Compare commits
21 Commits
master
...
0.6.0-stab
Author | SHA1 | Date |
---|---|---|
lbsa71 | 8acb60df0d | |
MW | 9eced15408 | |
MW | 17673df6f7 | |
MW | 8c19809ed2 | |
MW | d19212c3e4 | |
MW | 648de85737 | |
MW | 58f3fa71c2 | |
MW | 66737b9c0c | |
MW | 4295c125aa | |
MW | a2c55d7fdb | |
MW | fdbe41926b | |
Justin Clarke Casey | f9530eb0c7 | |
MW | c3bb6643e8 | |
MW | af4ff8686b | |
MW | 9cf75f649d | |
MW | afc2ddaaec | |
MW | 335cffbfed | |
MW | 8f0bf406fb | |
lbsa71 | f888656bca | |
lbsa71 | e762d9b612 | |
Charles Krinke | fbafaab342 |
|
@ -54,6 +54,7 @@ Patches
|
|||
* jhurliman
|
||||
* jimbo2120 (IBM)
|
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* John R Sohn (XenReborn)
|
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* jonc
|
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* Junta Kohime
|
||||
* Kayne
|
||||
* Kevin Cozens
|
||||
|
@ -63,6 +64,7 @@ Patches
|
|||
* M.Igarashi
|
||||
* Mic Bowman
|
||||
* mikkopa/_someone - RealXtend
|
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* Mircea Kitsune
|
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* nlin
|
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* nornalbion
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* openlifegrid.com
|
||||
|
@ -79,7 +81,6 @@ Patches
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|||
* Y. Nitta
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* YZh
|
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* Zha Ewry
|
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* Mircea Kitsune
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|
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|
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LSL Devs
|
||||
|
|
|
@ -0,0 +1,25 @@
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BEGIN TRANSACTION
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ALTER TABLE dbo.estate_managers DROP CONSTRAINT PK_estate_managers
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CREATE NONCLUSTERED INDEX IX_estate_managers ON dbo.estate_managers
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(
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EstateID
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) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
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ALTER TABLE dbo.estate_groups DROP CONSTRAINT PK_estate_groups
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CREATE NONCLUSTERED INDEX IX_estate_groups ON dbo.estate_groups
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(
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EstateID
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) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
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ALTER TABLE dbo.estate_users DROP CONSTRAINT PK_estate_users
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CREATE NONCLUSTERED INDEX IX_estate_users ON dbo.estate_users
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(
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EstateID
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) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
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COMMIT
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@ -0,0 +1,25 @@
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BEGIN TRANSACTION
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CREATE TABLE dbo.Tmp_estateban
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(
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EstateID int NOT NULL,
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bannedUUID varchar(36) NOT NULL,
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bannedIp varchar(16) NULL,
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bannedIpHostMask varchar(16) NULL,
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bannedNameMask varchar(64) NULL
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) ON [PRIMARY]
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IF EXISTS(SELECT * FROM dbo.estateban)
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EXEC('INSERT INTO dbo.Tmp_estateban (EstateID, bannedUUID, bannedIp, bannedIpHostMask, bannedNameMask)
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SELECT EstateID, bannedUUID, bannedIp, bannedIpHostMask, bannedNameMask FROM dbo.estateban')
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DROP TABLE dbo.estateban
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EXECUTE sp_rename N'dbo.Tmp_estateban', N'estateban', 'OBJECT'
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CREATE NONCLUSTERED INDEX IX_estateban ON dbo.estateban
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(
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EstateID
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) WITH( STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY]
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COMMIT
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@ -142,7 +142,12 @@ namespace OpenSim.Data.MySQL
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MySqlDataReader reader = result.ExecuteReader();
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while (reader.Read())
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items.Add(readInventoryItem(reader));
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{
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// A null item (because something went wrong) breaks everything in the folder
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InventoryItemBase item = readInventoryItem(reader);
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if (item != null)
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items.Add(item);
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}
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reader.Close();
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result.Dispose();
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@ -301,24 +306,36 @@ namespace OpenSim.Data.MySQL
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try
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{
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InventoryItemBase item = new InventoryItemBase();
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// Be a bit safer in parsing these because the
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// database doesn't enforce them to be not null, and
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// the inventory still works if these are weird in the
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// db
