Commit Graph

17992 Commits (b63134764fe51392d5e831dfb94b832b063aad9a)

Author SHA1 Message Date
Adam Frisby b34eb4e23f SQL files... 2007-05-31 10:49:43 +00:00
Adam Frisby 9505128e6f The start of a beautiful thing! (eeek inventory!) 2007-05-31 10:47:38 +00:00
MW f1e1346806 Added a few summary comments to OpenSim.World files 2007-05-31 10:12:55 +00:00
MW 5bf776e2df As its my last commit for the day, it just looks better to leave it on a even revision number 2007-05-30 21:20:37 +00:00
MW 0274b19cad Attempt to enable chat, but seems to be a problem with the distances 2007-05-30 21:05:35 +00:00
MW 1aab2d7427 Seems our avatar was a bit overexcited about existing and stayed about 5 miles above the ground, so time for them to come back down to earth a bit (ie now your avatar is only slightly above ground level) 2007-05-30 18:56:23 +00:00
MW 52faae69d5 We have successful login! 2007-05-30 18:52:38 +00:00
MW 6e1be39315 trying to get login to work 2007-05-30 18:03:27 +00:00
Adam Frisby 6c003ee83f * Raised "MTU" factor in world map handling
* Lowered instant-send regions, regions are now only automatically sent within a 10x10 area (was 100x100), this limits the maximum number of regions sent when opening the map from 10,000 to 100.
2007-05-30 05:20:35 +00:00
Adam Frisby 488a325ab6 * Switched from ASCII encoding to llRetardedEncoding. 2007-05-30 04:36:21 +00:00
Adam Frisby 84dc744faa * World map! Yay!
* Using ASCII encoding for text not UTF8 encoding (causes the client to burp)
* Cannot send uints via Nwc.XmlRpc - it asplodes and returns zero.
2007-05-30 04:32:30 +00:00
Adam Frisby 88003c41a9 * Bugfixes. Still not appearing correctly however. 2007-05-30 04:16:46 +00:00
Adam Frisby 6f9aba58ee * May have fixed issues with the world map. 2007-05-30 03:58:27 +00:00
Adam Frisby c7e8318038 and log mode reconnect added. 2007-05-30 02:39:10 +00:00
Adam Frisby b0de1b93f9 * Added reconnect support for MySQL Data interfaces if they time out. (Grid/User modes only now, Log todo)
* Begun writing support for supporting the "Start" region login parameter.
2007-05-30 02:36:48 +00:00
gareth e9aa24feff Another rebuild of the build files! :O
More XML config stuff in ServiceManager
2007-05-30 00:24:31 +00:00
gareth d35db9eb5d Rebuilt the build files
Added some more prompts and stuff to ServiceManager
2007-05-30 00:10:48 +00:00
MW b2f16fd4e1 Now We need to test to see if we can login 2007-05-29 18:07:17 +00:00
MW 4d0261ed22 2007-05-29 17:57:03 +00:00
MW cb33169fe6 2007-05-29 17:49:39 +00:00
MW 36bcda6cfa 2007-05-29 17:10:31 +00:00
MW f60e511c73 attempt two 2007-05-29 14:17:37 +00:00
MW b2e0180422 Hopefully fixed Culture decimal problem 2007-05-29 14:06:38 +00:00
MW b2eb26e4ba number of changes 2007-05-29 09:16:18 +00:00
MW cc85d0758a number of changes 2007-05-29 09:16:18 +00:00
Adam Frisby c2c2f90b26 * Rebuilt Prebuild
* Enabled fastmode by default on world map requests (ordinary mode is just too slow)
* Reset some params involving agent appearance
* Tweaked simProfileBlock requests to return values which have been sighted on the wire before.
2007-05-29 04:11:49 +00:00
Adam Frisby 82ab883ea2 * Escaped log messages properly when logging to DB
* World map textures are now checked against DBNull before returning
* MySQL now informs when it gets a connection
* "Fastmode" support added to world map queries (MySQL-only), disabled by default.
2007-05-28 23:32:05 +00:00
Adam Frisby 0ba587022b DB4o is re-tah-ded. (Changed default DB provider to MySQL) 2007-05-28 23:01:47 +00:00
Adam Frisby 35027723f9 * Upped status check to once every 3 hours (from 5 minutes)
* Disabled GridManager for the moment (requires better security for public grids)
2007-05-28 22:40:04 +00:00
Adam Frisby 66bf2021d8 Added SQL file for log saving (and apparently SQL files live in a new place) 2007-05-28 22:23:41 +00:00
Adam Frisby 54cf59ca43 Please to be testing new logdata interfaces! 2007-05-28 22:20:25 +00:00
Adam Frisby 24f613d244 Zomg wtf bbq logdata! 2007-05-28 21:55:50 +00:00
Adam Frisby 96b1b95560 * Added ILogData interface to Grid.Framework.Data - to be used for saving log information to database (region connections, user connections, etc) 2007-05-28 21:39:13 +00:00
Adam Frisby d4ae1d4379 Fixed issue [OpenSim #110] 2007-05-28 20:12:04 +00:00
gareth 4bc85e8331 Moved this into releng/dist (otherwise it doesn't turn up in binary builds) 2007-05-27 23:38:17 +00:00
gareth 679b4c5ccd I don't know WHY this fixes it but it does 2007-05-27 22:57:41 +00:00
gareth ff5c1bd3bb FIXED THE TRUNK! 2007-05-27 22:46:33 +00:00
MW c746a2f9f4 Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes. 2007-05-27 18:52:42 +00:00
Adam Frisby eb7ca40139 * Fixed dumb mistake with terrain default loading. 2007-05-27 09:57:04 +00:00
Adam Frisby ee2bc06eeb I be experimentin' 2007-05-27 09:19:12 +00:00
Adam Frisby e43a84c07b * and fixed up an error message. 2007-05-27 09:16:27 +00:00
Adam Frisby 1b05dde659 * Added DeadRegionResponse - occurs when connecting to a downed region (was the mysterious "(Done)" error). 2007-05-27 09:14:22 +00:00
Adam Frisby a33f244b58 * Inserting "SYSTEMIP" into a simconfig.xml's IPAddress="" section will use the first resolved IP of the system. This is to assist with Adam's lazy-deploy system but may be useful to others. 2007-05-27 08:13:55 +00:00
Adam Frisby 4383a14887 * Region Terrain textures are now loaded from the RegionInfo class rather than being hard coded in the handshake packets.
* Supports: Base0-3 textures, Detail0-3 textures, Start00-11 values, Range00-11 values.
* Added notes on how terrain texturing works to their definition in regionInfoBase.
2007-05-27 06:50:23 +00:00
Adam Frisby 7a2abbb848 * Added ability to set default terrain to a file in region config. If unable to open, terrain will be procedurally generated instead. (also needs testing.). Default file must be in R32 format. Use "terrain save f32 default.r32" on the region console to make a default file you can use. 2007-05-27 06:36:33 +00:00
Adam Frisby 0ede8140e7 * Terrain now resends when it's been tainted. This means you should be able to load terrains and see the results without relogging. (Just wait for the next Backup call -- once every two minutes). Needs testing. 2007-05-27 06:13:57 +00:00
MW 06387d0344 Goodbye World 2007-05-26 14:55:17 +00:00
MW c3a40b7d42 Die WebFrontEnd, Die Grid class! 2007-05-26 14:34:57 +00:00
MW 5f62631332 Die Avatar class, and you to Primitive class! 2007-05-26 13:51:49 +00:00
MW 3436961bb5 Start of rewrite 5279! 2007-05-26 13:40:19 +00:00