a118001181 
								
							
								 
							
						 
						
							
							
								
								* Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs:339  
							
							
							
						 
						
							2012-11-24 22:09:34 -05:00  
				
					
						
							
							
								 
						
							
							
								1487d69734 
								
							
								 
							
						 
						
							
							
								
								* Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs:339  
							
							
							
						 
						
							2012-11-24 22:01:34 -05:00  
				
					
						
							
							
								 
						
							
							
								62244b5ea5 
								
							
								 
							
						 
						
							
							
								
								don't zero constant force and torque in selection  
							
							
							
						 
						
							2012-11-24 22:46:24 +00:00  
				
					
						
							
							
								 
						
							
							
								f254af29ac 
								
							
								 
							
						 
						
							
							
								
								avoid potencial NullReferenceException  
							
							
							
						 
						
							2012-11-24 03:39:37 +00:00  
				
					
						
							
							
								 
						
							
							
								edb3a9596b 
								
							
								 
							
						 
						
							
							
								
								Remove a superfluous newline from help  
							
							
							
						 
						
							2012-11-23 03:31:44 +01:00  
				
					
						
							
							
								 
						
							
							
								01f06b90dd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'careminster' into avination  
							
							
							
						 
						
							2012-11-23 03:42:04 +00:00  
				
					
						
							
							
								 
						
							
							
								ae8733bf59 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
	OpenSim/Region/Framework/Scenes/SceneManager.cs 
							
						 
						
							2012-11-23 03:39:49 +00:00  
				
					
						
							
							
								 
						
							
							
								36c6edac69 
								
							
								 
							
						 
						
							
							
								
								Remove the redundant BypassPermissions() checks in EstateManagmentModule.  
							
							... 
							
							
							
							This is repeated in the PermissionsModule and checking it earlier does not allow a force override of the bypass value 
							
						 
						
							2012-11-23 03:29:50 +00:00  
				
					
						
							
							
								 
						
							
							
								9b60c14bb1 
								
							
								 
							
						 
						
							
							
								
								minor: Add some console feedback on region restart and log who requested a region restart if done from the viewer.  
							
							
							
						 
						
							2012-11-23 03:05:30 +00:00  
				
					
						
							
							
								 
						
							
							
								8c8c8a00a4 
								
							
								 
							
						 
						
							
							
								
								Fix problem where restarting the currently selected region would stop various console commands (e.g. "show users") from working.  
							
							... 
							
							
							
							This was because the "currently selected" scene reference was being left as the dead scene instead of the restarted Scene object. 
							
						 
						
							2012-11-23 02:22:30 +00:00  
				
					
						
							
							
								 
						
							
							
								6581097001 
								
							
								 
							
						 
						
							
							
								
								Fix new command console code to match the output of the original while keeping  
							
							... 
							
							
							
							the new features 
							
						 
						
							2012-11-23 03:20:15 +01:00  
				
					
						
							
							
								 
						
							
							
								c96729b55d 
								
							
								 
							
						 
						
							
							
								
								Add a newline before the constant help text  
							
							
							
						 
						
							2012-11-23 02:06:05 +00:00  
				
					
						
							
							
								 
						
							
							
								049987925d 
								
							
								 
							
						 
						
							
							
								
								Add regression test for checking scene close when SceneManager is asked to close  
							
							
							
						 
						
							2012-11-23 02:05:30 +00:00  
				
					
						
							
							
								 
						
							
							
								2e7b72d3da 
								
							
								 
							
						 
						
							
							
								
								Revert help to display a full command list. Leave the help categories in as  
							
							... 
							
							
							
							"help categories" in case it turns out useful in the future. May not work. 
							
						 
						
							2012-11-23 02:04:24 +00:00  
				
					
						
							
							
								 
						
							
							
								b09fb01571 
								
							
								 
							
						 
						
							
							
								
								Fix a build break introduced by us having a more efficient DoubleDictionary  
							
							... 
							