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UUID Owner = UUID.Zero;
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UUID Creator = UUID.Zero;
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UUID GroupID = UUID.Zero;
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UUID.TryParse((string)reader["avatarID"], out Owner);
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UUID.TryParse((string)reader["creatorID"], out Creator);
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UUID.TryParse((string)reader["groupID"], out GroupID);
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item.Owner = Owner;
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item.Creator = Creator;
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item.GroupID = GroupID;
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// Rest of the parsing. If these UUID's fail, we're dead anyway
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item.ID = new UUID((string) reader["inventoryID"]);
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item.AssetID = new UUID((string) reader["assetID"]);
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item.AssetType = (int) reader["assetType"];
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item.Folder = new UUID((string) reader["parentFolderID"]);
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item.Owner = new UUID((string) reader["avatarID"]);
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item.Name = (string) reader["inventoryName"];
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item.Description = (string) reader["inventoryDescription"];
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item.NextPermissions = (uint) reader["inventoryNextPermissions"];
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item.CurrentPermissions = (uint) reader["inventoryCurrentPermissions"];
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item.InvType = (int) reader["invType"];
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item.Creator = new UUID((string) reader["creatorID"]);
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item.BasePermissions = (uint) reader["inventoryBasePermissions"];
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item.EveryOnePermissions = (uint) reader["inventoryEveryOnePermissions"];
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item.SalePrice = (int) reader["salePrice"];
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item.SaleType = Convert.ToByte(reader["saleType"]);
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item.CreationDate = (int) reader["creationDate"];
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item.GroupID = new UUID(reader["groupID"].ToString());
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item.GroupOwned = Convert.ToBoolean(reader["groupOwned"]);
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item.Flags = (uint) reader["flags"];
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@ -814,8 +831,11 @@ namespace OpenSim.Data.MySQL
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List<InventoryItemBase> list = new List<InventoryItemBase>();
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while (result.Read())
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list.Add(readInventoryItem(result));
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|
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{
|
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InventoryItemBase item = readInventoryItem(result);
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if (item != null)
|
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list.Add(item);
|
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}
|
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return list;
|
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}
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catch (Exception e)
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|
|
|
@ -231,6 +231,7 @@ namespace OpenSim.Framework
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}
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||||
|
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protected float m_avatarHeight = 0;
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protected float m_hipOffset = 0;
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|
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public virtual float AvatarHeight
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{
|
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|
@ -238,6 +239,11 @@ namespace OpenSim.Framework
|
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set { m_avatarHeight = value; }
|
||||
}
|
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|
||||
public virtual float HipOffset
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{
|
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get { return m_hipOffset; }
|
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}
|
||||
|
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public AvatarAppearance()
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{
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m_wearables = new AvatarWearable[MAX_WEARABLES];
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|
@ -271,22 +277,20 @@ namespace OpenSim.Framework
|
|||
{
|
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Primitive.TextureEntry textureEnt = new Primitive.TextureEntry(texture, 0, texture.Length);
|
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m_texture = textureEnt;
|
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|
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// m_log.DebugFormat("[APPEARANCE]: Setting an avatar appearance with {0} faces", m_texture.FaceTextures.Length);
|
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// for (int i = 0; i < m_texture.FaceTextures.Length; i++)
|
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// {
|
||||
// Primitive.TextureEntryFace face = m_texture.FaceTextures[i];
|
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// String textureIdString = (face != null ? face.TextureID.ToString() : "none");
|
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// m_log.DebugFormat("[APPEARANCE]: Texture {0} is {1}", i, textureIdString);
|
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// }
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||||
|
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m_visualparams = visualParam.ToArray();
|
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|
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// Teravus : Nifty AV Height Getting Maaaaagical formula. Oh how we love turning 0-255 into meters.
