Commit Graph

797 Commits (ce1bbc0ae45e5696c823e1f067260dedd5cc0bf3)

Author SHA1 Message Date
Teravus Ovares ce1bbc0ae4 * Patched fixed merge from trunk 2008-02-24 15:21:08 +00:00
Teravus Ovares 882566a32f * Converted the last of the events to the private delegate instance method to avoid race conditions. 2008-02-22 21:18:37 +00:00
Teravus Ovares e803d2f3f6 * Moved all events except gridcomms and regioncomms over to Event Delegate instances to prevent event race conditions 2008-02-22 19:45:28 +00:00
Teravus Ovares 14a8700be0 The ThreadPool ClientView Branch. 2008-02-22 05:58:55 +00:00
Jeff Ames 0103c43697 Update svn properties. 2008-02-21 15:14:39 +00:00
Tedd Hansen 7102ac7769 "threads" command now works. I've added manual tracking of threads (only if compiled in DEBUG mode)... Its ugly and even requires a separate thread to track the treads, but it will be very valuable in debugging. 2008-02-21 10:43:24 +00:00
Justin Clarke Casey b0c5ef0b68 * Eliminate AssetCache.CopyAsset()
* Resolve a bad logic bug in AssetCache.GetAsset()
* This may make some asset related things work better (possibly getting main map images will now be improved).
2008-02-20 23:21:51 +00:00
Justin Clarke Casey 7d7ad4dff2 * Only count download requests for assets which are not already waiting for data from the asset server
* This should stop the constant increase in the download requests statistics
* If you see stat numbers for download requests which are far from what you'd expect, please report
2008-02-20 20:23:03 +00:00
Justin Clarke Casey f3190810d3 * Properly guard removal of asset request lists on AssetCache.AssetNotFound (my own bug) 2008-02-20 19:13:59 +00:00
Justin Clarke Casey 53d5aeec24 * Remove unused texture dictionaries from AssetCache
* Add documentation to AssetCache
2008-02-20 19:02:04 +00:00
Jeff Ames a8cfbbe963 Minor cleanup. 2008-02-20 18:38:20 +00:00
Justin Clarke Casey c66b5a9e71 Report command string on ConsoleBase.RunCommand exception 2008-02-20 17:54:14 +00:00
Justin Clarke Casey 877713999c * Report 'asset not found' situations back to UserTextureDownloadService
* This fixes some of the 'runaway downloads' problem but not all of it
* Also fix up logging messages so texture requests are reported as such rather than as assets
2008-02-20 17:34:10 +00:00
lbsa71 4c6e5a5090 * re-enabled AssetNotFound code
* turned script asset fetching asynchronous
2008-02-20 13:11:19 +00:00
lbsa71 fec87ad3d7 * just added a readonly and a comment 2008-02-20 10:10:19 +00:00
Teravus Ovares ac60382599 * Added a few more packets to ClientView. Added tendons to the Skeletal Groups Module, made it shared to save on threads. 2008-02-20 09:45:26 +00:00
lbsa71 9be5f9d6cc * Fixed xml loading bug (the xml was scheduled for update before added to a scene)
* Fixed ClickAction situation on the same note (properties shouldn't cause big changes)
* Added some more debug output to AssetCache
2008-02-20 09:38:45 +00:00
lbsa71 bf42637ee8 * Caught 'OPTIONS' verb in BaseHttpServer that would otherwise explode.
(There are actually other non-content requests too, but I didn't know what we wanted to do with them)
2008-02-20 08:04:12 +00:00
Justin Clarke Casey b331e96e25 Remove "Loading inventory" messages from item inventory loads 2008-02-19 20:21:25 +00:00
Tedd Hansen 47c909ca0a Playing "Name that thread". Adding names and isbackground=true to all threads so it will be easier to debug. 2008-02-19 12:02:53 +00:00
Teravus Ovares 01cf9d8b7e * Committing Ahzz's patch number 620.
* Description SQLITE Inventory Table locks. *Provided by Openlfiegrid.com 
* Provides missing inventory table locks in SQLite.
2008-02-19 00:08:28 +00:00
Teravus Ovares d0b218f667 Committing ahzz's patch #619 - Description:
Patch provided by Openlifegrid.com 
Adds locks around clientCircuits and clientCircuits_reverse Adds existance check on adding to clientCircuits for clients resending UseCircuit packet.
Adds locks around Clientmanager.m_clients for add/remove/tryGet calls
2008-02-18 21:24:34 +00:00
Justin Clarke Casey 359f84ee43 * Output XmlRpc error message if user server gets a fault response from the region server on login
* This will make it more obvious if one accidentally starts one's region server in standalone rather than grid mode but then tries to login to a grid (as I am wont to do)
* We are now sending back a fault code (-32601) if no xmlrpc method is found rather than an ordinary message
2008-02-18 18:48:55 +00:00
Justin Clarke Casey b37b71b273 * Make RegionProfileData.RequestSimProfileData static
* Minor documentation bits
2008-02-18 17:31:05 +00:00
Justin Clarke Casey 500d259c25 * Do not allow a user to be created if one with the same name already exists 2008-02-18 15:50:18 +00:00
Tedd Hansen c62328950a More exception checks and crash hints
If no scriptengine is specified then don't try to load any.
