Commit Graph

1769 Commits (e7fa8a4699034a7387049c74edce128180e9f1d2)

Author SHA1 Message Date
Justin Clark-Casey (justincc) e7fa8a4699 minor: change misspelling of overriden to overridden in comments within config files
Thanks to aiaustin for the spot.
2014-03-26 23:43:49 +00:00
Oren Hurvitz 14a7ddb885 Revert "Use log-rolling on the log files (once per day)"
This reverts commit 8ecab21b37.
2014-03-26 08:56:56 +02:00
Justin Clark-Casey (justincc) cffea984f1 minor: Remove "js" (Javascript) from list of allowed languages in script config since it hasn't been present in OpenSimulator for a very long time (0.6 days)
One reason support was removed is that the external DLL that implemented Javascript stopped development.
Not sure how well this ever worked in OpenSimulator.
Not removing vb for now as this is directly supported by Mono (via vbnc compiler) though I strongly suspect it is also inoperable.
2014-03-26 00:50:33 +00:00
Oren Hurvitz 8ecab21b37 Use log-rolling on the log files (once per day)
Resolves http://opensimulator.org/mantis/view.php?id=6950
2014-03-25 09:53:02 +01:00
Oren Hurvitz 5b2af7f99e Moved the linkage between LoginService and HGInventoryService to the config file 2014-03-24 18:33:18 +02:00
Oren Hurvitz f5ae36d7e2 Updated Prebuild to support .NET 4.5
Resolves http://opensimulator.org/mantis/view.php?id=6951
2014-03-24 12:26:54 +01:00
Oren Hurvitz 81c9952e99 Added missing quotes in Robust.HG.ini.example 2014-03-23 16:40:09 +02:00
Dev Random 3d0778bcd6 Allow Mono Plugin Registry setting for Regions
Signed-off-by: Melanie <melanie@t-data.com>
2014-03-22 01:29:51 +00:00
H-H-H da25903300 Adding a way to disable/enable the in built Dwell Module 2014-03-20 22:35:50 +00:00
Michael Cerquoni b5f94c72b9 Allow MaptileStaticFile path to be set to anywhere and not force it to bin/maptiles 2014-03-19 11:16:52 -04:00
Jak Daniels 61353dde80 Allow Region specific static maptiles to be loaded from file. 2014-03-18 22:18:50 -07:00
Justin Clark-Casey (justincc) fdcd392582 Set executable bit on Npgsql.dll for cygwin 2014-03-18 21:04:37 +00:00
Justin Clark-Casey (justincc) f27766d47b Set executable flag on BulletXNA.dll for cygwin 2014-03-18 21:02:51 +00:00
Lani Global 71c808cd32 PhysicalPrimMax 64m for OpenSim_ini_example standard size prim
Signed-off-by: Robert Adams <misterblue@misterblue.com>
2014-03-10 22:11:24 -07:00
Lani Global 3e8f593bf2 PhysicalPrimMax to 64m for ini Default files to enable standard size prims and mesh to be used with vehicles.
