Justin Clark-Casey (justincc)
39a0928052
minor: Remove some mono compiler warnings in OpenSim.Framework.dll
2013-03-13 23:17:27 +00:00
Justin Clark-Casey (justincc)
5c53660a7f
Add prototype dynamic objects map for scene object parts
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This allows region modules to add dynamic objects to SOPs rather than having to continually push and pull OSD dynamic attributes.
This is to explore the original MOAP use case for dynamic attributes where it could be very awkward and possibly time-consuming to keep reconstructing MediaEntrys from stored DynamicAttributes.
This commit adds a DOExampleModule to demonstrate/evolve this code.
Dynamic objects involve no storage or persistence changes - the 'backing store' for any data that does need to be saved will remain the DAMap.
DOExampleModule in this commit only attaches a fresh dynamic object. Actually constructing this from stored dynamic attributes and handling persistence is left for later.
These changes should affect no existing functionality, though it may or may not reveal necessary changes in DAMap down the road.
2013-03-13 22:59:06 +00:00
Justin Clark-Casey (justincc)
b7216f4daf
minor: save some commented out log lines which will be useful again in future debugging of VectorRenderModule
2013-03-13 00:46:17 +00:00
Justin Clark-Casey (justincc)
f8a4d95bdd
minor: Remove mono compiler warning in LLClientView
2013-03-13 00:22:07 +00:00
Justin Clark-Casey (justincc)
0d25be3f81
Make C# scripts return correct error line and column numbers instead of failing because they have no linemap.
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Adapted fix from http://opensimulator.org/mantis/view.php?id=6571
Thanks Nickel Briand
2013-03-13 00:19:37 +00:00
Justin Clark-Casey (justincc)
fb1211ad5e
Add DisableInterRegionTeleportCancellation option in [EntityTransfer] section of OpenSim.ini. False by default.
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This option allows the simulator to specify that the cancel button on inter-region teleports should never appear.
This exists because sometimes cancellation will result in a stuck avatar requiring relog.
It may be hard to prevent this due to the protocol design (the LL grid has the same issue)
In small controlled grids where teleport failure is practically impossible it can be better to disable teleport cancellation entirely.
2013-03-12 23:01:27 +00:00
Justin Clark-Casey (justincc)
c43d4b5572
Improve teleport cancellation in some circumstances, though cancelling teleports is still not recommended.
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Previously, hitting the cancel button on a teleport would cancel on the client side but the request was ignored on the server side.
Cancel would still work if the teleport failed in the early stages (e.g. because the destination never replied to early CreateAgent and UpdateAgent messages).
But if the teleport still completed after a delay here or later on, the viewer would become confused (usual symptom appears to be avatar being unable to move/reteleport).
This commit makes OpenSimulator obey cancellations which are received before it sends the TeleportFinish event queue message and does proper cleanup.
But cancellations received after this (which can happen even though the cancel button is removed as this messages comes on a different thread) can still result in a frozen avatar.
This looks extremely difficult and impossible to fix.
I can replicate the same problem on the Linden Lab grid by hitting cancel immediately after a teleport starts (a teleport which would otherwise quickly succeed).
2013-03-12 22:16:09 +00:00
Justin Clark-Casey (justincc)
0c6268fe56
minor: remove mono compiler warning in SceneObjectUndoRedoTests
2013-03-11 23:15:13 +00:00
Justin Clark-Casey (justincc)
be686f80a3
minor: Remove mono compiler warnings from LSL_ApiHttpTests
2013-03-11 23:01:07 +00:00
Justin Clark-Casey (justincc)
e898a5fec5
minor: Remove mono compiler warnings in EventQueueTests
2013-03-11 22:42:27 +00:00
Robert Adams
13f3bcae94
Update comment about setting physics=BulletSimN as the C# Bullet
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version has been wrapped into one BulletSim and the physics engine
selection is now done as specified in OpenSimDefaults.ini.
2013-03-10 22:24:34 -07:00
Robert Adams
1120bcf123
BulletSim: remove the ability for avatars to fly off the edge of
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regions when there are no region neighbors.
Add some terrain location processing routines to support above.
2013-03-09 14:15:14 -08:00
teravus
5097437e11
* Apparently, sometimes texture entries come in from the wire with no default texture defined.. so apply better fallback protection against that. The net result is clients will have their selected textures set when they would have previously had an ignored exception.
2013-03-08 19:32:47 -05:00
teravus
33dab49d22
* Just another one of those new packet blocks causing a null ref. Defaulting to zero length array.....
2013-03-07 19:19:36 -05:00
Diva Canto
2f1aa87eb5
One more comment inconsistency fixed.
2013-03-07 08:02:48 -08:00
Diva Canto
fdebee25db
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-03-07 06:41:03 -08:00
Diva Canto
2b0056eaca
Fixed inconsistency in comments. Thanks Ai Austin.
2013-03-07 06:40:39 -08:00
Justin Clark-Casey (justincc)
6706e189d5
minor: remove some completely unused string local vars added recently in commit 984faf2
2013-03-06 23:11:32 +00:00
Justin Clark-Casey (justincc)
2fe938d11d
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-03-06 23:07:04 +00:00
Justin Clark-Casey (justincc)
5751ecde52
Add code for testing event queue messages recevied on region cross.
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This is currently disabled pending an improvement in the test code to properly add avatars when an event queue module is present.
2013-03-06 23:06:00 +00:00
Justin Clark-Casey (justincc)
8960418e7d
Add regression test for presence crossing between regions on the same simulator.
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Unlike a much earlier commented out version of this test, this is done in synchronous mode.
2013-03-06 21:37:53 +00:00
Mic Bowman
9875e840f7
Per discussions with justincc... split the JsonStore type
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functions into one for node type and one for value type.
