Commit Graph

10664 Commits (d06c7d90a167c1bc9cf71f17d2d40ad84ec1fe10)

Author SHA1 Message Date
Melanie d06c7d90a1 Correct a build break caused by an optimization in trunk 2009-10-07 06:56:00 +01:00
Melanie 0374f1b144 Merge branch 'master' into vehicles 2009-10-06 17:44:59 +01:00
Diva Canto e474fc2fdb Corrected words in error message. 2009-10-06 08:50:25 -07:00
Melanie 40d0018d66 Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim 2009-10-06 15:29:46 +01:00
Diva Canto d4d060b57d Commenting the DEBUG code that I added yesterday, because it's causing mono to fail with
https://bugzilla.novell.com/show_bug.cgi?id=538854
2009-10-06 07:49:05 -07:00
Melanie 2a060136bd Lock the heartbeat against multiple invocations. May prevent deadlocks and/or
runaway thread use
2009-10-06 15:28:38 +01:00
Melanie 8a7a947faa Remove the using() constructs from the new style database modules; they caused
the underlying connection of a reader or command to be closed before the
reader or command itself. Added the proper logic to Close and dispose items
in CloseDBConnection. Readers and Connections need Close(), Commands need
Dispose(), in the order Reader, Command, Connection.
Also reinstated 80-column-friendly formatting
2009-10-06 14:30:25 +01:00
Diva Canto 0c46df973a Correction on the DEBUG code. 2009-10-05 21:02:10 -07:00
Diva Canto e36a54ee2a #if DEBBUG code for monitoring the ThreadPool. 2009-10-05 20:39:23 -07:00
John Hurliman a76a1afda8 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2009-10-05 16:41:19 -07:00
John Hurliman 6720369376 Added CloseDBConnection() to replace the old CloseReaderCommand(). This will close the MySQLConnection attached to a MySQLCommand. I'm not sure if this accounts for every time a database connection needs to be closed, but it matches up 1:1 with the places where the database connection was previously being closed 2009-10-05 16:39:40 -07:00
Diva Canto 2753f4d62c * GridServerPostHandler.cs: Try/catch in Handle
* BaseOpenSimServer.cs: Added thread pool numbers in show threads
2009-10-05 16:06:21 -07:00
Michael Cortez f4726f4bcc Make sure that keys exist in arrays before trying to access them. 2009-10-05 20:52:07 +01:00
Michael Cortez 90d1ef9e4a Ensure the specified imSessionID exists in the DroppedSession collection before attempting to access it. 2009-10-05 20:52:01 +01:00
Michael Cortez d4a6d9191a Make sure that keys exist in arrays before trying to access them. 2009-10-05 20:47:00 +01:00
Michael Cortez 544675d0f0 Ensure the specified imSessionID exists in the DroppedSession collection before attempting to access it. 2009-10-05 20:47:00 +01:00
Diva Canto 3d7e1eb7e5 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2009-10-05 13:14:42 -07:00
Diva Canto 282b752035 Minor change. 2009-10-05 13:14:14 -07:00
Justin Clark-Casey (justincc) 0f93ea5d95 Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2009-10-05 20:20:00 +01:00
Justin Clark-Casey (justincc) 46110b0195 change default ports for inventory and grid connectors in example .ini files to 8003 to match the ROBUST default
altered wiki page to reflect this
2009-10-05 20:18:35 +01:00
Diva Canto 9bd1353875 Fixed bug introduced in one of the last commits. 2009-10-05 12:13:38 -07:00
Diva Canto 05b80185b9 More debug to try to diagnose a problem with region registration. 2009-10-05 11:49:21 -07:00
Diva Canto 5f18a088a8 More error catching/outputting. 2009-10-05 11:14:46 -07:00
Diva Canto 05c1ec7faf Changed the lock object, to see if this helps at all. Also switched the order of lock and try/catch in RemoveImageFromQueue. 2009-10-05 11:01:45 -07:00
