e4e6f781a6 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-03-11 00:53:53 +00:00  
				
					
						
							
							
								 
						
							
							
								0a4056ad22 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork'  
							
							
							
						 
						
							2012-03-11 01:47:36 +01:00  
				
					
						
							
							
								 
						
							
							
								ab235abc46 
								
							
								 
							
						 
						
							
							
								
								Changed undo redo internals. moved exec code to UndoState.cs from sop that now only sees a unified UndoRedoStore class, added size limit on buffers so only last 5 undo/redo are kept. (5 is hardcode like it was ) ***UNTESTED***  
							
							
							
						 
						
							2012-03-11 00:36:34 +00:00  
				
					
						
							
							
								 
						
							
							
								908abb1c3d 
								
							
								 
							
						 
						
							
							
								
								BIG MESS. changed Iclient interface so only one event is used to inform scene about position scale or rotation change by client (others can be added). Its served at SceneGraph that does permition checks, undostore and sends down to SOG. changed values are stored in a class (ObjectChangeData) and what is changed as a enum (ObjectChangeWhat) with bit fields and 'macros' of this for better readability (at top of scenegraph.cs lasy to find better place for now) this can be extended for other things clients changes and need undo/redo. SOG process acording to what is changed. Changed UNDO/redo to use this also (warning is only storing what is changed, previus stored all, this must be checked for side efects. to save all PRS change commented line in scenegraph). Still have excessive calls to ScheduleGroupForTerseUpdate.  **** UNTESTED ****  
							
							
							
						 
						
							2012-03-10 20:32:19 +00:00  
				
					
						
							
							
								 
						
							
							
								291dc39691 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-03-10 08:09:43 -08:00  
				
					
						
							
							
								 
						
							
							
								05e821c444 
								
							
								 
							
						 
						
							
							
								
								Fix TestSaveOarNoAssets() by not launch a no-assets request on a separate thread.  
							
							... 
							
							
							
							This was previous behaviour anyway. 
							
						 
						
							2012-03-10 03:11:28 +00:00  
				
					
						
							
							
								 
						
							
							
								6e26f17923 
								
							
								 
							
						 
						
							
							
								
								minor: In IAR save, log when we start adding the control file rather than saying afterwards that we added it.  
							
							
							
						 
						
							2012-03-10 02:13:17 +00:00  
				
					
						
							
							
								 
						
							
							
								5507752dc5 
								
							
								 
							
						 
						
							
							
								
								minor: rearrange some save oar messages so they say what they're about to do rather than what they've just done.  
							
							
							
						 
						
							2012-03-10 02:11:30 +00:00  
				
					
						
							
							
								 
						
							
							
								1693799623 
								
							
								 
							
						 
						
							
							
								
								On OAR saving, try fetch assets serially rather than firing all the requests at the asset service at once.  
							
							... 
							
							
							
							This may (or may not) improve reliability for http://opensimulator.org/mantis/view.php?id=5898 
Quick tests show that save time is the same. 
							
						 
						
							2012-03-10 02:03:07 +00:00  
				
					
						
							
							
								 
						
							
							
								3a5928f813 
								
							
								 
							
						 
						
							
							
								
								Add satguru and Fernando to contributors  
							
							
							
						 
						
							2012-03-10 01:31:27 +00:00  
				
					
						
							
							
								 
						
							
							
								d6ebf2d6ca 
								
							
								 
							
						 
						
							
							
								
								Add ability to specify a default estate to be used when creating regions.  
							
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							This is configured in the new [Estates] section of OpenSim.ini.
If a default estate is configured then all new regions are automatically joined to it instead of asking the user.
If the default estate does not already exist then it is created.
Current default behaviour remains the same - the user is asked for estate details when necessary.
Thanks to Frenando Oliveira for the patch which I adapated further. 
							
						 
						
							2012-03-10 01:27:05 +00:00  
				
					
						
							
							
								 
						
							
							
								7b8e9d88e3 
								
							
								 
							
						 
						
							
							
								
								Serialize all web requests to a particular host:port pair; only applied to the PostToService variants.  
							
							
							
						 
						
							2012-03-09 16:53:51 -08:00  
				
					
						
							
							
								 
						
							
							
								bdc968f1fc 
								
							
								 
							
						 
						
							
							
								
								Factor out common default animations code into SLUtil.  LLClientView now makes use of the SLUtil copy via a method rather than each LLClientView loading a separate copy.  
							
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							As per opensim-users mailing list discussion. 
							
