UbitUmarov
e4231e95a9
increase avatars collisions report to 10 per sec, Stopped sound on avatar to volumedetect collision
2012-05-17 04:41:46 +01:00
BlueWall
bd39f5f803
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-05-16 23:20:37 -04:00
BlueWall
0aa7baf49a
Fix boo-boo in OpenSim.ini.example affecting telehub sequential routing
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Configuration value should be "sequence" instead of "sequential"
2012-05-16 23:17:42 -04:00
ubit
8411d7f356
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-05-17 05:16:51 +02:00
UbitUmarov
038986baff
add avatar colision sounds. Changed test sound UUID
2012-05-17 04:14:13 +01:00
Justin Clark-Casey (justincc)
c45b5a3d1c
minor: improve method doc for TestSameSimulatorSeparatedRegionsCreateAgentFails()
2012-05-17 03:27:05 +01:00
Justin Clark-Casey (justincc)
d19fb6fb0c
Add regression TestSameSimulatorSeparatedRegionsCreateAgentFails()
2012-05-17 03:12:31 +01:00
ubit
1a32d27879
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-05-17 02:37:57 +02:00
UbitUmarov
b743835f9e
default colisionVolume is 0, use it only for user specified sound
2012-05-17 01:36:42 +01:00
Justin Clark-Casey (justincc)
f0c9cb8dc0
Comment out TestSameSimulatorSeparatedRegionsQueryAccessFails() regression test logging accidentally left in
2012-05-17 01:34:04 +01:00
Justin Clark-Casey (justincc)
6b6a00a3d5
minor: Remove redundant EstateOwner != UUID.Zero check in IsAdministrator because checking EstateOwner == user
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Due to an earlier check we already know that user != UUID.Zero so if EstateOwner == UUID.Zero, EstateOwner == user can never be true
2012-05-17 01:30:50 +01:00
Justin Clark-Casey (justincc)
bdcf2d1348
Add regression TestSameSimulatorSeparatedRegionsQueryAccessFails()
2012-05-17 01:27:59 +01:00
ubit
845f8423e4
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-05-17 02:05:46 +02:00
UbitUmarov
7cbc54d92a
default collision sounds. Incomplete, untested, needs revision
2012-05-17 01:04:30 +01:00
Justin Clark-Casey (justincc)
e444cb9da4
Remove redundant "Teleport failed:" from reason when QueryAccess fails for the destination simulator. This part of the string is already provided by the viewer.
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Also adds more reason logging for diagnostics when teleports are refused/fail.
2012-05-17 00:33:04 +01:00
UbitUmarov
0de7219485
collision sounds: simplify send code a bit and limit sending rate to 5 per sec per part ???
2012-05-16 23:36:37 +01:00
Melanie
597f99bca7
Merge branch 'master' into careminster
2012-05-16 12:40:45 +01:00
UbitUmarov
ea47b03625
Added a invalidCollisionSoundUUID so that scripts can stop all collision sounds with llCollisionSound("",...). UUID.Zero means defaults should be used. In case part has several scripts with confliting llCollisionSound result depende on exec order. Specially on reset the efect of "" depends on reset order, it should override the others. This is intermediate improve(?) since collisions sounds seem to need a deaper revision.
2012-05-16 12:27:49 +01:00
Justin Clark-Casey (justincc)
23ae24b406
Route OAR SOG loading through the common SceneObjectSerializer.FromXml2Format() rather than the functionally identical but buggy Xml2ToSOG().
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Remove buggy Xml2ToSOG().
2012-05-16 00:10:42 +01:00
Justin Clark-Casey (justincc)
e644e34545
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-05-15 23:47:42 +01:00
Justin Clark-Casey (justincc)
1b5ce8c10e
Fix issue where loading OARs could sometimes result in link numbers being reordered.
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This was because the parts in scene objects were sometimes not serialized in link order.
This is perfectly fine since the parts still have the right link numbers, but an extra fix to adjust for this
had not been done in the SerialiserModule methods that OAR loading used.
Add regression test for same.
Addresses http://opensimulator.org/mantis/view.php?id=5948 , http://opensimulator.org/mantis/view.php?id=5749
2012-05-15 23:43:59 +01:00
Justin Clark-Casey (justincc)
02f3b116c6
Allow use of regular expressions in "show object name", "show part name" and "delete object name" console commands if --regex switch is used.
