Melanie Thielker
c61aee12d4
Fix adding a scalar to the end of a list
2015-08-19 01:04:10 +02:00
UbitUmarov
05d72f77ff
do keepalive on mesh and texture GET. Dont use reusecontext any where.
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setting of keepalive is wrong, it should follow the requested one ( or
always as http1.1) only deny if needed (errors). KeepAlive may increase
stress on number of avaiable file descritors.
2015-08-18 21:32:03 +01:00
UbitUmarov
2cac56340a
try to serialize http requests from same connection, so they are processed
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in order. ( next commits will be about necessary keepAlive changes needed)
2015-08-18 21:03:34 +01:00
Melanie Thielker
1fb2f0296f
Track selected objects per client
2015-08-15 02:46:41 +02:00
Melanie Thielker
7aa171e49f
Maybe reduce incidence of ghost avatars
2015-06-12 03:16:09 +02:00
Melanie Thielker
9766dc1f81
Add WhiteCore's LL Json functions
2015-05-26 21:05:59 +02:00
Melanie Thielker
4b066d373b
Comment spammy XMLRPC router message - we don't need to know every time a
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script does something that wil fail anyway.
2015-03-25 19:14:30 +01:00
Melanie Thielker
752901c5f4
Make attachment rezzing async again for NPC. Doing that sync causes a deadlock
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with the script thread.
2015-03-24 01:37:14 +01:00
Melanie Thielker
65c0c4be78
Allow re-setting the region restart timer. Also move restart notifications to
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upper right corner again.
2015-03-23 22:19:33 +01:00
Melanie Thielker
a2676388f4
Make the scripted dialogs and restart message appear in the top right corner
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again. Viewers have been busy making these notifications all into toasts but
we believe there are message that are important enough to make the user
acknowledge them.
2015-03-23 22:17:51 +01:00
Melanie Thielker
5cb8127e87
Make log output of remote admin's restart region call reflect restart cancellations properly.
2015-03-23 22:16:49 +01:00
Melanie Thielker
97ff01a0c2
Taking a reference to the value collection is not thread safe. Change this
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to create a shallow copy instead and then iterate it's values to avoid the
"out of sync" error.
2015-03-23 22:15:25 +01:00
Melanie Thielker
b5ac2eb1e1
Allow setting the size of the wearables array from config, for core compatibility
2015-03-10 01:04:04 +01:00
Melanie Thielker
cf402812b7
Fix content type checking to confirm to newer core versions
2015-03-10 01:03:31 +01:00
Melanie Thielker
7caff51481
Make the maptile uploader in remote admin fire and forget so the controlling host gets a timely reply.
2015-03-07 01:15:48 +01:00
Melanie Thielker
fed566b8d3
Abbreviate the stats by removing unneeded and redundant elements. Human readability is overrated. Also add a (hardcoded) password.
2015-02-18 01:14:08 +01:00
UbitUmarov
99668a63e4
fix axis locking Amotor
2015-02-13 13:37:12 +00:00
UbitUmarov
3b6191de7f
Merge branch 'master' into ubitworkmaster
2014-11-28 00:00:16 +00:00
UbitUmarov
e8d67af3e1
change/fix rez position and rotation on llRezObject and llRezAtRoot
2014-11-27 23:32:24 +00:00
Melanie Thielker
6a849e8cdf
Add an XmlRpc method to get a region's root agent count. This is intended
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to let us restart grid regions when the last agent leaves.
2014-11-21 04:42:27 +01:00
Melanie Thielker
3a94e20d70
Merge branch 'ubitworkmaster'
2014-11-21 04:10:38 +01:00
Melanie Thielker
80118ac057
Remove braindead "fix" that messed up intersim scripted giving.
