Melanie Thielker
b8a39a4dde
Remove the script engine identifier tag, so the compiler just sees
...
the language specifier. Makes language specifiers work again with
script engine specifiers.
2008-09-22 11:18:49 +00:00
Dahlia Trimble
232aa783ad
Disabled use of ODE internal geometry to see if it affects the "waves finger" error
2008-09-22 02:33:48 +00:00
Melanie Thielker
79ac01fb0c
Prevent scripts from running under multiple engines at once
2008-09-22 02:11:40 +00:00
Melanie Thielker
1602ba6175
Allows to use the new script engine feature. Begin your script with
...
//XEngine: or //DotNetEnine: , optionally followed by a language
like //XEngine:lsl, and it will be run on the chosen engine.
2008-09-21 22:16:17 +00:00
Melanie Thielker
94aaf67dfa
Change the scirpt engine loading mechanism. Script engines are now
...
ordinary region modules and are able to coexist in one instance.
See http://opensimulator.org/wiki/ScriptEngines for details. There were
changes to OpenSim.ini.example, please note DefaultScriptEngine.
Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
2008-09-21 21:47:00 +00:00
Justin Clarke Casey
451bd5a0ca
* minor: warnings removal
2008-09-21 20:56:39 +00:00
Charles Krinke
37da083de5
Mantis#2233. Thank you kindly, Idb, for a patch that solves:
...
The constants for llGetParcelDetails were missing
for DotNetEngine and XEngine.
2008-09-21 20:51:55 +00:00
Justin Clarke Casey
3782d6aab7
* minor: Remove some of the redundant asset id storage for now
2008-09-21 20:44:54 +00:00
Justin Clarke Casey
8fb3523ef7
* Start recording asset request times after a cache miss. This is very primtive at the moment - only the last time is kept for some classes of request
...
* This can be seen as "Latest asset request time after cache miss" in show stats on the region console
2008-09-21 20:29:06 +00:00
Justin Clarke Casey
70e8097e31
* Eliminate the need to copy asset request lists in the asset cache when an asset is received or missing
...
* Also eliminates a race condition
2008-09-21 18:53:58 +00:00
Justin Clarke Casey
52f0c8d15d
* minor: tidy up of AssetCache, remove currently pointless storing of thread reference
2008-09-21 17:49:52 +00:00
Homer Horwitz
0f020a7cd2
Fix another reason for #2218
2008-09-21 17:01:58 +00:00
Justin Clarke Casey
1a71a3a567
* Fix http://opensimulator.org/mantis/view.php?id=2189
...
* Allow a grid mode region simulator to properly shutdown even if the grid service is offline
2008-09-21 16:58:14 +00:00
Homer Horwitz
f6071c030d
Don't attach attachements to child agents. This coincidentially fixes a race
...
condition that was the reason for mantis #2218 .
2008-09-21 16:07:41 +00:00
Melanie Thielker
83b030229e
Mantis #2232
...
Thank you, idb, for a patch that fixes an overflow issue in casting
string -> int for both engines, and adds tests!
2008-09-21 15:54:58 +00:00
Homer Horwitz
0105171fc4
The viewer only stores a screenshot on "Set home to here" if the alert that
...
follows show the text "Home position set.". Changed the message accordingly.
2008-09-21 13:31:30 +00:00
Melanie Thielker
8407d7fbd2
Mantis #2230
...
The result of constants arithmetic can be a CLI type. This allows floating
point CLI types to be parsed out of lists properly.
2008-09-21 12:18:30 +00:00
Tedd Hansen
4ce0e6d822
bugfix for shutdown
2008-09-21 09:04:39 +00:00
Dahlia Trimble
52af9b3fd7
ODE was using a box collision shape for some spheres - changed those cases to now use a mesh instead.
2008-09-21 08:12:52 +00:00
Melanie Thielker
85586bb7b2
Change XEngine startup to enable it to run as a normal region module
...
rather than a special one
2008-09-21 02:52:12 +00:00
Jeff Ames
c8349e21c4
Update svn properties, minor formatting cleanup.
2008-09-21 02:41:22 +00:00
Melanie Thielker
b597cbf39d
Fix an exception in new ScriptEngine loader where a region would
...
throw on quit if there was no script engine loaded by the loader
2008-09-21 02:26:08 +00:00
Tedd Hansen
ec494275a2
More locks, try's and disable some things in SEC - maybe it won't crash now. :)
2008-09-21 01:09:54 +00:00
Tedd Hansen
9c8aeff27c
Some error handling to avoid errors in SEC
2008-09-21 00:42:27 +00:00
Tedd Hansen
2dbb32ff15
One small bug fixed, now it compiles.
