Melanie Thielker
c0ce746e2d
When determining if a sim can be shut down, ignore NPCs
2017-03-31 14:38:41 +01:00
Melanie Thielker
75915bd0f3
Add the ability to post to and act uponconfiguration in etcd
...
Etcd is a distributed, highly available name-value store that is
the basis of many clustered applications. However, it can also be
run on a standalone machine. Using etcd allows live monitoring
and possibly changing configuration while the sim is running.
2017-03-31 14:38:41 +01:00
Melanie Thielker
680231d7e7
Make the MySqlGeneric layer transaction aware
2017-03-31 14:38:41 +01:00
Melanie Thielker
3e880cee45
Allow short-circuiting region restart delays of there are no users left
2017-03-31 14:38:41 +01:00
Melanie Thielker
4e465002a2
Make the file based log file format sane for the casual user
...
Developer-oriented format is left commented so interested users and devs
can reactivate it.
2017-03-31 14:38:41 +01:00
Melanie Thielker
5109dc955f
Set a startup marker to let external scripts know the scene is up.
2017-03-31 14:38:41 +01:00
Melanie Thielker
adcb1d8798
Allow setting the stats log file location in OpenSim.ini rather than app.exe.config
2017-03-31 14:38:41 +01:00
Melanie Thielker
41d21190b1
Skip region restart messages and delays when there are no root agents
2017-03-31 14:38:41 +01:00
Melanie Thielker
995e750c56
Change a misleading message that could lead users to believe a grid is down
2017-03-31 14:38:41 +01:00
Melanie Thielker
91f142bbd2
Add the option to link a scene object with a monitoring object
...
For debugging purposes.
2017-03-31 14:38:41 +01:00
Melanie Thielker
27fdf3094d
A god is a god is a god. Let gods access scripts and NCs
...
Support staff are not of much help if they can't see the script a user
has issues with.
2017-03-31 14:38:40 +01:00
Melanie Thielker
caaf9f7fc1
Squelch an error that happens when the asset cache was mounted RO.
...
Nothing we can do about that, blame Docker.
2017-03-31 14:38:40 +01:00
Melanie Thielker
6164573766
Fix an error that would cause a rebake loop on HG grids
2017-02-02 15:22:27 +00:00
Melanie Thielker
047e87458b
Correct whimsical spelling on a log message
2017-02-01 18:10:27 +00:00
Melanie Thielker
60cf3f759f
Refactor part II
2017-02-01 16:34:07 +00:00
Melanie Thielker
a5151bb337
Refactor asset handling as per Ubit's suggestion
2017-02-01 16:31:01 +00:00
Melanie Thielker
5ceb315e34
Secure sim stats with an (optional) password.
...
There is way too much in these stats to expose them to the world, at
least for some of us.
2017-02-01 15:30:17 +00:00
Melanie Thielker
5a18ea31cf
Make negative asset caching actually work
...
Also fixes some merge artefacts in HGAssetBroker where cached assets
were requested but not actually used and completely squelch a materials
debug message because there is nothing the user can do to fix it anyway.
2017-01-30 13:59:05 +00:00
Melanie Thielker
a17db1b3cd
Comment two very spammy debug messages that the usr can't do anything about
...
Make a third one conditional.
2017-01-30 12:58:15 +00:00
Melanie Thielker
32c1127809
Make it possible to override the URL module
2017-01-26 18:35:53 +00:00
Melanie Thielker
f0700f48d8
Comment some more debug and squelch another module not running msg.
...
Modules whould not require that their .ini key is present. If the user
chooses to not use that module, they should not be required to retain
the config key for it.
2017-01-23 14:26:14 +00:00
Melanie Thielker
f50d598434
Disable spam in profiles module. Modules should not say they're disabled.
2017-01-23 14:06:38 +00:00
Melanie Thielker
1e0ed50d29
Activate the new Offline IM module code instead of the old code
...
As most have gone to OfflineMessaging V2, this change will not affect
existing users but will benefit future grids.
2017-01-23 01:19:28 +00:00
Melanie Thielker
568614af2c
Remove the last instance of the legacy slam but being set
...
New objects now get only the real slam bit.
2017-01-16 14:53:42 +00:00
UbitUmarov
e475e65828
use of PermissionMask Bit3 for slam was a recent mistake, so make it only bit4 and move folded export to its more natural place as bit3
2017-01-15 13:43:54 +00:00
UbitUmarov
6eaa8948a6
bad move.. revert
2017-01-14 23:23:56 +00:00
UbitUmarov
24d12dfba4
permissions GenerateClientFlags() also needs group GetEffectivePermissions() for the everyone case. Current naive uncached GetEffectivePermissions() must be improved since its now a lot more used.
