Commit Graph

25 Commits (ad75a4b50b77dee08614dba9e57261d8b08c6860)

Author SHA1 Message Date
UbitUmarov 1468b01afc coment out some of previus debug messaged before forgetting about them... 2012-06-22 18:29:46 +01:00
UbitUmarov 646b7fb8f2 i more debug 2012-06-22 18:10:53 +01:00
UbitUmarov ba58d7a9b2 add a temp debug message 2012-06-22 18:04:12 +01:00
Melanie 37068d17c5 Merge branch 'master' into careminster 2012-02-24 09:56:06 +00:00
Justin Clark-Casey (justincc) f67f37074f Stop spurious scene loop startup timeout alarms for scenes with many prims.
On the first frame, all startup scene objects are added to the physics scene.
This can cause a considerable delay, so we don't start raising the alarm on scene loop timeouts until the second frame.
This commit also slightly changes the behaviour of timeout reporting.
Previously, a report was made for the very first timed out thread, ignoring all others until the next watchdog check.
Instead, we now report every timed out thread, though we still only do this once no matter how long the timeout.
2012-02-24 05:02:33 +00:00
Melanie 985526b662 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
	OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
2012-02-18 22:21:10 +00:00
Justin Clark-Casey (justincc) 80ec2ac167 Correct a bug introduced in 1f402fdf (Feb 7 2012) where the delete friends grid call would try and contact the wrong uri. Also fixes the build from df960d5 2012-02-16 01:39:12 +00:00
Justin Clark-Casey (justincc) df960d5767 Add known identity informatio nto log message if an exception is thrown during LLUDPServer.HandleUseCircuitCode() 2012-02-16 01:25:54 +00:00
Melanie 427ab55058 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneGraph.cs
2012-01-25 00:45:57 +00:00
Justin Clark-Casey (justincc) 5e445aaf7b Fix "Abnormal client thread terminations" stat in period CONNECTION STATISTICS to count the number of times clients are disconnected due to ack timeouts.
This has been broken for a long period and would only ever show 0.
2012-01-24 22:09:13 +00:00
Melanie d913303875 Merge branch 'master' into bigmerge 2011-12-09 08:13:57 +00:00
Justin Clark-Casey (justincc) 50eebb5cba Don't reply with an ack packet if the client is not authorized. 2011-12-08 22:00:59 +00:00
Justin Clark-Casey (justincc) 32d0ef89c6 Extend TestAddClient() to check that the first packet received is an ack packet 2011-12-08 21:45:02 +00:00
Justin Clark-Casey (justincc) bc13855e64 Reactivate BasicCircuitTests.TestAddClient()
This checks that the initial UseCircuitCode packet is handled correctly for a normal client login.
2011-12-08 20:52:34 +00:00
Justin Clark-Casey (justincc) 0e265889dd Remove unnecessary AgentCircuitData null check from Scene.AddNewClient().
The only caller is the LLUDP stack and this has to validate the UDP circuit itself, so we know that it exists.
This allows us to eliminate another null check elsewhere and simplifies the method contract
2011-12-08 19:25:24 +00:00
Justin Clark-Casey (justincc) f61e54892f On a new client circuit, send the initial reply ack to let the client know it's live before sending other data.
This means that avatar/appearance data of other avatars and scene objects for a client will be sent after the ack rather than possibly before.
This may stop some avatars appearing grey on login.
This introduces a new OpenSim.Framework.ISceneAgent to accompany the existing OpenSim.Framework.ISceneObject and ISceneEntity
This allows IClientAPI to handle this as it can't reference OpenSim.Region.Framework.Interfaces
2011-12-08 18:34:23 +00:00
Melanie 96539ffc79 Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
2011-12-08 18:29:19 +00:00
Melanie 080a41e9f9 Merge commit 'f9ffd2538f3bf300e8f751258a6129fb780b5b0a' into bigmerge 2011-10-25 01:35:30 +01:00
Justin Clark-Casey (justincc) f9ffd2538f Improve some method doc for LLUDPClient, LLUDPServer and UnackedPacketCollection 2011-10-12 19:22:30 +01:00
Melanie 1b3ea64fe9 Merge commit '37ae6451f9ddb2e07402a5e79a9ab58668781104' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
2011-10-11 23:21:36 +01:00
Justin Clark-Casey (justincc) 37ae6451f9 Remove vestigal RegionStatus.SlaveScene.
This appears to be code clutter since the code that uses this has long gone.
2011-10-03 23:25:09 +01:00
Melanie c4ffcd4b7d Ensure that packet headers get parsed correctly 2011-07-27 09:12:00 +01:00
Melanie 04eaca2af8 Ensure that packet headers get parsed correctly 2011-07-27 08:35:19 +02:00
Melanie 4beb0c9b9b Merge branch 'master' into careminster-presence-refactor 2011-05-05 09:49:10 +01:00
Diva Canto d8ee0cbe1c First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00