Commit Graph

16954 Commits (9ffc2c106280a7b5b0eddba8cf906f1f7ad956a6)

Author SHA1 Message Date
Justin Clark-Casey (justincc) bc2963d42a Comment out unused scene loop restart code.
This has actually been unused since at least 0.7.2 due to earlier changes.
2012-03-23 01:03:10 +00:00
Justin Clark-Casey (justincc) 08b8ebcc7e Use m_lastFrameTick instead of m_lastUpdate in Scene.GetHealth(). m_lastUpdate is no longer properly updated and is redundant anyway. 2012-03-23 00:55:11 +00:00
BlueWall c903813e00 RegionReady logging
Some maintenance to clean up logging messages
2012-03-22 20:49:45 -04:00
Justin Clark-Casey (justincc) 40b9b519b8 Add commented out section on collisions switch in Scene.SetSceneCoreDebug().
This was not implemented before the recent changes but should be at some point.
2012-03-23 00:12:14 +00:00
Robert Adams efe61b2481 BulletSim: remove confusion between angularVelocity and rotationalVelocity (there is still confusion in the rest of OpenSim). Enhance some debug statements to include the object ID. 2012-03-22 17:04:06 -07:00
Justin Clark-Casey (justincc) 15c2499ccd Comment out login parameters debug output accidentally included with c4b2d24 2012-03-22 23:31:41 +00:00
Justin Clark-Casey (justincc) c1d064e1ca Comment out a terrain save-tile debugging message that accidentally crept in with c4b2d24 2012-03-22 23:16:52 +00:00
Justin Clark-Casey (justincc) 5bf45b9b98 refactor: simplify code for checks when part.OwnerID != destPart.OwnerID in MoveTaskInventoryItem() 2012-03-22 22:40:38 +00:00
Justin Clark-Casey (justincc) 760010d6fb Fix llGiveInventory() so that it checks the destination part for AllowInventoryDrop, not the source.
This allows llAllowInventoryDrop() to work.
Regression test added for this case.
2012-03-22 22:33:37 +00:00
Justin Clark-Casey (justincc) 3bcf71c647 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-03-22 22:33:16 +00:00
Justin Clark-Casey (justincc) c4b2d24f33 Add llGiveInventory() test from object to object where both objects are owned by the same user. 2012-03-22 22:17:07 +00:00
Diva Canto df624c13c9 HG Friends: don't notify if the server isn't there. 2012-03-22 15:08:57 -07:00
Diva Canto 25e5b6a76c Added new simple_build_permissions config to the .ini and .example files. 2012-03-22 14:21:07 -07:00
Melanie 6bc1ccf234 Change a false false to be truly true - or is this statement false?
Fixes perms boo-boo
2012-03-22 20:39:18 +00:00
Melanie b5d0bc2488 Rework Diva's patch to simplify it 2012-03-22 20:25:20 +00:00
Melanie 45b588cf00 Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch."
This reverts commit 6146e7ef25.
2012-03-22 20:10:38 +00:00
Diva Canto 6146e7ef25 Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch. 2012-03-22 12:57:12 -07:00
Justin Clark-Casey (justincc) a8c87bab64 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-03-22 01:56:07 +00:00
BlueWall c98e3a6422 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-03-21 20:34:51 -04:00
BlueWall 06c81a2afe Fix typo
Add enclosing " to urls
2012-03-21 20:33:45 -04:00
Robert Adams 4bfd9e28ca BulletSim: add updated (but not working) BulletSim dlls 2012-03-21 17:24:17 -07:00
Justin Clark-Casey (justincc) 9949ac2f9f refactor: Rename AvatarAnimations -> DefaultAvatarAnimations for code clarity since non-default animations are handled completely separately from this class 2012-03-22 00:10:41 +00:00
Justin Clark-Casey (justincc) 71ec84d77f Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-03-22 00:00:05 +00:00
Justin Clark-Casey (justincc) 1a8769e6ef Instead of loading default avatar animations in both SLUtil and AvatarAnimations, load just in AvatarAnimations instead.
This lets us remove the dependency of OpenSim.Framework.dll on data/avataranimations.xml, which is not necessary for ROBUST.
