Commit Graph

20099 Commits (99bce9d87723af1958a76cf8ac5e765ca804549d)

Author SHA1 Message Date
Justin Clark-Casey (justincc) 99bce9d877 Fix an issue with an A->C->B->A teleport where these regions are in a row (A,B,C) where the A root agent is still closed, terminating the connection.
This was occuring because teleport to B did not set DoNotCloseAfterTeleport on A as it was a neighbour (where it isn't set to avoid the issue where the source region doesn't send Close() to regions that are still neighbours (hence not resetting DoNotCloseAfterTeleport).
Fix here is to still set DoNotCloseAfterTeleport if scene presence is still registered as in transit from A
2013-08-09 00:24:22 +01:00
Justin Clark-Casey (justincc) b1c26a56b3 Fix an issue where under teleport v2 protocol, teleporting from regions in an line from A->B->C would not close region A when reaching C
The root cause was that v2 was only closing neighbour agents if the root connection also needed a close.
However, fixing this requires the neighbour regions also detect when they should not close due to re-teleports re-establishing the child connection.
This involves restructuring the code to introduce a scene presence state machine that can serialize the different add and remove client calls that are now possible with the late close of the
This commit appears to fix these issues and improve teleport, but still has holes on at least quick reteleporting (and possibly occasionally on ordinary teleports).
Also, has not been completely tested yet in scenarios where regions are running on different simulators
2013-08-08 23:29:30 +01:00
Justin Clark-Casey (justincc) ce1361f2fe minor: Remove console lines at bottom of FakeParcelIDTests() regression test that were accidentally left in 2013-08-08 01:07:30 +01:00
Kevin Cozens 64216b34a4 Fixed error in BuildFakeParcelID() which was detected by regression tests. 2013-08-08 01:02:04 +01:00
Kevin Cozens 43da879ea2 Added regression tests for the routines related to fake parcel IDs. 2013-08-08 00:59:55 +01:00
Kevin Cozens e4da8d74d8 Additional regression tests for the location routines in Location.cs 2013-08-08 00:56:13 +01:00
Justin Clark-Casey (justincc) 638c3d25b0 Remove never implemented stub modules commands (list, load, unload) from back in 2009.
"show modules" is the functional console command that will show currently loaded modules.
Addresses http://opensimulator.org/mantis/view.php?id=6730
2013-08-08 00:48:22 +01:00
Justin Clark-Casey (justincc) b10710d4a5 minor: add some method doc to ScenePresence fields used for entity transfer, add minor details to some log messages, rename a misleading local variable name.
No functional changes.
2013-08-07 23:17:31 +01:00
Justin Clark-Casey (justincc) a33a1ac958 Add post-CreateAgent teleport cancellation/abortion functionality from v1 transfer protocol into v2.
This stops OpenSimulator still trying to teleport the user if they hit cancel on the teleport screen or closed the viewer whilst the protocol was trying to create an agent on the remote region.
Ideally, the code may also attempt to tell the destination simulator that the agent should be removed (accounting for issues where the destination was not responding in the first place, etc.)
2013-08-07 18:52:30 +01:00
Diva Canto dbd773e89e Amend to last commit -- remove the obsolete var from OpenSim.ini.example 2013-08-07 10:04:53 -07:00
Diva Canto 6b9a65972c Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-08-07 08:02:36 -07:00
Diva Canto 3194ffdab8 Fixed incomplete commit r/23317 -- see_into_region. Put the guard around estate bans also, and delete the obsolete config var. 2013-08-07 08:01:59 -07:00
Justin Clark-Casey (justincc) d6d5d4ebd0 Add file missing from last commit 4c2f6de 2013-08-06 18:32:16 +01:00
Justin Clark-Casey (justincc) 4c2f6de8e4 Add the experimental ability to dump stats (result of command "show stats all") to file OpenSimStats.log every 5 seconds.
This can currently only be activated with the console command "debug stats record start".
Off by default.
Records to file OpenSimStats.log for simulator and RobustStats.log for ROBUST
2013-08-06 18:29:33 +01:00
Justin Clark-Casey (justincc) ac198068ab Add "debug threadpool status" console command to show min/max/current worker/iocp threadpool numbers 2013-08-06 00:00:12 +01:00
Justin Clark-Casey (justincc) 4581bdd929 Add "debug comms status" command to show current debug comms settings 2013-08-05 23:49:33 +01:00
Justin Clark-Casey (justincc) 9bcf072795 Make it possible to switch whether we serialize osd requests per endpoint or not, either via config (SerializeOSDRequests in [Network]) or via the "debug comms set" console command.
For debug purposes to assess what impact this has on network response in a heavy test environment.
2013-08-05 23:44:48 +01:00
Justin Clark-Casey (justincc) f9dc5815c4 For LLImageManagerTests, make tests execute under synchronous fire and forget conditions.
I generally prefer this approach for regression tests because of the complexity of accounting for different threading conditions.
2013-08-05 23:15:30 +01:00
Justin Clark-Casey (justincc) 139dcf1246 minor: move "threads abort" and "force gc" console commands into debug category - these are not things one needs to do in normal operation 2013-08-05 23:06:17 +01:00
Justin Clark-Casey (justincc) 76e778fe2c Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-08-05 23:05:12 +01:00
Justin Clark-Casey (justincc) 160659f683 Make it possible to set worker/iocp min/max threadpool limits on the fly with the console command "debug threadpool set" 2013-08-05 23:04:36 +01:00
Diva Canto 2d3ac2b1ec Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-08-05 14:21:39 -07:00
Diva Canto 946b370966 Child agent updates: remove the dependency on the root agent's camera position. That was a complete overkill that is unnecessary at this point. 2013-08-05 14:21:17 -07:00
Justin Clark-Casey (justincc) 24dcf3cf6a Comment out debug log lines about script modules comms for now.