Signed-off-by: Robert Adams <misterblue@misterblue.com>
2014-03-10 22:11:09 -07:00
Michael Cerquoni 4f67286044 fix missing quote for xBakes connector in Robust example ini files 2014-03-09 19:09:10 -04:00
Michael Cerquoni cfd3e8f0ea minor spelling mistake fix. 2014-03-09 11:46:25 -04:00
Michael Cerquoni abcb2cdb36 add XBakes connector to Robust.HG.ini.example 2014-03-08 21:50:41 -05:00
Michael Cerquoni a96601478c add [BakedTextureService] section to Robust.HG.ini.example file same as Robust.ini.example. 2014-03-08 21:48:33 -05:00
Michael Cerquoni e3c4936dea remove RefreshTime = 0 from [MapImageService] in Standalone.ini, StandaloneHypergrid.ini, Grid.ini, GridHypergrid.ini they were redundant and would not allow variables in OpenSim.ini to be set to anything. 2014-03-08 16:28:45 -05:00
Michael Cerquoni da990d01f2 set RefreshTime = 0 in [MapImageService] in Standalone.ini and StandaloneHypergrid.ini to eliminate memory leaking for Warp3D map tiler, these variables should be erased needs more discussion! 2014-03-08 15:57:19 -05:00
Michael Cerquoni 12f2648a57 set RefreshTime = 0 in [MapImageService] in Grid.ini and GridHypergrid.ini to eliminate memory leaking for Warp3D map tiler, these variables should be erased needs more discussion! 2014-03-08 15:41:26 -05:00
dahlia d6837f5dc7 update libomv to 59280cfe3e96714151158f4ec7b167af57f60e93 (current head) to hopefully resolve zlib incompatibilities when rendering maptiles with mesh 2014-02-22 18:52:59 -08:00
Melanie 1aed6567a8 Samle configurations for the baked texture server. 2014-02-04 02:49:13 +00:00
Robert Adams 0842e2e15b BulletSim: default physical terrain implementation to heightmap.
It originally looked like mesh terrain would perform better for vehicles
but, after much use, heightmap is the clear winner.
Force terrain implementation to heightmap if the physics region is
larger than legacy region size. This solves running out of memory for
very large regions.
2014-01-29 06:44:14 -08:00
Robert Adams 4c362a83f9 Merge branch 'master' into varregion 2014-01-21 11:31:51 -08:00
Mic Bowman 83626e60e6 Adds a configuration option to cannibalize bandwidth from the
udp texture throttle and move it to the task throttle. Since most
viewers are using http textures, the udp texture throttle is holding
onto bw that could be used for more responsive prims updates. See
the documentation for CannibalizeTextureRate in OpenSimDefaults.ini.
Option is disabled by default.
2014-01-20 18:59:43 -08:00
dahlia 4800303abd update OpenMetaverse.StructuredData to git master (bf4e9f654ff99c85e20b53e56faac38e307dd8c2) which fixes JSON OSD serialization to a standards compliant means of encoding floating point NaN and Infinity 2014-01-20 03:18:36 -08:00
Oren Hurvitz 3018b2c5d7 Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default
Changed UuidGatherer to use 'sbyte' to identify assets instead of 'AssetType'. This lets UuidGatherer handle Materials, which are defined in a different enum from 'AssetType'.
2014-01-20 00:38:42 -08:00
Robert Adams 54a4b9eab4 varregion: Update Warp3D to properly handle varregions.
This includes additions to Warp3D:
   Optional rendering of mesh and scupltie prims (INI parameter. Off by default)
   Texturing of large prims (INI parameter. On by default)
   Better garbage collection
2014-01-19 07:33:56 -08:00
Justin Clark-Casey (justincc) 70dd4cf152 In library inventory, correct asset id for llSay example script
From http://opensimulator.org/mantis/view.php?id=6917
Thanks to FreakyTech for this spot.
2014-01-10 20:51:28 +00:00
Justin Clark-Casey (justincc) 13017034b1 minor: Change ProfileServiceURL reference in OpenSim.ini.example to be consistent 2013-11-28 00:23:27 +00:00
Justin Clark-Casey (justincc) 8217b52d3a Remove old *.exe.config files that related to programs that have long been deleted or renamed 2013-11-23 01:40:48 +00:00
Justin Clark-Casey (justincc) bd5c414618 Stop .NET 4 complaining on Windows when it tries to load in DLLs that haven't been marked as trusted in the operating system.
This is done by adding <loadFromRemoteSources enabled="true" /> to the execute *.config files.
This tells .NET 4 to trust the DLLs, which is safe in our case since we are not loading DLLs from locations that untrusted users may specify
Addresses http://opensimulator.org/mantis/view.php?id=6853 and http://opensimulator.org/mantis/view.php?id=6846
As far as I know, CAS policy checks have never been performed in Mono
2013-11-23 01:29:55 +00:00
dahlia f63fd81a68 update libomv to 1538d3088e79ff0a9abea6905b487755b6890a85 in hope that it fixes some bulletsim issues on linux 2013-11-15 14:40:38 -08:00
justincc 869a23e223 Update OpenSim.32BitLaunch.exe and Robust.32BitLaunch.exe to .NET 4 versions.
