lbsa71
41c883ea47
* Refactored SOP.FolderID weirdness by removing calls to empty setter. YEs, I do realize the setter has to be there for legacy reasons, but since the calls will never acually DO anyhting, I'm removing them.
...
* So, SOP.FolderID is actually a cruft field that should be removed.
2009-02-25 11:01:38 +00:00
Mike Mazur
64c14d2475
Allow /* C-style comments */ in LSL scripts.
...
This fixes Mantis #3199 . opensim-libs SVN r87 contains the corresponding
changes.
2009-02-25 05:37:57 +00:00
Charles Krinke
6515d8be0e
Fixes Mantis #3220 . Thank you kindly, MPallari, for a patch that:
...
This patch changes InformClientOfNeighbour, CrossRegion and
SendRegionTeleport methods to virtual.
2009-02-25 04:38:06 +00:00
Mike Mazur
3a9173843e
Comment out HttpProxy and HttpProxyExceptions in OpenSim.ini.example.
...
Fixes Mantis #3221 . Thanks cmickeyb for the patch.
2009-02-25 04:37:33 +00:00
Charles Krinke
ed7256ac0c
Fixes Mantis #3187 . Thank you kindly, DoranZemlja for a patch that:
...
Deals with the multiple warning side affect introduced earlier.
2009-02-25 04:29:02 +00:00
Mike Mazur
72be38f7ae
Distinguish 404 errors in RestClient.Request().
...
Mantis #3225 .
2009-02-25 02:14:19 +00:00
Mike Mazur
bdf95e54a2
A few updates necessary for load balancer.
...
- handle GetUser request for nonexistent user gracefully
- include throttle levels in ClientInfo
- code to save/restore throttles in client stack
- only update/send updates to active clients
- make animation classes serializable
2009-02-25 00:32:26 +00:00
Mike Mazur
d81fb565c1
Setting svn:eol-style=native on new files.
2009-02-24 23:40:08 +00:00
diva
e84ac65b58
Close-to-final tweaking with appearance. This time sending *everything*. Addresses mantis #3223 .
2009-02-24 23:06:15 +00:00
MW
bc0bedf75d
More work on modulising the User Server.
2009-02-24 19:00:36 +00:00
MW
8645fa9215
Removed the additions from the last revision for the "ShowHelp" delegate handling, as it seems that system isn't in use anymore.
2009-02-24 18:06:06 +00:00
MW
1e2835a10c
More refactoring of the Grid/user/messaging servers.
2009-02-24 17:57:26 +00:00
MW
98178b4e9f
Same treatment for the MessagingServer... added OpenSim.Grid.MessagingServer.Modules for the modules/components of it.
2009-02-24 16:13:16 +00:00
MW
021225675f
Added OpenSim.Grid.GridServer.Modules, for the GridServer modules/components.
2009-02-24 15:57:25 +00:00
MW
ea26bd4153
First step in separating out the Userserver console command handling to a "module".
...
Added OpenSim.Grid.UserServer.Modules project/dll which now contains the components of the userserver. With the OpenSim.Grid.UserServer being the setup and initiate exe.
2009-02-24 15:37:03 +00:00
MW
b587478fd4
Deleted the files from Messagingserver that are now in OpenSim.Grid.Framework
2009-02-24 14:14:34 +00:00
MW
bc5018b3c6
Updated MessagingServer to use OpenSim.Grid.Framework
2009-02-24 14:12:25 +00:00
MW
bafbfcf090
Some cleaning up in the MesssagingServer and GridServer.
2009-02-24 14:00:29 +00:00
MW
6954013d82
Added OpenSim.Grid.Framework project.
...
Changed the Gridserver so it uses/references OpenSim.Grid.Framework
2009-02-24 13:53:38 +00:00
MW
2a91f21d08
More refactoring of the UserServer.
2009-02-24 13:33:57 +00:00
Dahlia Trimble
756d49d3db
update version number for bamboo zip file output
2009-02-24 06:23:28 +00:00
Dahlia Trimble
8afad46d10
remove log4net dependency and from PrimMesher.cs
...
sync PrimMesher.cs with PrimMesher.dll version 29 on forge
2009-02-24 06:02:44 +00:00
diva
c31e2d5987
Minor guard protecting against hackers like me who manipulate region UUIDs directly.
2009-02-24 04:00:54 +00:00
Charles Krinke
e9e5c175cd
Thank you kindly, TLaukkan (Tommil) for a patch that solves:
...
If -background=true is specified on the command line, a null pointer exception crashes the server in OpenSim/Region/Application/OpenSimBase.cs in method StartupSpecific. Its trying to dereference m_console which is null, presumably because we're in background mode.
2009-02-23 23:14:04 +00:00
MW
931754a1ab
Renamed IGridMessagingModule to IGridMessagingMapper.
...
Plus some general cleanup of the GridMessagingModule.
2009-02-23 20:01:03 +00:00
MW
03ff84426f
more refactoring of the Grid server, to separate them into modules
2009-02-23 19:38:36 +00:00
Sean Dague
7d0790447e
From: Christopher Yeoh <yeohc@au1.ibm.com>
...
This patch fixes a bug where if a script in a child prim has taken
control of an avatar when they sit, although permission for camera
control is revoked when they stand, free camera control is not
restored. Currently it is only restored if the script is in the root
prim (though its not clear to me where this happens!).
