Commit Graph

17767 Commits (c17965eec41e0c37f43cc3d4a7c12e52280db59d)

Author SHA1 Message Date
Justin Clark-Casey (justincc) 4329cc7b8a refactor: make m_presence a local variable in all AttachmentsModuleTests since it doesn't need to be global and some tests set up more than one sp 2012-06-26 22:21:54 +01:00
Justin Clark-Casey (justincc) 32a4ce94f0 Add regression test to check that attachments in source region are deleting when an agent teleports to a neighbouring region 2012-06-26 22:16:44 +01:00
Justin Clark-Casey (justincc) 340005c5bf Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-06-26 22:12:39 +01:00
Justin Clark-Casey (justincc) 4b6c3fd4bb If crossing attachments into another region pre-fatpack, clone objects before changing properties to avoid hud display race condition with update threads.
This matches behaviour in fatpack crossing, where attachments are cloned before their properties are changed.
This only applies to crossings to simulators running code released before April 2011.
2012-06-26 21:06:47 +01:00
BlueWall 988112d446 Add stub for llCastRay 2012-06-26 15:15:25 -04:00
Justin Clark-Casey (justincc) 1f22b29ca3 Add much easier ConsoleDisplayTable AddColumn() and AddRow() methods.
Use these for new "show regions" command rather than old cumbersome stuff.
2012-06-26 00:40:46 +01:00
Justin Clark-Casey (justincc) 5292b8b8be Add "show regions" console command to ROBUST to show all regions currently registered.
Command is not added in standalone, which has its own version of "show regions" that can also show estate name
2012-06-26 00:34:37 +01:00
Justin Clark-Casey (justincc) 854f2a913c Add "show region at" command to grid service to get the details of a region at a specific location. "show region" command becomes "show region name" to disambiguate
This is the same format as used by "show object name", etc.
"deregister region" also becomes "deregister region id"
2012-06-25 23:55:14 +01:00
Justin Clark-Casey (justincc) f5316984ab minor: update currently commented out log message at top of AvatarFactoryModule.SetAppearance() for future use 2012-06-25 23:31:22 +01:00
Justin Clark-Casey (justincc) e5b739aaeb When attachments are being saved and deleted for a closing root agent, delete first to avoid a hud race condition with update threads.
If delete doesn't occur first then the update thread can outrace the IsAttachment = false necessary to save attachments and send hud artifacts to other viewers.
2012-06-25 22:48:13 +01:00
Justin Clark-Casey (justincc) 5301648cff In AttachmentsModule.DetachSingleAttachmentToInvInternal(), remove attachment before changing properties for correct inventory serialization.
Serialization of attachments requires IsAttachment = false so that correct positions are serialized instead of avatar position.
However, doing this when a hud is still attached allows race conditions with update threads, resulting in hud artifacts on other viewers.
This change sets SOG.IsDeleted before serialization changes take place (IsDeleted itself is not a serialized property).
LLClientView then screens out any deleted SOGs before sending updates to viewers.
2012-06-25 21:08:19 +01:00
BlueWall 6d3ee8bb39 Fix script "Running" behavior
Unchecking "Running" box in script editor now persists. This fixes http://opensimulator.org/mantis/view.php?id=6057
2012-06-23 04:15:14 -04:00
Justin Clark-Casey (justincc) 78143769bf Resolve various race conditions between accessing and removing external script URLs by more consistently locking on m_UrlMap 2012-06-22 23:49:52 +01:00
Justin Clark-Casey (justincc) dca04c7b61 Avoid a race condition where an incoming request to a script external URL can trigger an exception is the URL was being removed at the same time.
This involves three steps
1) Return gracefully in UrlModule.HttpRequestHandler() instead of throwing an exception when the url cannot be found in its index
2) Return true instead of false in HasEvents() if no matching request is found in the map.  This call will only happen in the first place for raced requests.
3) Return a 404 in GetEvents() if the request is not in the index, rather than a blank 200 OK.

Many thanks to Tom Haines in http://opensimulator.org/mantis/view.php?id=6051 for doing some of the work on this.