2017-01-14 22:19:20 +00:00
UbitUmarov
e28ac282eb
oops fix FolderMask acording
2017-01-14 16:49:56 +00:00
UbitUmarov
1ff831c45b
make the Slam bit actually be the two previus used ones, to try to minimize compatibilty issues
2017-01-14 16:33:51 +00:00
UbitUmarov
fb86e41561
fix incoerent definition of Slam bit (bits 3 and 4 used in diferent
...
places.) this may still be wrong on other places; Do not loose folded
permitions, WARNING MASTER IS NOW UNSTABLE. permissions are still broken"
2017-01-14 14:21:50 +00:00
UbitUmarov
e263730ada
fix: send viewers the Everyone permitions of items inside other objects
2017-01-14 11:25:44 +00:00
Melanie Thielker
da51edb5fe
Fix the new permissions error introduced with the inventory fix
...
The fix to allow setting perms in inventory accidentally caused folded
permissions to be used as a mask for the next owner perms. The current
solution isn't optimal but better than anything else we have had.
Legacy objects may experience a net loss of permissions if trying to
set their perms in inventory, this is deemed preferable to the prior
privilege escalation possibility. New items will handle properly.
2017-01-13 23:47:26 +00:00
Melanie Thielker
b9eb3afb62
Merge branch 'master' of opensimulator.org:/var/git/opensim
2017-01-13 17:09:26 +00:00
Melanie Thielker
c74fa02d87
Harmonize case in Permissions enum
2017-01-13 17:09:08 +00:00
UbitUmarov
1984f316fc
Add permission CanChangeSelectedState replacing 2 calls to check Move and Modify/edit. As those calls did, this controls changes to objects selected state for edition (simulation hold etc).
2017-01-12 17:15:36 +00:00
UbitUmarov
3e0a61915f
GenerateClientFlags: consider locked state, change object group; CanRezObject: remove odd elses and group roles are only for group owned land
2017-01-12 16:58:59 +00:00
Melanie Thielker
dafb362b60
Merge branch 'master' of opensimulator.org:/var/git/opensim
2017-01-11 23:05:39 +00:00
Melanie Thielker
14d6d6f7a5
Also add the ability to quit on SIGTERM for ROBUST
2017-01-11 23:05:06 +00:00
UbitUmarov
0d538cb24c
stop using a GetPermissionClass() in GenerateClientFlags since it is not good enough, just process the several cases inline
2017-01-11 22:47:31 +00:00
UbitUmarov
386a8136c9
don't let object lastowner be its group
2017-01-11 18:41:06 +00:00
UbitUmarov
1253f19325
more changes to GenerateClientFlags(), use already cached presence group information, let it be aware of groups roles. (not exactly as the other grid)
2017-01-11 17:10:29 +00:00
UbitUmarov
e0ab0b3b6b
change GenerateClientFlags(...) to work with a scenepresence; make use of the new IsGod to check its God rights; remove the non standard estate manager right to move other ppl prims i added on last commits; coment out a test method i added sometime ago
2017-01-11 01:02:57 +00:00
UbitUmarov
e3f7c27c93
remove obsolete PrimFlags.ObjectYouOfficer; rearrange GenerateClientFlags(...) with changes: allow estatemanager to move other ppl objects to help solve placement disputes; exclude attachments on that and from same group members
2017-01-10 23:45:19 +00:00
UbitUmarov
d96bcd8264
add a bit clarification about grid private port protection
2017-01-09 18:22:39 +00:00
UbitUmarov
90dee2fce6
try to improve option automatic_gods processing
2017-01-08 12:30:50 +00:00
UbitUmarov
da69bc5da6
restore argument name material_bits
2017-01-08 11:28:34 +00:00
UbitUmarov
fb42845bee
mantis 8117: fix llSetPhysicsMaterial, using proper LSL_float type
2017-01-08 11:15:39 +00:00
UbitUmarov
8662606f7b
add the new GOD ossl option to osslEnable.ini
2017-01-07 23:38:55 +00:00
Melanie Thielker
556d95ef05
Revert "Allow OSSL scripts to softfail"
...
This reverts commit e5244fe708
.
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
2017-01-07 23:36:07 +00:00
Melanie Thielker
f457925f80
Fix a compile issue and reintroduce the "GOD" script option
2017-01-07 23:12:51 +00:00