f6562e2269 
								
							
								 
							
						 
						
							
							
								
								Actually add the module  
							
							
							
						 
						
							2012-08-14 22:22:25 +01:00  
				
					
						
							
							
								 
						
							
							
								faa710aee1 
								
							
								 
							
						 
						
							
							
								
								Allow the use of the region debug console found in recent viewers. This console  
							
							... 
							
							
							
							will be available to estate owners and managers. If the user using the console
had god privs, they can use "set console on" and "set console off" to switch on
the actual region console. This allows console access from within the viewer.
The region debug console can coexist with any other main console. 
							
						 
						
							2012-08-14 22:22:20 +01:00  
				
					
						
							
							
								 
						
							
							
								d8125fb1f7 
								
							
								 
							
						 
						
							
							
								
								minor: Add Gryc Ueusp to CREDITS for commit  884edac amongst others, by request.  
							
							
							
						 
						
							2012-08-14 21:56:31 +01:00  
				
					
						
							
							
								 
						
							
							
								c42fe6c159 
								
							
								 
							
						 
						
							
							
								
								Prevent race conditions when one thread removes an NPC SP before another thread has retreived it after checking whether the NPC exists.  
							
							
							
						 
						
							2012-08-14 21:44:06 +01:00  
				
					
						
							
							
								 
						
							
							
								4a969b45bd 
								
							
								 
							
						 
						
							
							
								
								Remove NPC debug spam  
							
							
							
						 
						
							2012-08-14 22:02:40 +02:00  
				
					
						
							
							
								 
						
							
							
								f21fdff4f9 
								
							
								 
							
						 
						
							
							
								
								Actually add the module  
							
							
							
						 
						
							2012-08-14 21:58:07 +02:00  
				
					
						
							
							
								 
						
							
							
								195b69d1ea 
								
							
								 
							
						 
						
							
							
								
								Allow the use of the region debug console found in recent viewers. This console  
							
							... 
							
							
							
							will be available to estate owners and managers. If the user using the console
had god privs, they can use "set console on" and "set console off" to switch on
the actual region console. This allows console access from within the viewer.
The region debug console can coexist with any other main console. 
							
						 
						
							2012-08-14 21:54:47 +02:00  
				
					
						
							
							
								 
						
							
							
								5546757931 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' of ssh://3dhosting.de/var/git/careminster into avination  
							
							
							
						 
						
							2012-08-14 21:37:30 +02:00  
				
					
						
							
							
								 
						
							
							
								66de4a1389 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'careminster' into avination  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs 
							
						 
						
							2012-08-14 21:44:25 +01:00  
				
					
						
							
							
								 
						
							
							
								9ec35d09f8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-08-14 21:43:23 +01:00  
				
					
						
							
							
								 
						
							
							
								e81e26498b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs 
							
						 
						
							2012-08-14 16:51:47 +01:00  
				
					
						
							
							
								 
						
							
							
								a5b6492223 
								
							
								 
							
						 
						
							
							
								
								Perform ownership transfer and permission propagation as well as needed  
							
							... 
							
							
							
							updates on the new temp attachment. 
							
						 
						
							2012-08-14 13:40:13 +01:00  
				
					
						
							
							
								 
						
							
							
								1be072f19e 
								
							
								 
							
						 
						
							
							
								
								Move inititalization to RegionLoaded to avoid a module loading order issue  
							
							
							
						 
						
							2012-08-14 09:55:44 +01:00  
				
					
						
							
							
								 
						
							
							
								053e7279ca 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-08-14 02:11:13 +01:00  
				
					
						
							
							
								 
						
							
							
								20b66cf654 
								
							
								 
							
						 
						
							
							
								
								Removed more spammy NPC crap  
							
							
							
						 
						
							2012-08-14 03:02:43 +02:00  
				
					
						
							
							
								 
						
							
							
								4bbdcfb5ee 
								
							
								 
							
						 
						
							
							
								
								Implement the temp attachments. UNTESTED  
							
							
							
						 
						
							2012-08-14 01:45:02 +01:00  
				
					
						
							
							
								 
						
							
							
								12a329eb85 
								
							
								 
							
						 
						
							
							
								
								Comment spammy debug  
							
							
							
						 
						
							2012-08-14 02:28:23 +02:00  
				
					
						
							
							
								 
						
							
							
								9b014a7167 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'careminster' into avination  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs 
							
						 
						
