Commit Graph

7444 Commits (a66657f155d5579546cd38487fcaad0b88394c4b)

Author SHA1 Message Date
Justin Clarke Casey bec3993849 * Fold mock classes into existing OpenSim/Tests/Common assembly rather than sprouting another one 2008-12-11 18:07:23 +00:00
Justin Clarke Casey 043fb02c89 * Remove duplicate Python module entry in prebuild.xml (it's not impossible that I accidentally inserted this myself yesterday) 2008-12-11 17:36:59 +00:00
Justin Clarke Casey 230eb06d34 * Extend test to probe for user details that should exist 2008-12-11 17:30:57 +00:00
Justin Clarke Casey c4b45449ee * test: Add simple user profile test that checks for non-existing users 2008-12-11 17:23:55 +00:00
Justin Clarke Casey e02aaaf9db * minor: Move mock test classes into mock namespace 2008-12-11 16:40:22 +00:00
MW fa28d1ab7d Reimplemented running of ShutdownCommandFile. Mantis #2800 2008-12-11 14:31:58 +00:00
Jeff Ames a8fff196f5 Update svn properties, minor formatting cleanup. 2008-12-11 02:35:51 +00:00
Melanie Thielker 2101680094 Make object return actually use the CanReturnObject permission, rather than
the CanDelete one.
2008-12-11 01:03:53 +00:00
Teravus Ovares 7f80eff067 * Committing a slightly distilled version of nlin's ODECharacter race condition eliminator.
* The modifications that I made were only so that it didn't require changes to the public physics api.
2008-12-10 23:46:20 +00:00
Justin Clarke Casey c9ae8fce5e * refactor: Move test infrastructure code to its own package so that it can be reused by more than Environment tests
* This shuffles the test packages in prebuild.xml below it so they can all potentially reference it
2008-12-10 20:57:15 +00:00
Justin Clarke Casey 0e2a124f53 * Delete empty unused test directories 2008-12-10 20:13:12 +00:00
Justin Clarke Casey f38c35b609 * refactor: Move inventory handlers out from UserProfileCacheService
* This means that UserProfileCacheService no longer needs to know about IClientAPI and can leave it to callers to do their own error logging
* This is also more consistent with the way that item inventory manipulation is handled
* I don't really think Scene.PacketHandlers.cs should be a permanent home for these handlers - this is just for convenience
2008-12-10 19:12:59 +00:00
Justin Clarke Casey 93977c2d47 * Establish OpenSim.Framework.Communications.Tests beachhead
* No valid tests yet
2008-12-10 17:43:45 +00:00
Justin Clarke Casey 9e02a639e5 * Apply the other patch from http://opensimulator.org/mantis/view.php?id=2315
* This means that LL RAW terrains (one source being the upload/download buttons on the estate dialog in the viewer) are now imported the 'right' way around rather than being 
flipped on the y axis
* Existing RAW terrains before this patch will need to be flipped with the "terrain flip y" command from the console after import
* More details on the mailing lists soon.
-This line, and those below, will be ignored--

M    OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/LLRAW.cs
M    OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
M    OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
2008-12-10 16:50:11 +00:00
Melanie Thielker e8a43b136b Applying diva's revert patch. Reverts closing child agents and makes
TP more reliable again.
2008-12-10 01:37:31 +00:00
Justin Clarke Casey dae84498ed * Enable agent to agent transfer of inventory folders
* It should now be possible to give an entire folder to another avatar instead of just single items at a time
2008-12-09 20:07:15 +00:00
Justin Clarke Casey 762712c02e * Actually update subfolders of parent folders in the inventory cache when a folder gets moved
* This was causing inventory folder transfer code to not work properly (this is still temporarily disabled)
2008-12-09 18:35:09 +00:00
Justin Clarke Casey 7c3bfdd8c9 * Apply terrain flip patch from http://opensimulator.org/mantis/view.php?id=2315
* This allows terrain to be flipped on the x or y axis with the command "terrain flip x" (or y)
* See terrain help from the command prompt
* This is in anticipation of change the way around in which terrain raw files are imported to match that of Second Life (to reduce user confusion and improve useability)
* Thanks jonc!
2008-12-09 17:00:42 +00:00
Teravus Ovares cb73cf1a92 * Fixes a few instances of llSetStatus with Axis lock gone wrong.
* Sums up the masses of the objects within a physical linkset
2008-12-09 16:27:07 +00:00
Justin Clarke Casey 557567dcf8 * minor: remove some old logging messages 2008-12-09 16:16:16 +00:00
Sean Dague 04e8d624d6 From: Christopher Yeoh <yeohc@au1.ibm.com>
The attached patch ads an OpenSim.ini option (AutomaticLinkPermission)
which when enabled makes PERMISSION_CHANGE_LINKS to be granted to
scripts by default. When enabled llGetPermissions will always return it
as granted and llCreateLink//llBreakLink will succeed without
doing llRequestPermissions. ONLY ENABLE THIS IN TRUSTED ENVIRONMENTS.

