9534d5f929 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2013-02-22 01:28:54 +00:00  
				
					
						
							
							
								 
						
							
							
								1d7276235a 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add calls for creating all the different Bullet constraint types.  
							
							... 
							
							
							
							Updated the DLLs and SOs and code for BulletXNA to create the types.
All the detailed control calls are not all in place yet. 
							
						 
						
							2013-02-17 20:13:49 -08:00  
				
					
						
							
							
								 
						
							
							
								d0c5e0990b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2013-02-13 01:54:06 +00:00  
				
					
						
							
							
								 
						
							
							
								0194a3d890 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix density since the simulator/viewer track density in a  
							
							... 
							
							
							
							funny unit that is 100 times real density (default 1000).
Fix avatar drifting slowly when stationary flying.
Fix for physical prims getting corrected for being under terrain when it was
just its geometric center that was below terrain.
Add PreUpdatePropertyAction allowing plugable modifiction of phys
parameters returned from Bullet.
Fix an exception setting GravityMultiplier on initialization.
Update DLLs and SOs for good measure (no functional change). 
							
						 
						
							2013-02-12 15:52:10 -08:00  
				
					
						
							
							
								 
						
							
							
								069e587841 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Data/MySQL/MySQLSimulationData.cs
	OpenSim/Data/MySQL/Resources/RegionStore.migrations 
							
						 
						
							2013-02-10 00:17:14 +00:00  
				
					
						
							
							
								 
						
							
							
								4808b8ee38 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add parameter to set global contact breaking threshold. Update DLLs and SOs for setting same.  
							
							
							
						 
						
							2013-02-08 16:29:52 -08:00  
				
					
						
							
							
								 
						
							
							
								f567ff9f51 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs 
							
						 
						
							2013-02-06 02:22:12 +00:00  
				
					
						
							
							
								 
						
							
							
								3646361279 
								
							
								 
							
						 
						
							
							
								
								BulletSim: make removing zero width triangles from meshes optional  
							
							... 
							
							
							
							and, for the moment, default to 'off'. 
							
						 
						
							2013-02-05 17:19:55 -08:00  
				
					
						
							
							
								 
						
							
							
								ad438ee59f 
								
							
								 
							
						 
						
							
							
								
								BulletSim: rework some parameter setting implementation moving functionality that was in BSScene to BSParam. Remove unused parameters that were passed to the unmanaged code. Update DLLs and SOs for the new param block.  
							
							
							
						 
						
							2013-02-05 16:56:23 -08:00  
				
					
						
							
							
								 
						
							
							
								9a4de546fe 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs 
							
						 
						
							2013-01-31 02:53:11 +00:00  
				
					
						
							
							
								 
						
							
							
								e9aff0a91d 
								
							
								 
							
						 
						
							
							
								
								BulletSim: do not zero an avatar's standing velocity if it is standing  
							
							... 
							
							
							
							on a moving object.
Rearrange pre/post action subscription code to put more in locks.
Add meshmerizer params to BulletSimTestUtil scene creation (and fix line endings).
Rebuilt version of DLLs and SOs with cleaned up code and no profiling for sure. 
							
						 
						
							2013-01-28 15:11:50 -08:00  
				
					
						
							
							
								 
						
							
							
								2cd56014a7 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update Bullet with profiling disabled. This seems to fix the memory leak problem.  
							
							
							
						 
						
							2013-01-28 06:21:51 -08:00  
				
					
						
							
							
								 
						
							
							
								2ce4a758e2 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2013-01-24 00:27:00 +00:00  
				
					
						
							
							
								 
						
							
							
								1c3d84fe03 
								
							
								 
							
						 
						
							
							
								
								BulletSim: pass up and report the real collision penetration.  
							
							
							
						 
						
							2013-01-23 16:20:44 -08:00  
				
					
						
							
							
								 
						
							
							
								fc5711fa7a 
								
							
								 
							
						 
						
							
							
								
								Merge commit '8bf0a9f85dda4b1831630b65620d5c6868196c11' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs 
							
						 
						
							2013-01-16 01:11:20 +00:00  
				
					
						
							
							
								 
						
							
							
								459fcd81c9 
								
							
								 
							
						 
						
							
							
								
								BulletSim: move center of gravity of linkset to its geometric center.  
							