2012-06-22 23:16:18 +01:00
Justin Clark-Casey (justincc) 80a41e670d Avoid race condition between m_PrimObjects iteration in XEngine.PostObjectEvent and places where the list is modified by extending the m_PrimObjects lock. 2012-06-22 02:23:25 +01:00
Justin Clark-Casey (justincc) 9f3feeff8d If starting scripts on initial sim start, provide INFO level log feedback each time 50 scripts have been started.
This is to provide an indication of what's happening now that the default isn't to report every single script start.
Changes XEngine logging level in OpenSim.exe.config from WARN to INFO.
2012-06-22 02:10:27 +01:00
Justin Clark-Casey (justincc) f907182ab2 Eliminate unnecessary extra call to TriggerEmptyScriptCompileQueue in XEngine.DoOnRezScriptQueue()
The later invocation of this function will happen on an empty compile queue.
2012-06-22 01:57:14 +01:00
Justin Clark-Casey (justincc) 4cf49369b5 Stop flicking IsAttachment false and then true in AttachmentsModule.UpdateAttachmentPosition() in order to avoid a hud update race condition.
Previously, setting IsAttachment to false then true was necessary to serialize the updated attachment object information.
However, UpdateAttachmentPosition no longer does this update.
Whilst IsAttachment is set to false there is a race condition where the update thread can wrongly send hud object updates to clients that do not own the hud, resulting in screen artifacts.
2012-06-22 01:43:26 +01:00
Justin Clark-Casey (justincc) fda39c11bf Fix bug where attachments would not retain position if just rotated and not moved.
This was because we were not setting AttachedPos in SOG.UpdateGroupPositionPR, unlike UpdateGroupPosition
2012-06-22 01:33:27 +01:00
Justin Clark-Casey (justincc) 798846c5b6 refactor AttachmentsModule tests to use a common method for standard attachment item setup 2012-06-22 00:40:04 +01:00
Justin Clark-Casey (justincc) 06617ffd06 Add regression test for updating attachment position 2012-06-22 00:18:30 +01:00
Justin Clark-Casey (justincc) d24122b706 Add item id, name, prim name and id to log message when state exists but loading fails.
Drop logging about memory limit exceeded to warn from error
2012-06-21 02:24:44 +01:00
Justin Clark-Casey (justincc) afcabf5244 Retrigger build - last jenkins run was glitched 2012-06-21 02:13:03 +01:00
Justin Clark-Casey (justincc) 5709bed548 Add state file location to errors logged when there's some issue with retrieving state (e.g. exceeds memory limit) 2012-06-21 02:09:14 +01:00
Justin Clark-Casey (justincc) 68ea096f1b Use HasPrivateAttachmentPoint properties in SOG.DeleteGroupFromScene() instead of magic numbers 2012-06-20 23:25:07 +01:00
Justin Clark-Casey (justincc) 714db90832 refactor: use SOG.HasPrivateAttachmentPoint in SOP.SendTerseUpdateToClient() instead of attachmentpoint magic numbers. 2012-06-20 22:46:01 +01:00
Justin Clark-Casey (justincc) b23425c7c4 As with LLSDInventoryItem from commit 01a2b0b, send type values in LLSDInventoryFolder for inventory CAPs as integers rather than strings.
Should also resolve some issues with exceptions being thrown in some inventory fetches.
2012-06-20 02:28:00 +01:00
Justin Clark-Casey (justincc) 9ec9dafae6 Lower warn logging on not having friends/group module on permissions to debug.
It's a valid configuration not to have these modules, but I think it's still worth logging the fact that certain permissions won't work (always return true)
2012-06-20 01:33:25 +01:00
Justin Clark-Casey (justincc) 6c312bce7f minor: Lower flotsam asset cache warning about not having a FlotsamCache.ini to debug
It's perfectly okay not to have this section.
2012-06-20 01:30:20 +01:00
Justin Clark-Casey (justincc) 7b6c0232a5 Change default logging level for XEngine to WARN instead of DEBUG.
This is to reduce log spam from script loading, which is especially spammy for avatar movements with scripted attachments.
All important messages are at warn or above.
If you still want/need to see these messages, set <level value="DEBUG"/> in the <logger name="OpenSim.Region.ScriptEngine.XEngine"> section of OpenSim.exe.config.
This affects no other package logs, which still output at the root configured level (currently DEBUG by default).