Define and export constants for both nodes and values.
2013-03-05 20:33:17 -08:00
Mic Bowman
30e06b0742
Convert doubles passed back through the MOD interface into LSL_Floats
2013-03-05 20:32:06 -08:00
Justin Clark-Casey (justincc)
a9f380d124
Fix bug in osGetPrimitiveParams() so that it works for prims with the same owner as the script and not ones with different owners.
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Addresses http://opensimulator.org/mantis/view.php?id=6560
2013-03-06 00:22:58 +00:00
Justin Clark-Casey (justincc)
b272b91317
minor: Fix mono compiler warning in MonitorModule
2013-03-05 23:59:39 +00:00
Justin Clark-Casey (justincc)
5cd38d680a
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-03-05 23:52:52 +00:00
Justin Clark-Casey (justincc)
ccd6f443e1
Get attachment script state before taking sp.AttachmentsSyncLock() to avoid race conditions between closing agents and scripts that may be doing attachment manipulation.
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This is in an effort to resolve http://opensimulator.org/mantis/view.php?id=6557
2013-03-05 23:47:36 +00:00
BlueWall
f676408e2a
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-03-05 15:30:54 -05:00
teravus
69fbcdf14c
* Add a Max Payload size property to the Websocket Server Handler. If you would like to restrict the maximum packet size, (and therefore protect against Memory DOSing) then you should set this. I defaulted it to 40MB. This means that in theory, a malicious user could connect and send a packet that claims that the payload is up to 40 mb (even if it doesn't actually turn out to be 40mb. More testing needs to be done on it where the packets are maliciously malformed.
2013-03-05 00:04:09 -05:00
teravus
7556b42d7a
* Update LibOMV to f8f8e616b37a7ea22b7922b2331999bc06725bf9
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* Add zero length blocks to the new packet blocks to remain compatible with older viewers and avoid a NullRef when _packets_.cs calls the Length parameter.. which adds up the Length property all of the blocks.
2013-03-04 21:26:26 -05:00
Justin Clark-Casey (justincc)
fa9f4ef1ba
Fix issue in the mesh upload flag module where the ID of the last agent to request the capability was always used instead of the original requesting agent for each cap.
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Should address http://opensimulator.org/mantis/view.php?id=6556
2013-03-04 23:20:00 +00:00
Diva Canto
aadf7d32d1
GridUserService was missing from [Gatekeeper]
2013-03-04 12:52:28 -08:00
BlueWall
66d74e76b1
Add method to remove JsonRpc Handlers from the server
2013-03-03 09:40:44 -05:00
Diva Canto
e70c71a175
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-03-02 17:54:19 -08:00
Diva Canto
b0985f7019
Fixed typos in TempAttachmentsModule. No changes.
2013-03-02 17:53:57 -08:00
Robert Adams
b47ffb5dc4
Added existance and default value for [XEngine]MinTimerInterval to OpenSimDefaults.ini
2013-03-02 13:02:02 -08:00
Justin Clark-Casey (justincc)
1bc8692a99
Move AllowedClients and BannedClients section to new [AccessControl] section in OpenSim.ini from [Startup]
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This change also corrects the setting names - they were actually wrong (though the text in {} was correct).
If there are settings in [Startup] they will continue to be used and anything there will override settings in [AccessControl]
2013-03-02 01:43:54 +00:00
Justin Clark-Casey (justincc)
4999d7920a
Revert "Removed more vars from [Startup]. I think these were already moved elsewhere, because I can't find any reference to them in the code."
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This reverts commit efa7227865
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2013-03-02 01:23:01 +00:00
Justin Clark-Casey (justincc)
1a98ce5f64
minor: Quieten down the parts of the WebSocketEcho module logging for now where it tells us it is added/loaded/removed from regions
2013-03-02 01:06:08 +00:00
Justin Clark-Casey (justincc)
c91753c065
minor: Log number of region modules loaded from each plugin
2013-03-02 00:56:53 +00:00
Diva Canto
20530ee667
Moved permissions config vars out of [Startup] into [Permissions]. Backwards compatible ([Startup] still being looked up), but please update your configs sometime soon.
2013-03-01 15:24:22 -08:00
Diva Canto
efa7227865
Removed more vars from [Startup]. I think these were already moved elsewhere, because I can't find any reference to them in the code.
2013-03-01 14:18:01 -08:00
Justin Clark-Casey (justincc)
90a19fb573
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-03-01 21:49:05 +00:00
Justin Clark-Casey (justincc)
c851ebcd8c
Add the Mono AddinDependency attribute to the example region modules.
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It turns out this is required to get Mono.Addins to pick up plugin DLLs
2013-03-01 21:47:17 +00:00
Robert Adams
326634a0b3
BulletSim: more things into the TODO list.
2013-03-01 09:44:39 -08:00
Robert Adams
1c740798b4
BulletSim: add parameters, code cleanup around checking and enforcing
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maximum velocity and angular velocity values for prims.
2013-03-01 09:44:37 -08:00
Justin Clark-Casey (justincc)
862c3fd446
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-03-01 00:21:56 +00:00
Justin Clark-Casey (justincc)
faf96f5c85
minor: Log location in which simulator/robust was started.
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Useful information for system debugging, especially if logging and ini files locations have been changed from defaults.
2013-02-28 23:59:26 +00:00
Robert Adams
b2087add96
Add missing prebuild.xml dependency for System.Action2<t1,t2> in recent additions
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to ScriptEngine tests. Compiles some places but not others.
2013-02-28 15:17:07 -08:00
Diva Canto
433102108b
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2013-02-28 14:20:31 -08:00