							... 
							
							
							
							Necessitated allowing simulator and physical position of a body to
get out of sync since Bullet assumes that <0,0,0> is the center of mass.
Update DLLs and SOs for the UpdateChildTransform so positions of
  individual prim in a linkset can be implemented. 
							
						 
						
							2013-01-11 16:47:53 -08:00  
				
					
						
							
							
								 
						
							
							
								3a495ccd56 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs 
							
						 
						
							2013-01-10 01:38:03 +00:00  
				
					
						
							
							
								 
						
							
							
								9393403253 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs with better debugging output.  
							
							... 
							
							
							
							Add definition of hand crafted avatar mesh. Not used yet.
Comments and cleanup. 
							
						 
						
							2013-01-06 14:01:15 -08:00  
				
					
						
							
							
								 
						
							
							
								40955fee2a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2013-01-06 10:52:16 +00:00  
				
					
						
							
							
								 
						
							
							
								2eda385f5e 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add ResetBroadphasePool and ResetConstraintSolver diagnostic  
							
							... 
							
							
							
							functions. If values set from console, the functions are called. Looking
for why the collision pools fill up with unnecessary stuff. 
							
						 
						
							2013-01-04 17:06:48 -08:00  
				
					
						
							
							
								 
						
							
							
								7943c8d11c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2013-01-02 11:52:37 +00:00  
				
					
						
							
							
								 
						
							
							
								9396ccc078 
								
							
								 
							
						 
						
							
							
								
								BulletSim: eliminate the use of the unmanaged HeightMapInfo structure.  
							
							... 
							
							
							
							Remove all related calls from the unmanaged and BSAPITemplate interfaces.
Update DLLs and SOs to include the version without HeightMapInfo structures. 
							
						 
						
							2012-12-31 19:57:25 -08:00  
				
					
						
							
							
								 
						
							
							
								3d0fc70864 
								
							
								 
							
						 
						
							
							
								
								BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.  
							
							... 
							
							
							
							Update BulletSim DLLs and SOs with simplier step function interface. 
							
						 
						
							2012-12-31 19:57:24 -08:00  
				
					
						
							
							
								 
						
							
							
								2cb824d3fc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2012-12-07 03:49:04 +00:00  
				
					
						
							
							
								 
						
							
							
								707e186aa3 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs with vehicle collision event check  
							
							
							
						 
						
							2012-12-06 09:34:30 -08:00  
				
					
						
							
							
								 
						
							
							
								5837e731bf 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs 
							
						 
						
							2012-12-04 23:01:18 +00:00  
				
					
						
							
							
								 
						
							
							
								787636b97a 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Reduce idle region physics overhead where there are MANY  
							
							... 
							
							
							
							static objects by more restrictive selection of objects that collide
    with static objects.
Rename collision mask fuctions from 'filter' to 'group' so it is clear
    what is being set.
Rename BulletSimAPI.SetCollisionFilterMask() to SetCollisionGroupMask to match above.
Restore passing of time step to linear and angular motion component routines.
Use buffering vehicle physical parameter get/set routines consistantly.
Make range enforcement clearer by using ClampInRange() function for parameter setting.
Remove commented out experimental vehicle calculations. 
							
						 
						
							2012-12-03 16:25:51 -08:00  
				
					
						
							
							
								 
						
							
							
								b124aae05e 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Add DumpActivationInfo2 function. Change static objects from DISABLE_SIMULATION to ISLAND_SLEEPING. Update DLLs and SOs to add DumpActivationInfo2 function.  
							
							
							
						 
						
							2012-12-01 15:39:13 -08:00  
				
					
						
							
							
								 
						
							
							
								daa1d99513 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs
	OpenSim/Region/Physics/Meshing/Meshmerizer.cs 
							
						 
						
							2012-11-30 01:19:08 +00:00  
				
					
						
							
							
								 
						
							
							
								24b3b4df2e 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs to remove simulator crash when calling SetInterpolationAngularVelocity.  
							
