UbitUmarov
2e54c3cc8f
A few more changes to keyframes
2012-08-29 03:19:47 +01:00
UbitUmarov
ef6e007a4c
[possible still very broken] mess around keyframes. timer events
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threads overlaps, some null objects exceptions, region crossing...
2012-08-28 03:21:03 +01:00
Melanie
de21929426
Fix and finish the extra parameters storage system for MySQL
2012-08-15 18:21:28 +02:00
Melanie
7d1bec00d5
Add a skeleton for a name value storage associated with regions
2012-08-15 01:08:30 +02:00
Melanie
89c9528e38
Merge branch 'avination' into careminster
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Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
2012-07-11 14:27:33 +01:00
Melanie
3024bdd097
Fix storing vehicle data
2012-07-07 02:29:21 +02:00
Melanie
6535f23e4b
Add saving vehicle physics data to the database
2012-07-07 02:05:01 +02:00
Melanie
05cf51cbbd
Merge branch 'avination' into careminster
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Conflicts:
OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs
2012-06-29 22:11:49 +01:00
Melanie
fcb34efa95
Prevent bad prim in the database from crashing the sim, list affected
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ids and skip them.
2012-06-26 10:47:35 +02:00
Melanie
84377a23db
Merge branch 'avination' into careminster
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Conflicts:
OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs
OpenSim/Services/Connectors/Simulation/SimulationDataService.cs
OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
2012-06-11 16:56:40 +01:00
Melanie
b700f58d5e
Typo fix
2012-06-07 23:41:00 +02:00
Melanie
26c5b32988
Add the ability to query the MYSQL databse for a list of the stored prim UUIDs
2012-06-07 22:39:03 +02:00
Melanie
884c0e7bb1
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Data/MySQL/Resources/RegionStore.migrations
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
2012-05-27 19:24:30 +01:00
PixelTomsen
bc543c1797
Environment Module - allows Environment settings for Viewer3 warning: includes database region store migrations for mssql, mysql, sqlite
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enable/disable this module:
Cap_EnvironmentSettings = "localhost" (for enable)
Cap_EnvironmentSettings = "" (for disable) at ClientStack.LindenCaps section (OpenSimDefaults.ini file)
or owerwrite in OpenSim.ini
mantis: http://opensimulator.org/mantis/view.php?id=5860
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-05-23 17:04:19 -04:00
Melanie
81ce169dfe
Merge branch 'avination' into careminster
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Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-05-15 21:24:27 +01:00
Melanie
995cd25f30
Port the mel/dahlia fix
2012-05-15 02:36:11 +02:00
Melanie
4b982db252
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Data/MySQL/MySQLAssetData.cs
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Data/MySQL/MySQLUserAccountData.cs
2012-04-30 19:04:38 +01:00
Justin Clark-Casey (justincc)
4ad45934c6
If there are no new prim items to store then don't bother opening the MySqlConnection only to do nothing with it.
2012-04-30 16:00:31 +01:00
Justin Clark-Casey (justincc)
522eff6138
Consistently use using() to make sure we dispose of used MySqlCommands where this is not already being done.
2012-04-30 15:54:35 +01:00
Melanie
abd9957198
Fix an invalid cast that only showed at runtime
2012-03-20 12:24:42 +01:00
Melanie
7779b1eabc
Store and reload extra physics from database
2012-03-20 12:04:55 +01:00
Melanie
182f5efbe9
Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster
2012-03-04 16:23:46 +00:00
Melanie
1f32730798
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/Servers/VersionInfo.cs
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-03-03 09:58:57 +00:00
Justin Clark-Casey (justincc)
40c838896c
Use correct casing of RegionSettings.Sandbox in the various database modules.
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MySQL and MSSQL have it as Sandbox, sqlite as sandbox.
In various different places in every plugin the wrong casing is used...
Consistency, who needs it? Or one day sqlite can change to Sandbox.
2012-02-29 00:33:17 +00:00
Melanie
fca8c82232
Move KeyframeMotion from SOG to SOP because we can't persist it any
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other way because SOG doesn't technically exist in the DB
2012-02-26 18:11:38 +01:00
Melanie
ce5e900721
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Data/MySQL/Resources/RegionStore.migrations
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
2012-02-04 11:48:20 +00:00
PixelTomsen
5c545d1d2e
Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?id=5869
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-02-03 18:02:51 -05:00
Melanie
447a66d660
Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more
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accurately reflects the data sent by the viewer. Add times bans and the
expiration of timed bans.
