UbitUmarov
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efd6fb05a9
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code aesthetics
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2018-11-17 17:05:28 +00:00 |
UbitUmarov
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2f07f96686
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remove some fire and forget methods
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2018-11-06 15:15:35 +00:00 |
UbitUmarov
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2886408a76
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autogen LSLSyntax version uuid
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2018-10-19 18:35:31 +01:00 |
UbitUmarov
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00cc17c239
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breaking map (warp3d)
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2018-05-06 23:28:36 +01:00 |
UbitUmarov
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728040ab47
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a few minor changes
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2018-04-19 18:58:51 +01:00 |
UbitUmarov
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4c65bb4196
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a few more changes on inventory library and inv fetch
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2018-01-27 18:09:44 +00:00 |
UbitUmarov
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a6e0ba262a
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iStackTrace(targetThread, true) is no longer safe on windoes also
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2018-01-18 02:40:59 +00:00 |
UbitUmarov
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707eb8de82
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remove more xml things no longer needed on .net >4.5.2
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2018-01-17 07:17:24 +00:00 |
UbitUmarov
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e9d2d81880
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pesty warnings
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2018-01-17 07:04:07 +00:00 |
UbitUmarov
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ec6f87d3ef
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disable some XmlResolver
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2018-01-04 23:51:43 +00:00 |
UbitUmarov
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8b16131206
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add Util.GetTimeStamp() that returns the stamp in seconds; use it on ubOde; separed land collsions dispatch from the others...
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2017-07-13 20:21:18 +01:00 |
UbitUmarov
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b0a0163253
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BUG FIX: change lludp hovertext utf-8 cut point. Thx djphil
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2017-06-28 01:29:49 +01:00 |
UbitUmarov
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79e166e9aa
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revert EnvironmentTick back to orignal clock, since change may cause issues on some code paths. Clean a bit get mesh and get texture throttle
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2017-06-19 05:22:38 +01:00 |
UbitUmarov
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822574df9f
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change the clock source for EnvironmentTickCount so it does get a bit more resolution if avaiable (1ms) specially on windows. This until all calls to this are removed. Coment out some stats in workpool/threads creation path
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2017-06-15 20:28:20 +01:00 |
UbitUmarov
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5ce15566ac
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add option for Fireandforget not timeout (our access to main smartThreadPool)
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2017-06-13 18:39:42 +01:00 |
UbitUmarov
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91caf98308
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change servicePoint dns expire also to 5min, let the endpoints expire slide. This should reduce impact of absurd dns fails observed on my test ubuntu VM
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2017-05-29 07:48:09 +01:00 |
UbitUmarov
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a317bba8cf
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cache endpoints (and other paths) dns requests for 5min, this delay should be acceptable in all cases ?
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2017-05-29 07:11:13 +01:00 |
UbitUmarov
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8f86de265c
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some cleanup and assume Linux/mono DNS is just broken...
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2017-05-29 05:22:21 +01:00 |
UbitUmarov
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7be6e16555
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no.. still a fail
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2017-05-29 03:41:09 +01:00 |
UbitUmarov
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27afe136d4
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mono is a total crap
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2017-05-29 03:13:56 +01:00 |
UbitUmarov
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2c19d08448
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cleanup util.cs get dns
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2017-05-29 02:07:53 +01:00 |
UbitUmarov
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e7c2674dec
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cleanup (grid)region info endpoint; add log to try to find some xml decode issues
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2017-05-26 21:26:51 +01:00 |
UbitUmarov
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e5377eb839
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use threads from main pool on assetsconnector
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2017-05-25 04:51:45 +01:00 |
UbitUmarov
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dca3a45803
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add a bit more pre exit cleanup
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2017-05-24 22:17:04 +01:00 |
UbitUmarov
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04117d9f75
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recover PermissionsUtil.ApplyFoldedPermissions (well my version). its use easys code readability
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2017-04-29 19:07:04 +01:00 |
UbitUmarov
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ba4e13ef55
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a few changes to permissions folding... we are testing. at this point only use master for TESTING also
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2017-04-28 20:03:44 +01:00 |
Melanie Thielker
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5587ee4500
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Merge branch 'melanie'
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2017-03-31 14:50:14 +01:00 |
Melanie Thielker
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adcb1d8798
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Allow setting the stats log file location in OpenSim.ini rather than app.exe.config
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2017-03-31 14:38:41 +01:00 |
UbitUmarov
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733072b6a3
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chance new effective permissions code to ease aggregation on demand( ie on changes). But still doing full aggregation on checks, so still heavy
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2017-01-16 19:01:41 +00:00 |
Melanie Thielker
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568614af2c
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Remove the last instance of the legacy slam but being set
New objects now get only the real slam bit.