							
							
						 
						
							2012-11-28 09:48:41 -08:00  
				
					
						
							
							
								 
						
							
							
								bd635e264a 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs with new collision margin setting function.  
							
							
							
						 
						
							2012-11-25 20:04:31 -08:00  
				
					
						
							
							
								 
						
							
							
								c4c6121752 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-11-22 03:17:33 +00:00  
				
					
						
							
							
								 
						
							
							
								56ef180c92 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs. No functional changes. Only the parameter block format changed.  
							
							
							
						 
						
							2012-11-21 16:44:02 -08:00  
				
					
						
							
							
								 
						
							
							
								9f2d232c71 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-11-19 22:53:03 +00:00  
				
					
						
							
							
								 
						
							
							
								079a1e704f 
								
							
								 
							
						 
						
							
							
								
								BulletSim: remove the obsolete interface to the Bullet code. Update BulletSim libraries with code stripped of the obsolete code.  
							
							
							
						 
						
							2012-11-18 18:17:30 -08:00  
				
					
						
							
							
								 
						
							
							
								b3e99a4d48 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs 
							
						 
						
							2012-11-08 04:51:00 +00:00  
				
					
						
							
							
								 
						
							
							
								6df9d40d99 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update the DLLs and SOs  
							
							
							
						 
						
							2012-11-06 18:17:00 -08:00  
				
					
						
							
							
								 
						
							
							
								c623e35805 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-11-04 22:44:42 +00:00  
				
					
						
							
							
								 
						
							
							
								895d28f14d 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update the DLLs and SOs  
							
							
							
						 
						
							2012-11-03 21:28:23 -07:00  
				
					
						
							
							
								 
						
							
							
								e7a6328ea4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-11-01 15:52:32 +00:00  
				
					
						
							
							
								 
						
							
							
								ccb17eab71 
								
							
								 
							
						 
						
							
							
								
								Replace the 64 bit macosx version of libopenjpeg-dotnet.dylib with a 32-bit version from libopenmetaverse commit 3731ee4  
							
							... 
							
							
							
							This is because macosx mono is 32-bit and this can't p/invoke 64-bit binaries.
However, the reverse is also true.
If OpenSimulator stops working for you then please complain!  Long term alternative is probably to build a fat binary with both architectures. 
							
						 
						
							2012-11-01 03:31:30 +00:00  
				
					
						
							
							
								 
						
							
							
								26cc57b6ca 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs 
							
						 
						
							2012-10-26 21:13:01 +01:00  
				
					
						
							
							
								 
						
							
							
								de47646c3d 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update binaries with small change that insures that manual position/rotation setting results in an update event.  
							
							
							
						 
						
							2012-10-23 17:34:14 -07:00  
				
					
						
							
							
								 
						
							
							
								6ad8d3c43f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-10-20 02:33:24 +01:00  
				
					
						
							
							
								 
						
							
							
								45df324ab3 
								
							
								 
							
						 
						
							
							
								
								Bulletsim: update DLLs and SOs. Brings C++ routine in sync with C# sources and fixes problem where BulletSim would crash on startup on 32 bit Linux.  
							
							
							
						 
						
							2012-10-19 15:47:51 -07:00  
				
					
						
							
							
								 
						
							
							
								6ce93b22d1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2012-10-12 19:05:06 +01:00  
				
					
						
							
							
								 
						
							
							
								b63134764f 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update the DLLs and SOs  
							
							
							
						 
						
							2012-10-11 14:01:35 -07:00  
				
					
						
							
							
								 
						
							
							
								8a552ac907 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-10-03 17:40:13 +01:00  
				
					
						
							
							
								 
						
							
							
								a5b8359b8e 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix crash on load that showed up on 32bit Linux.  
							
							
							
						 
						
							2012-10-02 17:04:33 -07:00  
				
					
						
							
							
								 
						
							
							
								71dd55a1ce 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	CONTRIBUTORS.txt
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs 
							
						 
						
							2012-09-29 19:21:07 +01:00