region crossing and teleport. 
							
						 
						
							2011-10-24 23:16:03 +01:00  
				
					
						
							
							
								 
						
							
							
								79d5bc9beb 
								
							
								 
							
						 
						
							
							
								
								separate out future common setup code from EventQueueTests.AddForClient()  
							
							
							
						 
						
							2011-10-24 22:29:13 +01:00  
				
					
						
							
							
								 
						
							
							
								48295793b0 
								
							
								 
							
						 
						
							
							
								
								re-enable running linden udp tests in local.include, though no tests are currently active there  
							
							
							
						 
						
							2011-10-24 22:25:38 +01:00  
				
					
						
							
							
								 
						
							
							
								e28e2d24c7 
								
							
								 
							
						 
						
							
							
								
								Add new EventQueueTests with basic test to check that adding a client registers an http poll  
							
							
							
						 
						
							2011-10-24 22:23:41 +01:00  
				
					
						
							
							
								 
						
							
							
								4c9400e646 
								
							
								 
							
						 
						
							
							
								
								Add optional getauthinfo and setauthinfo authentication service calls.  
							
							... 
							
							
							
							These are disabled by default, as before.  Please only turn these on in secure grids, since they allow the same facilities as the existing SetPassword call (also disabled by default)
These facilities can be helpful when integrating external systems, in addition to the existing option of adapting an IAuthenticationService or using WebLoginKey 
							
						 
						
							2011-10-24 21:40:36 +01:00  
				
					
						
							
							
								 
						
							
							
								b868328d51 
								
							
								 
							
						 
						
							
							
								
								Comment out the uuid gatherer lines that I accidentally left in.  
							
							
							
						 
						
							2011-10-23 03:14:32 +01:00  
				
					
						
							
							
								 
						
							
							
								c2272a755f 
								
							
								 
							
						 
						
							
							
								
								Fix missing Busy-Mode Response  
							
							... 
							
							
							
							http://opensimulator.org/mantis/view.php?id=5748  
						
							2011-10-22 13:17:07 -04:00  
				
					
						
							
							
								 
						
							
							
								3fc47275cf 
								
							
								 
							
						 
						
							
							
								
								Add case to Lightshare/Windlight  
							
							... 
							
							
							
							Thanks thomax for a patch to add handling for Sun/Moon pos. 
							
						 
						
							2011-10-22 13:06:34 -04:00  
				
					
						
							
							
								 
						
							
							
								655aee44c4 
								
							
								 
							
						 
						
							
							
								
								Rename some of the example commented out server names to mygridserver.com like all the others.  
							
							... 
							
							
							
							This is to make it easier to change all these names at once, where all grids services are running from the same location.
Also rearranges some lines in [Modules] so that StandaloneCommon.ini.example and GridCommon.ini.exmaple are consistent. 
							
						 
						
							2011-10-22 02:51:41 +01:00