This commit also takes care of the odd situation where animations are stored and used internally with uppercase names (e.g. "STAND")
but scripts refer to them with lowercase names (e.g. "sit").
2012-03-21 23:57:39 +00:00
Robert Adams 7783c93802 BulletSim: update TODO list. Rearrange code for readability. Add per object friction and restitution runtime settable parameters. 2012-03-21 16:16:47 -07:00
Robert Adams cb2727cf6e BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyancy for flying. Tweek avatar default friction and resititution 2012-03-21 16:16:46 -07:00
Robert Adams 6c55fd93a3 BulletSim: set buoyancy in only one place 2012-03-21 16:16:45 -07:00
Robert Adams 898a16802b BulletSim: add some new runtime setable parameters to match the dll. 2012-03-21 16:16:44 -07:00
Robert Adams 3e7e166124 BulletSim: update BulletSim.dll to Bullet 2.80 and add libBulletSim.so to the new lib32 and lib64 binary directories 2012-03-21 16:16:42 -07:00
Robert Adams eafc3d6c47 BulletSim: Update list of TODO tasks 2012-03-21 16:16:41 -07:00
Diva Canto 5170cd7577 Updated the UserAccountsClient a little bit, plus some more sanity checks on the service connector. 2012-03-21 11:22:39 -07:00
Diva Canto 4a9ca3ca8f HG Friends: reroute the status notifications to the HGFriends service, so that they can scale better. They were previously being handled by the UAS; that is still there, but it's now obsolete and will be removed in a future release. 2012-03-21 10:35:06 -07:00
Diva Canto d8bcb78b10 HG Friends: pulled sim-bound notification code to HGStatusNotifier, so that we can better manage this traffic. 2012-03-21 09:14:17 -07:00
Diva Canto 8ad426f329 Removed extraneous debug message 2012-03-21 08:08:43 -07:00
Diva Canto 1089e9b842 Removed extraneous debug message 2012-03-21 08:08:12 -07:00
Diva Canto 5abe1b4fce Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-03-20 21:36:46 -07:00
Diva Canto 91cc09b7bf HG Friends config for Robust.HG.ini.example 2012-03-20 21:36:24 -07:00
Diva Canto d49dd5573b Removed extraneous debug messages. Added a check for UUID.Zero. 2012-03-20 21:36:02 -07:00
Justin Clark-Casey (justincc) 54a8a5baba If "debug scene updates true" then print out to log when a garbage collection occurs. 2012-03-21 02:02:14 +00:00
Justin Clark-Casey (justincc) de53aa32e0 Add Scene.DebugUpdates switch which, if turned on, will print out a warning when a frame updates takes longer than twice the desired time
This is controlled via "debug scene updates true|false" on the region console.
Also fix an oversight with "debug scene teleport true|false"
2012-03-21 01:27:09 +00:00
Justin Clark-Casey (justincc) ab243f4a57 Incorporate scene teleporting debugging into "debug scene teleport true|false" command 2012-03-21 01:13:44 +00:00
Justin Clark-Casey (justincc) 9671e43497 Replace "scene debug true false true" console command with "scene debug scripting true" or other parameters as appropriate.
This is to allow individual switching of scene debug settings and to provide flexibiltiy for additional settings.
2012-03-21 01:02:58 +00:00
Melanie 7a0d7be44c Refix the fixed fix! 2012-03-21 00:17:58 +00:00
Diva Canto 69a9a6993e Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-03-20 17:33:26 -07:00
Justin Clark-Casey (justincc) 91a001d3cf fix compile error from last commit 2012-03-21 00:31:31 +00:00
Diva Canto 9e8b194356 Fixed borkness with map search introduce by my last changes to it. 2012-03-20 17:29:34 -07:00
Diva Canto 742acc0a3c Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-03-20 17:26:18 -07:00
Diva Canto f7c61790b7 Fixed borkness with previous merge. 2012-03-20 17:25:52 -07:00
Justin Clark-Casey (justincc) 022366a074 refactor: simplify EstateManagementModule.handleEstateDebugRegionRequest() 2012-03-21 00:23:46 +00:00
Diva Canto 841b4232f6 Line endings 2012-03-20 17:19:55 -07:00