3769739ca7 
								
							
								 
							
						 
						
							
							
								
								In llRequestInventoryData() use GetInventoryItems() rather than cloning TaskInventory directory  
							
							... 
							
							
							
							GetInventoryItems() returns a new list and so is equivalent, and creates this list under lock whereas Clone() is not thread-safe 
							
						 
						
							2012-07-04 21:19:16 +01:00  
				
					
						
							
							
								 
						
							
							
								3717812ce0 
								
							
								 
							
						 
						
							
							
								
								refactor: In llCollisionSound() use existing GetInventoryItem() method rather than have it iterate through TaskInventory itself.  
							
							
							
						 
						
							2012-07-04 21:15:00 +01:00  
				
					
						
							
							
								 
						
							
							
								ae64d089c6 
								
							
								 
							
						 
						
							
							
								
								refactor: In llRemoveInventory() use existing GetInventoryItem() method rather than have it iterate through TaskInventory itself.  
							
							
							
						 
						
							2012-07-04 21:05:51 +01:00  
				
					
						
							
							
								 
						
							
							
								58b13d51a7 
								
							
								 
							
						 
						
							
							
								
								refactor: make llGiveInventory() use existing GetInventoryItem() method rather than iterate through TaskInventory itself.  
							
							
							
						 
						
							2012-07-04 20:57:48 +01:00  
				
					
						
							
							
								 
						
							
							
								21ecc1a695 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-07-04 18:59:42 +02:00  
				
					
						
							
							
								 
						
							
							
								bc5d554f54 
								
							
								 
							
						 
						
							
							
								
								use the pollEvent timeout paramenter on pooling  
							
							
							
						 
						
							2012-07-04 17:58:32 +01:00  
				
					
						
							
							
								 
						
							
							
								c5d2151674 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-07-04 18:41:36 +02:00  
				
					
						
							
							
								 
						
							
							
								02cb0bf80a 
								
							
								 
							
						 
						
							
							
								
								added a timeout paramenter to PollServiceEventArgs, so each type can define it's timeout  
							
							
							
						 
						
							2012-07-04 17:40:02 +01:00  
				
					
						
							
							
								 
						
							
							
								5a09964c25 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-07-04 16:11:47 +02:00  
				
					
						
							
							
								 
						
							
							
								e533eef962 
								
							
								 
							
						 
						
							
							
								
								*test2* http poll: increased again the pool rate do 10/s but increased timeout to 1s. So data there is less delay when there is new data, but enought waiting time for it to be avaiable  
							
							
							
						 
						
							2012-07-04 15:07:10 +01:00  
				
					
						
							
							
								 
						
							
							
								47170ba753 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-07-04 07:16:27 +02:00  
				
					
						
							
							
								 
						
							
							
								b2fa20001f 
								
							
								 
							
						 
						
							
							
								
								*test* slow http retries pool rate to original 1s  
							
							
							
						 
						
							2012-07-04 06:14:47 +01:00  
				
					
						
							
							
								 
						
							
							
								a5247448c5 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-07-04 05:19:44 +02:00  
				
					
						
							
							
								 
						
							
							
								5691a8b860 
								
							
								 
							
						 
						
							
							
								
								refactor: rename Watchdog.WATCHDOG_TIMEOUT_MS to DEFAULT_WATCHDOG_TIMEOUT_MS to reflect what it actually is  
							
							
							
						 
						
							2012-07-04 00:15:03 +01:00  
				
					
						
							
							
								 
						
							
							
								f7b4802577 
								
							
								 
							
						 
						
							
							
								
								Correct spelling mistake m_BanedViewers to m_BannedViewers  
							
							
							
						 
						
							2012-07-03 23:26:02 +01:00  
				
					
						
							
							
								 
						
							
							
								8183c2926d 
								
							
								 
							
						 
						
							
							
								
								minor: Add some method doc to HasGroupChanged and Schedule GroupForFull/PartUpdate() to indicate when region modules need to invoke them  
							
							
							
						 
						
							2012-07-03 23:19:11 +01:00  
				
					
						
							
							
								 
						
							
							
								3c9b9a848f 
								
							
								 
							
						 
						
							
							
								
								Fix issue in database tests where sogs being stored are not in a scene.  
							
							... 
							