2008-02-18 14:21:51 +00:00
Charles Krinke 2c81e18fc3 Thank you very much Ahzzmandius for adding the support
to purge the avatars inventory "Trash" folder using the
bizarre tortoiseSVN method of diff/patch.
2008-02-18 03:25:14 +00:00
Jeff Ames 3b9d332f84 Added copyright notices. 2008-02-17 01:16:40 +00:00
MW b618802e53 Moved the AgentAssetTransactionsManager (and AgentAssetTransactions) out of CommsManager and into a module (AgentAgentTransactionModule), still needs cleaning up though.
But its one more thing out of the CommsManager. One day we will kill the CommsManager!
2008-02-16 13:01:42 +00:00
Jeff Ames b13836db57 Update svn properties. 2008-02-15 00:43:20 +00:00
Sean Dague 741f753c56 attempt to make our logging at least fail gracefully, we'll see if this helps 2008-02-14 19:29:07 +00:00
Sean Dague 3a208a3a4f Fix a casting subtlety in moving to constants. Logins should work
again.
2008-02-14 13:28:35 +00:00
lbsa71 f4c0e45bac * Fixed #564, errors in friend sql
[Provided by openlifegrid.com]
2008-02-14 12:26:42 +00:00
Adam Frisby f3afa68a2a * Made new Framework.Constants class, added RegionSize member.
* Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize.
* Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon.
2008-02-14 12:16:33 +00:00
Jeff Ames 0bb085261b Update svn properties from a bar ftw. Kanpai! 2008-02-14 09:30:49 +00:00
lbsa71 12e0d8b316 * Fixed another bug in avatarpicker ('surname'/'lastname' mixup)
[Provided by openlifegrid.com]
2008-02-13 21:35:54 +00:00
lbsa71 2c48ceedd8 * Fixed bug in avatarpicker so now you can search on single word
[Provided by openlifegrid.com]
2008-02-13 21:15:05 +00:00
lbsa71 b705ba21f3 * Moved insertUserRow into MSSQLUserData so 'create user' works again
[Provided by openlifegrid.com]
2008-02-13 20:20:52 +00:00
lbsa71 15c6788dc7 * Moved insertRegionRow into MSSQLGridData
* Split table test and creation into table by table
* Debugged table creation Sql
* Added missing CreateUserFriendsTable.sql
2008-02-13 20:08:46 +00:00
Teravus Ovares d9e01bf453 *fixed varchar size typo in createuserfriendstable.sql 2008-02-13 19:10:03 +00:00
MW 49a5a00b80 Added a method to access a named folder in a users inventory, to the inventory Database interfaces. This could be useful for adding a item to a users inventory from say a web front end application or some other third party application. [note the method is only currently implemented in the sqlite provider] 2008-02-13 14:45:13 +00:00
lbsa71 c202a7d0aa * Copied 'Friends' functionality from the MySQLUserData to MSSQLUserData
[Provided by openlifegrid.com]
2008-02-13 13:55:03 +00:00
lbsa71 4880bd121e * Split out MSSQLManager Test/Init into each provider.
* Made regions table name configurable (MSSQL only)
* Added a note in ini.example pointing out that the sql resources have to change if you change table names
* Removed duplicate picker method from GridData interface
[Provided by openlifegrid.com]
2008-02-13 13:39:51 +00:00
lbsa71 bcd3a5b28b * Introduced customizable table names on MySQL and MSSQL UserData plug-ins.
[Provided by openlifegrid.com]
2008-02-13 12:06:09 +00:00
Jeff Ames 001ce95e4c Clean up more unnecessary String.Format calls 2008-02-13 03:38:18 +00:00
Justin Clarke Casey a1a206cb05 * Clean up LIBRARY INVENTORY messages 2008-02-13 02:43:41 +00:00
Justin Clarke Casey 45638cc141 Commenting and a spelling correction 2008-02-13 01:04:27 +00:00
Justin Clarke Casey 1677bde480 * Clean up the agent's asset transactions when it is removed from the scene
* This may or may not help with the memory leak, need to assess
2008-02-13 00:52:49 +00:00
Justin Clarke Casey 365cf8e455 * Refactor: Move last commit's refactor back to AgentAssetTransactionsManager
* Push asset update (invoked when clothing is altered) down into AgentAssetTransactions from Scene.Inventory.cs to join others
* I've tested that clothing creation and update still works, but please let me know if it suddently breaks for you.
* Add/correct comments
2008-02-13 00:30:51 +00:00
Justin Clarke Casey 2018cf312b Refactor: factor a method out of AgentAssetTransactionsManager 2008-02-12 22:41:57 +00:00