Justin Clark-Casey (justincc) 2a19187e01 * minor: tweak asset cache logging levels downwards 2009-10-05 18:32:19 +01:00
Diva Canto 62ea6b6383 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2009-10-05 10:31:41 -07:00
Diva Canto a2d5da7129 More debug messages if things go wrong. 2009-10-05 10:31:09 -07:00
Justin Clark-Casey (justincc) 10c4b88ccf minor: remove mono compile warning 2009-10-05 18:20:37 +01:00
Diva Canto 81c08ec74a Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2009-10-05 09:19:16 -07:00
Diva Canto 75b35ddf4a More error messages to warn when/if things go wrong. 2009-10-05 09:18:51 -07:00
Diva Canto ad81b453b3 GetRegionByPosition: use the cache, Luke. 2009-10-05 09:02:52 -07:00
Melanie 8d7075c5c6 Adapt to renamed members in landObject 2009-10-05 16:33:25 +01:00
Melanie 0cb974bc76 Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim 2009-10-05 16:32:31 +01:00
Melanie 5702c8f910 Adapt to renamed members in landObject 2009-10-05 16:31:54 +01:00
Melanie a7023ed81c Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim 2009-10-05 16:08:57 +01:00
unknown 7c3e5afc0c MSSQL changes for Grid server in ROBUST plus some code tweaks 'n tidy up 2009-10-05 16:08:35 +01:00
unknown 82df3d8fd6 MSSQL changes for Grid server in ROBUST plus some code tweaks 'n tidy up 2009-10-05 16:07:33 +01:00
Melanie 8d5a40aad0 Merge branch 'master' into vehicles 2009-10-05 12:58:52 +01:00
Dan Lake 6d52974c5f Eliminate pinned Mesh data on managed heap by using IntPtrs to memory allocated on the unmanaged heap. This prevents fragmentation of the managed heap and the resulting stress on GC. A region with ~150,000 prims using ODE and Meshmerizer saw memory remain flat around 1.2GB as opposed to 1.5GB and continually growing due to pinned memory. This patch complements the unique mesh dictionary patch applied to Meshmerizer but is independent. The net effect is a 60-75% reduction in memory for our largest regions. 2009-10-05 12:45:41 +01:00
Melanie dcdcbb314e Fix build break 2009-10-05 11:08:02 +01:00
Melanie 0744292b47 Merge branch 'master' into vehicles 2009-10-05 10:17:23 +01:00
dahlia 5c593f3892 only cache mesh if meshing was successful
re-enable sculpt mesh caching
2009-10-04 20:01:44 -07:00
Melanie a208f33c5d Make the asset connector async Get overload return false if the asset
retrieval was not synchronous.
2009-10-05 00:23:47 +01:00
Diva Canto 362e94a022 * KeepAlive set to false in expect_user and log_off.
* Check for null SP in PermissionsModule.
2009-10-04 16:30:12 -07:00
Diva Canto 08d3650138 Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim 2009-10-04 14:06:28 -07:00
Diva Canto 5b19d5a7b7 Reduced locking. 2009-10-04 14:05:58 -07:00
John Hurliman a528e7704c Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2009-10-04 13:58:22 -07:00
John Hurliman 29a4614529 * MySQL data tests now pass by fixing a bad fix for a bad cast on the asset Local member in MySQLAssetData
* First pass at applying the using(){} pattern to IDisposable objects. Always use the using pattern on IDisposable objects whenever possible, do not manually call .Close() or .Dispose() unless there is no other way to write the code. This pass mostly covers OpenSim.Data.MySQL, and should have no functional change (tests still pass)
2009-10-04 13:57:51 -07:00
Diva Canto 022526661b Just trying a few things. This one will reduce the number of async calls. 2009-10-04 13:38:12 -07:00
Diva Canto d93e0a0503 Guarding a line that is sometimes throwing a null pointer exception. 2009-10-04 10:30:21 -07:00