Adam Frisby
c2c2f90b26
* Rebuilt Prebuild
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* Enabled fastmode by default on world map requests (ordinary mode is just too slow)
* Reset some params involving agent appearance
* Tweaked simProfileBlock requests to return values which have been sighted on the wire before.
2007-05-29 04:11:49 +00:00
Adam Frisby
82ab883ea2
* Escaped log messages properly when logging to DB
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* World map textures are now checked against DBNull before returning
* MySQL now informs when it gets a connection
* "Fastmode" support added to world map queries (MySQL-only), disabled by default.
2007-05-28 23:32:05 +00:00
Adam Frisby
0ba587022b
DB4o is re-tah-ded. (Changed default DB provider to MySQL)
2007-05-28 23:01:47 +00:00
Adam Frisby
35027723f9
* Upped status check to once every 3 hours (from 5 minutes)
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* Disabled GridManager for the moment (requires better security for public grids)
2007-05-28 22:40:04 +00:00
Adam Frisby
66bf2021d8
Added SQL file for log saving (and apparently SQL files live in a new place)
2007-05-28 22:23:41 +00:00
Adam Frisby
54cf59ca43
Please to be testing new logdata interfaces!
2007-05-28 22:20:25 +00:00
Adam Frisby
24f613d244
Zomg wtf bbq logdata!
2007-05-28 21:55:50 +00:00
Adam Frisby
96b1b95560
* Added ILogData interface to Grid.Framework.Data - to be used for saving log information to database (region connections, user connections, etc)
2007-05-28 21:39:13 +00:00
Adam Frisby
d4ae1d4379
Fixed issue [OpenSim #110 ]
2007-05-28 20:12:04 +00:00
gareth
4bc85e8331
Moved this into releng/dist (otherwise it doesn't turn up in binary builds)
2007-05-27 23:38:17 +00:00
gareth
679b4c5ccd
I don't know WHY this fixes it but it does
2007-05-27 22:57:41 +00:00
gareth
ff5c1bd3bb
FIXED THE TRUNK!
2007-05-27 22:46:33 +00:00
MW
c746a2f9f4
Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
2007-05-27 18:52:42 +00:00
Adam Frisby
eb7ca40139
* Fixed dumb mistake with terrain default loading.
2007-05-27 09:57:04 +00:00
Adam Frisby
ee2bc06eeb
I be experimentin'
2007-05-27 09:19:12 +00:00
Adam Frisby
e43a84c07b
* and fixed up an error message.
2007-05-27 09:16:27 +00:00
Adam Frisby
1b05dde659
* Added DeadRegionResponse - occurs when connecting to a downed region (was the mysterious "(Done)" error).
2007-05-27 09:14:22 +00:00
Adam Frisby
a33f244b58
* Inserting "SYSTEMIP" into a simconfig.xml's IPAddress="" section will use the first resolved IP of the system. This is to assist with Adam's lazy-deploy system but may be useful to others.
2007-05-27 08:13:55 +00:00
Adam Frisby
4383a14887
* Region Terrain textures are now loaded from the RegionInfo class rather than being hard coded in the handshake packets.
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* Supports: Base0-3 textures, Detail0-3 textures, Start00-11 values, Range00-11 values.
* Added notes on how terrain texturing works to their definition in regionInfoBase.
2007-05-27 06:50:23 +00:00
Adam Frisby
7a2abbb848
* Added ability to set default terrain to a file in region config. If unable to open, terrain will be procedurally generated instead. (also needs testing.). Default file must be in R32 format. Use "terrain save f32 default.r32" on the region console to make a default file you can use.
2007-05-27 06:36:33 +00:00
Adam Frisby
0ede8140e7
* Terrain now resends when it's been tainted. This means you should be able to load terrains and see the results without relogging. (Just wait for the next Backup call -- once every two minutes). Needs testing.
2007-05-27 06:13:57 +00:00
MW
06387d0344
Goodbye World
2007-05-26 14:55:17 +00:00
MW
c3a40b7d42
Die WebFrontEnd, Die Grid class!
2007-05-26 14:34:57 +00:00
MW
5f62631332
Die Avatar class, and you to Primitive class!
2007-05-26 13:51:49 +00:00
MW
3436961bb5
Start of rewrite 5279!
2007-05-26 13:40:19 +00:00
Adam Frisby
bd7c1f6d07
* Added support for 13 Channel .RAW files. Untested but should work fine (fairly simple).
2007-05-26 09:50:22 +00:00
Adam Frisby
f20c86e76e
* Semibug fix: Terrain should not save to database every time a packet is recieved. Terrain is always updated every Backup() call anyway.
