Commit Graph

6269 Commits (a888dbc60afa5b5e2510352c94fc4778b8a09102)

Author SHA1 Message Date
Melanie Thielker b8a39a4dde Remove the script engine identifier tag, so the compiler just sees
the language specifier. Makes language specifiers work again with
script engine specifiers.
2008-09-22 11:18:49 +00:00
Dahlia Trimble 232aa783ad Disabled use of ODE internal geometry to see if it affects the "waves finger" error 2008-09-22 02:33:48 +00:00
Melanie Thielker 79ac01fb0c Prevent scripts from running under multiple engines at once 2008-09-22 02:11:40 +00:00
Melanie Thielker 1602ba6175 Allows to use the new script engine feature. Begin your script with
//XEngine: or //DotNetEnine: , optionally followed by a language
like //XEngine:lsl, and it will be run on the chosen engine.
2008-09-21 22:16:17 +00:00
Melanie Thielker 94aaf67dfa Change the scirpt engine loading mechanism. Script engines are now
ordinary region modules and are able to coexist in one instance.
See http://opensimulator.org/wiki/ScriptEngines for details. There were
changes to OpenSim.ini.example, please note DefaultScriptEngine.
Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
2008-09-21 21:47:00 +00:00
Justin Clarke Casey 451bd5a0ca * minor: warnings removal 2008-09-21 20:56:39 +00:00
Charles Krinke 37da083de5 Mantis#2233. Thank you kindly, Idb, for a patch that solves:
The constants for llGetParcelDetails were missing 
for DotNetEngine and XEngine.
2008-09-21 20:51:55 +00:00
Justin Clarke Casey 3782d6aab7 * minor: Remove some of the redundant asset id storage for now 2008-09-21 20:44:54 +00:00
Justin Clarke Casey 8fb3523ef7 * Start recording asset request times after a cache miss. This is very primtive at the moment - only the last time is kept for some classes of request
* This can be seen as "Latest asset request time after cache miss" in show stats on the region console
2008-09-21 20:29:06 +00:00
Justin Clarke Casey 70e8097e31 * Eliminate the need to copy asset request lists in the asset cache when an asset is received or missing
* Also eliminates a race condition
2008-09-21 18:53:58 +00:00
Justin Clarke Casey 52f0c8d15d * minor: tidy up of AssetCache, remove currently pointless storing of thread reference 2008-09-21 17:49:52 +00:00
Homer Horwitz 0f020a7cd2 Fix another reason for #2218 2008-09-21 17:01:58 +00:00
Justin Clarke Casey 1a71a3a567 * Fix http://opensimulator.org/mantis/view.php?id=2189
* Allow a grid mode region simulator to properly shutdown even if the grid service is offline
2008-09-21 16:58:14 +00:00
Homer Horwitz f6071c030d Don't attach attachements to child agents. This coincidentially fixes a race
condition that was the reason for mantis #2218.
2008-09-21 16:07:41 +00:00
Melanie Thielker 83b030229e Mantis #2232
Thank you, idb, for a patch that fixes an overflow issue in casting
string -> int for both engines, and adds tests!
2008-09-21 15:54:58 +00:00
Homer Horwitz 0105171fc4 The viewer only stores a screenshot on "Set home to here" if the alert that
follows show the text "Home position set.". Changed the message accordingly.
2008-09-21 13:31:30 +00:00
Melanie Thielker 8407d7fbd2 Mantis #2230
The result of constants arithmetic can be a CLI type. This allows floating
point CLI types to be parsed out of lists properly.
2008-09-21 12:18:30 +00:00
Tedd Hansen 4ce0e6d822 bugfix for shutdown 2008-09-21 09:04:39 +00:00
Dahlia Trimble 52af9b3fd7 ODE was using a box collision shape for some spheres - changed those cases to now use a mesh instead. 2008-09-21 08:12:52 +00:00
Melanie Thielker 85586bb7b2 Change XEngine startup to enable it to run as a normal region module
rather than a special one
2008-09-21 02:52:12 +00:00
Jeff Ames c8349e21c4 Update svn properties, minor formatting cleanup. 2008-09-21 02:41:22 +00:00
Melanie Thielker b597cbf39d Fix an exception in new ScriptEngine loader where a region would
throw on quit if there was no script engine loaded by the loader
2008-09-21 02:26:08 +00:00
Tedd Hansen ec494275a2 More locks, try's and disable some things in SEC - maybe it won't crash now. :) 2008-09-21 01:09:54 +00:00
Tedd Hansen 9c8aeff27c Some error handling to avoid errors in SEC 2008-09-21 00:42:27 +00:00
Tedd Hansen 2dbb32ff15 One small bug fixed, now it compiles. 2008-09-21 00:10:37 +00:00
Melanie Thielker 70be30fbaa Completely revert the notecard uploading changes I made, since they
appear to break script saves in prims for some.
