eb2f626561 
								
							
								 
							
						 
						
							
							
								
								*Added the TimeDilation property to Scene  
							
							
							
						 
						
							2007-11-16 22:02:16 +00:00  
				
					
						
							
							
								 
						
							
							
								b2243079ea 
								
							
								 
							
						 
						
							
							
								
								* Trying a space/collision optimization technique in ODE.  Let me know if you see a difference.  
							
							
							
						 
						
							2007-11-16 18:30:25 +00:00  
				
					
						
							
							
								 
						
							
							
								483377adae 
								
							
								 
							
						 
						
							
							
								
								More cleaning up when deleting regions from a instance. NOTE: IGridServices.DeregisterRegion() method needs implementing for grid mode.  
							
							
							
						 
						
							2007-11-16 13:39:11 +00:00  
				
					
						
							
							
								 
						
							
							
								76a67f45c6 
								
							
								 
							
						 
						
							
							
								
								fixed some AssemblyInfo files  
							
							
							
						 
						
							2007-11-16 10:35:52 +00:00  
				
					
						
							
							
								 
						
							
							
								e3998230cc 
								
							
								 
							
						 
						
							
							
								
								added dummy POS physics plugin  
							
							
							
						 
						
							2007-11-16 10:25:27 +00:00  
				
					
						
							
							
								 
						
							
							
								b63076c303 
								
							
								 
							
						 
						
							
							
								
								* ODE step two on the way to separate dynamic space allocation ( One more to go )  
							
							
							
						 
						
							2007-11-16 08:53:37 +00:00  
				
					
						
							
							
								 
						
							
							
								9020ec5af9 
								
							
								 
							
						 
						
							
							
								
								* Fixed object edit movements causing full object updates instead of terse object updates since unlinking.  
							
							
							
						 
						
							2007-11-16 08:52:03 +00:00  
				
					
						
							
							
								 
						
							
							
								488cf2ea9f 
								
							
								 
							
						 
						
							
							
								
								added libs for ode and openjpeg for intel mac osx to bin  
							
							
							
						 
						
							2007-11-16 03:21:48 +00:00  
				
					
						
							
							
								 
						
							
							
								3aed77bd2c 
								
							
								 
							
						 
						
							
							
								
								*** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM OpenSim.ini.example **  
							
							... 
							
							
							
							* Now moved region storage from region to application, so we have one storage per application, instead of one per region.
* Changed so that the region store providers use connectionstrings, not filenames
* Removed various unfit fields and properties (call me Darwin) 
							
						 
						
							2007-11-15 19:53:10 +00:00  
				
					
						
							
							
								 
						
							
							
								886f8b5548 
								
							
								 
							
						 
						
							
							
								
								make Stopped a bit sloppier which should help address any float round off issues  
							
							
							
						 
						
							2007-11-15 19:11:25 +00:00  
				
					
						
							
							
								 
						
							
							
								91b0c44563 
								
							
								 
							
						 
						
							
							
								
								* ODE - Started the refactoring process to allow breaking up the scene into smaller spaces  
							
							... 
							
							
							
							* ODE - No new visible speed improvements yet.  From the coding side, the beginnings of dynamic space calculation.. 
							
						 
						
							2007-11-15 18:37:20 +00:00  
				
					
						
							
							
								 
						
							
							
								57ff76850d 
								
							
								 
							
						 
						
							
							
								
								* Added MySQLDataStore (adapted from MonoSqlite  
							
							... 
							
							
							
							* Made startup a little bit more forgiving on dll load
* Minor renamings and musings 
							
						 
						
							2007-11-15 15:32:28 +00:00  
				
					
						
							
							
								 
						
							
							
								179695909a 
								
							
								 
							
						 
						
							
							
								
								* Implemented the little friendly pop tooltip messages that appear when you hover your mouse over prim with the object name, description, ownerid..    etc.  
							
							
							
						 
						
							2007-11-15 07:32:24 +00:00  
				
					
						
							
							
								 
						
							
							
								3ca8eb82a9 
								
							
								 
							
						 
						
							
							
								
								added first attempt at storing stopped physical objects  
							
							
							
						 
						
							2007-11-14 22:39:59 +00:00  
				
					
						
							
							
								 
						
							
							
								b42dfff4b8 
								
							
								 
							
						 
						
							
							
								
								Added "show regions" console command that displays the list of regions in that instance and their X , Y locations. (as requested/suggested by ckrinke)  
							
							
							
						 
						
							2007-11-14 22:03:11 +00:00  
				
					
						
							
							
								 
						
							
							
								c7e125033c 
								
							
								 
							
						 
						
							
							
								
								clean up most of my mess on terrain.  Someone on .NET please test and make  
							
							... 
							
							
							
							sure this remains working for you. 
							
						 
						
							2007-11-14 21:00:19 +00:00  
				
					
						
							
							
								 
						
							
							
								ec48b67276 
								
							
								 
							
						 
						
							
							
								
								managed to produce and kill the same exception on mono as on .net.  Hopefully  
							
							... 
							
							
							
							this means .net is fixed. 
							