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Deleteing objects by name, creator uuid or owner uuid now requires confirmation to avoid accidental deletion.
2012-05-15 23:42:49 +01:00
Melanie
81ce169dfe
Merge branch 'avination' into careminster
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Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-05-15 21:24:27 +01:00
Melanie
a36c487c79
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
2012-05-15 21:19:06 +01:00
ubit
ac718fb805
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-05-15 18:02:49 +02:00
UbitUmarov
81d7844f51
use part VolumeDetectActive and not rootPart.VolumeDetectActive to be coerent with other places in case of future changes. Should be equivalent if all is well.
2012-05-15 17:01:00 +01:00
UbitUmarov
accab1e086
sop colisions don't play sounds on volume detectors
2012-05-15 16:56:43 +01:00
ubit
9ee6afb887
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-05-15 17:05:14 +02:00
UbitUmarov
ca14534b91
sop: - added UpdatePhysicsSubscribedEvents() to update physics ator collision events subcription where needed. Made it consider also VolumeDtc and phantom cases. - added extra calls to it on physics ator proprieties changes. - Fixed land collisions reports. - Handle the case of physics sending a last zero colisions reports to trigger collision_end. - Made the physics collisions report rate be 20 per second. (needs review/testing)
2012-05-15 15:54:02 +01:00
UbitUmarov
9d67523235
ubitODE: if stopped having collisions do report zero colisions once, so collision_end event can be triggered. Changed reports rate to the requested rate and not full ode rate.
2012-05-15 15:45:01 +01:00
UbitUmarov
338be76e0a
ubitODE: fix not reporting land collisions on same cases.
2012-05-15 13:41:13 +01:00
Melanie
ef94c31ef8
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2012-05-15 03:17:42 +01:00
dahlia
1ce576b115
Add another null check to Melanie's last commit. Seems to eliminate sqlite errors in log but no idea if it's working properly
2012-05-14 19:34:18 -07:00
Melanie
65e1d7b2d7
Guard against null root part on SQLite. This really needs to be fixed so SQLite
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loads roots before children like MySQL does.
2012-05-15 03:16:12 +01:00
Melanie
069bcd45e5
Try to fix sqlite breakage
2012-05-15 02:27:21 +01:00
Melanie
995cd25f30
Port the mel/dahlia fix
2012-05-15 02:36:11 +02:00
UbitUmarov
325973d36f
don't send colision events to volume detectors
2012-05-15 01:40:46 +01:00
Melanie
e7819ce909
Port Avination's collision fixes to core.
2012-05-15 01:02:38 +01:00
ubit
2b8231b8b7
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-05-15 01:09:29 +02:00
ubit
493108be11
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-05-15 01:08:59 +02:00
UbitUmarov
1b81ce303e
Merge branch 'avination' into ubitwork
2012-05-15 00:04:40 +01:00
UbitUmarov
0fb663272a
make llGetCameraPos and llGetCameraRot apply to avatar that granted permission and not owner
2012-05-14 23:42:45 +01:00
Melanie
71115c32ad
Merge branch 'avination' into careminster
2012-05-14 23:33:16 +01:00
Melanie
6126b6da72
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-05-14 23:32:49 +01:00
Melanie
ebdbaba615
Merge branch 'ubitwork' into avination
2012-05-15 00:17:52 +02:00
Melanie
e9e797b681
Fix an omission
2012-05-15 00:15:44 +02:00
Melanie
e3c376156c
Completely revamp collision handling. Now works as it is supposed to.
2012-05-14 22:45:54 +02:00
Oren Hurvitz
52a32878a9
Save the Telehub and its Spawn Points in the OAR
2012-05-14 19:59:45 +01:00
Justin Clark-Casey (justincc)
d7fd9b159a
set executable bit for Ionic.Zip.dll for running OpenSimulator under cygwin
2012-05-14 19:36:26 +01:00
Justin Clark-Casey (justincc)
af6c85308a
minor: add explanative comment to 'missing baked texture' logging commonly seen on inter-simulator teleports where avatar baked textures are not available from the asset service.
2012-05-14 18:57:42 +01:00