Melanie Thielker
bb6866b474
Replace the new ODE lib with one built against GLIBC 2.12. It's not our
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place to force people to upgrade their distro
2016-01-31 03:07:34 +01:00
UbitUmarov
6427930a7e
ODE lib: update the lib for linux 32bit and 64bit, this time without debug info. Thnx again Dan. (keep older close in case this fails
2015-12-26 02:29:53 +00:00
UbitUmarov
74c48d495b
ODE lib: update the lib for linux 32bit. Thnx Dan. (keep older close in case this fails
2015-12-26 01:55:13 +00:00
UbitUmarov
073877dcae
ODE lib: update the lib for linux 64bit. Thnx Dan. (keep older close in case this fails
2015-12-25 19:33:38 +00:00
UbitUmarov
14250c3d84
ODE lib change: fix capsule - mesh faces double side collisions. Do double side collisions if at least two dimensions of the mesh are 1.5x the capsule height, otherwise do single side as before. SL and bullet do double Side always. Double side can cause instabilities in some cases. i only windows dev enviroment for the moment. to build for your enviroment: git clone git://opensimulator.org/git/opensim-libs. This maybe be very broken, let us know
2015-12-25 17:43:20 +00:00
UbitUmarov
e095f51b05
update the xmlrpcGroups http keep alive option, and coment
2015-12-19 15:29:51 +00:00
UbitUmarov
a5a31114b2
add the option to not display parcel ban lines
2015-12-16 22:22:26 +00:00
UbitUmarov
a42db4d01e
add pants and shirt to opensim library and fix some bodyparts uuids
2015-12-04 19:05:45 +00:00
UbitUmarov
61fbd7dceb
add opensim BodyParts library
2015-12-04 18:34:31 +00:00
Diva Canto
3be555e3f3
Replaced ICSharpCode.SharpZipLib.dll for the same reason
2015-11-30 20:02:29 -08:00
Diva Canto
0d79805f65
Replaced the mono addins dlls with freshly compiled ones, because the existing ones may somehow been mutually inconsistent.
2015-11-30 19:49:10 -08:00
UbitUmarov
37d7576d67
add missing Xengine MinTimerInterval to opensim.ini.example
2015-11-27 19:25:56 +00:00
Melanie Thielker
9afe2b018f
Mantis #7765 : Add new ClampNegativeZ option. Defaults to false to restore prior functionality.
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Avination code wasn't designed for deep building.
2015-11-26 17:29:50 +01:00
UbitUmarov
8cc08b899c
remove Ode.Net - missing files. ( old ode may be broken now)
2015-11-20 18:29:21 +00:00
UbitUmarov
25983c1ba9
remove the hard to maintain Ode.Net wrapper only in use by old ode
2015-11-20 18:25:56 +00:00
UbitUmarov
ad6080bb0b
change ScriptStopStrategy to the default value co-op (mantis 7740
2015-11-20 15:48:17 +00:00
UbitUmarov
059a09a684
add LegacySitOffsets option to configuration file
2015-11-17 18:34:22 +00:00
Melanie Thielker
f93ce485b1
Merge branch 'master' into avinationmerge
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Conflicts:
OpenSim/Framework/AvatarAppearance.cs
2015-11-16 15:28:51 +01:00
Diva Canto
554d4bad8d
Fixed typos
2015-11-12 18:40:10 -08:00
UbitUmarov
a2a71f0951
configuration options relative to last tow commits
2015-11-13 02:18:12 +00:00
UbitUmarov
f037f8335e
Merge branch 'master' into avinationmerge
2015-11-12 23:04:04 +00:00
Melanie Thielker
8c7f475740
Add some values to the SimulatorFeatures cap's OpenSimExtras section:
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SimulatorFPS: The actual optimal FPS of the simulator, un-fudged
SimulatorFPSFactor: The fudge factor that is applied to the stats sent to the viewer
SimulatorFPSWarnPercent: The percentage below which a lag meter should go to amber
SimulatorFPSCritPercent: The percentage below which a lag meter should go to red
To display the real values, a viewer would divide the reported FPS by the SimulatorFPSFactor and use that to calculate the percentage of SimulatorFPS. E.g. reported is 55fps, SimulatorFPSFactor is 5.0 and SimulatorFPS is 11.
2015-11-12 21:13:44 +01:00
Ai Austin
c4d225ed50
Corrections to ini example files for standalones v2
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Remove "currently unused" indicators for some parameters and add missing
"DestinationGuide" parameter in [GridServiceInfo] in
StandaloneCommon.ini.example as they do work for a standalone.
Regularize example URLs for externally provided web page and economy
helper information for uniformity. Correct mistake in reference to grid
wide DestinationGuide in override capability in OpenSim.ini.example.
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2015-11-12 12:44:53 -05:00
UbitUmarov
55b524aa74
fix: set Normalized55FPS default to TRUE
2015-11-09 15:37:57 +00:00
UbitUmarov
d17633f6c0
replace StatisticsFPSfactor that needed to be changed with FrameTime to a simpler true or false Normalized55FPS that is now TRUE by default. Incorrectly this commit also contains changes that should had their own commits: changes to heartbeat time control ant to gathering and calculation of related statistics.
