Mic Bowman
df5e4a1e5b
Standardize the way WebRequests are made in the SimulationServiceConnector. Added
...
debugging calls for tracking performance of web requests.
2010-12-29 20:47:51 -08:00
Melanie
1f4d0ad460
Fix up a prior fix (refix the fixed fix :)
2010-12-30 02:31:05 +00:00
Melanie
a32f80b9e3
Implement SendPlacesReply
2010-12-30 01:36:09 +00:00
Diva Canto
d42e0c39fc
Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors were not getting notified.
2010-12-29 07:36:39 -08:00
Myan Thor
915c0b17b0
fixes a problem with ending slashes in GatekeeperService to verify session-addresses
2010-12-29 06:03:43 -08:00
Mic Bowman
94ed69b1da
Update SimianGridServicesConnector to work more like
...
a connector so we can take advantage of the logic in
RemoteGridServicesConnector.
2010-12-27 17:18:49 -08:00
Diva Canto
6386dfd362
No need for these methods to be virtual now.
2010-12-27 16:26:29 -08:00
Diva Canto
f801d50a8a
WARNING: simulator config var change! This affects only system-facing configs. Nothing to do if you follow the rules of not messing with Grid.ini and GridHypergrid.ini.
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Change the remote Grid region module so that it takes the network connector as a config variable. This allows the region plugin to be reused for both Robust and Simian network connectors.
2010-12-27 15:25:08 -08:00
Mic Bowman
b16173e3e8
Drop the static from default wearables. It isn't
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static.
2010-12-27 12:43:54 -08:00
Diva Canto
06077f775f
Fixes mantis #5279
2010-12-25 08:28:42 -08:00
Diva Canto
b23b29a53e
This fixes mantis #5198 and related. Physics is not my expertise, so I'm not 100% sure of what all the consequences of this change are. Pushing up, so others can take a look.
2010-12-24 16:23:00 -08:00
Diva Canto
3eaaaa0d99
One more pass at object inventory. This time, fix SceneObjectPartInventory so that it makes sure that the file is added to Xfer's before it signals the client to come and get it. This allows the simplification of the logic of Xfer's.
2010-12-24 08:50:00 -08:00
Diva Canto
135b012bbd
Hopefully this fixes all prim inventory issues. No more abort, no more keeping track of time. Simply handle the issues, which are: (1) rapid double requests from the viewer for the same file; (2) sometimes the file generation takes too long and the Xfer request arrives at the XferModule before the file name is added.
...
This still has debug messages commented out, in case this needs more debugging. Pushing it so others can test.
2010-12-23 19:31:37 -08:00
Teravus Ovares (Dan Olivares)
d829580e5e
Merge branch 'master' of ssh://MyConnection/var/git/opensim
2010-12-23 13:17:55 -05:00
Teravus Ovares (Dan Olivares)
c108968020
* Cleanup from a commit a while ago.
2010-12-23 13:17:33 -05:00
Diva Canto
bc67bc0d94
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-12-23 10:05:45 -08:00
Diva Canto
54418c5e69
Removed unused code -- this was the previous version of UDP texture sending, which now lives entirely in LindenUDP space.
2010-12-23 10:05:08 -08:00
Melanie
26e601a776
Put back a commented section of code. With some viewers, object inventory
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transfers just don't start without it. Observed my Nebadon and yours truly.
2010-12-23 11:50:53 +00:00
Teravus Ovares (Dan Olivares)
46db73b62b
* Re-Adding Scene TimeDilation to Object Update Packets.
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* Added Calculating Time Dilation in the OdePlubin
* When multiple object updates are stuffed into one packet, average the time dilation between them as a compromise.
* Time Dilation on the update is calculated when the EntityUpdate object is created. The pre-calc-ed TD is stored in the Entity update and used when it goes out on the wire. Previously, it was 1.0 all the time. The time dilation is tied to when the update is created, not when the update is sent.
2010-12-23 03:30:09 -05:00
Diva Canto
862da9a55f
Added a counter to NewFiles in Xfers to account for simultaneous object inventory requests, which apparently are happening and may cause race conditions if the file name is removed after the first transfer.
2010-12-22 17:55:58 -08:00
Melanie
f29675bf87
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-12-22 17:35:12 +00:00
Diva Canto
2d8f448322
Fixed wrong argument cardinality in debug message.
2010-12-22 10:42:29 -08:00
Melanie
990e73d7cb
Fix a broken format on an error message. Also replace yet another e.Message
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with e.ToString(). e.Message is USELESS, it doesn't tell us what happened
where, we should use e.ToSTring() everywhere
2010-12-22 17:33:06 +00:00
Teravus Ovares (Dan Olivares)
25ecd62b1f
* Adds AbortXfer to the ClientAPI mix
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* Adds an item that checks to see if the top request has been there for longer then 30 seconds without an update and sends an AbortXfer if it encounters one. This allows the client to cancel the Xfer on it's side so you can re-select the prim and get the inventory when it fails the first time.