							2012-08-14 02:34:03 +01:00  
				
					
						
							
							
								 
						
							
							
								9bd2c1b88a 
								
							
								 
							
						 
						
							
							
								
								As per lindn spec, disable detach and drop for temp attachments  
							
							
							
						 
						
							2012-08-14 01:12:27 +01:00  
				
					
						
							
							
								 
						
							
							
								62acfabec4 
								
							
								 
							
						 
						
							
							
								
								Add the skeleton for the temp attachments module  
							
							
							
						 
						
							2012-08-14 00:54:12 +01:00  
				
					
						
							
							
								 
						
							
							
								50db8649aa 
								
							
								 
							
						 
						
							
							
								
								Exclude temp attachemnts from being sent to the avatar service  
							
							
							
						 
						
							2012-08-14 00:29:39 +01:00  
				
					
						
							
							
								 
						
							
							
								fe4c3a37c0 
								
							
								 
							
						 
						
							
							
								
								Lay some groundwork for temp attachments. Decouple attachments from inventory.  
							
							
							
						 
						
							2012-08-14 00:12:15 +01:00  
				
					
						
							
							
								 
						
							
							
								2a5077ef7e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-08-13 19:20:47 +01:00  
				
					
						
							
							
								 
						
							
							
								58c630c18e 
								
							
								 
							
						 
						
							
							
								
								attempt at replicating behaviour of llList2thing functions in SL  
							
							... 
							
							
							
							Committed with changes. Please don't sign comments with your name. Please
don't use your own coding style, use the OpenSim project style. Please
don't modify unrelated whitespace.
Signed-off-by: Melanie <melanie@t-data.com> 
							
						 
						
							2012-08-13 19:17:19 +01:00  
				
					
						
							
							
								 
						
							
							
								93e3ab3ebd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-08-11 17:32:30 +01:00  
				
					
						
							
							
								 
						
							
							
								3ecd39068c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'bulletsim7'  
							
							
							
						 
						
							2012-08-10 16:35:00 -07:00  
				
					
						
							
							
								 
						
							
							
								3a55d5b123 
								
							
								 
							
						 
						
							
							
								
								BulletSim: actually update the DLLs and SOs  
							
							
							
						 
						
							2012-08-10 16:34:22 -07:00  
				
					
						
							
							
								 
						
							
							
								0c7ce4fc98 
								
							
								 
							
						 
						
							
							
								
								BulletSim: many, many detailed logging messages for physical linkset  
							
							... 
							
							
							
							debugging.
Linkset bugs fixed where accounting of children would get lost.
Moved scene based vehicle tracking logic from prim to the scene.
Added GetCollisionFlags2 method to BulletSimAPI.
Updated DLLs and SOs. 
							
						 
						
							2012-08-10 16:22:44 -07:00  
				
					
						
							
							
								 
						
							
							
								3ca770cd2c 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Add module names to DetailLog output. Fix some problems with linksets that were caused by checking data structures that are changed regularly from taint time code -- resulted in linksets not being unlinked properly.  
							
							
							
						 
						
							2012-08-10 08:33:09 -07:00  
				
					
						
							
							
								 
						
							
							
								320982cae3 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add an identifier to the TaintObject call so exceptions that happen when the taint is invoked can be debugged  
							
							
							
						 
						
							2012-08-09 15:17:19 -07:00  
				
					
						
							
							
								 
						
							
							
								38e79b80a8 
								
							
								 
							
						 
						
							
							
								
								BulletSim: separate out the constraints by type. The linksets use  
							
							... 
							
							
							
							6dof constraint but eventually others will be exposed so future
features can use all the Bullet capabilities.
Force children to generate a position update when unlinked. 
							
						 
						
							2012-08-09 15:01:05 -07:00  
				
					
						
							
							
								 
						
							
							
								6ed3761147 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-08-09 02:37:49 +01:00  
				
					
						
							
							
								 
						
							
							
								5ab151c2d6 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add avatar code to keep avatars from ending up trapped under the terrain  
							
							
							
						 
						
							2012-08-08 13:48:49 -07:00  
				
					
						
							
							
								 
						
							
							
								19417fca41 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Added avatar capsule scaling for size of avatar.  
							
							... 
							
							
							
							This also fixes computation of avatar mass.
Added parameter MaxPersistantManifoldPoolSize.
Fixed a parameter setting bug which caused crashes of there were
  more than 400 or so physical objects. I tested up to 5000.
Updated BulletSim DLLs and SOs. 
							