						 
						
							2007-11-14 16:35:51 +00:00  
				
					
						
							
							
								 
						
							
							
								28ff73129b 
								
							
								 
							
						 
						
							
							
								
								bury connect creation deeper down in case this is what .NET hates  
							
							
							
						 
						
							2007-11-14 16:29:34 +00:00  
				
					
						
							
							
								 
						
							
							
								8eb2a163c8 
								
							
								 
							
						 
						
							
							
								
								random shot in the dark  
							
							
							
						 
						
							2007-11-14 16:26:18 +00:00  
				
					
						
							
							
								 
						
							
							
								d8fde94843 
								
							
								 
							
						 
						
							
							
								
								* ODE removes an unnecessary lock.  
							
							
							
						 
						
							2007-11-14 16:24:19 +00:00  
				
					
						
							
							
								 
						
							
							
								cb6ec3d0f7 
								
							
								 
							
						 
						
							
							
								
								* Removes the console enumeration errors on sim start.  
							
							
							
						 
						
							2007-11-14 16:12:59 +00:00  
				
					
						
							
							
								 
						
							
							
								ccd08ae3d0 
								
							
								 
							
						 
						
							
							
								
								remove limit stanza, see if this helps.  
							
							
							
						 
						
							2007-11-14 16:08:10 +00:00  
				
					
						
							
							
								 
						
							
							
								02b6f6ca62 
								
							
								 
							
						 
						
							
							
								
								get rid of parametrized query, in case this is the .NET issue (I hope not)  
							
							
							
						 
						
							2007-11-14 15:52:39 +00:00  
				
					
						
							
							
								 
						
							
							
								870837d4a8 
								
							
								 
							
						 
						
							
							
								
								further adventures in .NET workarounds  
							
							
							
						 
						
							2007-11-14 15:35:27 +00:00  
				
					
						
							
							
								 
						
							
							
								2aec70666a 
								
							
								 
							
						 
						
							
							
								
								no, this probably won't work either, but I'm going to at least make sure it works  
							
							... 
							
							
							
							mono still 
							
						 
						
							2007-11-14 15:15:01 +00:00  
				
					
						
							
							
								 
						
							
							
								980661ed1b 
								
							
								 
							
						 
						
							
							
								
								more attempted voodoo around .NET  
							
							
							
						 
						
							2007-11-14 15:03:17 +00:00  
				
					
						
							
							
								 
						
							
							
								5a739cc248 
								
							
								 
							
						 
						
							
							
								
								attempt to resolve Sqlite not working on .NET for terrain  
							
							
							
						 
						
							2007-11-14 14:11:45 +00:00  
				
					
						
							
							
								 
						
							
							
								3cb2b5eb66 
								
							
								 
							
						 
						
							
							
								
								* Copied objects are now owned by the object copier (Next Owner) (however next owner permissions are not applied yet)  
							
							... 
							
							
							
							* In Serverside permissions mode; If you've copied an object, then you can delete it and clean up after yourself.  The rest of the permissions functionality is still unchanged.  Admin can delete any object..  etc. 
							
						 
						
							2007-11-14 11:56:57 +00:00  
				
					
						
							
							
								 
						
							
							
								61b301cbcd 
								
							
								 
							
						 
						
							
							
								
								* moved outer tool dir into inner tool dir  
							
							
							
						 
						
							2007-11-14 11:22:01 +00:00  
				
					
						
							
							
								 
						
							
							
								3c3d586d2a 
								
							
								 
							
						 
						
							
							
								
								removed duplicate cloud.jp2 from bin directory  
							
							
							
						 
						
							2007-11-14 06:52:39 +00:00  
				
					
						
							
							
								 
						
							
							
								d6e62b2d46 
								
							
								 
							
						 
						
							
							
								
								Whoops! Missing cloud texture.  
							
							
							
						 
						
							2007-11-14 06:25:51 +00:00  
				
					
						
							
							
								 
						
							
							
								666bd6f06e 
								
							
								 
							
						 
						
							
							
								
								Another try: Fix moon bleeding over into linden grid. Need to clear your cache to fix it.  
							
							
							
						 
						
							2007-11-14 06:00:03 +00:00  
				
					
						
							
							
								 
						
							
							
								52fbc67100 
								
							
								 
							
						 
						
							
							
								
								* Should help avatar climb steps better  
							
							... 
							
							
							
							* Reduced ground friction when an avatar is moving
* Followed Dan's advice and moved the walk/run movement controller to target_velocity instead of on the total movement
* Reduced PID_D power by 1/5th (80)
* More avatar movement tweaks. 
							
						 
						
							2007-11-14 02:41:15 +00:00  
				
					
						
							
							
								 
						
							
							
								9a00c26dfe 
								
							
								 
							
						 
						
							
							
								
								* Possibly resolved the excess sim lag.  
							
							... 
							
							
							
							* Warning: Only try on Linux, Windows builds still have a terrain database problem. 
							
						 
						
							2007-11-14 01:04:19 +00:00  
				
					
						
							
							
								 
						
							
							
								9f6b3e2357 
								
							
								 
							
						 
						
							
							
								
								* Added AvatarPicker in Standalone mode.   Works for finding avatar to ban, manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim.  Important for future development :D.  
							
