7ef240e01e 
								
							
								 
							
						 
						
							
							
								
								* Applied patch  #681  from tyre  
							
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							* This fixes three broken default assets
Thanks, tyre! 
							
						 
						
							2008-03-07 14:56:07 +00:00  
				
					
						
							
							
								 
						
							
							
								20215c3d30 
								
							
								 
							
						 
						
							
							
								
								Rewrote svn properties handling script in python. Added more file types.  
							
							
							
						 
						
							2008-01-26 10:34:49 +00:00  
				
					
						
							
							
								 
						
							
							
								6108f1529f 
								
							
								 
							
						 
						
							
							
								
								Changed URL in example to avoid RIAA issues.  
							
							
							
						 
						
							2008-01-12 07:06:23 +00:00  
				
					
						
							
							
								 
						
							
							
								3ab0007d3e 
								
							
								 
							
						 
						
							
							
								
								Minor spelling change on NotecardsAssetSet.xml.  The example notecard should now load up properly  
							
							
							
						 
						
							2008-01-10 00:49:31 +00:00  
				
					
						
							
							
								 
						
							
							
								82af9b7a78 
								
							
								 
							
						 
						
							
							
								
								Set svn:eol-style.  
							
							
							
						 
						
							2008-01-09 23:28:50 +00:00  
				
					
						
							
							
								 
						
							
							
								19ed64b114 
								
							
								 
							
						 
						
							
							
								
								Third part of CharlieO's library rework. We now have library organization! Thanks CharlieO!  
							
							
							
						 
						
							2008-01-09 03:52:07 +00:00  
				
					
						
							
							
								 
						
							
							
								35b0c2e9df 
								
							
								 
							
						 
						
							
							
								
								More inventory work for CharlieO. Final patch to make it all work yet to come.  
							
							
							
						 
						
							2008-01-07 01:03:46 +00:00  
				
					
						
							
							
								 
						
							
							
								a14d9500de 
								
							
								 
							
						 
						
							
							
								
								For CharlieO: new folders created for new asset set stuff. Mantis 313  
							
							
							
						 
						
							2008-01-06 20:27:57 +00:00  
				
					
						
							
							
								 
						
							
							
								b8975ecbd9 
								
							
								 
							
						 
						
							
							
								
								Make it possible for new inventory 'libraries' to be added without changing the default OpenSimLibrary files.  Additional library folders and items can be added in a separate  
							
							... 
							
							
							
							directory 
and linked in by an entry to inventory/Libraries.xml 
							
						 
						
							2007-12-31 23:20:49 +00:00  
				
					
						
							
							
								 
						
							
							
								1b1649791f 
								
							
								 
							
						 
						
							
							
								
								Allow OpenSim operators to specify their own asset sets without needing to change the default OpenSim set.  Equivalent changes to allow operators to also specify their own  
							
							... 
							
							
							
							standard inventory library directories and items to follow. 
							
						 
						
							2007-12-29 19:01:55 +00:00  
				
					
						
							
							
								 
						
							
							
								505067658a 
								
							
								 
							
						 
						
							
							
								
								Migrate opensim default assets up another directory in preparation for extraction of hardcoded asset locations into xml  
							
							
							
						 
						
							2007-12-28 22:49:32 +00:00  
				
					
						
							
							
								 
						
							
							
								27f7f76d04 
								
							
								 
							
						 
						
							
							
								
								Move OpenSimAssetSet assets file up into assets pending further changes  
							
							
							
						 
						
							2007-12-28 22:32:52 +00:00  
				
					
						
							
							
								 
						
							
							
								5bd5770ed2 
								
							
								 
							
						 
						
							
							
								
								* Patch from Melanie. Thanks Melanie!  
							
							... 
							
							
							
							* This patch addresses a regression where 5 default textures, including the default "new prim" texture, would not be shown unless in viewer cache.
* Further, it supplies a new plywood texture as the base texture, which is purpose-made from locally photo-sourced material (means i took a picture and made it into a tile), which is closer in appearance and color to the Linden one.
* It changes the default new prim texture UUID to match the UUID generated by the viewer when "default" is clicked, which is a texture UUID hardcoded in some scripts as well, so it would cause compatibility issues if not addressed.
* The patch fixes a number of UUID duplications (same UUID for asset and inventory items) and capitalization issues in the XML files.
* It also includes new versions of 4 other textures, which were no longer loadable in grid mode. 
							
