a9ce40a722 
								
							
								 
							
						 
						
							
							
								
								Factor out command script code.  
							
							... 
							
							
							
							This also allows comments in command scripts (lines starting with ;, # or //) to be used across all servers 
							
						 
						
							2012-11-28 03:39:05 +00:00  
				
					
						
							
							
								 
						
							
							
								8d207fd8e6 
								
							
								 
							
						 
						
							
							
								
								Make "config show/set/get/save" console commands available on all servers  
							
							
							
						 
						
							2012-11-28 03:38:41 +00:00  
				
					
						
							
							
								 
						
							
							
								2487adf0b1 
								
							
								 
							
						 
						
							
							
								
								Factor out common pid file creation and removal code.  
							
							... 
							
							
							
							Log path at which pid file is created or reason for failure to create. 
							
						 
						
							2012-11-28 03:28:27 +00:00  
				
					
						
							
							
								 
						
							
							
								4aa725f60b 
								
							
								 
							
						 
						
							
							
								
								Add "get log level" command - this returns the current server session console logging level.  
							
							... 
							
							
							
							This supersedes getting information by calling "set log level" without a 4th argument, which is confusing. 
							
						 
						
							2012-11-28 03:28:19 +00:00  
				
					
						
							
							
								 
						
							
							
								0686a2fba9 
								
							
								 
							
						 
						
							
							
								
								Remove unused BaseOpenSimServer.ShowHelp()  
							
							
							
						 
						
							2012-11-28 03:28:13 +00:00  
				
					
						
							
							
								 
						
							
							
								b6305011db 
								
							
								 
							
						 
						
							
							
								
								Make "set log level" command available across all servers  
							
							
							
						 
						
							2012-11-28 03:28:06 +00:00  
				
					
						
							
							
								 
						
							
							
								9cdf5199df 
								
							
								 
							
						 
						
							
							
								
								Make "show info" command available across all servers  
							
							... 
							
							
							
							This helpfully lists version information, startup location and console log level 
							
						 
						
							2012-11-28 03:27:59 +00:00  
				
					
						
							
							
								 
						
							
							
								632dad337b 
								
							
								 
							
						 
						
							
							
								
								Factor out common registration of "show uptime" command  
							
							
							
						 
						
							2012-11-28 03:27:52 +00:00  
				
					
						
							
							
								 
						
							
							
								08234d0097 
								
							
								 
							
						 
						
							
							
								
								factor out common HandleShow code for "show uptime"  
							
							
							
						 
						
							2012-11-28 03:27:43 +00:00  
				
					
						
							
							
								 
						
							
							
								d68ba391fc 
								
							
								 
							
						 
						
							
							
								
								refactor: Factor out copy/pasted server uptime report code  
							
							
							
						 
						
							2012-11-28 03:27:36 +00:00  
				
					
						
							
							
								 
						
							
							
								603a140eb7 
								
							
								 
							
						 
						
							
							
								
								If an asset POST does not contain well-formed XML, return a 400 (Bad Request) HTTP status rather than simply dropping the request.  
							
							
							
						 
						
							2012-11-28 03:27:30 +00:00  
				
					
						
							
							
								 
						
							
							
								fd31f05cf0 
								
							
								 
							
						 
						
							
							
								
								Add regression test for a good request made to the asset service post handler.  
							
							... 
							
							
							
							Adds new OpenSim.Server.Handlers.Tests.dll to test suite 
							
						 
						
							2012-11-28 03:27:15 +00:00  
				
					
						
							
							
								 
						
							
							
								a8152c57b3 
								
							
								 
							
						 
						
							
							
								
								If GetAgents() is called with an empty userIDs array then don't bother with a useless potentially network call on the scene presence service connector.  
							
							... 
							
							
							
							This also eliminates the "[PRESENCE HANDLER]: GetAgents called without required uuids argument"
which has started to pop up in the logs when a call is made with an empty uuid array as occasionally happens. 
							
						 
						
							2012-11-28 03:27:08 +00:00  
				
					
						
							
							
								 
						
							
							
								4753d14a19 
								
							
								 
							
						 
						
							
							
								
								refactor: Move common presence connector code into BasePresenceServiceConnector  
							
							
							
						 
						
							2012-11-28 03:26:50 +00:00  
				
					
						
							
							
								 
						
							
							
								ee5e61d448 
								
							
								 
							
						 
						
							
							
								
								minor: If logging full incoming HTTP data, don't deceptively print ... at the end of the body.  
							