2012-06-20 01:10:18 +01:00
Justin Clark-Casey (justincc) 4cfaa01c0a Remove STARTUP COMPLETE message from the startuplogo.txt file and into main logging 2012-06-20 01:06:55 +01:00
Justin Clark-Casey (justincc) 6b3f9fcde0 Comment out the neighbour and land in connectors from info logging that they are starting up 2012-06-20 00:42:54 +01:00
Justin Clark-Casey (justincc) 625e5e913a Comment out recently added log message detailing number of scripts started when compile queue empties for now 2012-06-20 00:25:18 +01:00
Justin Clark-Casey (justincc) 881e92a726 Raise some IO associated Exception logging in XEngine to error level, in line with other similar cases.
Remove more unnecessary Close() calls - these are being triggered by the Dispose() called when exiting the using statement for these sdk io objects.
2012-06-20 00:19:50 +01:00
Justin Clark-Casey (justincc) 0fa303b1cf Log how many scripts are candidates for starting and how many are actually started.
Adds DebugLevel infrastructure to XEngine though currently commented out and unused.
2012-06-20 00:10:19 +01:00
Justin Clark-Casey (justincc) 9737e6d52e If RegionReady is active, don't falsely say that logins are enabled in the main scene loop before RegionReady is signalled when initial script compilation finishes.
Also raises this logging level to Info from Debug since this information is of high importance.  This matches the behaviour of the RegionReady module
2012-06-20 00:07:03 +01:00
Justin Clark-Casey (justincc) e23d7ff9c0 minor: If logging because mesh/sculpt data isn't present for an object, log object UUID rather than local id, since UUID doesn't potentially vary between simulator starts. 2012-06-20 00:05:48 +01:00
Justin Clark-Casey (justincc) ef686ead37 Like the assembly and text files, only write the c#-lsl linemap in XEngine.SetXMLState() if the trust binaries flag is set.
This doesn't affect other locations where the map is written, such as on script compilation.
2012-06-19 02:11:46 +01:00
Justin Clark-Casey (justincc) bc06f3dcaf Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-06-19 01:55:31 +01:00
Justin Clark-Casey (justincc) 8e7032ece8 minor: Add a little more detail to IOException logging in XEngine.SetXMLState()
Also removes superflous Close() commands for statements taking place within using() constructs
Also adds some comment out debug log messages for future use.
2012-06-19 01:53:50 +01:00
BlueWall 5c5b359bcb Oops! putting back the entry for map urls 2012-06-16 07:26:16 -04:00
BlueWall fc1522ab60 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-06-16 06:29:49 -04:00
BlueWall 2ed768cbf5 Adjust Robust*.ini.examples V3 webprofile entries 2012-06-16 06:29:15 -04:00
Justin Clark-Casey (justincc) 7119de56ff Change read config paramter from max_urls_per_simulator to max_external_urls_per_simulator, which is what it was meant to be 2012-06-16 04:12:53 +01:00
Justin Clark-Casey (justincc) ed513fc7be Fix bug introduced in commit c6e3752 (13 Jun 2012) where poll responses would always return OK even if some other status code had been set 2012-06-16 03:43:45 +01:00
Justin Clark-Casey (justincc) 22f25dfcab Implement max_external_urls_per_simulator setting in [LL-Functions] to allow configuration of how many urls can be set up by llRequestURL()
Defaults remains as 100.
This setting is per simulator instead of per region due to how the url script module is structured.
2012-06-16 03:32:47 +01:00
Justin Clark-Casey (justincc) aaa30dcebc Add region name to UseCircuitCode log messages 2012-06-15 05:01:36 +01:00
Justin Clark-Casey (justincc) c935f03467 Put all debug console commands into a single Debug section rather than scattering them over other categories 2012-06-15 03:32:43 +01:00
Justin Clark-Casey (justincc) 94517c8d5c Make the "debug http" command available for robust as well as the simulator. This allows one to see incoming requests as they happen.
This required making everything use the common MainServer class for registering and retrieving http servers, rather than duplicate structures.
2012-06-15 02:51:52 +01:00
Justin Clark-Casey (justincc) 257b1b517d Add main instance to internal MainServer.m_Servers list to simplify internal logic.
This does require the server to be added before it is set as the main Instance
2012-06-15 02:03:50 +01:00