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// (float)m_visualParams[25] = Height
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// (float)m_visualParams[125] = LegLength
|
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m_avatarHeight = (1.50856f + (((float) m_visualparams[25]/255.0f)*(2.525506f - 1.50856f)))
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+ (((float) m_visualparams[125]/255.0f)/1.5f);
|
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m_avatarHeight = 1.23077f // Shortest possible avatar height
|
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+ 0.516945f * (float)m_visualparams[25] / 255.0f // Body height
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+ 0.072514f * (float)m_visualparams[120] / 255.0f // Head size
|
||||
+ 0.3836f * (float)m_visualparams[125] / 255.0f // Leg length
|
||||
+ 0.08f * (float)m_visualparams[77] / 255.0f // Shoe heel height
|
||||
+ 0.07f * (float)m_visualparams[78] / 255.0f // Shoe platform height
|
||||
+ 0.076f * (float)m_visualparams[148] / 255.0f; // Neck length
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m_hipOffset = (0.615385f // Half of avatar
|
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+ 0.08f * (float)m_visualparams[77] / 255.0f // Shoe heel height
|
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+ 0.07f * (float)m_visualparams[78] / 255.0f // Shoe platform height
|
||||
+ 0.3836f * (float)m_visualparams[125] / 255.0f // Leg length
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- m_avatarHeight / 2) * 0.3f - 0.04f;
|
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System.Console.WriteLine("Height {0} Hip offset {1}", m_avatarHeight, m_hipOffset);
|
||||
}
|
||||
|
||||
public virtual void SetWearable(int wearableId, AvatarWearable wearable)
|
||||
|
|
|
@ -330,10 +330,11 @@ namespace OpenSim.Framework.Communications.Cache
|
|||
|
||||
/// <summary>
|
||||
/// Create a folder in this agent's inventory.
|
||||
/// </summary>
|
||||
///
|
||||
/// If the inventory service has not yet delievered the inventory
|
||||
/// for this user then the request will be queued.
|
||||
/// </summary>
|
||||
///
|
||||
/// <param name="parentID"></param>
|
||||
/// <returns></returns>
|
||||
public bool CreateFolder(string folderName, UUID folderID, ushort folderType, UUID parentID)
|
||||
|
|
|
@ -224,11 +224,12 @@ namespace OpenSim.Framework.Communications.Cache
|
|||
|
||||
/// <summary>
|
||||
/// Handle a client request to update the inventory folder
|
||||
/// </summary>
|
||||
///
|
||||
/// FIXME: We call add new inventory folder because in the data layer, we happen to use an SQL REPLACE
|
||||
/// so this will work to rename an existing folder. Needless to say, to rely on this is very confusing,
|
||||
/// and needs to be changed.
|
||||
/// </summary>
|
||||
///
|
||||
/// <param name="remoteClient"></param>
|
||||
/// <param name="folderID"></param>
|
||||
/// <param name="type"></param>
|
||||
|
|
|
@ -45,6 +45,7 @@ namespace OpenSim.Framework
|
|||
public interface IScene
|
||||
{
|
||||
RegionInfo RegionInfo { get; }
|
||||
uint NextAvatarLocalId { get; }
|
||||
RegionStatus Region_Status { get; set; }
|
||||
|
||||
ClientManager ClientManager { get; }
|
||||
|
|
|
@ -470,6 +470,11 @@ namespace OpenSim.Framework.Servers
|
|||
{
|
||||
m_log.ErrorFormat("[BASE HTTP SERVER]: HandleRequest() threw {0}", e);
|
||||
}
|
||||
catch (InvalidOperationException e)
|
||||
{
|
||||
m_log.ErrorFormat("[BASE HTTP SERVER]: HandleRequest() threw {0}", e);
|
||||
SendHTML500(response);
|
||||
}
|
||||
}
|
||||
|
||||
private bool TryGetStreamHandler(string handlerKey, out IRequestHandler streamHandler)
|
||||
|
|
|
@ -103,7 +103,7 @@ namespace OpenSim.Framework.Servers
|
|||
/// <summary>
|
||||
/// Should be overriden and referenced by descendents if they need to perform extra shutdown processing
|
||||
/// </summary>
|
||||
protected virtual void ShutdownSpecific() {}
|
||||
public virtual void ShutdownSpecific() {}
|
||||
|
||||
/// <summary>
|
||||
/// Print statistics to the logfile, if they are active
|
||||
|
@ -373,7 +373,7 @@ namespace OpenSim.Framework.Servers
|
|||
/// That is something that cannot be determined within this class. So
|
||||
/// all attempts to use the console MUST be verified.
