UbitUmarov
12d8ed2dcd
only send to bakedmodule the baked textures :)
2014-08-07 07:08:01 +01:00
UbitUmarov
b7f24bacce
bugg
2014-08-07 06:09:56 +01:00
UbitUmarov
c3f9c99fb3
DANGER... changed bakedtextures caching. Assuming grid baking is cache
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only, reduced number of accesses to it. TESTING
2014-08-07 05:20:45 +01:00
UbitUmarov
552b4e45e8
bakemodule didnt like last changes
2014-08-06 05:56:10 +01:00
UbitUmarov
66dea8fe05
some debug to remove later
2014-08-06 05:17:30 +01:00
UbitUmarov
bd3d58dd00
try to make the baked textures cache work
2014-08-06 04:54:14 +01:00
UbitUmarov
e1a5a1f829
apply objectSlamSale to all roots of coalescence objects. replace the
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single object condition for renaming
2014-08-05 23:25:08 +01:00
UbitUmarov
3c321e5bb3
dont mess with names and descriptions on coalescence objects. Inventory
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name can change for inventory purposes only.
2014-08-05 22:49:41 +01:00
UbitUmarov
2c4908578e
revert to old avn-current code, not using ApplyPermissionsOnRez() till its
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reviewed/fixed
2014-08-05 21:55:42 +01:00
UbitUmarov
01780d4dc6
put back a check for null foldedperms
2014-08-05 19:59:21 +01:00
UbitUmarov
31b5a587a4
Merge branch 'master' into ubitworkmaster
2014-08-05 19:28:56 +01:00
UbitUmarov
c80322f1e6
dont change agentItem.BasePermissions where avination-current didn't
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change
2014-08-05 19:03:11 +01:00
UbitUmarov
6eca2475d4
dont assume that all zero folded perms are to ignore ( coerence with old
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code in avn-current )
2014-08-05 17:55:30 +01:00
UbitUmarov
507a29d581
diference fix
2014-08-04 21:55:58 +01:00
UbitUmarov
3cca5ec667
check...
2014-08-04 21:52:29 +01:00
UbitUmarov
3d81f25e34
Revert "start sending terrain in scenePresence after well defined avatar. Minor"
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This reverts commit 05a2feba5d
.
2014-08-04 20:32:11 +01:00
UbitUmarov
05a2feba5d
start sending terrain in scenePresence after well defined avatar. Minor
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change on significante AgentUpdate check.
2014-08-04 19:57:47 +01:00
Melanie Thielker
2ab0790aa8
Merge branch 'ubitworkmaster'
2014-08-04 02:23:43 +02:00
UbitUmarov
8cf945544c
local chat gods bug fix
2014-08-04 00:43:57 +01:00
UbitUmarov
b07b0ff555
missing child login parcel overlay
2014-08-04 00:16:56 +01:00
UbitUmarov
14250c776a
missing currentParcelUUID update
2014-08-03 23:44:51 +01:00
UbitUmarov
bad01fbb41
some mess cleanup
2014-08-03 22:57:08 +01:00
UbitUmarov
0d71a2bb8f
mess update ( hide avatars )
2014-08-03 22:38:50 +01:00
UbitUmarov
21aa325883
remove debug msgs at attachments deRez
2014-08-03 19:41:48 +01:00
UbitUmarov
6b3f10790e
bugg
2014-08-03 19:35:16 +01:00
UbitUmarov
c2d9a6499a
dont get script states for NPCs on deRez
2014-08-03 19:08:13 +01:00
UbitUmarov
ca8b0e6a1d
replace debug msgs by others
2014-08-03 19:00:01 +01:00
UbitUmarov
ed47874197
several debug msgs, need to be removed asap
2014-08-03 18:22:00 +01:00
Melanie Thielker
1a407e2545
Stop deleting objects that have status DIE_AT_EDGE set when they cross regions.
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This was an OpenSim hack to prevent vehicles from trying to cross.
2014-08-03 17:32:34 +02:00
UbitUmarov
bcab663ad7
debug...
2014-08-03 06:16:30 +01:00
UbitUmarov
cc16fe68cc
....
2014-08-03 02:26:39 +01:00
UbitUmarov
b9443b186e
test...
2014-08-03 02:09:07 +01:00
UbitUmarov
53e95803a5
test not rezzing attachments on a FireAndForget
2014-08-03 01:20:34 +01:00
UbitUmarov
9f5e19127d
comment out a debug msg. more on gods being Gods
2014-08-03 00:22:21 +01:00
UbitUmarov
addca0737c
testing...
2014-08-02 23:38:18 +01:00
UbitUmarov
009e8ee76c
testing
2014-08-02 23:04:18 +01:00
UbitUmarov
e87f70e277
god also read local chat
2014-08-02 22:45:28 +01:00
UbitUmarov
580604c231
let gods see hidden avatars ( test )
2014-08-02 22:32:51 +01:00
UbitUmarov
35616339f3
remove the groups restrictions for npcs since they do nothing usefull
2014-08-02 21:01:44 +01:00
UbitUmarov
46da95d1b7
bug hunt: disable group for npc
2014-08-02 19:33:38 +01:00
UbitUmarov
01981fdf58
dont fire a thread on npc creation keeping the main one just waiting
2014-08-02 18:57:43 +01:00
UbitUmarov
74447d14cd
add some filters for NPCs
2014-08-02 18:32:28 +01:00
UbitUmarov
b0864a2f0f
crossing into a hide parcel may work now. Not nice fix.. need get back to
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this later
2014-08-02 14:17:00 +01:00
UbitUmarov
20eeeba0d2
initial state change
2014-08-02 03:17:39 +01:00
UbitUmarov
c11c4c0daa
add a hide check at end of region arrival
2014-08-02 02:26:54 +01:00
UbitUmarov
46add98071
remove a few more
2014-08-02 01:45:32 +01:00
UbitUmarov
bdac5058c8
remove some ischild tests
2014-08-02 01:21:24 +01:00
UbitUmarov
e296f25445
sitting avatars hidding by their position. This is not as SL that uses
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avatar sitting on root prim. All cases have good and bad situations, this is
simpler. Only SOG position changes triggers checks, rotation alone will
not. ( as happens in other cases ) (UNTESTED, as usual )
2014-08-01 19:52:55 +01:00
UbitUmarov
ef1f37cf20
handle change of hide avatars flag. Parcel limits edition still need work
2014-08-01 18:59:08 +01:00
UbitUmarov
cb43dff2dc
remove unnecessary sendparceloverlay
2014-08-01 02:55:34 +01:00