Adam Frisby
a7fe1b63f3
* ZOMG Wtf Comments?
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* OpenGrid.Framework.Data is now well documented
2007-06-01 23:34:37 +00:00
Adam Frisby
aba0f0774c
* Zomg inventory server (incomplete shell)
2007-06-01 20:21:00 +00:00
Adam Frisby
30f810a03e
* MySQL Inventory data interfaces written - can now write an inventory server (yay!)
2007-06-01 18:58:20 +00:00
Adam Frisby
c60166f3c3
* Completed read-only inventory data operations
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* Working on write support
2007-06-01 18:36:26 +00:00
Adam Frisby
931adbcc43
* Added /trunk/share
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* Imported SQL files to /share/sql
* Added a PHP function file to generate new users in /share/php
2007-05-31 19:02:28 +00:00
Adam Frisby
d3c4ff66a7
* Completed reading of inventory in Manager. (still needs to be hooked up via interfaces, but easy to do.)
2007-05-31 14:24:15 +00:00
Adam Frisby
65a644c698
* Added some comments
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* Renamed a function which was incredibly badly misnamed.
2007-05-31 14:08:34 +00:00
Adam Frisby
a0305888bc
* Yet more inventory shelling
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* Very initial MySQL work done
* Refactored some of the MySQL code - functions which are passed a reader are no longer getX() but now readX().
2007-05-31 14:05:19 +00:00
Adam Frisby
c955e2fe9b
Shelling out a Inventory framework a bit more.
2007-05-31 13:43:18 +00:00
Adam Frisby
2511a10c99
Small spot of renaming...
2007-05-31 10:56:33 +00:00
Adam Frisby
b34eb4e23f
SQL files...
2007-05-31 10:49:43 +00:00
Adam Frisby
9505128e6f
The start of a beautiful thing! (eeek inventory!)
2007-05-31 10:47:38 +00:00
Adam Frisby
6c003ee83f
* Raised "MTU" factor in world map handling
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* Lowered instant-send regions, regions are now only automatically sent within a 10x10 area (was 100x100), this limits the maximum number of regions sent when opening the map from 10,000 to 100.
2007-05-30 05:20:35 +00:00
Adam Frisby
488a325ab6
* Switched from ASCII encoding to llRetardedEncoding.
2007-05-30 04:36:21 +00:00
Adam Frisby
84dc744faa
* World map! Yay!
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* Using ASCII encoding for text not UTF8 encoding (causes the client to burp)
* Cannot send uints via Nwc.XmlRpc - it asplodes and returns zero.
2007-05-30 04:32:30 +00:00
Adam Frisby
88003c41a9
* Bugfixes. Still not appearing correctly however.
2007-05-30 04:16:46 +00:00
Adam Frisby
6f9aba58ee
* May have fixed issues with the world map.
2007-05-30 03:58:27 +00:00
Adam Frisby
c7e8318038
and log mode reconnect added.
2007-05-30 02:39:10 +00:00
Adam Frisby
b0de1b93f9
* Added reconnect support for MySQL Data interfaces if they time out. (Grid/User modes only now, Log todo)
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* Begun writing support for supporting the "Start" region login parameter.
2007-05-30 02:36:48 +00:00
gareth
e9aa24feff
Another rebuild of the build files! :O
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More XML config stuff in ServiceManager
2007-05-30 00:24:31 +00:00
gareth
d35db9eb5d
Rebuilt the build files
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Added some more prompts and stuff to ServiceManager
2007-05-30 00:10:48 +00:00
MW
f60e511c73
attempt two
2007-05-29 14:17:37 +00:00
MW
b2e0180422
Hopefully fixed Culture decimal problem
2007-05-29 14:06:38 +00:00
MW
cc85d0758a
number of changes
2007-05-29 09:16:18 +00:00
Adam Frisby
c2c2f90b26
* Rebuilt Prebuild
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* Enabled fastmode by default on world map requests (ordinary mode is just too slow)
* Reset some params involving agent appearance
* Tweaked simProfileBlock requests to return values which have been sighted on the wire before.
2007-05-29 04:11:49 +00:00
Adam Frisby
82ab883ea2
* Escaped log messages properly when logging to DB
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* World map textures are now checked against DBNull before returning
* MySQL now informs when it gets a connection
* "Fastmode" support added to world map queries (MySQL-only), disabled by default.