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2017-01-16 14:53:42 +00:00 |
UbitUmarov
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e475e65828
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use of PermissionMask Bit3 for slam was a recent mistake, so make it only bit4 and move folded export to its more natural place as bit3
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2017-01-15 13:43:54 +00:00 |
UbitUmarov
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e28ac282eb
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oops fix FolderMask acording
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2017-01-14 16:49:56 +00:00 |
UbitUmarov
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1ff831c45b
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make the Slam bit actually be the two previus used ones, to try to minimize compatibilty issues
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2017-01-14 16:33:51 +00:00 |
UbitUmarov
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fb86e41561
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fix incoerent definition of Slam bit (bits 3 and 4 used in diferent
places.) this may still be wrong on other places; Do not loose folded
permitions, WARNING MASTER IS NOW UNSTABLE. permissions are still broken"
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2017-01-14 14:21:50 +00:00 |
Melanie Thielker
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c74fa02d87
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Harmonize case in Permissions enum
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2017-01-13 17:09:08 +00:00 |
Melanie Thielker
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b16abc8166
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Massive tab and trailing space cleanup
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2017-01-05 19:07:37 +00:00 |
UbitUmarov
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b6266c6a1d
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check if a parcelID is a encoded position data or a true UUID. This may fail, just reducing the odds.
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2016-12-23 14:23:07 +00:00 |
UbitUmarov
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9b9f93c4b2
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and yes HG uri again
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2016-12-16 20:31:07 +00:00 |
UbitUmarov
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e2d46c060c
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ok.. another try on the HG uri
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2016-12-16 03:38:20 +00:00 |
Melanie Thielker
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5ad8bceb1d
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Fix OpenSim bombing when a MySQL connection string doesn't contain a password.
Passwordless connection is perfectly legal and makes sense within a
container.
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2016-12-10 18:36:10 +00:00 |
UbitUmarov
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a2c80b20d7
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try to make mono happy
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2016-08-22 08:35:39 +01:00 |
UbitUmarov
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9953dad3a9
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workaround potencial memory leak
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2016-08-22 08:16:06 +01:00 |
UbitUmarov
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b64f25e631
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add a missing cast to ulong in RegionGridLocToHandle (mantis: 7994)
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2016-08-13 00:16:50 +01:00 |
UbitUmarov
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598e4ed7c9
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rearrange handlers convertion math, harcoding the grid unit size of 256m, also inviting jit to use cpu barrel shifters.
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2016-07-31 02:53:35 +01:00 |
UbitUmarov
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a4caedceae
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rename a few things to reduce confusion between regions wold location and grid location (a lot more elsewhere)
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2016-07-31 01:56:44 +01:00 |
Kevin Cozens
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21de916225
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Fixed the order of two file names used in a warning.
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2016-07-08 21:21:46 -04:00 |
UbitUmarov
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ce44ce447b
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coment out odd DoubleQueue class code
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2015-12-09 16:30:45 +00:00 |
UbitUmarov
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c903e3afd0
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fix a 1m diference in regions view range estimations
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2015-12-03 01:13:54 +00:00 |
UbitUmarov
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5aa1c0d328
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coment out warnings that do a messed around number of threadpool workitens and number of active threads ( at least when a pool is in use)
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2015-11-27 18:43:17 +00:00 |
UbitUmarov
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172bb05ec2
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suspend the use of DisableSimulator, that is causing teleport and crossing issues
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2015-11-25 04:13:13 +00:00 |