|
||||
/// </summary>
|
||||
private void Notice(string msg)
|
||||
protected void Notice(string msg)
|
||||
{
|
||||
if (m_console != null)
|
||||
{
|
||||
|
|
|
@ -195,7 +195,7 @@ namespace OpenSim.Grid.GridServer
|
|||
*/
|
||||
}
|
||||
|
||||
protected override void ShutdownSpecific()
|
||||
public override void ShutdownSpecific()
|
||||
{
|
||||
foreach (IGridPlugin plugin in m_plugins) plugin.Dispose();
|
||||
}
|
||||
|
|
|
@ -209,6 +209,23 @@ namespace OpenSim.Grid.InventoryServer
|
|||
return invCollection;
|
||||
}
|
||||
|
||||
public List<InventoryItemBase> GetFolderItems(Guid folderID)
|
||||
{
|
||||
List<InventoryItemBase> allItems = new List<InventoryItemBase>();
|
||||
|
||||
|
||||
List<InventoryItemBase> items = RequestFolderItems(new UUID(folderID));
|
||||
|
||||
if (items != null)
|
||||
{
|
||||
allItems.InsertRange(0, items);
|
||||
}
|
||||
m_log.InfoFormat(
|
||||
"[GRID AGENT INVENTORY]: Sending back inventory response containing {0} items", allItems.Count.ToString());
|
||||
return allItems;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Guid to UUID wrapper for same name IInventoryServices method
|
||||
/// </summary>
|
||||
|
|
|
@ -105,10 +105,18 @@ namespace OpenSim.Grid.InventoryServer
|
|||
new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
|
||||
"POST", "/PurgeFolder/", m_inventoryService.PurgeFolder, m_inventoryService.CheckAuthSession));
|
||||
|
||||
m_httpServer.AddStreamHandler(
|
||||
new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>>(
|
||||
"POST", "/GetItems/", m_inventoryService.GetFolderItems, m_inventoryService.CheckTrustSource));
|
||||
|
||||
m_httpServer.AddStreamHandler(
|
||||
new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
|
||||
"POST", "/NewItem/", m_inventoryService.AddItem, m_inventoryService.CheckAuthSession));
|
||||
|
||||
m_httpServer.AddStreamHandler(
|
||||
new RestDeserialiseTrustedHandler<InventoryItemBase, bool>(
|
||||
"POST", "/AddNewItem/", m_inventoryService.AddItem, m_inventoryService.CheckTrustSource));
|
||||
|
||||
m_httpServer.AddStreamHandler(
|
||||
new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
|
||||
"POST", "/DeleteItem/", m_inventoryService.DeleteItem, m_inventoryService.CheckAuthSession));
|
||||
|
|
|
@ -62,7 +62,7 @@ namespace OpenSim.Grid.MessagingServer
|
|||
messageserver.Work();
|
||||
}
|
||||
|
||||
private OpenMessage_Main()
|
||||
public OpenMessage_Main()
|
||||
{
|
||||
m_console = new ConsoleBase("Messaging", this);
|
||||
MainConsole.Instance = m_console;
|
||||
|
@ -174,7 +174,7 @@ namespace OpenSim.Grid.MessagingServer
|
|||
m_console.Notice("register - (Re-)registers with user-server. This might be necessary if the userserver crashed/restarted");
|
||||
}
|
||||
|
||||
protected override void ShutdownSpecific()
|
||||
public override void ShutdownSpecific()
|
||||
{
|
||||
msgsvc.deregisterWithUserServer();
|
||||
}
|
||||
|
|
|
@ -393,7 +393,7 @@ namespace OpenSim.Grid.UserServer
|
|||
|
||||
}
|
||||
|
||||
protected override void ShutdownSpecific()
|
||||
public override void ShutdownSpecific()
|
||||
{
|
||||
m_loginService.OnUserLoggedInAtLocation -= NotifyMessageServersUserLoggedInToLocation;
|
||||
}
|
||||
|
|
|
@ -41,7 +41,7 @@ using OpenSim.Framework.Statistics;
|
|||
using OpenSim.Region.Environment.Interfaces;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
using OpenSim.Region.Environment.Modules.Avatar.Inventory.Archiver;
|
||||
using Timer=System.Timers.Timer;
|
||||
using Timer = System.Timers.Timer;
|
||||
|
||||
namespace OpenSim
|
||||
{
|
||||
|
@ -63,7 +63,8 @@ namespace OpenSim
|
|||