Also fixes some issues in associated solution files
2013-11-13 01:07:14 +00:00
Justin Clark-Casey (justincc) 626a050159 minor: Make PID file example in Robust.HG.ini more meaningful as is now the case in OpenSim and vanilla ROBUST config files 2013-11-08 00:34:35 +00:00
dahlia 3b2721c957 update OpenMetaverse.dll to 7ae74674a09877119cbb4c80cbffea474e20da29
- addresses particle flags issue
2013-11-06 19:13:41 -08:00
Justin Clark-Casey (justincc) 52ff860f30 minor: Make PID file examples in OpenSim and Robust config somewhat more meaningful than just /tmp/my.pid 2013-11-06 23:27:19 +00:00
dahlia e1ce3907f2 Update libomv to 7e260ad419ebb1c24a5f1b123e11dd930e05f414. Thanks lkalif :) 2013-11-05 23:01:14 -08:00
Latif Khalifa 417836ac5e Updated libomv to 25ee208a 2013-11-05 2013-11-06 02:43:44 +01:00
dahlia 46a4c32e27 update libomv to 5b4c1e8694479629f7cacd72dd6bc39a6b327f9c (git master as of time of this commit) 2013-10-30 22:01:34 -07:00
Robert Adams d23ef79f98 BulletSim: restore collision flags when clear collision cache.
THis fixes the extranious addition of objects to the collision cache
which created extra CPU overhead.
2013-10-26 21:30:51 -07:00
Justin Clark-Casey (justincc) 5be8f6632b minor: Fix commented out GridInfo service URL to be 8002 in Robust.ini.example rather than 9000 (already done in Robust.HG.ini.example) 2013-10-25 00:54:33 +01:00
Robert Adams a7e7bed660 BulletSim: update SOs and DLLs with version that enables compressed
AABB maps for Bvh meshes. This greatly reduces the memory usage for
large meshes and for mesh terrain in particular.
2013-10-19 11:44:27 -07:00
Robert Adams 571a75f934 BulletSim: update lib32/libBulletSim.dylib to current BulletSim C++ API. 2013-10-18 09:15:08 -07:00
Justin Clark-Casey (justincc) 1bd89ac287 Readding Mono.Security.dll. This comes from http://pgfoundry.org/frs/download.php/3354/Npgsql2.0.12.0-bin-ms.net3.5sp1.zip
This is identical to what was previously there but need to record origin information
2013-10-17 22:31:15 +01:00
Justin Clark-Casey (justincc) 6221356712 Removing Mono.Security.dll temporarily so that it can be re-added with origin information 2013-10-17 22:28:58 +01:00
Fernando Oliveira 8fdf70b87e * Fixes mantis mantis 0006803 [PGSQL] - Simulator crashes - Mono.Security.dll missing. The root of the issue is that the Postgres driver relies on Mono.Security.dll from the mono project. Unfortunately, when using Mono, including the dll in the distribution causes conflicts. This solution puts Mono.Security.dll in bin/lib/NET/ and, if windows .NET is the runtime, informs the assembly loader to load bin/lib/NET/Mono.Security.dll when .NET is scanning for the Mono.Security namespace. On Mono, the included Mono.Security assembly is ignored. 2013-10-16 20:16:29 -05:00
Justin Clark-Casey (justincc) acfe603a5f As discussed on many previous occasions, switch the default physics engine in OpenSimulator from OpenDynamicsEngine to BulletSim.
The BulletSim plugin is higher performance and has a better implementation of vehicles amongst other things.
Many thanks to Robert Adams for making this possible with the enormous amount of work that he has done on this plugin.
If you want to continue using ODE, set physics = OpenDynamicsEngine in the [Startup] section of OpenSim.ini
2013-10-15 23:24:49 +01:00