							
							
						 
						
							2012-11-28 03:21:42 +00:00  
				
					
						
							
							
								 
						
							
							
								41b76c4b9e 
								
							
								 
							
						 
						
							
							
								
								Remove old InventoryService, which has for a long time been replaced by XInventoryService.  
							
							
							
						 
						
							2012-11-28 03:21:31 +00:00  
				
					
						
							
							
								 
						
							
							
								314de0fc49 
								
							
								 
							
						 
						
							
							
								
								Remove unnecessary ability to directly set InventoryItemBase.CreatorIdAsUuid  
							
							... 
							
							
							
							This was necessary historically but hasn't been for many years.
Can still get CreatorIdAsUuid, which is really just a UUID cached version of the string CreatorId 
							
						 
						
							2012-11-28 03:21:23 +00:00  
				
					
						
							
							
								 
						
							
							
								93f7e4fb9d 
								
							
								 
							
						 
						
							
							
								
								Do not allow invariants to change on calls to XInventoryService.UpdateItem()  
							
							... 
							
							
							
							This is to help track down http://opensimulator.org/mantis/view.php?id=6359  where creator IDs on items and rezzed objects have been reported to sometimes change.
This should never happen - a particular item should never change creators (if an item is given then a new item (with new id) is created).
Invariants are inventory type, asset type, folder (changed only on MoveItems()), CreatorIdentification and Owner.
If caller attempts to change an invariant, warning is logged but other properties are still changed.
If you see this warning, reporting on Mantis 6359 would be very welcome with the exact operation being done at the time. 
							
						 
						
							2012-11-28 03:21:15 +00:00  
				
					
						
							
							
								 
						
							
							
								f8adf4de2f 
								
							
								 
							
						 
						
							
							
								
								Add basic XInventoryServicesTests.TestAddItem() regression test.  
							
							
							
						 
						
							2012-11-28 03:21:06 +00:00  
				
					
						
							
							
								 
						
							
							
								08f0274b5a 
								
							
								 
							
						 
						
							
							
								
								refactor: Move stat classes out of StatManager and into their own files for clarity.  
							
							
							
						 
						
							2012-11-28 03:20:59 +00:00  
				
					
						
							
							
								 
						
							
							
								94748aab84 
								
							
								 
							
						 
						
							
							
								
								Add a first draft mechanism for the IncomingPacketsProcessedStat to show the delta over time.  
							
							... 
							
							
							
							The chief motivation for this is to be able to tell whether there's any impact on incoming packet processing from enabling extra packet pooling. 
							
						 
						
							2012-11-28 03:20:50 +00:00  
				
					
						
							
							
								 
						
							
							
								468d1cf03e 
								
							
								 
							
						 
						
							
							
								
								refactor: move common inventory folder version update code to parent class in mysql, mssql and sqlite database plugins  
							
							
							
						 
						
							2012-11-28 03:20:28 +00:00  
				
					
						
							
							
								 
						
							
							
								e8e6bc0c6a 
								
							
								 
							
						 
						
							
							
								
								Improve inventory folder version updating for mssql database plugin.  
							
							... 
							
							
							
							I am not in a position to test this so the updates have been done blind.
If it needs any fixing will probably require patches. 
							
						 
						
							2012-11-28 03:07:05 +00:00  
				
					
						
							
							
								 
						
							
							
								c7b9d460e0 
								
							
								 
							
						 
						
							
							
								
								Fix build break from  1aa0271 by adding System.Core to prebuild.xml  
							
							
							
						 
						
							2012-11-28 03:06:57 +00:00  
				
					
						
							
							
								 
						
							
							
								e263368656 
								
							
								 
							
						 
						
							
							
								
								Implement folder version updating for the sqlite inventory plugin  
							
							
							
						 
						
							2012-11-28 03:06:51 +00:00  
				
					
						
							
							
								 
						
							
							
								4b6a9d107d 
								
							
								 
							
						 
						
							
							
								
								Handle Map block requests on a separate thread rather than the main packet handling thread.  
							
							... 
							
							
							
							This prevents a slow grid information network call from holding up the main packet handling thread.
There's no obvious race condition reason for not doing this asynchronously. 
							
						 
						
							2012-11-28 03:06:43 +00:00  
				
					
						
							
							
								 
						
							
							
								ee5454fd4a 
								
							
								 
							
						 
						
							
							
								
								Do HandleMapLayerRequest on its own thread rather than on the main inbound udp packet handling thread.  
							