							
							
							where core has a simple list 
							
						 
						
							2012-11-23 02:03:44 +00:00  
				
					
						
							
							
								 
						
							
							
								eb1921ff93 
								
							
								 
							
						 
						
							
							
								
								Add "help all" console command which will list all commands alphabetically in a single list  
							
							
							
						 
						
							2012-11-23 01:52:48 +00:00  
				
					
						
							
							
								 
						
							
							
								2abddedc34 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-11-23 01:49:25 +00:00  
				
					
						
							
							
								 
						
							
							
								442896cb1d 
								
							
								 
							
						 
						
							
							
								
								Remove duplicate registration of the help topics for the module commander  
							
							
							
						 
						
							2012-11-23 02:44:51 +01:00  
				
					
						
							
							
								 
						
							
							
								c2e89334b8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-11-23 01:44:35 +00:00  
				
					
						
							
							
								 
						
							
							
								7133b6bb4f 
								
							
								 
							
						 
						
							
							
								
								Fix recent windows build break.  
							
							... 
							
							
							
							Add missing OpenSim.Framework.Servers reference 
							
						 
						
							2012-11-23 01:43:11 +00:00  
				
					
						
							
							
								 
						
							
							
								61808d148e 
								
							
								 
							
						 
						
							
							
								
								Fix regression where we stopped closing scenes on simulator exit.  
							
							... 
							
							
							
							If we don't do this, then these scenes don't get deregistered from the grid, amongst other things.
Regression was introduced in commit 8c130bc 
							
						 
						
							2012-11-23 01:01:39 +00:00  
				
					
						
							
							
								 
						
							
							
								2bdd3eb918 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-11-22 14:47:57 +00:00  
				
					
						
							
							
								 
						
							
							
								3b2caa63b0 
								
							
								 
							
						 
						
							
							
								
								Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it  
							
							... 
							
							
							
							conflicts with PhysicsShape type defined in later libOMV 
							
						 
						
							2012-11-22 14:45:41 +00:00  
				
					
						
							
							
								 
						
							
							
								3c1a58c67a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-11-22 13:37:27 +00:00  
				
					
						
							
							
								 
						
							
							
								c3e1701d43 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							
							
						 
						
							2012-11-22 13:33:34 +00:00  
				
					
						
							
							
								 
						
							
							
								98b0cb8df8 
								
							
								 
							
						 
						
							
							
								
								* While this is not producing any problems..  and does help in low bandwidth situations I can't demonstrate that it's better then just letting the client request what it needs in terms of responsiveness of the mesh in the scene yet.  
							
							
							
						 
						
							2012-11-22 08:13:35 -05:00  
				
					
						
							
							
								 
						
							
							
								3ce00e97cc 
								
							
								 
							
						 
						
							
							
								
								Factor out command script code.  
							
							... 
							
							
							
							This also allows comments in command scripts (lines starting with ;, # or //) to be used across all servers 
							
						 
						
							2012-11-22 05:57:20 +00:00  
				
					
						
							
							
								 
						
							
							
								9fcf3f1a3f 
								
							
								 
							
						 
						
							
							
								
								Make "config show/set/get/save" console commands available on all servers  
							
							
							
						 
						
							2012-11-22 05:48:41 +00:00  
				
					
						
							
							
								 
						
							
							
								8269d2b893 
								
							
								 
							
						 
						
							
							
								
								Factor out common pid file creation and removal code.  
							
							... 
							
							
							
							Log path at which pid file is created or reason for failure to create. 
							
						 
						
							2012-11-22 05:14:43 +00:00  
				
					
						
							
							
								 
						
							
							
								42e87a6582 
								
							
								 
							
						 
						
							
							
								
								Add "get log level" command - this returns the current server session console logging level.  
							
							... 
							
							
							
							This supersedes getting information by calling "set log level" without a 4th argument, which is confusing. 
							
						 
						
							2012-11-22 04:57:45 +00:00  
				
					
						
							
							
								 
						
							
							
								34ff96a119 
								
							
								 
							
						 
						
							
							
								
								Remove unused BaseOpenSimServer.ShowHelp()  
							
							
							
						 
						
							2012-11-22 04:52:29 +00:00  
				
					
						
							
							
								 
						
							
							
								4c4379b50f 
								
							
								 
							
						 
						
							
							
								
								Make "set log level" command available across all servers  
							
							
							
						 
						
							2012-11-22 04:50:09 +00:00  
				
					
						
							
							
								 
						
							
							
								45d1e6ab09 
								
							
								 
							
						 
						
							
							
								
								Make "show info" command available across all servers  
							
							... 
							