							
							
							This puts an extra m_part.ParentGroup.Scene == null check at the top of SceneObjectPartInventory.QueryScriptStates() 
							
						 
						
							2012-07-03 22:58:58 +01:00  
				
					
						
							
							
								 
						
							
							
								3399596e0e 
								
							
								 
							
						 
						
							
							
								
								Adds a list of viewers that are allowed or banned from the region.  
							
							... 
							
							
							
							Signed-off-by: Melanie <melanie@t-data.com> 
							
						 
						
							2012-07-02 18:45:11 +01:00  
				
					
						
							
							
								 
						
							
							
								13640a256a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' into avination  
							
							
							
						 
						
							2012-07-02 02:09:15 +02:00  
				
					
						
							
							
								 
						
							
							
								4f04ec5fc2 
								
							
								 
							
						 
						
							
							
								
								Implement the buggy version of llXorBase64Strings() for compatibility's sake  
							
							
							
						 
						
							2012-07-02 02:04:56 +02:00  
				
					
						
							
							
								 
						
							
							
								736d3d269f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-07-01 18:32:00 +01:00  
				
					
						
							
							
								 
						
							
							
								d32cf21576 
								
							
								 
							
						 
						
							
							
								
								Add preservation of running state of scripts when drag-copying.  
							
							
							
						 
						
							2012-07-01 18:30:59 +01:00  
				
					
						
							
							
								 
						
							
							
								7eb95c9ed9 
								
							
								 
							
						 
						
							
							
								
								Bring casing of llSHA1String in line with SL  
							
							
							
						 
						
							2012-07-01 18:05:35 +02:00  
				
					
						
							
							
								 
						
							
							
								e5eef139ed 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-07-01 03:04:23 +01:00  
				
					
						
							
							
								 
						
							
							
								c5d4918b34 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-07-01 02:42:10 +02:00  
				
					
						
							
							
								 
						
							
							
								d3f1fc79e5 
								
							
								 
							
						 
						
							
							
								
								*TO CHECK/REVIEW/REVERT/TEST whatever* pollService new requests get enqueued to unified requests queue directly. Retries get into that every 100ms. 3 working threads as before plus another that only does retries timming.  
							
							
							
						 
						
							2012-07-01 01:33:20 +01:00  
				
					
						
							
							
								 
						
							
							
								96270b1b28 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into ubitwork  
							
							
							
						 
						
							2012-07-01 00:08:31 +01:00  
				
					
						
							
							
								 
						
							
							
								ec7c7fe5f8 
								
							
								 
							
						 
						
							
							
								
								ubitode: create and use 4 off world collision spaces for offworld static prims  
							
							
							
						 
						
							2012-06-30 08:49:07 +01:00  
				
					
						
							
							
								 
						
							
							
								1926de5a05 
								
							
								 
							
						 
						
							
							
								
								Remove some mono compiler warnings  
							
							
							
						 
						
							2012-06-30 01:25:39 +01:00  
				
					
						
							
							
								 
						
							
							
								a4551b027b 
								
							
								 
							
						 
						
							
							
								
								Removing unused handling of incoming create object by userID and itemID only.  
							
							... 
							
							
							
							It appears this was never actually used since attachments were rezzed in other code.
This was never available on remote simulator comms, only local. 
							
						 
						
							2012-06-30 01:14:49 +01:00  
				
					
						
							
							
								 
						
							
							
								56c776066c 
								
							
								 
							
						 
						
							
							
								
								Remove code listed for removal in 0.7.3 that handled script restart for incoming attachments from pre-fatpack regions (versions of OpenSimulator more than a year old)  
							
							
							
						 
						
							2012-06-30 01:06:37 +01:00  
				
					
						
							
							
								 
						
							
							
								6137f37028 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2012-06-29 22:24:53 +01:00  
				
					
						
							
							
								 
						
							
							
								05cf51cbbd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs 
							
						 
						
							2012-06-29 22:11:49 +01:00  
				
					
						
							
							
								 
						
							
							
								e9e409a794 
								
							
								 
							
						 
						
							
							
								
								Remove spammy debug  
							
							
							
						 
						
							2012-06-29 22:37:16 +02:00  
				
					
						
							
							
								 
						
							
							
								1d628ebaa3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-06-29 04:45:38 +02:00  
				
					
						
							
							
								 
						
							
							
								38cdf77cef 
								
							
								 
							
						 
						
							