/// </summary>
|
||||
private static List<ConsolePluginCommand> m_PluginCommandInfos = new List<ConsolePluginCommand>();
|
||||
|
||||
public OpenSim(IConfigSource configSource) : base(configSource)
|
||||
public OpenSim(IConfigSource configSource)
|
||||
: base(configSource)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -98,7 +99,7 @@ namespace OpenSim
|
|||
base.StartupSpecific();
|
||||
|
||||
//Run Startup Commands
|
||||
if (String.IsNullOrEmpty( m_startupCommandsFile ))
|
||||
if (String.IsNullOrEmpty(m_startupCommandsFile))
|
||||
{
|
||||
m_log.Info("[STARTUP]: No startup command script specified. Moving on...");
|
||||
}
|
||||
|
@ -121,7 +122,7 @@ namespace OpenSim
|
|||
RegisterCmd("kickuser", KickUserCommand, "kickuser [first] [last] - attempts to log off a user from any region we are serving");
|
||||
|
||||
// For now, start at the 'root' level by default
|
||||
ChangeSelectedRegion(new string[] {"root"});
|
||||
ChangeSelectedRegion(new string[] { "root" });
|
||||
}
|
||||
|
||||
private void RunAutoTimerScript(object sender, EventArgs e)
|
||||
|
@ -138,7 +139,7 @@ namespace OpenSim
|
|||
{
|
||||
for (int i = 0; i < cmdparams.Length; i++)
|
||||
{
|
||||
m_log.Info("[EchoTest]: <arg" + i + ">"+cmdparams[i]+"</arg" + i + ">");
|
||||
m_log.Info("[EchoTest]: <arg" + i + ">" + cmdparams[i] + "</arg" + i + ">");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -216,7 +217,7 @@ namespace OpenSim
|
|||
public override void RunCmd(string command, string[] cmdparams)
|
||||
{
|
||||
base.RunCmd(command, cmdparams);
|
||||
RunPluginCommands(command , cmdparams);
|
||||
RunPluginCommands(command, cmdparams);
|
||||
|
||||
switch (command)
|
||||
{
|
||||
|
@ -373,9 +374,9 @@ namespace OpenSim
|
|||
}
|
||||
else
|
||||
{
|
||||
// IConfig c = DefaultConfig().Configs[cmdparams[1]];
|
||||
// if (c == null)
|
||||
// c = DefaultConfig().AddConfig(cmdparams[1]);
|
||||
// IConfig c = DefaultConfig().Configs[cmdparams[1]];
|
||||
// if (c == null)
|
||||
// c = DefaultConfig().AddConfig(cmdparams[1]);
|
||||
IConfig c;
|
||||
IConfigSource source = new IniConfigSource();
|
||||
c = source.AddConfig(cmdparams[1]);
|
||||
|
@ -728,9 +729,49 @@ namespace OpenSim
|
|||
scene.RegionInfo.RegionLocY + " , Region Port: " + scene.RegionInfo.InternalEndPoint.Port.ToString());
|
||||
});
|
||||
break;
|
||||
case "queues":
|
||||
Notice(GetQueuesReport());
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private string GetQueuesReport()
|
||||
{
|
||||
string report = String.Empty;
|
||||
|
||||
m_sceneManager.ForEachScene(delegate(Scene scene)
|
||||
{
|
||||
scene.ForEachClient(delegate(IClientAPI client)
|
||||
{
|
||||
if (client is IStatsCollector)
|
||||
{
|
||||
report = report + client.FirstName +
|
||||
" " + client.LastName + "\n";
|
||||
|
||||
IStatsCollector stats =
|
||||
(IStatsCollector)client;
|
||||
|
||||
report = report + string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}\n",
|
||||
"Send",
|
||||
"In",
|
||||
"Out",
|
||||
"Resend",
|
||||
"Land",
|
||||
"Wind",
|
||||
"Cloud",
|
||||
"Task",
|
||||
"Texture",
|
||||
"Asset");
|
||||
report = report + stats.Report() +
|
||||
"\n\n";
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
return report;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Create a new user
|
||||
/// </summary>
|
||||
|
@ -747,19 +788,19 @@ namespace OpenSim
|
|||
firstName = MainConsole.Instance.CmdPrompt("First name", "Default");
|
||||
else firstName = cmdparams[1];
|
||||
|
||||
if ( cmdparams.Length < 3 )
|
||||
if (cmdparams.Length < 3)
|
||||