							... 
							
							
							
							There's no obvious race condition reason for doing this on the main packet handling thread. 
							
						 
						
							2012-11-28 03:06:35 +00:00  
				
					
						
							
							
								 
						
							
							
								38d2d6a20c 
								
							
								 
							
						 
						
							
							
								
								Following on from  4f982596, launch map name requests on an async thread from LLClientView directly.  
							
							... 
							
							
							
							This releases the inbound packet handling thread marginally quicker and is more consistent with the other async packet handling 
							
						 
						
							2012-11-28 03:06:28 +00:00  
				
					
						
							
							
								 
						
							
							
								7e493b9665 
								
							
								 
							
						 
						
							
							
								
								Make PacketPool class stats pull stats instead of push stats so they can be lifted up into LLUDPServer and be distiguished by scene name  
							
							
							
						 
						
							2012-11-28 03:06:19 +00:00  
				
					
						
							
							
								 
						
							
							
								b7c1a37676 
								
							
								 
							
						 
						
							
							
								
								Add IncomingPacketsProcessedCount stat for diagnostics.  
							
							... 
							
							
							
							Also puts some packet processing counts in a container named after the scene so that stats can be collected from more than one scene. 
							
						 
						
							2012-11-28 03:06:12 +00:00  
				
					
						
							
							
								 
						
							
							
								4fe042aa7f 
								
							
								 
							
						 
						
							
							
								
								More consistently dispose of SqliteCommand in OpenSim.Data.SQLite where possible.  
							
							... 
							
							
							
							Not doing SQLiteInventoryStore since this is no longer used and should disappear in the future. 
							
						 
						
							2012-11-28 03:06:00 +00:00  
				
					
						
							
							
								 
						
							
							
								a83218fd08 
								
							
								 
							
						 
						
							
							
								
								If no ISimulationDataStore or IEstateDataStore implementations could be loaded then halt with informative message rather than a later NRE.  
							
							... 
							
							
							
							Halt already occurs if the relevant config sections are not present.
So it also makes sense to halt if the implementations themselves cannot be loaded. 
							
						 
						
							2012-11-28 03:05:49 +00:00  
				
					
						
							
							
								 
						
							
							
								221af2da70 
								
							
								 
							
						 
						
							
							
								
								minor: Add some explanative method doc to SceneHelpers.SetupSceneModules()  
							
							
							
						 
						
							2012-11-28 03:05:16 +00:00  
				
					
						
							
							
								 
						
							
							
								c6c6ac0a3e 
								
							
								 
							
						 
						
							
							
								
								Fix Unit tests -- the module contract was not being honored in the set up of scenes.  
							
							
							
						 
						
							2012-11-28 03:04:02 +00:00  
				
					
						
							
							
								 
						
							
							
								a5fdfd6343 
								
							
								 
							
						 
						
							
							
								
								Uncomment SceneObjectBasicTests.TestDeleteSceneObjectAsyncToUserInventory() and make it compile again  
							
							... 
							
							
							
							Not currently in test suite since not yet working.
Also add method doc to Scene.DeRezObjects() 
							
						 
						
							2012-11-28 03:03:26 +00:00  
				
					
						
							
							
								 
						
							
							
								72e0c77f91 
								
							
								 
							
						 
						
							
							
								
								Minor improvement in the MapSearchModule. Stop blocking the client thread if the search takes too long.  
							
							
							
						 
						
							2012-11-28 03:03:18 +00:00  
				
					
						
							
							
								 
						
							
							
								862f595e5d 
								
							
								 
							
						 
						
							
							
								
								Replace the 64 bit macosx version of libopenjpeg-dotnet.dylib with a 32-bit version from libopenmetaverse commit 3731ee4  
							
							... 
							
							
							
							This is because macosx mono is 32-bit and this can't p/invoke 64-bit binaries.
However, the reverse is also true.
If OpenSimulator stops working for you then please complain!  Long term alternative is probably to build a fat binary with both architectures. 
							
						 
						
							2012-11-28 03:00:03 +00:00  
				
					
						
							
							
								 
						
							
							
								db045e69f9 
								
							
								 
							
						 
						
							
							
								
								Also add the additional ScriptException constructor necessary to get [Serializable] to work.  
							