						 
						
							2012-03-09 23:57:24 +00:00  
				
					
						
							
							
								 
						
							
							
								3dbf754651 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-03-09 23:00:24 +00:00  
				
					
						
							
							
								 
						
							
							
								5c5a493791 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim  
							
							
							
						 
						
							2012-03-09 22:59:23 +00:00  
				
					
						
							
							
								 
						
							
							
								35f2479858 
								
							
								 
							
						 
						
							
							
								
								fix for NPC not playing internal animations  
							
							
							
						 
						
							2012-03-09 22:58:59 +00:00  
				
					
						
							
							
								 
						
							
							
								a58152bd2a 
								
							
								 
							
						 
						
							
							
								
								More on inventory transfer hold ups:  
							
							... 
							
							
							
							- Added an inventory cache for caching root and system folders
- Synchronized the remote inventory connector, so that all the remote inventory calls are serialized
This will not make much difference in the hold ups. We'd have to move the FireAndForget high up to AddInventoryItem, but that opens up a can of worms regarding the notification of the recipient... the recipient would be notified of the offer before the items are effectively in his inventory, which could lead to surprises. 
							
						 
						
							2012-03-09 12:59:24 -08:00  
				
					
						
							
							
								 
						
							
							
								81869c4a3f 
								
							
								 
							
						 
						
							
							
								
								More on HG inventory transfers. Move the FireAndForget higher up.  
							
							
							
						 
						
							2012-03-09 09:48:12 -08:00  
				
					
						
							
							
								 
						
							
							
								0e5e324a2c 
								
							
								 
							
						 
						
							
							
								
								ubitOde bug  
							
							
							
						 
						
							2012-03-09 17:20:49 +00:00  
				
					
						
							
							
								 
						
							
							
								e83a2181d0 
								
							
								 
							
						 
						
							
							
								
								on linking update linked parts physical flags acording to new parent ones ( untested )  
							
							
							
						 
						
							2012-03-09 17:19:10 +00:00  
				
					
						
							
							
								 
						
							
							
								09d99cb222 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork'  
							
							
							
						 
						
							2012-03-09 09:47:09 +01:00  
				
					
						
							
							
								 
						
							
							
								13f340077c 
								
							
								 
							
						 
						
							
							
								
								let chode and ubitode find ode.dll on windows  
							
							
							
						 
						
							2012-03-09 04:19:39 +00:00  
				
					
						
							
							
								 
						
							
							
								eaef84ad1d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-03-09 03:32:49 +00:00  
				
					
						
							
							
								 
						
							
							
								f545d669de 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-03-08 19:32:21 -08:00  
				
					
						
							
							
								 
						
							
							
								7db5ba7702 
								
							
								 
							
						 
						
							
							
								
								More on the freeze on HG inventory transfers:  spawn a threadlet on the functional asset posts so that the client threads doesn't freeze (but the network posts are serialized).  
							
							
							
						 
						
							2012-03-08 19:31:53 -08:00  
				
					
						
							
							
								 
						
							
							
								fc4dc7708d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-03-09 03:00:31 +00:00  
				
					
						
							
							
								 
						
							
							
								e5786ba043 
								
							
								 
							
						 
						
							
							
								
								more changes on undo/redo  group scaling seems to work better  
							
							
							
						 
						
							2012-03-09 02:56:14 +00:00  
				
					
						
							
							
								 
						
							
							
								06dda14505 
								
							
								 
							
						 
						
							
							
								
								Simplify minimap coarse location code by just reference SP.AbsolutePosition  
							
							... 
							
							
							
							This is rather than checking whether the avatar is sitting and doing its own calculation. 
							
						 
						
							2012-03-09 02:50:57 +00:00  
				
					
						
							
							
								 
						
							
							
								205c36d3a4 
								
							
								 
							
						 
						
							
							
								
								Get rid of unnecessary ParentID == 0 check on SP.Get_AbsolutePosition since this is handled by the necessary ParentPart check  
							
							
							
						 
						
							2012-03-09 02:44:08 +00:00  
				
					
						
							
							
								 
						
							
							
								dc5f831ca8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-03-09 02:39:14 +00:00  
				
					
						
							
							
								 
						
							
							
								94e58ff6b9 
								
							
								 
							
						 
						
							
							
								
								Use SP.ParentPart instead of ParentID in places where it's more efficient (saving extra null checks, etc.)  
							
							... 
							
							
							
							However, it looks like we should retain SP.ParentID since it's much easier to use that in places where another thread could change ParentPart to null.
Otherwise one has to clumsily put ParentPart in a reference, etc. to avoid a race. 
							