2008-09-21 00:10:37 +00:00
Melanie Thielker
70be30fbaa
Completely revert the notecard uploading changes I made, since they
...
appear to break script saves in prims for some.
2008-09-21 00:05:33 +00:00
Tedd Hansen
752d3f3879
EXPERIMENTAL: Early commit of new Script Engine Component System
2008-09-21 00:03:13 +00:00
Melanie Thielker
a8785f5b2c
And re-reverse the names from last commit
2008-09-20 22:11:53 +00:00
Melanie Thielker
e4bead4edc
Remove CAPS notecard updating, as LL isn't supporting it and the viewer
...
is not playing nice
2008-09-20 22:04:59 +00:00
Melanie Thielker
82d79e3b0b
Partially implement notecard saves in task inventory. Still makes the
...
notecard go read-only, but changes are saved.
2008-09-20 20:56:39 +00:00
Melanie Thielker
5557fb9dd2
XEngine: Fix loading lists from saved state
2008-09-20 20:07:10 +00:00
Justin Clarke Casey
41728f8a33
* Tidy up OGS1GridServices
...
* Remove what should be unnecessary RemoteException catches when executing local backend calls
2008-09-20 19:55:49 +00:00
Justin Clarke Casey
23ea8f5221
* refactor: remove unnecessary packet null check in LLClientView
...
* if a packet was really null it would be caught by the general exception handler at the top of the client thread, which would also provide more information and attempt a clean
shutdown
2008-09-20 19:05:00 +00:00
Melanie Thielker
e7064c0b19
Fix up some ScriptBase details
2008-09-20 18:17:04 +00:00
Homer Horwitz
f352d6ed9b
- Consistency fix: Like llGetNumberOfNotecardLines, llGetNotecardLine returns NULL_KEY on error now
...
- Conformance fix: If the notecard can't be found, shout on DEBUG_CHANNEL as the docs state
- Bug fix: Don't let llGetNotecardLine throw an exception on freshly created notecards
2008-09-20 17:32:58 +00:00
Teravus Ovares
42f04233a4
* Fix build error, (maybe)
...
* Might break something.. hard to say.. 0.o
2008-09-20 17:17:41 +00:00
Melanie Thielker
5a1be7835c
XEngine: Fix llGetListEntryType to return the correct type for the LSL types.
...
Change serialization to omit types it can't deal with.
2008-09-20 16:24:36 +00:00
Melanie Thielker
f8f1bc6199
Add <expire> tag to data snapshot to give the search server an idea
...
of when to query this node again
2008-09-20 16:15:10 +00:00
Homer Horwitz
4d8544dada
Fix Mantis #2215 : llGetNotecardLine() not detecting EOF under DNE
2008-09-20 14:46:09 +00:00
Sean Dague
6a691df1a6
remove some extraneous debug messages from migrations
2008-09-20 12:44:39 +00:00
Tedd Hansen
2c7a7f8cff
Removing empty folder
2008-09-20 11:25:14 +00:00
Teravus Ovares
12946e3327
* One more tweak in the OGP module to support OGP draft3.
...
* Recognize the proper cap message for rez_avatar/rez in the response cap.
2008-09-19 23:59:49 +00:00
Teravus Ovares
293a822f74
* Implements an experimental method to define which region you want to go to in your 'region domain' in OGP.
2008-09-19 21:37:49 +00:00
Homer Horwitz
025441d722
Small formatting cleanup, before chi11ken notices. Me bad.
2008-09-19 21:32:41 +00:00
Sean Dague
6dd2841ed8
add in bits to attempt to enable log4net on these tests to help when debugging
2008-09-19 20:53:42 +00:00
Justin Clarke Casey
7eb3b5a578
* minor: eliminate the current warnings
...
* you'd think from all this that I was one of those fanatically tidy people. I can assure you from looking around my bedroom/study that this is not the case :)
2008-09-19 20:39:30 +00:00
Justin Clarke Casey
e518fe5d34
* Enables logins to regions on a grid once they have finished starting up (this does not include script startup).
2008-09-19 20:02:19 +00:00
Sean Dague
858d8416b4
add a region settings test
2008-09-19 20:00:09 +00:00
Justin Clarke Casey
fb5014cf5b
* Duh, forgot I had undone some of the changes I meant to include in the previous commit
2008-09-19 19:07:20 +00:00
Justin Clarke Casey
4c7ddd2c71
* Remove one possible deadlock situation as seen today
...
* On script rez, XEngine was taking an m_scripts lock and then later on an m_parts lock when looking for a part by local id
* In the meantime, a scene object being deleted would take an m_parts lock and then later on try to take an m_scripts lock when it tried to trigger script removal
* There may be better ways to resolve this, but I believe that in general, we must always take an m_parts lock before an m_scripts lock
2008-09-19 18:50:19 +00:00