2015-11-09 15:06:41 +00:00
UbitUmarov
3dc16b74af
add StatisticsFPSfactor configuration option (fudge factor) with default of 1.0 (inactive), corresponding to current decision. rename MinFrameTime as FrameTime, change its value and ODE step time. Changed several related coments. (someone may need to translate them to proper english)
2015-11-08 04:38:58 +00:00
Diva Canto
25552dda7d
Fix an issue introduced in 70a46fe090
. I accidentally deleted the entire [EntityTransfer] section instead of just a few variables in it.
2015-10-21 16:50:31 -07:00
Diva Canto
41b28550ad
Fix an issue introduced in 70a46fe090
. I accidentally deleted the entire [EntityTransfer] section instead of just a few variables in it.
2015-10-21 16:47:56 -07:00
UbitUmarov
d44bb7d009
we do not have prims with size 2^128...
2015-10-21 01:39:32 +01:00
UbitUmarov
f6252e9037
also on OpenSimDefaults.ini
2015-10-21 01:13:41 +01:00
UbitUmarov
2718018cb8
update ODE windows DLL libraries to a modified version 0.13.1 r1902. Linux will be updated later if all goes well
2015-10-20 02:12:51 +01:00
Diva Canto
7ab633461e
Fixed merge conflicts
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Clean up of simulation version, the number that rules the compatibility of teleports:
- It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure
- Its definition moved to the global VersionInfo class
As of now it's still 0.3.
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
2015-10-18 16:24:33 -07:00
Diva Canto
70a46fe090
Clean up of simulation version, the number that rules the compatibility of teleports:
...
- It's not configurable anymore, it's fixed in code. Each number means an increase in features of the teleport procedure
- Its definition moved to the global VersionInfo class
As of now it's still 0.3.
2015-10-18 16:06:31 -07:00
UbitUmarov
40dc2541ff
change opensim.ini.example to reflect the changes to npc creation options
2015-10-08 02:45:24 +01:00
UbitUmarov
feb78b2910
add several options for NPC creation so abusive use can be reduced (restrictive by default) UNTESTED
2015-09-30 02:45:11 +01:00
UbitUmarov
3bad55e1ef
remove file OpenSimDefaults.ini.example no longer in use in master
2015-09-14 23:52:35 +01:00
UbitUmarov
67984ca273
remove coment asking to check ODEPhysicsSettings section. That was because of diferent setting for av_density for ubODE no longer needed
2015-09-14 23:47:05 +01:00
UbitUmarov
c2b05da4af
add missing dll config file for linux
2015-09-14 18:48:54 +01:00
UbitUmarov
caf298cda3
add entries the the ini.example files for ubODE
2015-09-12 21:46:40 +01:00
UbitUmarov
3780e98d36
more on compile..
2015-09-08 18:54:40 +01:00
Robert Adams
e5367d822b
Merge of ubitworkvarnew with opensim/master as of 20150905.
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This integrates the OpenSim refactoring to make physics, etc into modules.
AVN physics hasn't been moved to new location.
Does not compile yet.
Merge branch 'osmaster' into mbworknew1
2015-09-08 04:54:16 -07:00
Diva Canto
3a72e755b9
Deleted access control spec from [LoginService] section of standalone config. It's in OpenSim.ini now under [AccessControl]. Backwards compatibility preserved.
2015-09-06 10:02:16 -07:00
Diva Canto
82ea4179da
Clean up viewer-based access control specifications.
2015-09-06 10:00:20 -07:00
UbitUmarov
371c9dd2af
bad merge?
2015-09-01 14:54:35 +01:00
Diva Canto
11194209df
First commit where physics work as region module.
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Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader.
Removed call to PhysicsPluginManager.
2015-08-31 14:09:15 -07:00
Ai Austin
e64f7abd6c
Restore FlotsamAssetCache as default and pre-enabled asset cache module
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Keep FlotsamAssetCache as default and pre-enabled asset cache module in
StandaloneCommon.ini./example to have common behaviour between grids and
standalones. Asset cache is needed to better support temporary assets
and texture drawing functions.
2015-08-26 16:33:32 +02:00
Diva Canto
0540e25081
Still about Ai's patch: it turns out OpenSim doesn't work well without an asset cache because of temporary assets. So setting the default asset cache to Cenome, which is the in-memory cache.
2015-08-25 21:32:38 -07:00
Diva Canto
9b5bd4b279
Fixed comment in ini related to previous patch
2015-08-25 20:43:22 -07:00
Ai Austin
9d104f5453
Changes to .ini.example files to improve instructions and workflow for standalone setups
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Clarify what must be changed in initial .ini files to create a working
standalone setup now that [Const] variables are used. Fix separator used
in one of choice lists for [Const] BaseURL descriptor. Minor changes to
line spacing of some sections in StandaloneCommon.ini.example file for
layout regularity. Correction of a typo in comment.
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-08-25 20:42:02 -07:00
dahlia
1dae36ff7b
Revert "update libomv managed dlls to 49a5cf05c32e - fresh clone default settings release mode VS 2015 community edition"
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This reverts commit 4f8e18e31c
.
2015-08-23 15:31:25 -07:00