Justin Clark-Casey (justincc)
4c812884be
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-10-06 23:47:41 +01:00
Pixel Tomsen
95910f03d4
WebStats - Home Link Fix
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http://opensimulator.org/mantis/view.php?id=4536
2011-10-06 22:30:24 +01:00
Dan Lake
9a16e76f51
Simplified IsInTransit property on ScenePresence and removed InTransit() which called IsInTransit=true which called m_inTransit=true. Also removed NotInTransit().
2011-10-06 12:39:19 -07:00
Dan Lake
08f264d096
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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Conflicts:
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-10-06 12:22:15 -07:00
Dan Lake
bd9ba904c3
Refactor ScenePresence so gets and sets are through properties. Added private sets when needed. Removed redundant code when methods replicated what the set already does
2011-10-06 12:19:31 -07:00
Melanie
9500415c61
Merge branch 'careminster-presence-refactor' into bigmerge
2011-10-06 17:57:28 +02:00
Melanie
300d357573
Fix physics proxy position when linking and rotating the root prim only
2011-10-06 17:55:20 +02:00
Melanie
363a99593d
Change the asset connector to allow connection to different asset servers
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depending on the first two digits of the asset id.
2011-10-06 15:39:21 +02:00
BlueWall
77b8fb0f86
Added back UserAccount that creates random UUID for new account.
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This should fix recent issues with 3rd party apps that use the
old interface w/o breaking the new one.
2011-10-05 22:01:12 -04:00
Justin Clark-Casey (justincc)
ca83f99332
Instead of adding stat agentMS in all kinds of places, calculate it instead in the main Scene.Update() loop, like the other stats
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Some of the places where agentMS was added were in separate threads launched by the update loop. I don't believe this is correct, since such threads are no longer contributing to frame time.
Some of the places were also driven by client input rather than the scene loop. I don't believe it's appropriate to add this kind of stuff to scene loop stats.
These changes hopefully have the nice affect of making the broken out frame stats actually add up to the total frame time
2011-10-06 00:45:25 +01:00
Justin Clark-Casey (justincc)
7fa1c979cf
rename WebStatsModules.m_scene to m_scenes since it's a list of scenes, not a single one
2011-10-05 23:36:27 +01:00
Justin Clark-Casey (justincc)
8a8983b3d4
Add user ID to new estate user prompt, to make it clearer and consistent with the main create user prompts
2011-10-05 23:34:18 +01:00
Justin Clark-Casey (justincc)
604708fc96
Change WebStatsModule to check its config properly, instead of catching the ineviable NullReferenceException!
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Also, tidy up spacing.
2011-10-05 23:31:53 +01:00
Justin Clark-Casey (justincc)
9090039324
Remove unused local variable i from OdeScene.Simulate()
2011-10-05 22:15:28 +01:00
Justin Clark-Casey (justincc)
7d033187d8
Make reported sim fps more accurate, in line with frame time ms
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Also remove some unused fields and improve naming on others.
2011-10-05 22:08:56 +01:00
Dan Lake
3142982353
Removed redundant scene presence lookups in HGMessageTransferModule
2011-10-05 12:58:24 -07:00
Dan Lake
38d205502a
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-10-04 16:59:35 -07:00
Dan Lake
146322eb34
Removed redundant IClientAPI calls from TreePopulatorModule. Removing tree objects already triggers objectkill packet to client. No need to send again.
2011-10-04 16:59:05 -07:00
Justin Clark-Casey (justincc)
9a49b3b519
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-10-04 23:53:30 +01:00
Justin Clark-Casey (justincc)
b907a66f39
When creating a new user on the comand line, give the option of allowing a UUID to be specified to override the randomly generated one.
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This can be useful in some migration cases where recreating user accounts with known IDs will preserve region scene object ownership.
2011-10-04 23:48:35 +01:00
Mic Bowman
413e299045
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-10-04 15:44:22 -07:00
Mic Bowman
b229a72a5f
Turn off keepalives when commands are specified
2011-10-04 15:43:41 -07:00
Justin Clark-Casey (justincc)
8a216dc1cc
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-10-04 22:49:06 +01:00
Justin Clark-Casey (justincc)
f1986d54bb
Clarify explanation of DeleteScriptsOnStartup switch in [XEngine].
2011-10-04 22:48:28 +01:00
Dan Lake
92c88121c7
Removed all refs to IClientAPI from IAttachmentsModule. Separated client handlers for attachments to call public interface and rearranged module file into sections
2011-10-04 14:40:39 -07:00
Dan Lake
bfa405e6f7
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-10-03 16:45:04 -07:00
Dan Lake
460946ad62
Removed redundant code in AttachmentsModule and simplified interfaces which converted back and forth between ScenePresence and IClientAPI. More to be done still.
2011-10-03 16:44:32 -07:00
Justin Clark-Casey (justincc)
c7d0d71666
trival tweak to trigger the continuous integration system
2011-10-04 00:37:02 +01:00
Pixel Tomsen
b98442dcec
Animation-States Turning Left, Turning Right implemented/enabled
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http://opensimulator.org/mantis/view.php?id=3036
2011-10-04 00:27:11 +01:00
Justin Clark-Casey (justincc)
a8af0a5ba8
Return NULL_KEY from llGetTexture if a non-existent face is indicated, rather than ""
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As per http://wiki.secondlife.com/wiki/LlGetTexture
2011-10-04 00:15:48 +01:00
Justin Clark-Casey (justincc)
8a6e6866d9
For llGetTexture(), if the face texture asset is in the inventory, return the inventory name rather than the asset UUID
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This is as per http://wiki.secondlife.com/wiki/LlGetTexture
Applied patch in http://opensimulator.org/mantis/view.php?id=4552 with an additional break statement if an inventory item is found to exit early.
