Commit Graph

27962 Commits (d879e119a8353b9319d53c8c229a7b7af3918c7b)

Author SHA1 Message Date
Vegaslon 79a4d1ea8d Implements osForceSit(string avatar) & overload osForceSit(string avatar, string target)
Allows a script IN the target prim to force an avatar to sit on it using normal methods as if called by the client.

Overload method of osForceSit() to allow a script NOT in the target prim to force an avatar to sit on the target prim using normal methods as if called by the client.

This patch is based on previous work from
http://opensimulator.org/mantis/view.php?id=4492
and also includes the suggestions from justincc including change of threat level
Thank you Christos Lightling.
2014-10-11 00:04:25 +01:00
Justin Clark-Casey (justincc) 5db3f08871 minor: add --default-user option to "load oar" help long description. Do other small tidies of "load oar" console command help. 2014-10-11 00:03:05 +01:00
BlueWall c7a11899f6 Give ability to define constants that may be used throught the configuration 2014-10-09 14:59:54 -04:00
UbitUmarov fe495874f2 Merge branch 'master' into ubitworkmaster 2014-10-09 00:26:08 +01:00
Justin Clark-Casey (justincc) 29a05cdeb5 Change thread of osForceAttachToOvtherAvatarFromInventory to VeryHigh from Severe
It fits much better in this category.
2014-10-08 23:35:25 +01:00
Justin Clark-Casey (justincc) 458ccd26ff Use Scene or IEntityTransferModule directly in HGEntityTransferModule instead of casting or re-obtaining module.
This code originates from when IEntityTransferModule was shared rather than one per region.
Now it's one per region we know that callers are always in the same scene as the module.
2014-10-08 23:16:01 +01:00
AliciaRaven 8d4c1945c2 HG Restricted appearance checking code is only called when HG teleporting via the map but bypassed completely when teleporting via landmarks. This fixes this by including a call when acting on landmarks. Does not affect local grid teleports as flags are checked. 2014-10-08 23:04:19 +01:00
UbitUmarov c0a75fcc03 fix targetOmega resend on deselect on the right place, can't be at sop
but packethandlers
2014-10-06 00:17:41 +01:00
Melanie Thielker 241257cf55 Merge branch 'ubitworkmaster' 2014-10-05 20:50:09 +02:00
UbitUmarov c3a1d6b5ef reduce some avatar engine strenght 2014-10-05 18:55:37 +01:00
UbitUmarov 44a42efa4b try to help steps climb a bit compensating the bounce reduction 2014-10-04 08:46:46 +01:00
UbitUmarov 57caf468e8 bug fix: resend part targetOmega on deSelect 2014-10-04 08:30:04 +01:00
UbitUmarov 6f149ef6ae bug fix: leave jumping state only to landing, without fallback into
onsurface, etc
2014-10-04 07:49:05 +01:00
Melanie Thielker 8918c42540 Merge branch 'ubitworkmaster' 2014-10-04 05:10:46 +02:00
UbitUmarov 4ae960a4f0 bug fix: revert back check on creating link 2014-10-04 03:43:20 +01:00
Melanie Thielker 307e49b3a7 Merge branch 'ubitworkmaster' 2014-10-04 02:23:07 +02:00
Justin Clark-Casey (justincc) cbd428cff3 Add LSL transaction_result event.
This is cinderblocks' transaction_result.diff from http://opensimulator.org/mantis/view.php?id=7329 but I have used lsl.parser.cs and lsl.lexer.cs files generated directly from opensim-libs rather than those supplied in the patch.
I also added scriptEvents.transaction_reuslt.
The required parser/lexer generation file changes were made in commit d564f28 in the opensim-libs repo.
Thanks!
2014-10-04 00:16:47 +01:00
UbitUmarov 94f42cef90 added a missing angularVelocity.Zero on sitting, removed odd camera based
movement vectors, plus little other things
2014-10-03 18:32:52 +01:00
Melanie Thielker 93fa3777d2 Merge branch 'ubitworkmaster' 2014-10-03 18:27:27 +02:00
Melanie Thielker c66e4eeb7d Also store names of assets in the AnimationSet 2014-10-03 18:27:14 +02:00
Justin Clark-Casey (justincc) c496bd57b4 minor: Comment out received seed caps request logging for now 2014-10-02 22:33:58 +01:00
Justin Clark-Casey (justincc) 43520b3e8b Add "debug lludp throttle status" command to return status information about a client's throttle (currently just whether adaptive is enabled). 2014-10-02 22:30:44 +01:00
Justin Clark-Casey (justincc) 05508b5c56 Add "debug lludp throttle log <level> <avatar-first-name> <avatar-last-name>" to control extra throttle related debug logging. 2014-10-02 22:30:44 +01:00
Justin Clark-Casey (justincc) 2a9528fa22 Don't unnecessarily remove from backup objects that were not directly attached from the scene.
These are never in region backup in the first place since recent 11830c43