						 
						
							2012-03-09 02:38:11 +00:00  
				
					
						
							
							
								 
						
							
							
								b454326273 
								
							
								 
							
						 
						
							
							
								
								refactor: cleanup SP.HandleAgentSit so that everything is done within one if (part != null), rather than having unnecessary multiple checks  
							
							
							
						 
						
							2012-03-09 02:33:48 +00:00  
				
					
						
							
							
								 
						
							
							
								c22446ede0 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-03-08 18:29:08 -08:00  
				
					
						
							
							
								 
						
							
							
								8a34d1b710 
								
							
								 
							
						 
						
							
							
								
								HG inventory/asset transfers: serialize asset posts. I'm using the same pattern as suggested in the patch mantis  #5921 . Testing it in this smaller context to see how it works.  
							
							
							
						 
						
							2012-03-08 18:28:46 -08:00  
				
					
						
							
							
								 
						
							
							
								73c47f7205 
								
							
								 
							
						 
						
							
							
								
								Remove a race condition from SP.Set_AbsolutePosition where we assume the ParentPart is still not null if the ParentID != 0  
							
							... 
							
							
							
							Another thread could come in and stand the avatar between those two instructions. 
							
						 
						
							2012-03-09 02:22:22 +00:00  
				
					
						
							
							
								 
						
							
							
								05cdf9bda9 
								
							
								 
							
						 
						
							
							
								
								more changes in undo/redo. Basicly moved control to llclientview.cs. later we can move back to a dispatcher function on SOG that handles the several cases( in a viwer independent way (?)) and calls current exec funtions. made cosmetic changes replacing decimals by hexs so bits are easier to read. Changed behavour of  case 12 and 28 ( 0x0c and 0x1c) to make identical to 0x0d and 0x1d ( scale only and scale plus position). DOn't see 12 and 28 in use... cases 1c and 1d still broken  
							
							
							
						 
						
							2012-03-09 01:53:58 +00:00  
				
					
						
							
							
								 
						
							
							
								c521f3b348 
								
							
								 
							
						 
						
							
							
								
								Fix UbitODE dll mappping by simply copying the one from ODE.Net  
							
							
							
						 
						
							2012-03-09 02:39:02 +01:00  
				
					
						
							
							
								 
						
							
							
								e1be1c5263 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork'  
							
							
							
						 
						
							2012-03-09 02:11:25 +01:00  
				
					
						
							
							
								 
						
							
							
								99c64f0645 
								
							
								 
							
						 
						
							
							
								
								Fix a merge artefact  
							
							
							
						 
						
							2012-03-09 02:45:53 +00:00  
				
					
						
							
							
								 
						
							
							
								3ae0ae0659 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-03-09 00:59:27 +00:00  
				
					
						
							
							
								 
						
							
							
								42a7a85062 
								
							
								 
							
						 
						
							
							
								
								FireAndForget scripted rez - port from Avination  
							
							
							
						 
						
							2012-03-09 00:57:49 +00:00  
				
					
						
							
							
								 
						
							
							
								ac577bf606 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-03-09 00:56:52 +00:00  
				
					
						
							
							
								 
						
							
							
								df4b06aed1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-03-09 00:20:10 +00:00  
				
					
						
							
							
								 
						
							
							
								034c9d6bcc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'xassetservice'  
							
							
							
						 
						
							2012-03-09 00:19:42 +00:00  
				
					
						
							
							
								 
						
							
							
								3c5bd7c35a 
								
							
								 
							
						 
						
							
							
								
								minor: move some compression related var setup inside compression if/then switch  
							
							
							
						 
						
							2012-03-09 00:16:49 +00:00  
				
					
						
							
							
								 
						
							
							
								0cbdf9dad2 
								
							
								 
							
						 
						
							
							
								
								Put big fat EXPERIMENTAL warning in xassetservice database plugin  
							
							... 
							
							
							
							This should not currently be used in any circumstances except for experimentation.
Database tables used by this plugin can still change at any time with no migration path. 
							
						 
						
							2012-03-09 00:05:34 +00:00  
				
					
						
							
							
								 
						
							
							
								9c8ef96301 
								
							
								 
							
						 
						
							
							
								
								Fixes mantis  #5923  
							
							
							
						 
						
							2012-03-08 15:55:43 -08:00  
				
					
						
							
							
								 
						
							
							
								6d1888792b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-03-08 19:14:45 +00:00  
				
					
						
							
							
								 
						
							
							
								675d40357c 
								
							
								 
							
						 
						
							
							
								
								Hold a ref to the prim we're sat on rather than querying scene each time  
							
							... 
							
							
							
							the check for significant is carried out. Prevents a deadlock condition. 
							
						 
						
							2012-03-08 19:14:34 +00:00  
				
					
						
							
							
								 
						
							
							
								b0fc96c17d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-03-08 19:10:22 +00:00