Thanks Michelle Argus!
2011-10-04 00:07:52 +01:00
Justin Clark-Casey (justincc)
34026887fe
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-10-03 23:26:52 +01:00
Justin Clark-Casey (justincc)
37ae6451f9
Remove vestigal RegionStatus.SlaveScene.
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This appears to be code clutter since the code that uses this has long gone.
2011-10-03 23:25:09 +01:00
Dan Lake
e77c919290
Remove usage of Linden packet types from inside Attachments Module and interface
2011-10-03 11:55:54 -07:00
Dan Lake
31125a5fd2
Add execute permission to runprebuild2010.bat
2011-10-03 11:16:48 -07:00
Justin Clark-Casey (justincc)
56dbab35e1
Remove unimplementated UpdateMovement() methods from SOG, SOP.
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SP still has an implementation but this is now just a public method on SP rather than an abstract one in EntityBase.
No point making the code more complex until it actually needs to be,
2011-10-01 01:26:50 +01:00
Justin Clark-Casey (justincc)
42fe774ad1
Remove OpenSim.Region.Examples.SimpleModule
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This module is more than 2 years old and at least some of the 'example' code it gives is now misleading.
Even the logs say it say some bits were broken where it was put in!
2011-10-01 01:21:20 +01:00
Pixel Tomsen
c7db3df344
llGetLinkKey, llGetLinkName Fix for sitting Avatar
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when an avatar sits on a prim, we get now his key & name ;-)
http://opensimulator.org/mantis/view.php?id=4476
2011-10-01 00:41:47 +01:00
Justin Clark-Casey (justincc)
a1875ec760
Add ability to pass in the permissions option (perm) to save oar via RemoteAdmin
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Applies patch in http://opensimulator.org/mantis/view.php?id=5686
Thanks Michelle Argus!
2011-10-01 00:19:09 +01:00
Justin Clark-Casey (justincc)
246443773a
minor: remove clutter null check from pass in config to AvatarFactoryModule.Initialize()
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This is never null
2011-10-01 00:15:30 +01:00
Justin Clark-Casey (justincc)
844b4f3a16
copy config information on allow/disallow individual os functions into OpenSim.ini.example
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I this is generally useful rather than a 'default' setting
2011-09-30 23:55:02 +01:00
Justin Clark-Casey (justincc)
6d0978594d
remove unused postgresql dll
2011-09-30 18:58:26 +01:00
Justin Clark-Casey (justincc)
e742cffe15
Add Enabled switch in new [Attachments] section in OpenSimDefaults.ini to allow attachments to be temporarily turned off.
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This is for debugging purposes. Defaults to Attachments Enabled
2011-09-30 01:19:22 +01:00
Pixel Tomsen
528fcede6c
llAvatarOnLinkSitTarget Implementation
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http://wiki.secondlife.com/wiki/LlAvatarOnLinkSitTarget
2011-09-29 01:08:05 +01:00
Justin Clark-Casey (justincc)
a3531dec1a
Add en_US culture setting to the async delete to inventory thread, to avoid any issues with float serialization with machines set to non en_US locales.
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Doing this to see if addresses inventory object deserialization problems in http://opensimulator.org/mantis/view.php?id=5708 , though if it does I'm really surprised not to have seen it before now.
Really need to go through and systematically set the culture for every timer and change all BeginInvoke calls to FireAndForget instead.
But don't want to do something like that this close to a release.
2011-09-26 23:00:16 +01:00
Snoopy Pfeffer
2b2580e3a1
Fix for rezzing and derezzing HUDs (see Mantis #5406 ). From now on updates are only sent to affected clients.
2011-09-25 00:51:43 +02:00
Justin Clark-Casey (justincc)
8caf3ed49e
Remove the unimplented "clear assets" command.
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This was a bizarre relic of a bygone age that had no implementations.
If you're using and want to clear the flotsam asset cache then please use the existing "fcache clear" command
2011-09-24 02:22:47 +01:00
Kevin Houlihan
e789ab659c
Removed uncalled region load method.
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The method LoadRegionsPlugin.LoadRegionFromConfig was no longer being referenced from anywhere, so I removed it. It's function has apparently been taken on by the PostInitialise of that module.
2011-09-24 02:06:34 +01:00
Kevin Houlihan & Michelle Argus
39d7945efc
Added a setting to [Startup] section of config that will allow the simulator to start up with no regions configured.
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I added the boolean config setting "allow_regionless", defaulting to false. If set to true, opensim will start up ok if no region configurations are found in the specified region_info_source. It will not ask the user to create a region.
2011-09-24 01:59:02 +01:00
Justin Clark-Casey (justincc)
c14c4bc1ec
Don't try and resolve user account for authorization if the agent has come in via hypergrid.
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If a user account isn't available, this just passes on the name given by the agent instead.
I'm not sure this is particularly useful since I believe that agent names could be faked in this context - it might be no more useful than a viewer agent string.
In fact, there might even be an argument that passing on this name provides a false expectation of authenticity. However, I will apply for now.
Patch applied from http://opensimulator.org/mantis/view.php?id=5696
Thanks Michelle Argus.
2011-09-24 01:39:37 +01:00