The patch also fixes a minor bug in llCreateLink
related to a potential dereference of a null client object.
2008-12-09 13:24:01 +00:00
Jeff Ames 3ba0bc8f44 Minor formatting cleanup. 2008-12-09 12:15:02 +00:00
Teravus Ovares 3844e73d27 * Gerhard's patch m2781. Does some initial work for setting up llVolumeDetect.
* Warning! Physics API change. This means that the NBodySimulation needs to be updated!
* PhysicsActor -> void SetVolumeDetect(int) needs to go into classes that use PhysicsActor as their base class.
2008-12-09 11:11:16 +00:00
Dahlia Trimble 44d133da66 clean up some old debugging code 2008-12-09 08:17:31 +00:00
Adam Frisby 888151833b * Added primitive exception logging capabilities.
* Disabled by default (see OpenSim.ini.example for how to enable)
* Saves exceptions to a folder on disk (default "crashes") when enabled.
* These reports can then be uploaded or posted to help debug an error.
2008-12-09 03:06:26 +00:00
idb 8c33fcb321 Remove null checks on structs 2008-12-09 00:51:35 +00:00
idb 7e65697142 Reinstate setting timeout to never, the default 30 second timeout was causing problems with big migrations 2008-12-08 18:55:19 +00:00
Sean Dague 444436db15 change a UUID cast to an actual new UUID call to be consistant with
the rest of the assignments here.
2008-12-08 17:06:47 +00:00
Sean Dague a260466147 fix an issue I found where primshapes weren't every being removed
because of a logic error.
attempt to speed up deletes a bit by batching up all the primitem
deletes and primshape deletes into single delete statements.  This
removes the lock/release/lock/release/lock/release for loop.
2008-12-08 16:29:48 +00:00
lbsa71 b4a725ed87 * Killed off OpenSimExport. One project less to maintain. 2008-12-08 14:45:40 +00:00
Teravus Ovares e61dacb928 * Adds some rudimentary error handling to the physics debug drawstuff tool. 2008-12-08 07:19:26 +00:00
Teravus Ovares 354ffcf94e * Fixes control issue at the root of the boat turning problem. 2008-12-08 07:18:30 +00:00
Homer Horwitz 7083be07b0 Allow empty statements in LSL (; followed by ;). Fixes Mantis#2320 2008-12-07 19:20:45 +00:00
Teravus Ovares 76e1462dff * Tweaks physics so that linked prim are a single body. This will make linked prim more stable and probably the last obstacle to vehicles physics wise.
* Fixed a bug that caused physics proxies to be scattered when you link an object.
* Single physical prim work exactly the same as before, just linked physical prim will have changed.
2008-12-07 04:03:09 +00:00
Homer Horwitz 6ab09bc139 Send the creation-date of items to the viewer. This fixes Mantis#2769. 2008-12-06 22:51:41 +00:00
Melanie Thielker 5746f42951 And change OpenSim.ini.example back. Too many copies out there already to take the easy way out 2008-12-06 18:39:44 +00:00
Melanie Thielker c5bd7975e8 Change AllowScriptCrossings to be AllowScriptCrossing to match the
.ini files already out there
2008-12-06 18:33:13 +00:00
idb 84ba5dd962 Fix an ArgumentNullException when moving a DotNet scripted object to the next region 2008-12-06 14:55:18 +00:00
Jeff Ames a5bd2b2136 Fix typo in OpenSim.ini.example (#2764) 2008-12-06 11:40:53 +00:00
Jeff Ames 3a4ddfec79 Add copyright headers. 2008-12-06 03:54:01 +00:00
Tedd Hansen f2cbc48a9e GUI for launching grids. Early version, but should work fine.
Will execute all OpenSim services redirect their input/output/errors to the selected "GUI module".
This version has following "GUI modules":
* Windows Forms
* Windows Service (doesn't work yet)
* Console
* TCP daemon

This means that OpenSim can now run in a single console for those who want that.

Console functionallity is not too rich yet, but code/framework is there... more to come. :)
2008-12-06 03:28:34 +00:00
Jeff Ames b23e82b573 Minor formatting cleanup. 2008-12-06 00:54:48 +00:00
Melanie Thielker d24e4a9f2d Committing the missing bits to enable script crossing. Disabled by default.
For a script to successfully cross, both source and destination region must
enable the feature. WARNING: Trusting binaries from other sims allows
ARBITRARY REMOTE CODE EXECUTION for ANYONE! Please do not use except
in ultimate trust scenarios!
2008-12-05 20:30:00 +00:00
Homer Horwitz 05467cb780 - Use the http-port that is now provided by the grid-server. If it isn't (because GridServer is too old), complain.
Not used yet, but will be necessary for crossing regions correcly.
2008-12-05 17:31:31 +00:00
Homer Horwitz 33d7913341 - Fixed missing ToString() in map_blocks response in grid-server
- Added remoting_port to the non-fast if-branch, too
- Added httpPort field to map_blocks response. This isn't needed yet, but will be for correct crossing between regions.
Note: This touches the GridServer.
2008-12-05 17:31:20 +00:00
idb 7ae9ec217d Implementation of the llDetectedTouch* functions 2008-12-05 16:48:47 +00:00
Tedd Hansen c826570751 Fixed Mantis #2756 2008-12-05 16:20:12 +00:00
Dr Scofield bdffd56a45 killing warnings, reformatting RemoteAdminPlugin 2008-12-05 15:28:03 +00:00
Tedd Hansen 336daa1aa8 save file before commit is often useful 2008-12-05 13:12:16 +00:00
Tedd Hansen a20d6b4b42 Fix: removed m_log.InfoFormat("[OPENSIM MAIN]: GC Latency Mode: {0}", GCSettings.LatencyMode.ToString()); 2008-12-05 12:59:50 +00:00