							
							
						 
						
							2012-11-28 02:59:53 +00:00  
				
					
						
							
							
								 
						
							
							
								6a54cb871b 
								
							
								 
							
						 
						
							
							
								
								Mark ScriptException as [Serializable] for when it has to cross AppDomains  
							
							
							
						 
						
							2012-11-28 02:59:47 +00:00  
				
					
						
							
							
								 
						
							
							
								3619a83b28 
								
							
								 
							
						 
						
							
							
								
								Handle UUIDGroupName and ObjectGroup viewer UDP requests asynchronously rather than synchronously.  
							
							... 
							
							
							
							This is to avoid the entire scene loop being held up when the group service is slow to respond.
There's no obvious reason for these queries to be sync rather than async. 
							
						 
						
							2012-11-28 02:59:39 +00:00  
				
					
						
							
							
								 
						
							
							
								e3927d2868 
								
							
								 
							
						 
						
							
							
								
								Make "show object part" command correctly display script status.  
							
							... 
							
							
							
							Uses new IEntityInventory.TryGetScriptInstanceRunning()
Makes it clearer that TaskInventoryItem.ScriptRunning cannot be used as it is temporary and not updated. 
							
						 
						
							2012-11-28 02:59:30 +00:00  
				
					
						
							
							
								 
						
							
							
								fe503de17a 
								
							
								 
							
						 
						
							
							
								
								Only create a new list to check if objects have reached targets if there actually are any targets.  
							
							
							
						 
						
							2012-11-28 02:59:13 +00:00  
				
					
						
							
							
								 
						
							
							
								5498a64a9f 
								
							
								 
							
						 
						
							
							
								
								fixing poorly-formatted xml doc string for Util.IsInsideBox  
							
							
							
						 
						
							2012-11-28 02:58:37 +00:00  
				
					
						
							
							
								 
						
							
							
								3148a231db 
								
							
								 
							
						 
						
							
							
								
								refactoring llGetPos() to take advantage of implicit converter  
							
							
							
						 
						
							2012-11-28 02:58:22 +00:00  
				
					
						
							
							
								 
						
							
							
								bffdf20721 
								
							
								 
							
						 
						
							
							
								
								Fix memory leak where removing an NPC did not remove its circuits.  
							
							... 
							
							
							
							This was because we were removing by circuitcode where NPCs have no code.
Now removing by agent ID instead.
This commit also fixes the "show circuits" console command to work properly where the circuit has no associated IP address. 
							
						 
						
							2012-11-28 02:57:13 +00:00  
				
					
						
							
							
								 
						
							
							
								a4b64d4854 
								
							
								 
							
						 
						
							
							
								
								Add "force gc" region console command which manually invokes garbage collection.  
							
							... 
							
							
							
							For debugging purposes. 
							
						 
						
							2012-11-28 02:57:02 +00:00  
				
					
						
							
							
								 
						
							
							
								fe195e0a9c 
								
							
								 
							
						 
						
							
							
								
								Deep copy the collection of at_target objects so it can't be modified while  
							
							... 
							
							
							
							it's being iterated 
							
						 
						
							2012-11-28 02:56:53 +00:00  
				
					
						
							
							
								 
						
							
							
								9d70f48207 
								
							
								 
							
						 
						
							
							
								
								minor: Fix verbose IAR save message to make it a bit clearer that item data is being saved at that point, not asset data.  
							
							
							
						 
						
							2012-11-28 02:56:44 +00:00  
				
					
						
							
							
								 
						
							
							
								d83df8c1cf 
								
							
								 
							
						 
						
							
							
								
								Fix "save iar" hanging permanently if the asset request phase times out.  
							
							... 
							
							
							
							Unlike "save oar", this was happening on the same thread as the original request.
The timeout happens on another so the original thread is never aborted.
On "save oar" this leaves the thread hanging (still bad) but on "save iar" it left the console thread hanging.
Temporary fix is to make "save iar" do asset request on a separate thread, like "save oar".
Longer term fix will be to restructure asset save to use a ManualResetEvent rather than a separate timeout timer. 
							
						 
						
							2012-11-28 02:56:34 +00:00  
				
					
						
							
							
								 
						
							
							
								c7c6c12146 
								
							
								 
							
						 
						
							
							
								
								minor: Make the error thrown logged when a simulator in grid mode is trying to set estate owner to a user that doesn't exist a little more obvious.  
							
							
							
						 
						
							2012-11-28 02:56:22 +00:00