2008-09-21 00:05:33 +00:00
Tedd Hansen 752d3f3879 EXPERIMENTAL: Early commit of new Script Engine Component System 2008-09-21 00:03:13 +00:00
Melanie Thielker a8785f5b2c And re-reverse the names from last commit 2008-09-20 22:11:53 +00:00
Melanie Thielker e4bead4edc Remove CAPS notecard updating, as LL isn't supporting it and the viewer
is not playing nice
2008-09-20 22:04:59 +00:00
Melanie Thielker 82d79e3b0b Partially implement notecard saves in task inventory. Still makes the
notecard go read-only, but changes are saved.
2008-09-20 20:56:39 +00:00
Melanie Thielker 5557fb9dd2 XEngine: Fix loading lists from saved state 2008-09-20 20:07:10 +00:00
Justin Clarke Casey 41728f8a33 * Tidy up OGS1GridServices
* Remove what should be unnecessary RemoteException catches when executing local backend calls
2008-09-20 19:55:49 +00:00
Justin Clarke Casey 23ea8f5221 * refactor: remove unnecessary packet null check in LLClientView
* if a packet was really null it would be caught by the general exception handler at the top of the client thread, which would also provide more information and attempt a clean 
shutdown
2008-09-20 19:05:00 +00:00
Melanie Thielker e7064c0b19 Fix up some ScriptBase details 2008-09-20 18:17:04 +00:00
Homer Horwitz f352d6ed9b - Consistency fix: Like llGetNumberOfNotecardLines, llGetNotecardLine returns NULL_KEY on error now
- Conformance fix: If the notecard can't be found, shout on DEBUG_CHANNEL as the docs state
- Bug fix: Don't let llGetNotecardLine throw an exception on freshly created notecards
2008-09-20 17:32:58 +00:00
Teravus Ovares 42f04233a4 * Fix build error, (maybe)
* Might break something..     hard to say..      0.o
2008-09-20 17:17:41 +00:00
Melanie Thielker 5a1be7835c XEngine: Fix llGetListEntryType to return the correct type for the LSL types.
Change serialization to omit types it can't deal with.
2008-09-20 16:24:36 +00:00
Melanie Thielker f8f1bc6199 Add <expire> tag to data snapshot to give the search server an idea
of when to query this node again
2008-09-20 16:15:10 +00:00
Homer Horwitz 4d8544dada Fix Mantis #2215: llGetNotecardLine() not detecting EOF under DNE 2008-09-20 14:46:09 +00:00
Sean Dague 6a691df1a6 remove some extraneous debug messages from migrations 2008-09-20 12:44:39 +00:00
Tedd Hansen 2c7a7f8cff Removing empty folder 2008-09-20 11:25:14 +00:00
Teravus Ovares 12946e3327 * One more tweak in the OGP module to support OGP draft3.
* Recognize the proper cap message for rez_avatar/rez in the response cap.
2008-09-19 23:59:49 +00:00
Teravus Ovares 293a822f74 * Implements an experimental method to define which region you want to go to in your 'region domain' in OGP. 2008-09-19 21:37:49 +00:00
Homer Horwitz 025441d722 Small formatting cleanup, before chi11ken notices. Me bad. 2008-09-19 21:32:41 +00:00
Sean Dague 6dd2841ed8 add in bits to attempt to enable log4net on these tests to help when debugging 2008-09-19 20:53:42 +00:00
Justin Clarke Casey 7eb3b5a578 * minor: eliminate the current warnings
* you'd think from all this that I was one of those fanatically tidy people.  I can assure you from looking around my bedroom/study that this is not the case :)
2008-09-19 20:39:30 +00:00
Justin Clarke Casey e518fe5d34 * Enables logins to regions on a grid once they have finished starting up (this does not include script startup). 2008-09-19 20:02:19 +00:00
Sean Dague 858d8416b4 add a region settings test 2008-09-19 20:00:09 +00:00
Justin Clarke Casey fb5014cf5b * Duh, forgot I had undone some of the changes I meant to include in the previous commit 2008-09-19 19:07:20 +00:00
Justin Clarke Casey 4c7ddd2c71 * Remove one possible deadlock situation as seen today
* On script rez, XEngine was taking an m_scripts lock and then later on an m_parts lock when looking for a part by local id
* In the meantime, a scene object being deleted would take an m_parts lock and then later on try to take an m_scripts lock when it tried to trigger script removal
* There may be better ways to resolve this, but I believe that in general, we must always take an m_parts lock before an m_scripts lock
2008-09-19 18:50:19 +00:00