2014-11-21 04:00:52 +01:00
UbitUmarov
6bebb9206c
fix stopMoveToTarget in attachments case ( similar to core fix)
2014-11-19 20:11:16 +00:00
UbitUmarov
bb5ab05482
fix rez position being for root or center for a single object case
2014-11-19 18:20:30 +00:00
UbitUmarov
7bcb68d7c4
some steps to rez center or root of prim inventory object at requested
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position ( does nothing diferent still )
2014-11-19 16:59:11 +00:00
UbitUmarov
b4a91f5dde
return bbox and offsetHeight to RezObject
2014-11-19 16:43:56 +00:00
UbitUmarov
07074d068b
dont do recoil on llRezObject called from attachments, as seem to happen
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at sl
2014-11-18 10:37:46 +00:00
UbitUmarov
140c0b3bb8
n llPushObject if pushed object is a avatar use its rotation, not pusher
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rotation
2014-11-14 06:28:48 +00:00
Melanie Thielker
c80e3dd2e0
Merge branch 'avination-current'
2014-11-12 07:13:27 +01:00
Melanie Thielker
a1c7304a62
Increase wearablecache size to 32
2014-11-12 07:12:27 +01:00
Melanie Thielker
640d2b0d5d
Update libOMV and fix XBakes dependencies.
2014-11-12 06:51:13 +01:00
Melanie Thielker
0a1a063415
Revert "Bare minimum to get the new bake module to compile with this old code"
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This reverts commit 1d4355bd73
.
2014-11-12 06:39:01 +01:00
Melanie Thielker
bec456c2a5
Remove the Invisible stuff and add more baked caching. Refactor selection of textures to save to Bakes module.
2014-11-11 07:09:30 +01:00
Melanie Thielker
9516ebac24
Merge branch 'avination-current'
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Conflicts:
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2014-11-10 20:22:49 +01:00
Melanie Thielker
1d4355bd73
Bare minimum to get the new bake module to compile with this old code
2014-11-10 20:20:58 +01:00
Melanie Thielker
f4d462eb5d
Add a new baked texure module methid to support baked texturing mesh avatars
2014-11-10 20:07:31 +01:00
Melanie Thielker
9be30aa9b7
Call the bake module each time we see a new attachment to see if the attachment
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needs textures
2014-11-10 20:07:19 +01:00
Melanie Thielker
64deb6ae6f
Second part of invisible base avatar option
2014-11-10 19:49:58 +01:00
Melanie Thielker
785a2cc729
Remove JustinCCs UDP patch - it is harmful to Avination's grid management
2014-11-10 04:48:36 +01:00
Melanie Thielker
36ecad98a1
Only send the actual bakes to the bakes module
2014-11-10 04:48:19 +01:00
Melanie Thielker
46424a4a77
Add a new baked texure module methid to support baked texturing mesh avatars
2014-11-10 04:47:37 +01:00
Melanie Thielker
6d2e924f24
Call the bake module each time we see a new attachment to see if the attachment
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needs textures
2014-11-10 04:46:51 +01:00
UbitUmarov
c5dcc0d8c1
try to preserve permitions on object returns
2014-11-08 02:02:45 +00:00
UbitUmarov
fdb0598446
remove duplicated lines
2014-11-08 00:25:44 +00:00
UbitUmarov
caddabb5c4
scale ChildAgentThrottles with distance (internal to child server and not
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root as was done before )
2014-11-06 22:25:16 +00:00
UbitUmarov
ead78764ab
allow drawdistance to change between 32 and MaxDrawDistance, configurable
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value default to 256, so should have no effect. Next steps needed: reduce
client udp Throttles with distance, update childreen connections with
significat movement and view range changes, Make disconnect be delayed in time, make disconnects be receiving region action not sender on region changes. Allow distance less than 256 to only connect to visible regions, even none. Make this be relative to camera and not agent position or region centers as it is now.
2014-11-06 19:03:25 +00:00
UbitUmarov
b5e43a4b90
BUG fix : fix a very silly bug uint in place of ulong :(
2014-11-03 21:04:21 +00:00
UbitUmarov
a6ffcbb7f9
always write physicsShapeType on sop serialization since default value
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can't be guessed in some cases
2014-11-03 00:56:48 +00:00
UbitUmarov
37a5eab0f5
BUG FIX prevent references to null scene (as happens on mesh uploads)
2014-11-03 00:03:53 +00:00
UbitUmarov
377a8072dc
remove last debug msg
2014-11-01 16:04:22 +00:00