2009-02-23 12:52:32 +00:00
lbsa71
d8b51cc3a8
* This should fix the 'Solution Folder' annoyance on express versions.
2009-02-23 10:38:25 +00:00
Jeff Ames
f175cb7e8c
Update svn properties, add copyright headers, minor formatting cleanup.
2009-02-23 10:36:16 +00:00
Adam Frisby
d9cb81e8fe
* Commenting out threaded Scene update for the moment.
...
* It works, but makes certain building tasks slow to update.
2009-02-23 07:57:54 +00:00
Adam Frisby
13b089636d
* Fix for recent thread patch - IsAlive apparently is not as reliable as ThreadState.
2009-02-23 07:31:13 +00:00
Adam Frisby
c2f3ff872d
* Performance Changes:
...
* Moves Entity Updates into a seperate thread, allowing for OpenSim to utilize a computers CPU more effectively in return for potentially greater user and prim capacity.
* Removes an expensive Sqrt call performed during Update on each object. This should lower CPU requirements for high-prim regions with physics enabled.
* MXP Changes: Centers the region around 0,0 for primitives instead of 128,128. Prim display should now look more correct for MXP viewers.
2009-02-23 06:55:42 +00:00
Mike Mazur
dba8c90611
Load default assets when AssetInventory starts.
2009-02-23 04:39:08 +00:00
Mike Mazur
05bbfd57f1
Prevent avatar from walking along z-axis
...
Thanks mirceakitsune for a patch that prevents the avatar from trying to
walk along the Z-axis in mouselook mode (or left-click the avatar and
walk) while looking up or down.
Fixes Mantis #946 .
2009-02-23 04:07:46 +00:00
Charles Krinke
08c76989a7
Mantis#3187. Thank you kindly, DoranZemlja for a patch that:
...
Adds a warning for an LSL construct that exploits a
popular list memory saving hack.
2009-02-23 02:43:51 +00:00
diva
20eb8e54ac
A little bit more tweaking with appearance. Now passing both the wearables and the textures referred to in the Texture faces of AvatarAppearance. The textures are still not being acted upon on the other side, but they will.
...
Note: will make avies coming from older sims casper or grey. Upgrade!
Related to mantis #3204 .
2009-02-23 00:51:31 +00:00
Charles Krinke
8f55b9d735
Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
...
* Added log4net dependency to physxplugin in prebuild.xml.
* Added missing m_log fields to classes.
* Replaced Console.WriteLine with appropriate m_log.Xxxx
* Tested that nant test target runs succesfully.
* Tested that local opensim sandbox starts up without errors.
2009-02-22 20:52:55 +00:00
Melanie Thielker
913654f2c9
Allow delivery of object messages gridwide
2009-02-22 20:17:12 +00:00
MW
f3a24e432f
First step in giving the messaging server the modular refactoring treatment. As with the other two servers, this is very much a work in progress.
2009-02-22 19:19:24 +00:00
Adam Frisby
648f55ed11
* MXP Clients are now treated as full root agents - including being given a default avatar.
...
* MXP Clients now are capable of displaying primitives and objects within the Scene.
2009-02-22 12:45:23 +00:00
Adam Frisby
3cd5ffa82a
* Fixes an assumption whereby Scene assumes that each client is capable of producing a circuit. This affects non-Linden derived viewers who do not utilize circuits.
2009-02-22 12:39:46 +00:00
MW
9b0b0b5e28
Part 1 of refactoring the userserver. Changed it so instead of subclassing the User dataBase access class (UserManagerBase) and then adding the http handlers to that. There is now a UserDataBaseService that is passed to the other classes so they can access the db. This should make it easier to have multiple "modules" that can register http handlers and access the db.
2009-02-22 11:01:26 +00:00
Adam Frisby
88d3ce5c64
* And a little more
2009-02-22 10:21:41 +00:00
Adam Frisby
fc66d29ca6
* Removing some C#3.0 that snuck in.
2009-02-22 10:20:53 +00:00
Adam Frisby
462daccf18
* Restoring
2009-02-22 10:18:42 +00:00
Adam Frisby
6a29660cdc
* Fixing bad SVN commit.
2009-02-22 10:18:21 +00:00
Adam Frisby
a7f5e09c7f
* Updates MXP.dll to latest version.
...
* MXP: Corrects an issue whereby session requests were never correctly acknowledged.
2009-02-22 09:31:24 +00:00
Jeff Ames
dd828956e6
Update svn properties.
2009-02-22 09:02:27 +00:00
Adam Frisby
b7f80ec0b7
* There's always something. Fixes MXP Server so that when it starts up, it actually starts up.
2009-02-22 08:53:56 +00:00
Adam Frisby
937a2e6dca
* Adds initial support for the MXP Virtual Worlds protocol ( http://www.bubblecloud.org )
...
* Handled via the MXPModule.cs located in OpenSim.Client.MXP namespace.
* Also implements MXPClientView and MXPPacketServer for IClientAPI compatibility.
* No changes were required to Core to implement this - the thing is self contained in OpenSim.Client.MXP.dll.
* Includes reference implementation of MXP as MXP.dll - this is under the Apache 2.0 license.
* Requires OpenSim.ini setting to enable. "[MXP] \n Enabled=true \n Port=1253"
* May break. Highly untested.
2009-02-22 08:48:55 +00:00