							
								
								in CreateAvatarUpdateBlock() change updateflags to 0. Original flags seem prim related only. This does fix the wrong viewer side move of a avatar in prim edition mode (anv mantis 854), with no apparent  side effects .. may need more testing  
							
							
							
						 
						
							2012-06-29 03:41:04 +01:00  
				
					
						
							
							
								 
						
							
							
								2870659b5c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' into avination  
							
							
							
						 
						
							2012-06-29 04:03:24 +02:00  
				
					
						
							
							
								 
						
							
							
								8ebc6e9090 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork  
							
							
							
						 
						
							2012-06-29 02:20:54 +02:00  
				
					
						
							
							
								 
						
							
							
								7ab8bc0a60 
								
							
								 
							
						 
						
							
							
								
								don't  recoil  attachments doing llRezObject()  
							
							
							
						 
						
							2012-06-29 01:17:53 +01:00  
				
					
						
							
							
								 
						
							
							
								0229e90dcc 
								
							
								 
							
						 
						
							
							
								
								Move update of the final optional ODE total frame stat inside the OdeLock rather than outside to avoid a very occasional race condition with the stat collection thread  
							
							
							
						 
						
							2012-06-29 01:02:35 +01:00  
				
					
						
							
							
								 
						
							
							
								58b4417140 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into ubitwork  
							
							
							
						 
						
							2012-06-29 01:00:38 +01:00  
				
					
						
							
							
								 
						
							
							
								e420f815dc 
								
							
								 
							
						 
						
							
							
								
								refactor: rename _collisionEventPrim to m_collisionEventActors and _collisionEventPrimChanges to m_collisionEventActorsChanges to reflect their actual contents.  
							
							... 
							
							
							
							These dictionaries handle all actor types, not just physical prims. 
							
						 
						
							2012-06-29 00:54:40 +01:00  
				
					
						
							
							
								 
						
							
							
								1a7be7b00e 
								
							
								 
							
						 
						
							
							
								
								Fix a regression where we stopped removing avatars from collision event reporting on logout, rather than stopping clearing their collision events.  
							
							... 
							
							
							
							This occurred in b18c8c8 
							
						 
						
							2012-06-29 00:36:50 +01:00  
				
					
						
							
							
								 
						
							
							
								0f6b7b6a41 
								
							
								 
							
						 
						
							
							
								
								If a link points to a non-existing item in FetchInventory caps, then don't try to add it to the return data rather than suffering an exception later on  
							
							
							
						 
						
							2012-06-29 00:11:44 +01:00  
				
					
						
							
							
								 
						
							
							
								f0f928dce1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'ubitwork' into avination  
							
							
							
						 
						
							2012-06-29 01:04:48 +02:00  
				
					
						
							
							
								 
						
							
							
								f202c36106 
								
							
								 
							
						 
						
							
							
								
								Add IScene.Name for code clarity to replace the RegionInfo.RegionName used in many, many log messages.  
							
							
							
						 
						
							2012-06-29 00:03:22 +01:00  
				
					
						
							
							
								 
						
							
							
								0d26e271c9 
								
							
								 
							
						 
						
							
							
								
								stop chat being sent to child avs again.  
							
							
							
						 
						
							2012-06-29 01:02:22 +02:00  
				
					
						
							
							
								 
						
							
							
								bfa6896678 
								
							
								 
							
						 
						
							
							
								
								Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG directly instead of an item ID to then shuffle through attachments, saving CPU busywork.  
							
							... 
							
							
							
							Almost all callers already had the sog to hand.
Still checking that it's really an attachment, but now by inspecting SOG.AttachedAvatar 
							
						 
						
							2012-06-28 23:31:23 +01:00  
				
					
						
							
							
								 
						
							
							
								571fd966cb 
								
							
								 
							
						 
						
							
							
								
								Rather than iterating through all SOGs in the scene looking for the one that matches out fromItemID on detach, go through the agent's attachment sog list instead.  
							
							
							
						 
						
							2012-06-28 23:01:12 +01:00  
				
					
						
							
							
								 
						
							
							
								f263d6a910 
								
							
								 
							
						 
						
							
							
								
								Remove code that tried to delete an attachment back to inventory if RezSingleAttachmentFromInventoryInternal() returned null.  
							
							... 
							
							
							
							null would only ever be returned if the item couldn't be located within inventory and this would happen immediately.
In this case, derezzing wouldn't work anyway since there is no item to derez. 
							
						 
						
							2012-06-28 22:48:49 +01:00