* Some interesting locking... Using NewFiles to lock the rest of them. We'll see how that goes.
* The goal of this is to ensure that Xfers are restartable when they fail. The client will not do that on it's own.
2010-12-21 19:15:44 -05:00
Melanie
1c3e77b728
What is the point of using different types to express the same damn thing?
2010-12-21 22:58:52 +00:00
Melanie
19181c019a
Another good catch. Update file name serial.
2010-12-21 22:56:48 +00:00
Melanie
ec8d1d0131
Added a missed return. Thanks diva!
2010-12-21 22:49:38 +00:00
Melanie
a31b96e1ba
Fix up merge artifacts
2010-12-21 20:54:28 +00:00
Melanie
043dace118
Make prim inventories a bit more sane
2010-12-21 20:49:31 +00:00
Mic Bowman
a6a136bd90
Shooting in the dark for solutions to the appearance problem
2010-12-20 14:24:52 -08:00
Diva Canto
c082254b9d
Put the coarse location updates back to 50 frames, otherwise the dots on the mini-map come and go noticeably. Also increased the Velocity a bit; I had decreased it to 0.885; now it's 0.9.
2010-12-19 19:29:07 -08:00
Marck
711283d3ca
More changes to the long help text for console command link-region.
2010-12-20 02:50:19 +01:00
Marck
3b4af8a0dc
Fix osTeleportAgent and osTeleportOwner for the case that GridService is used with a storage provider other than NullRegionData.
2010-12-20 02:09:35 +01:00
Marck
2a40c8511a
Make long help text for new link-region command syntax more explicit.
2010-12-19 22:59:32 +01:00
Diva Canto
cf72fece6d
Replaced the HttpServer_OpenSim.dll with one compiled for .NET 3.5 (the last one was 4.0, and that doesn't work). Also added the corresponding .xml and .pdb, if that makes any difference.
2010-12-18 18:23:51 -08:00
Diva Canto
d576d7c0a6
Replaced HttpServer_OpenSim.dll with a version that locks certain ops in HttpForm -- mantis #5128 .
2010-12-18 17:36:37 -08:00
Justin Clark-Casey (justincc)
223264047e
uncomment "load iar" help lines which added the --merge option
2010-12-18 00:59:37 +00:00
Justin Clark-Casey (justincc)
bf9555eaee
minor: add [-p|--profile=<url>] to usage line that pops up if save iar console command isn't valid
2010-12-18 00:57:09 +00:00
Justin Clark-Casey (justincc)
ef43f98686
Raise maximum iar version that master can load to 1.x, so that it can load its own iars (oops)
2010-12-18 00:45:56 +00:00
Melanie
b32dcc6913
Fix notecards that end with an embedded object causing an exception
2010-12-17 22:50:00 +00:00
Justin Clark-Casey (justincc)
5782f5662b
remove now unused subversion serialization backup config
2010-12-17 23:06:55 +00:00
Justin Clark-Casey (justincc)
490d05d212
remove broken and unmaintained subversion serialization module and it's associated libraries and licenses
2010-12-17 23:04:07 +00:00
Justin Clark-Casey (justincc)
3d32f05cde
remove mono compiler warning: if (sop.Color != null) always returns true as sop.Color is a value type.
2010-12-17 22:40:11 +00:00
Justin Clark-Casey (justincc)
3b1c91c24b
remove mono compiler warnings
2010-12-17 22:35:08 +00:00
Justin Clark-Casey (justincc)
0913d43c50
minor: 'debug packet' console command level <= 50 then don't log ImprovedTerseObjectUpdate messages
2010-12-17 22:29:43 +00:00
Justin Clark-Casey (justincc)
19f70b93a0
tidy up the [Groups] section in OpenSim.ini.example
2010-12-17 21:19:57 +00:00
Justin Clark-Casey (justincc)
0745d65344
Put in locks on m_killRecord to replace changed locks on m_entityUpdates.SyncRoot
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These locks are necessary to avoid a delete/update race condition for scene objects.
However, since we're now locking on m_killRecord this shouldn't cause delays to m_entityUpdates reprioritization
2010-12-15 23:11:42 +00:00
Diva Canto
ed26376ec5
Yet more things out of the main Update thread loop and into threadlets. This time, SendPrimsUpdate. Plus a few more tweaks on triggering actions from the Update loop. #LoginLag.
2010-12-14 20:15:26 -08:00
Diva Canto
74c68474e0
Another attempt at moving heavy computation away from the Update loop. #LoginLag
2010-12-14 18:44:26 -08:00
Diva Canto
e3262ef5ac
Commented out the UpdateLand call from the Update thread loop, because this may be causing the #LoginLag. Attachments taint the prim count. Twice. Each.
2010-12-14 17:50:37 -08:00