Warning: Contains a Migration (and nuts)
2012-02-02 23:40:56 +00:00
Melanie
07c487a28f
Make ban, eject, freeze and the scripted versions of those work.
2012-02-02 21:36:45 +01:00
Melanie
1b600e7803
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
2012-01-30 16:38:11 +00:00
Melanie
3de534896e
Add ParcelImageID to RegionSettings so we can have that overlay.
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Warning: Contains a Migration.
Warning: May contain nuts.
2012-01-30 16:22:21 +00:00
Melanie
8fcb9bf418
Correct some SQL syntax
2012-01-24 00:57:52 +00:00
Melanie
7a87be5015
Fix merge artefacts and build break
2012-01-24 00:45:17 +00:00
Melanie
7bb01a17ee
Add a forgotten parameter
2012-01-24 00:38:00 +00:00
Melanie
07ad821157
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Framework/RegionSettings.cs
2012-01-24 00:36:42 +00:00
Melanie
87799c1f3d
Change Telehubs to store only the data that is really needed and not
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additional redundant information.
2012-01-24 00:32:10 +00:00
Melanie
cd2bf64b87
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
2012-01-23 00:24:31 +00:00
Melanie
7c404375c7
Fix up some parameter naming
2012-01-22 23:20:10 +00:00
BlueWall
74c1ed77a4
Finish connecting Telehub to database
2012-01-22 14:51:15 -05:00
BlueWall
1cd26ba85e
Hooking up new telehub data to the database
2012-01-22 11:46:16 -05:00
Melanie
02572ab1d3
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/RegionSettings.cs
2012-01-22 16:35:14 +00:00
Melanie
68365c20c0
Move Telehub tables and data from EstateSettings to RegionSettings.
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This is damage control es EstateSettings is not the place this can be put.
EstateSettings is nt unique to a region and therefore would introduce
a hard limit of one telehub per estate, completely shutting off the
option of having SL style telehubs, e.g. one per region. Whole
estate teleport routing can still be implemented id desiresd, this
way all options are open while the other way most options get closed
off.
2012-01-22 11:36:04 +00:00
Melanie
df65245671
Spin off terrain save into a new thread and make it so that it uses the old
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values for places where NaN are found.
2011-12-13 12:58:28 +01:00
Melanie
b7c9eb4bf7
Don't allow deletion of a terrain from the database unless we have one to replace it with
2011-12-05 15:46:57 +01:00
Tom
5484c9b585
Bring us up to date.
2011-09-14 19:11:32 -07:00
Justin Clark-Casey (justincc)
086bf9f15d
Save the default terrain texture UUIDs for a new region instead of leaving them as UUID.Zero.
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Leaving them at UUID.Zero meant that when a viewer 2 logged into a region that had been freshly created, it received UUID.Zero for these textures, and hence display the land as plain white.
On a simulator restart, the problem would go away since when the database adapators loaded the new region settings, RegionSettings itself has code to use default textures instead of UUID.Zero.
This commit resolves the problem by saving the default texture UUIDs instead of Zero.
However, we currently have to do this in a roundabout way by resaving once the RegionSettings have been created by the database for the first time. This needless complexity should be addressed.
This change will also have the effect of replacing any existing UUID.Zero terrain textures with the default ones.
However, this shouldn't have any effect since the UUID.Zeros were already being replaced in memory with those same UUIDs.
2011-09-09 00:38:04 +01:00
Tom
66dec3b874
Resolve merge commits, stage 1
2011-09-04 07:06:36 -07:00
Justin Clark-Casey (justincc)
1bf29d60e1
Remove code which was automatically deleting non-root prims from scene objects that had previous been attachments.
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Looks like this code was accidentally uncommented in e1b5c612
from feb 2010.
Appears to resolve the rest of http://opensimulator.org/mantis/view.php?id=5664
2011-09-01 22:05:05 +01:00
Melanie
30482e7ae5
Don't store the default WL profile. This will prevent "valid" from being
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set on the default profile and hopefully finally fix day and night
2011-07-05 03:11:56 +02:00
Melanie
163ee82168
Add some flags to control content in search better
2011-06-20 02:29:09 +02:00