If this is an issue, could change log4net config instead to allow re-enablement
2013-08-05 20:51:40 +01:00
Justin Clark-Casey (justincc) b8612e005a At OpenSimulator startup, print out default min built-in threadpool threads as well as max.
Make it clear that we only try to adjust max, and log at warn level if this fails.
Other minor logging cleanup.
2013-08-05 20:47:47 +01:00
Justin Clark-Casey (justincc) 151a8ca0cc Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-08-05 20:37:27 +01:00
Justin Clark-Casey (justincc) 7f0d9ad644 Make test AssetsClient print out more information about any failure to set thread numbers and immediate post config thread numbers 2013-08-05 20:36:46 +01:00
Mic Bowman 03698121ed Remove some debugging from simian connectors. 2013-08-05 12:34:53 -07:00
Justin Clark-Casey (justincc) 976514d39a Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-08-05 19:25:51 +01:00
Justin Clark-Casey (justincc) 76bd3de2fd Add checks monitoring framework to provide alerts if certain conditions do not hold.
Not yet in use.
2013-08-05 19:22:47 +01:00
Diva Canto 05012bb0df Group notices bug fix: use a new IM for each member of the group, otherwise the fields get messed up because the transfer is async 2013-08-05 08:09:30 -07:00
Diva Canto 5b4b349776 Fix the failing TestSendImage. J2K decoding is async. 2013-08-03 21:27:32 -07:00
Diva Canto 09cb2a37dd More on HG inventory and OutboundPermission: disallowing giving inventory to foreigners if OutboundPermission is false 2013-08-03 20:36:30 -07:00
Diva Canto dcfeb95e98 HG: If OutboundPermission is set to false, let's enforce stricter permissions by not allowing objects to be taken to inventory. 2013-08-03 20:13:44 -07:00
Diva Canto b857353fc9 Making the J2KDecoderModule decoder function async. Could this be the cause of sim freeze? -- HandleRequestImage in LLClientView is now sync, which means that it cannot take too long to complete. However, its execution path may end up in J2KDecoderModule.Decode, which is heavy and could stop the packet processing thread while it's at it. 2013-08-03 15:42:25 -07:00
Diva Canto 847c01f406 Amend Justin's last commit regarding the new config var ServiceVersion. The section may not exist at all. 2013-08-02 17:38:08 -07:00
Diva Canto fdfc951744 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-08-02 17:00:34 -07:00
Diva Canto 5198df3aa0 Issue: 10 simultaneous TPs, many not making it. Now bypassing the per-url lock -- we should be "ok" (or, more "ok") now that we have increased the connection limit on the http library. But this is a sensitive part of the code, so it may need reverting. 2013-08-02 17:00:18 -07:00
Justin Clark-Casey (justincc) 4ff3757f86 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-08-02 23:17:20 +01:00
Justin Clark-Casey (justincc) 54b1071556 Allow older teleport ConnectorProtocolVersion of "SIMULATION/0.1" to be manually forced in a new [SimulationService] config setting.
This is for testing and debugging purposes to help determine whether a particular issue may be teleport related or not
"SIMULATION/0.2" (the newer teleport protocol) remains the default.  If the source simulator only implements "SIMULATION/0.1" this will correctly allow fallback to the older protocol.
Specifying "SIMULATION/0.1" will force the older, less efficient protocol to always be used.
2013-08-02 23:12:54 +01:00
Robert Adams 5bdfd55ace BulletSim: When converting linkset types, don't try to change the list
of linkset children while iterating through the list.
2013-08-02 10:32:43 -07:00
Robert Adams 24df15dab7 BulletSim: add implementation of 'physSetLinksetType' and 'physGetLinksetType'
and processing routines in BulletSim.
Add linkset rebuild/conversion routine in BSLinkset.
2013-08-02 09:47:12 -07:00
Robert Adams 5bcccfc305 BulletSim: add BSLinkInfo structure to remember link specific information
for each link in a linkset.
Extend BSLinksetConstraint to create and use BSLinkInfo with the default
static constraint.
2013-08-02 09:47:11 -07:00
Robert Adams 87ee0c395e Fix problem with modInvoke defined integer constants being build into
scripts as boxed integers rather than proper reference to a new LSLInteger.
This fixes an exception when using a registered integer constant in
a script.
2013-08-02 09:44:01 -07:00
Diva Canto 07e4958b19 Turn off edit beams when object is derezed while being edited. (mantis #6722) 2013-08-01 20:40:13 -07:00
Justin Clark-Casey (justincc) d4c506e453 minor: replace veclist.Add(new Vector3(0,0,0)) with Vector3.Zero in InventoryAccessModules.RezObject() - structs are passed by value 2013-08-02 00:08:14 +01:00
Justin Clark-Casey (justincc) c9695a0a59 Move experimental attachments throttling further down the chain so that multiple attachments changes (e.g. change outfit) are also throttled 2013-08-02 00:00:00 +01:00
Justin Clark-Casey (justincc) 7a5d11f8a7 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-08-01 23:17:21 +01:00
Justin Clark-Casey (justincc) 68b98a8003 minor: Add name to debug lludp packet level feedback on console 2013-08-01 23:16:41 +01:00
teravus 7b9a50721d * Thanks Plugh for pointing out that the constructor that takes a ulong regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code. 2013-08-01 16:32:36 -05:00