Extend regression test to check backup status.
2014-10-02 22:30:44 +01:00
Justin Clark-Casey (justincc) 57e75d7c03 Do not add attachments to the region scene object backup list.
Attachment persistence is not handled in this way and this just results in a load of busy work until a check in each SOG terminates a backup check for attachments anyway.
2014-10-02 22:30:44 +01:00
Justin Clark-Casey (justincc) afa85e6b3c Set appearance refresh to false by default.
This setting was originally added some time ago to deal with issues where appearance was not received properly by all users.
However, it does not scale well with large numbers of agents.
Disabling to see if the original problem has abated or whether this will have to be tackled in another way.
2014-10-02 22:30:44 +01:00
UbitUmarov 6d1f1103f3 clean up coments, use a even faster XY move request detection 2014-10-01 16:36:06 +01:00
UbitUmarov 4c8819a143 removed useless unreal inworld movement vector estimation. Do animation state using movement control flags only, on avatar frame of reference. This will hold
valid until the up direction is allowed to be diferent from the world one.
2014-10-01 04:32:19 +01:00
UbitUmarov 49bf83ecb8 do global position X and Y with double precision in autopilot, so
corrected viewers do work
2014-09-30 23:31:55 +01:00
UbitUmarov b9be9097aa fix a incomplet landing handling case 2014-09-30 17:02:24 +01:00
UbitUmarov c704b079d8 persist script changes to mediaURL and musicURL ( heavy thing ) 2014-09-30 04:24:31 +01:00
UbitUmarov f117a86c87 fix musicURL change being sent back with wrong snap_selection, and not
sent to other avatars.
2014-09-30 03:31:04 +01:00
UbitUmarov 2af7205813 keep same animation if in transit 2014-09-30 00:13:52 +01:00
UbitUmarov 1b2e2a86a3 remove check of other prim top height on steps climb code 2014-09-29 23:24:22 +01:00
UbitUmarov cfb1a27300 Merge branch 'master' into ubitworkmaster 2014-09-29 20:36:03 +01:00
UbitUmarov 3052a53889 change avatar physics and motion control. Still not that good :( 2014-09-29 20:17:05 +01:00
BlueWall 1a24b7fa93 Fix key name in example Regions.ini file 2014-09-28 23:04:49 -04:00
Diva Canto 4e28a06f3c Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-09-28 16:10:57 -07:00
Diva Canto 763c22b28e Improve on the last commit to InventoryArchiver: put back the original constructor (3rd party modules use it), change order of new parameters to make it more consistent. 2014-09-28 16:10:32 -07:00
Melanie Thielker dbc0dfa606 Also fetch and store old asset for animation sets 2014-09-27 22:18:43 +02:00
Melanie Thielker f60139cb91 Reinstate the part of the id theft protection that was lost in a long ago merge 2014-09-27 21:17:56 +02:00
AliciaRaven f0218258d1 When a prim is bought through BuySellModule, the click action is not changed back from buy object. This means that after the object is bought, it still appears as if for sale which can be confusing. This sets it back to touch, the default after sale.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2014-09-27 12:54:00 -04:00
Melanie Thielker 3ea76e3131 Make changes to AnimationSet to allow indexing by names rather than indices. Add some debugging output and prepare for parsing an ascii-based format. 2014-09-27 02:30:01 +02:00
Justin Clark-Casey (justincc) 530b0cbbf1 Move expired objects cleaning trigger to the maintenance thread of a region rather than it's main scene loop.
[Startup] default setting UpdateTempCleaningEveryNFrames becomes UpdateTempCleaningEveryNSeconds.
Default becomes 180s instead of effective 182s (which would also vary with any changes in frame time or extra long frames)
2014-09-27 00:23:52 +01:00
Justin Clark-Casey (justincc) 31c8b7fd1a Fix recent regression with llRegionSayTo() started sending messages twice.
Addresses http://opensimulator.org/mantis/view.php?id=7330
Fixed by removing chat delivery to avatar from WorldCommModule.DeliverMessageTo(), in common with existing similar methods that only handle deliver to script listeners.
Preserves fixes from http://opensimulator.org/mantis/view.php?id=5005
2014-09-26 23:35:29 +01:00
Roger Kirkman 36a1f1c70c Add missing HGInventoryService responsible for creating My Suitcase to StandaloneHypergrid.ini 2014-09-26 23:08:04 +01:00
UbitUmarov bb019945e8 change permitions again 2014-09-26 15:20:45 +01:00
UbitUmarov 46caea6987 change it again... 2014-09-26 15:03:33 +01:00
UbitUmarov 90cad82405 remove unnecessary argument ref 2014-09-26 14:22:54 +01:00
UbitUmarov fcad64209c make c# more happy 2014-09-26 14:17:01 +01:00