						 
						
							2007-12-28 05:36:28 +00:00  
				
					
						
							
							
								 
						
							
							
								ab673a1f8d 
								
							
								 
							
						 
						
							
							
								
								Fixed that we weren't actually loading in some of the Library assets. Thanks Sakai!  
							
							
							
						 
						
							2007-12-21 16:20:04 +00:00  
				
					
						
							
							
								 
						
							
							
								36a8f70931 
								
							
								 
							
						 
						
							
							
								
								Extended svn:eol-style to check some other file types.  
							
							
							
						 
						
							2007-12-20 01:01:42 +00:00  
				
					
						
							
							
								 
						
							
							
								d6e62b2d46 
								
							
								 
							
						 
						
							
							
								
								Whoops! Missing cloud texture.  
							
							
							
						 
						
							2007-11-14 06:25:51 +00:00  
				
					
						
							
							
								 
						
							
							
								98fd8f099b 
								
							
								 
							
						 
						
							
							
								
								Better moon with new improved alpha-channel action!  
							
							
							
						 
						
							2007-11-11 02:52:38 +00:00  
				
					
						
							
							
								 
						
							
							
								f1f3298473 
								
							
								 
							
						 
						
							
							
								
								moon  
							
							
							
						 
						
							2007-11-11 02:02:35 +00:00  
				
					
						
							
							
								 
						
							
							
								fb6aa6eafc 
								
							
								 
							
						 
						
							
							
								
								* Added 'Jim' and 'Goblin' shapes; not available in inventory yet though  
							
							
							
						 
						
							2007-10-27 11:45:52 +00:00  
				
					
						
							
							
								 
						
							
							
								4b03834f8d 
								
							
								 
							
						 
						
							
							
								
								update url in default welcome note  
							
							
							
						 
						
							2007-09-14 08:27:54 +00:00  
				
					
						
							
							
								 
						
							
							
								5ce230ccee 
								
							
								 
							
						 
						
							
							
								
								Added texture set for the library. To enable, delete your regionassets.yap. WARNING: IF YOU DELETE THIS FILE YOU WILL LOSE ANY ASSETS THAT YOU HAVE UPLOADED.  
							
							
							
						 
						
							2007-08-25 19:29:30 +00:00  
				
					
						
							
							
								 
						
							
							
								1b850b4483 
								
							
								 
							
						 
						
							
							
								
								Should now have version 0.1 of our new ruth default avatar. At the moment, you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon.  
							
							... 
							
							
							
							We also need better clothing for the new ruth and to edit the body shape. 
To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated. 
							
						 
						
							2007-07-27 16:23:04 +00:00  
				
					
						
							
							
								 
						
							
							
								f0dd115a8c 
								
							
								 
							
						 
						
							
							
								
								More work on inventory and opensim library.  
							
							... 
							
							
							
							Fixed a number of bugs in the AssetCache related to asset downloading. 
							
						 
						
							2007-07-26 17:41:31 +00:00  
				
					
						
							
							
								 
						
							
							
								74654dc735 
								
							
								 
							
						 
						
							
							
								
								Added the default shape to the OpenSim library. Now need to get the new ruth into asset format and add that.  
							
							
							
						 
						
							2007-07-25 19:18:34 +00:00  
				
					
						
							
							
								 
						
							
							
								de1dd0e42f 
								
							
								 
							
						 
						
							
							
								
								* In ur trunk adding ur assets.  
							
							
							
						 
						
							2007-07-16 20:44:41 +00:00  
				
					
						
							
							
								 
						
							
							
								585517a691 
								
							
								 
							
						 
						
							
							
								
								* Slider settings for default "Newruth".  
							
							
							
						 
						
							2007-07-16 18:42:48 +00:00  
				
					
						
							
							
								 
						
							
							
								c6ac9f796a 
								
							
								 
							
						 
						
							
							
								
								* Committing Cory Edo's fantastic new skinned Ruth. (not hooked up as the default yet, needs some code from Zircon ported to Sugilite first)  
							
							
							
						 
						
							2007-07-16 18:37:41 +00:00  
				
					
						
							
							
								 
						
							
							
								ef0e5e913e 
								
							
								 
							
						 
						
							
							
								
								Very Preliminary local teleporting added  (currently only can teleport within the current region).  
							
							... 
							
							
							
							Now need to add teleporting between regions and use of the dynamic texture for the terrain. 
							
						 
						
							2007-06-17 14:10:19 +00:00