							... 
							
							
							
							* Grid mode always returns 0 results until the Grid Communications portion is done. 
							
						 
						
							2007-11-13 22:48:19 +00:00  
				
					
						
							
							
								 
						
							
							
								eb41ec00c9 
								
							
								 
							
						 
						
							
							
								
								first pass on unlinking of objects.  From Jay Clarke (IBM)  
							
							
							
						 
						
							2007-11-13 19:57:11 +00:00  
				
					
						
							
							
								 
						
							
							
								448612db62 
								
							
								 
							
						 
						
							
							
								
								Added "remove-region <region name>" console command that "should" remove the named region/scene.  
							
							
							
						 
						
							2007-11-13 16:31:11 +00:00  
				
					
						
							
							
								 
						
							
							
								4bc4844646 
								
							
								 
							
						 
						
							
							
								
								working now.  Needs cleanup, but I'll have to do that after the next meeting  
							
							
							
						 
						
							2007-11-13 15:50:56 +00:00  
				
					
						
							
							
								 
						
							
							
								7810b068f4 
								
							
								 
							
						 
						
							
							
								
								some changes to reduce memory significantly by not keeping all  
							
							... 
							
							
							
							terrain revisions in memory.  Once I'm sure this is working, I'll purge
out some of the crufty code here. 
							
						 
						
							2007-11-13 15:22:54 +00:00  
				
					
						
							
							
								 
						
							
							
								ae4312a698 
								
							
								 
							
						 
						
							
							
								
								replaced exception when sitting and typing with rather amusing getting up and sitting back down animation  
							
							
							
						 
						
							2007-11-13 13:47:03 +00:00  
				
					
						
							
							
								 
						
							
							
								297cc7ef4f 
								
							
								 
							
						 
						
							
							
								
								Some work on cleanly removing Regions.  
							
							
							
						 
						
							2007-11-13 12:23:05 +00:00  
				
					
						
							
							
								 
						
							
							
								7f8a69f181 
								
							
								 
							
						 
						
							
							
								
								Some work on being able to set/send a users Buddylist info. (added handling code to LoginResponse).  
							
							... 
							
							
							
							And as a test each user signing in will get the test account ("Mr OpenSim") as a friend (online/offline status will not currently show up) 
							
						 
						
							2007-11-13 10:47:39 +00:00  
				
					
						
							
							
								 
						
							
							
								10b41ba455 
								
							
								 
							
						 
						
							
							
								
								* Fixed the walk vs fall animation.  
							
							... 
							
							
							
							* Tweaked a few things 
							
						 
						
							2007-11-13 05:10:14 +00:00  
				
					
						
							
							
								 
						
							
							
								57b646b7ae 
								
							
								 
							
						 
						
							
							
								
								* Added AV Height Glue & Avatar Height stored on m_AVHeight in ScenePresence  
							
							... 
							
							
							
							* Added glue to send it to the Physics Engines (in meters)
* ODE Initial implementation of Avatar Height :D Change your height and not get all knee bendy 
							
						 
						
							2007-11-13 03:18:54 +00:00  
				
					
						
							
							
								 
						
							
							
								3d10dbf233 
								
							
								 
							
						 
						
							
							
								
								added IDs for all built-in animations  
							
							
							
						 
						
							2007-11-13 02:30:43 +00:00  
				
					
						
							
							
								 
						
							
							
								d9d35f9fd7 
								
							
								 
							
						 
						
							
							
								
								* Implemented Walk Vs Run in ODE.  Also helps make the walk look smoother.  
							
							... 
							
							
							
							* All thanks to unimplemented packet listing :D 
							
						 
						
							2007-11-12 23:46:26 +00:00  
				
					
						
							
							
								 
						
							
							
								5952441fcc 
								
							
								 
							
						 
						
							
							
								
								* Added a lot of Glue to help with reporting proper collisions.  
							
							... 
							
							
							
							* ODE - Fixed the iscolliding property to report a static true when colliding.
* Added reporting of collisions to call UpdateMovementAnimations
* Added Jump - air animation (with arms outstretched).
* Added Fall Animations
* ODE - Added a small amount of X, Y motion control while jumping or Falling
* ODE - Avatar movement animations are still a bit odd sometimes, and had to get this up there. 
							
						 
						
							2007-11-12 21:45:49 +00:00  
				
					
						
							
							
								 
						
							
							
								b9e971cda9 
								
							
								 
							
						 
						
							
							
								
								fix compile issue on mono  
							
							
							
						 
						
							2007-11-12 20:35:25 +00:00  
				
					
						
							
							
								 
						
							
							
								ad002835d3 
								
							
								 
							
						 
						
							
							
								
								enable typing animation for chat, maybe  
							
							
							
						 
						
							2007-11-12 20:25:59 +00:00  
				
					
						
							
							
								 
						
							
							
								33086fb3df 
								
							
								 
							
						 
						
							
							
								
								removed obj directory from Region/Physics/Meshing  
							
							
							
						 
						
							2007-11-12 19:05:55 +00:00