2007-05-26 09:07:43 +00:00
Adam Frisby
56ba0c7af4
* Created better terrain stripe.
2007-05-26 08:21:45 +00:00
Adam Frisby
6975250a5f
* Added sample terrain heightmap stripe - to use, use
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---
Region# : terrain save grdmap mapimage.png stripe2.png
2007-05-26 08:10:42 +00:00
Adam Frisby
3760bfda24
* Fixed world map image generator. Has to be run manually right now, but automatic generation is on the cards.
2007-05-26 08:05:10 +00:00
Adam Frisby
79df5f840c
* Added addNewUserAgent() function. No idea if it breaks compilation since MSVC#2005 solutions are broken.
2007-05-26 06:29:22 +00:00
MW
64741b55a6
First part of border crossing fix.
2007-05-25 19:09:19 +00:00
MW
b2d588ed1c
Possible my last ever OpenSim/OGS contribution (if I continue to feel like this):
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Re-added a CLI "create user" command to the userserver, only currently works if using DB4o as the database provider.
Added Xml config files to both the UserServer and Gridserver (UserServerConfig.xml and GridServerConfig.xml), so that the database provider can be set in it. (both currently default to DB4o , so maybe Adam will want to change it back to defaulting to MySQL)
2007-05-25 16:27:07 +00:00
Adam Frisby
eaf4b3f1a9
Oops
2007-05-25 14:02:55 +00:00
Adam Frisby
b496d01c12
* Added new mysql_connection.ini file which contains configuration options for the database connection used by OGS.
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* Added IniFile class (code imported from public example) to Framework.Data - may be worth moving to Util.
* Ran prebuild, updated solution files.
2007-05-25 08:21:16 +00:00
Adam Frisby
8c536efeda
Set default MySQL port to the standard.
2007-05-25 07:57:41 +00:00
Adam Frisby
aacc1ee01c
Added regionMapTexture to SQL/mysql-regions.sql for MySQL
2007-05-25 07:36:19 +00:00
Adam Frisby
298d97d437
Bugfix: Added regionMapTexture to MySQLManager.cs insertRow function.
2007-05-25 07:35:23 +00:00
MW
a275de288f
Updated to latest libsecondlife.dll , now need to use SL viewer 1.16 (or above)
2007-05-24 15:38:32 +00:00
MW
a5d2459d3d
2007-05-24 13:59:35 +00:00
MW
773e1834df
All back and no one suspected a thing.
2007-05-24 13:37:52 +00:00
lbsa71
900cebc63f
* re-prebuilt
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* deleted all those *.user - ignore them next time!
2007-05-24 13:36:15 +00:00
MW
5a6ee35df9
Starts to readd the changes from revisions 768,769 and 770 before Adam notices they got lost in the restructuring.
2007-05-24 13:31:08 +00:00
MW
f1af78d684
Stage 2: GridServices build files should be fixed now, Someone will need to test it under nant, and the releng scripts might need updating as we now have two solutions.
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Also the build order for the two solutions should be to compile the OpenSim Solution first and then the GridServices one, as the common projects are referenced by DLL in the Gridservices.
2007-05-24 13:08:36 +00:00
MW
6c48570df5
Stage 1 of repairing the build files, those ofr the OpenSim regionserver should now be okay. Now onto the Grid servers...
2007-05-24 12:54:54 +00:00
MW
f95b6081cb
Renamed the new Directories. (removed the "-Source" from the end of them)
2007-05-24 12:35:32 +00:00
MW
ccdd8c0848
Die ServiceManager! (Not really Gareth, just the old directory, new directory is in OpenGridServices-Source)
2007-05-24 12:20:42 +00:00
MW
3376b82501
Some more code refactoring, plus a restructuring of the directories so that the Grid servers can be a separate solution to the region server.
2007-05-24 12:16:50 +00:00
Adam Frisby
294a096f71
Added "terrain save grdmap <filename> <gradientmap>" function to console. Gradient map must be in a format that System.Drawing understands. BMP recommended. Will export as a PNG image.
2007-05-24 05:48:35 +00:00
Adam Frisby
497af009bd
* Reduced effect of terraforming brushes by 1000%.
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* Added new exportImage() function to BasicTerrain which will output a gradient-mapped image of the terrain which can be uploaded to the grid for things like world map images. (shiinnny), will update later with an improved version using the bilinear quad method employed in client terrain rendering.
* Rebuild project & build files for basicterrain with System.Drawing dependency. Prebuild updated.
2007-05-24 05:44:53 +00:00