Justin Clark-Casey (justincc)
575257f3fe
For consistency, uncomment ColladaMesh option in OpenSimDefaults.ini. Thanks for the spot, Ai Austin.
2011-04-19 21:58:55 +01:00
Justin Clark-Casey (justincc)
36c4e94ef7
Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future config parameters.
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Default remains true.
OpenSimDefault.ini changed so if you haven't overriden this switch then you don't need to do anything.
2011-04-18 23:22:04 +01:00
Justin Clark-Casey (justincc)
419fc9427e
Provide a configuration setting to control whether multiple taken objects are coalesced to inventory
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This is the CoalesceMultipleObjectsToInventory setting in [Inventory] in OpenSimDefaults.ini
Default is true.
2011-04-18 20:03:53 +01:00
BlueWall
40bf417da7
Add ColladaMesh switch
2011-04-14 21:15:42 -04:00
Justin Clark-Casey (justincc)
424995e138
Move example HttpProxy setting to OpenSim.ini.example and tidy
2011-04-12 23:22:21 +01:00
Justin Clark-Casey (justincc)
fda393b088
Add information comment to top of OpenSimDefaults.ini and make file consistent
2011-04-11 21:42:28 +01:00
Mic Bowman
5a16fa882c
Parameterizes the view distance used to compute and manage
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child agents in neighbor regions. This means you can extend
the view on a simulator beyond the default 3x3 regions.
This uses a region default draw distance and should be
replaced at some point by the avatar specified draw distance.
That will require more careful, dynamic recomputation of child
agents every time the draw distance changes.
WARNING: this is experimental and has known instabilities. specifically
all regions "within site" should be running the same default draw distance
or agents will not be closed correctly.
2011-02-22 13:23:54 -08:00
Justin Clark-Casey (justincc)
810f4b9835
Add groups cache timeout setting for Flotsam Groups back to OpenSimDefaults.ini
2011-01-28 22:07:35 +00:00
Mic Bowman
df7fb207a8
Moved the map tile processing used by the Simian Grid
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Frontend into a separate region module. Configuration
settings added to the defaults ini file. Others may find
this useful for pushing map tiles to a separate server.
2011-01-08 13:33:07 -08:00
Justin Clark-Casey (justincc)
5782f5662b
remove now unused subversion serialization backup config
2010-12-17 23:06:55 +00:00
Justin Clark-Casey (justincc)
19f70b93a0
tidy up the [Groups] section in OpenSim.ini.example
2010-12-17 21:19:57 +00:00
Diva Canto
8ea4933742
Fixed wrong configuration variable names.
2010-12-11 18:17:07 -08:00
Melanie
c0d3ab59e6
Remove old Freeswitch configurations
2010-12-07 15:30:10 +00:00
Melanie
e76980bc49
Fix config items. Less used / expert items go in OpenSimDefaults.ini
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The default shown is always the hardcoded default
2010-11-03 01:12:52 +00:00
Justin Clark-Casey (justincc)
343c894658
Set async_packet_handling = true by default
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Setting this to true avoids a 500ms or so client freeze when the LLUDP server thread is taken up with processing a UseCircuitCode packet synchronously.
Extensive testing on Wright Plaza appeared to show no bad effects and this seems to reduce login lag considerably.
Of course, a lot of login lag is still coming from other sources.
2010-10-30 01:35:12 +01:00
Master ScienceSim
68666efd25
Configuration of persistent baked textures and save/send delays.
2010-10-28 12:00:04 -07:00
dahlia
7fa3335fd5
initial support for meshies physics. Must set ini option UseMeshiesPhysicsMesh = true to enable. See file OpenSimDefaults.ini for example.
2010-10-18 04:17:36 -07:00
Melanie
b4c718f93b
Remove carriage returns from OpenSimDefaults.ini. Correct one typo. Change
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.ini.example ";;" format to normal ini format, since the defaults file
is not parsed that way.
2010-10-13 17:07:13 +01:00
dahlia
0d9c94033d
move CacheSculptMaps ini flag to OpenSimDefaults.ini
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comment it and change defailt to true to reflect code
2010-10-07 19:48:17 -07:00
Melanie
14db53b723
Another typo fix
2010-09-26 18:35:15 +01:00
BlueWall
b0b4782a2b
adding configurable j2kDecodeCache path
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allowing the decoded sculpt map cache path to be defined in
the configuration files.
Use DecodedSculpMapPath in the [Startup] section to set
the path. The default is still ./bin/j2kDecodeCache
2010-09-26 17:04:11 +01:00
BlueWall
8afa21cef0
Some cleanup to OpenSimDefaults.ini
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Fixing a couple of errors
2010-09-26 17:00:56 +01:00
Melanie
51e03617e9
Changes to preceding patch to make it conform to inifile formats. BLANK LINE
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before each comment/option group, and DOUBLE SEMICOLONS before pure text
comments in OpenSim.ini.exemaple
2010-09-26 02:31:37 +01:00
BlueWall
4f25b73b57
Add configurable path to script engine assemblies
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Adding ability to place script engine assemblies outside
the codebase directories.
Uses new [XEngine] option: ScriptEnginesPath = "path_to_assemblies"
Signed-off-by: Melanie <melanie@t-data.com>
2010-09-26 02:30:46 +01:00
Melanie
f5e3d5a33a
Add the modules include line back that i dropped by mistake
2010-09-15 23:24:58 +01:00
Melanie
c1ccfa6d8d
Mark up OpenSim.ini.example for use with an automatic configuration tool.
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Remove seldom changed options from OpenSim.ini.example.
Remove non-overridable settings like [Architecture] from OpenSimDefaults.ini
2010-09-15 20:29:28 +01:00
Justin Clark-Casey (justincc)
5d48e3c0bb
Revert "Move OpenSimDefaults,ini into config-include in order to put it with all the other default files"
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This reverts commit c3259e9c26
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Reverted by agreement.
2010-09-14 03:30:07 +01:00
Justin Clark-Casey (justincc)
c3259e9c26
Move OpenSimDefaults,ini into config-include in order to put it with all the other default files
2010-09-14 01:38:53 +01:00
John Hurliman
1654e27cda
Renamed OpenSimDefaults.ini.example to OpenSimDefaults.ini
2010-09-13 16:23:22 -07:00