2007-05-28 23:32:05 +00:00
Adam Frisby
0ba587022b
DB4o is re-tah-ded. (Changed default DB provider to MySQL)
2007-05-28 23:01:47 +00:00
Adam Frisby
35027723f9
* Upped status check to once every 3 hours (from 5 minutes)
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* Disabled GridManager for the moment (requires better security for public grids)
2007-05-28 22:40:04 +00:00
Adam Frisby
66bf2021d8
Added SQL file for log saving (and apparently SQL files live in a new place)
2007-05-28 22:23:41 +00:00
Adam Frisby
54cf59ca43
Please to be testing new logdata interfaces!
2007-05-28 22:20:25 +00:00
Adam Frisby
24f613d244
Zomg wtf bbq logdata!
2007-05-28 21:55:50 +00:00
Adam Frisby
96b1b95560
* Added ILogData interface to Grid.Framework.Data - to be used for saving log information to database (region connections, user connections, etc)
2007-05-28 21:39:13 +00:00
Adam Frisby
d4ae1d4379
Fixed issue [OpenSim #110 ]
2007-05-28 20:12:04 +00:00
gareth
4bc85e8331
Moved this into releng/dist (otherwise it doesn't turn up in binary builds)
2007-05-27 23:38:17 +00:00
gareth
679b4c5ccd
I don't know WHY this fixes it but it does
2007-05-27 22:57:41 +00:00
gareth
ff5c1bd3bb
FIXED THE TRUNK!
2007-05-27 22:46:33 +00:00
Adam Frisby
eb7ca40139
* Fixed dumb mistake with terrain default loading.
2007-05-27 09:57:04 +00:00
Adam Frisby
ee2bc06eeb
I be experimentin'
2007-05-27 09:19:12 +00:00
Adam Frisby
e43a84c07b
* and fixed up an error message.
2007-05-27 09:16:27 +00:00
Adam Frisby
1b05dde659
* Added DeadRegionResponse - occurs when connecting to a downed region (was the mysterious "(Done)" error).
2007-05-27 09:14:22 +00:00
Adam Frisby
a33f244b58
* Inserting "SYSTEMIP" into a simconfig.xml's IPAddress="" section will use the first resolved IP of the system. This is to assist with Adam's lazy-deploy system but may be useful to others.
2007-05-27 08:13:55 +00:00
Adam Frisby
4383a14887
* Region Terrain textures are now loaded from the RegionInfo class rather than being hard coded in the handshake packets.
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* Supports: Base0-3 textures, Detail0-3 textures, Start00-11 values, Range00-11 values.
* Added notes on how terrain texturing works to their definition in regionInfoBase.
2007-05-27 06:50:23 +00:00
Adam Frisby
7a2abbb848
* Added ability to set default terrain to a file in region config. If unable to open, terrain will be procedurally generated instead. (also needs testing.). Default file must be in R32 format. Use "terrain save f32 default.r32" on the region console to make a default file you can use.
2007-05-27 06:36:33 +00:00
Adam Frisby
0ede8140e7
* Terrain now resends when it's been tainted. This means you should be able to load terrains and see the results without relogging. (Just wait for the next Backup call -- once every two minutes). Needs testing.
2007-05-27 06:13:57 +00:00
Adam Frisby
bd7c1f6d07
* Added support for 13 Channel .RAW files. Untested but should work fine (fairly simple).
2007-05-26 09:50:22 +00:00
Adam Frisby
f20c86e76e
* Semibug fix: Terrain should not save to database every time a packet is recieved. Terrain is always updated every Backup() call anyway.
2007-05-26 09:07:43 +00:00
Adam Frisby
56ba0c7af4
* Created better terrain stripe.
2007-05-26 08:21:45 +00:00
Adam Frisby
6975250a5f
* Added sample terrain heightmap stripe - to use, use
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---
Region# : terrain save grdmap mapimage.png stripe2.png
2007-05-26 08:10:42 +00:00
Adam Frisby
3760bfda24
* Fixed world map image generator. Has to be run manually right now, but automatic generation is on the cards.
2007-05-26 08:05:10 +00:00
Adam Frisby
79df5f840c
* Added addNewUserAgent() function. No idea if it breaks compilation since MSVC#2005 solutions are broken.
2007-05-26 06:29:22 +00:00