						 
						
							2012-08-07 17:15:06 -07:00  
				
					
						
							
							
								 
						
							
							
								fef07b807d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into ubitwork  
							
							
							
						 
						
							2012-08-07 21:59:21 +01:00  
				
					
						
							
							
								 
						
							
							
								96922543b4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' of ssh://melanie@3dhosting.de/var/git/careminster into avination  
							
							
							
						 
						
							2012-08-07 20:49:49 +01:00  
				
					
						
							
							
								 
						
							
							
								1c51ae662c 
								
							
								 
							
						 
						
							
							
								
								Release http-in URLs when llResetScript is called  
							
							
							
						 
						
							2012-08-07 20:49:26 +01:00  
				
					
						
							
							
								 
						
							
							
								d85c49c98b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-08-07 20:48:57 +01:00  
				
					
						
							
							
								 
						
							
							
								926c0b90a1 
								
							
								 
							
						 
						
							
							
								
								Release http-in URLs when llResetScript is called  
							
							
							
						 
						
							2012-08-07 20:48:22 +01:00  
				
					
						
							
							
								 
						
							
							
								85b4eab005 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-08-07 20:20:28 +01:00  
				
					
						
							
							
								 
						
							
							
								eef6bb97c0 
								
							
								 
							
						 
						
							
							
								
								use a bit more complex mesh key identifier, plus a bug fix  
							
							
							
						 
						
							2012-08-07 17:42:29 +01:00  
				
					
						
							
							
								 
						
							
							
								4adb3471ac 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update SOs and DLLs to run on more Linux versions. Correct multiple buoyancy settings when character flying. Remove chatty log message on prim destruction.  
							
							
							
						 
						
							2012-08-06 12:55:52 -07:00  
				
					
						
							
							
								 
						
							
							
								df2f9b1885 
								
							
								 
							
						 
						
							
							
								
								*** TESTTTTT **  downgrade from .net 4.0 to .net3.5  
							
							
							
						 
						
							2012-08-06 11:04:29 +01:00  
				
					
						
							
							
								 
						
							
							
								36a1248b31 
								
							
								 
							
						 
						
							
							
								
								** DANGER someone should stress test more ** release unused physics meshs, including unmanaged memory allocations (allocated by managed code)  
							
							
							
						 
						
							2012-08-06 09:06:46 +01:00  
				
					
						
							
							
								 
						
							
							
								307c45af2a 
								
							
								 
							
						 
						
							
							
								
								bug fix: keep sculpt bitmaps border pixels during resolution scaling.  
							
							... 
							
							
							
							let this eventually have diferent interpolator last steps on each direction as sl seems to do. 
							
						 
						
							2012-08-05 12:54:34 +01:00  
				
					
						
							
							
								 
						
							
							
								493309d91a 
								
							
								 
							
						 
						
							
							
								
								ubitmeshing: mask out mirror and invert bits on sculpttype convertion.  
							
							... 
							
							
							
							Remove some unused 
							
						 
						
							2012-08-05 10:37:25 +01:00  
				
					
						
							
							
								 
						
							
							
								92d44446fa 
								
							
								 
							
						 
						
							
							
								
								*feature test* ubitode, let convex hull shape type work for prims other  
							
							... 
							
							
							
							than uploaded meshs, making it change the mesh level of detail from high to low.
This will work on all prims that get a internal mesh or sculpts. Mesh size
reduction will depend on particular shape. This is not as SL. There prims
do also get concave areas. Uploaded meshs work as before. A normal 10x10x10 torus gets 152 vertices in place of 900, and 198 faces in place of 1198. 
							
						 
						
							2012-08-04 17:33:14 +01:00  
				
					
						
							
							
								 
						
							
							
								8ad1d79003 
								
							
								 
							
						 
						
							
							
								
								fix build on win  
							
							
							
						 
						
							2012-08-04 11:07:30 +01:00  
				
					
						
							
							
								 
						
							
							
								1b7a720b9f 
								
							
								 
							
						 
						
							
							
								
								update ode.dll for windows so both 32b and 64b are now version 0.12 (32b  
							
							... 
							
							
							
							is just a rebuild) 
							
						 
						
							2012-08-04 10:36:50 +01:00  
				
					
						
							
							
								 
						
							
							
								b9c4a637b4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2012-08-04 03:00:20 +01:00