							
							
							This helpfully lists version information, startup location and console log level 
							
						 
						
							2012-11-22 04:45:53 +00:00  
				
					
						
							
							
								 
						
							
							
								cf03d6ea92 
								
							
								 
							
						 
						
							
							
								
								Factor out common registration of "show uptime" command  
							
							
							
						 
						
							2012-11-22 04:11:03 +00:00  
				
					
						
							
							
								 
						
							
							
								5c48d7a378 
								
							
								 
							
						 
						
							
							
								
								factor out common HandleShow code for "show uptime"  
							
							
							
						 
						
							2012-11-22 04:05:09 +00:00  
				
					
						
							
							
								 
						
							
							
								74a20a62ee 
								
							
								 
							
						 
						
							
							
								
								refactor: Factor out copy/pasted server uptime report code  
							
							
							
						 
						
							2012-11-22 03:43:21 +00:00  
				
					
						
							
							
								 
						
							
							
								5f4ac1c5a3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-11-22 03:40:30 +00:00  
				
					
						
							
							
								 
						
							
							
								c4c6121752 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-11-22 03:17:33 +00:00  
				
					
						
							
							
								 
						
							
							
								448811ccdd 
								
							
								 
							
						 
						
							
							
								
								If an asset POST does not contain well-formed XML, return a 400 (Bad Request) HTTP status rather than simply dropping the request.  
							
							
							
						 
						
							2012-11-22 03:03:37 +00:00  
				
					
						
							
							
								 
						
							
							
								33a4f07c4e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-11-22 03:01:26 +00:00  
				
					
						
							
							
								 
						
							
							
								56ef180c92 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs. No functional changes. Only the parameter block format changed.  
							
							
							
						 
						
							2012-11-21 16:44:02 -08:00  
				
					
						
							
							
								 
						
							
							
								cbc7e7bf85 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Make avatar capsule so it is not circular.  
							
							... 
							
							
							
							Simple attempt to make avatars better shaped.
Replace parameter 'avatarCapsuleRadius' with 'avatarCapsuleWidth'
and 'avatarCapsuleDepth'.
More tweeking to avatar height calculation. A little better but
short avatar's feet are above the terrain and tall avatar's feet
are a little below the ground. 
							
						 
						
							2012-11-21 16:43:53 -08:00  
				
					
						
							
							
								 
						
							
							
								4a0de01704 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Properly position mesh terrain on creation (fixes terrain not appearing to be working). Centralize terrain shape creation logic. Remove very chatty detail log messages.  
							
							
							
						 
						
							2012-11-21 16:43:45 -08:00  
				
					
						
							
							
								 
						
							
							
								a59368c4a1 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add terrainImplementation parameter with default to Mesh.  
							
							
							
						 
						
							2012-11-21 16:43:37 -08:00  
				
					
						
							
							
								 
						
							
							
								2dc7e9d3fa 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix line endings to be all Linux style (windows style keeps creeping in)  
							
							
							
						 
						
							2012-11-21 16:43:29 -08:00  
				
					
						
							
							
								 
						
							
							
								34cbc738a8 
								
							
								 
							
						 
						
							
							
								
								BulletSim: enablement and debugging of mesh terrain.  
							
							
							
						 
						
							2012-11-21 16:43:21 -08:00  
				
					
						
							
							
								 
						
							
							
								71b9640dfa 
								
							
								 
							
						 
						
							
							
								
								BulletSim: pull heightmap implementation out of the terrain manager so a mesh terrain can be implemented.  
							
							
							
						 
						
							2012-11-21 16:43:14 -08:00  
				
					
						
							
							
								 
						
							
							
								8dd5813889 
								
							
								 
							
						 
						
							
							
								
								BulletSim: rename SHAPE_AVATAR to SHAPE_CAPSULE with the eye to eventually having mesh avatars.  
							
							
							
						 
						
							2012-11-21 16:43:06 -08:00  
				
					
						
							
							
								 
						
							
							
								65e55ada87 
								
							
								 
							
						 
						
							
							
								
								BulletSim: uplevel FixedShapeKey out of ShapeData structure (since it is getting simplified out of existance someday) and update all the references to same.  
							
							
							
						 
						
							2012-11-21 16:42:58 -08:00  
				
					
						
							
							
								 
						
							
							
								d6db0d5740 
								
							
								 
							
						 
						
							
							
								
								BulletSim: uplevel PhysicsShapeType out of ShapeData structure (since it is getting simplified out of existance someday) and update all the references to that enum.  
							
							
							
						 
						
							2012-11-21 16:42:50 -08:00