lastName = MainConsole.Instance.CmdPrompt("Last name", "User");
|
||||
else lastName = cmdparams[2];
|
||||
|
||||
if ( cmdparams.Length < 4 )
|
||||
if (cmdparams.Length < 4)
|
||||
password = MainConsole.Instance.PasswdPrompt("Password");
|
||||
else password = cmdparams[3];
|
||||
|
||||
if ( cmdparams.Length < 5 )
|
||||
if (cmdparams.Length < 5)
|
||||
regX = Convert.ToUInt32(MainConsole.Instance.CmdPrompt("Start Region X", regX.ToString()));
|
||||
else regX = Convert.ToUInt32(cmdparams[4]);
|
||||
|
||||
if ( cmdparams.Length < 6 )
|
||||
if (cmdparams.Length < 6)
|
||||
regY = Convert.ToUInt32(MainConsole.Instance.CmdPrompt("Start Region Y", regY.ToString()));
|
||||
else regY = Convert.ToUInt32(cmdparams[5]);
|
||||
|
||||
|
@ -787,11 +828,11 @@ namespace OpenSim
|
|||
firstName = MainConsole.Instance.CmdPrompt("First name");
|
||||
else firstName = cmdparams[2];
|
||||
|
||||
if ( cmdparams.Length < 4 )
|
||||
if (cmdparams.Length < 4)
|
||||
lastName = MainConsole.Instance.CmdPrompt("Last name");
|
||||
else lastName = cmdparams[3];
|
||||
|
||||
if ( cmdparams.Length < 5 )
|
||||
if (cmdparams.Length < 5)
|
||||
newPassword = MainConsole.Instance.PasswdPrompt("New password");
|
||||
else newPassword = cmdparams[4];
|
||||
|
||||
|
@ -828,14 +869,14 @@ namespace OpenSim
|
|||
}
|
||||
if (cmdparams.Length > 2)
|
||||
{
|
||||
loadOffset.X = (float) Convert.ToDecimal(cmdparams[2]);
|
||||
loadOffset.X = (float)Convert.ToDecimal(cmdparams[2]);
|
||||
if (cmdparams.Length > 3)
|
||||
{
|
||||
loadOffset.Y = (float) Convert.ToDecimal(cmdparams[3]);
|
||||
loadOffset.Y = (float)Convert.ToDecimal(cmdparams[3]);
|
||||
}
|
||||
if (cmdparams.Length > 4)
|
||||
{
|
||||
loadOffset.Z = (float) Convert.ToDecimal(cmdparams[4]);
|
||||
loadOffset.Z = (float)Convert.ToDecimal(cmdparams[4]);
|
||||
}
|
||||
m_console.Error("loadOffsets <X,Y,Z> = <" + loadOffset.X + "," + loadOffset.Y + "," +
|
||||
loadOffset.Z + ">");
|
||||
|
@ -947,7 +988,7 @@ namespace OpenSim
|
|||
string savePath = (cmdparams.Length > 3 ? cmdparams[3] : DEFAULT_INV_BACKUP_FILENAME);
|
||||
|
||||
new InventoryArchiveWriteRequest(
|
||||
m_sceneManager.CurrentOrFirstScene,m_commsManager).execute(
|
||||
m_sceneManager.CurrentOrFirstScene, m_commsManager).execute(
|
||||
firstName, lastName, invPath, savePath);
|
||||
}
|
||||
|
||||
|
@ -971,7 +1012,7 @@ namespace OpenSim
|
|||
{
|
||||
ConsolePluginCommand bestMatch = null;
|
||||
int bestLength = 0;
|
||||
String cmdWithParams = cmd + " " + String.Join(" ",withParams);
|
||||
String cmdWithParams = cmd + " " + String.Join(" ", withParams);
|
||||
foreach (ConsolePluginCommand cmdinfo in m_PluginCommandInfos)
|
||||
{
|
||||
int matchLen = cmdinfo.matchLength(cmdWithParams);
|
||||
|
@ -982,7 +1023,7 @@ namespace OpenSim
|
|||
}
|
||||
}
|
||||
if (bestMatch == null) return false;
|
||||
bestMatch.Run(cmd,withParams);//.Substring(bestLength));
|
||||
bestMatch.Run(cmd, withParams);//.Substring(bestLength));
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -542,7 +542,7 @@ namespace OpenSim
|
|||
/// <summary>
|
||||
/// Performs any last-minute sanity checking and shuts down the region server
|
||||
/// </summary>
|
||||
protected override void ShutdownSpecific()
|
||||
public override void ShutdownSpecific()
|
||||
{
|
||||
if (proxyUrl.Length > 0)
|
||||
{
|
||||
|
|
|
@ -51,7 +51,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
/// Handles new client connections
|
||||
/// Constructor takes a single Packet and authenticates everything
|
||||
/// </summary>
|
||||
public class LLClientView : IClientAPI
|
||||
public class LLClientView : IClientAPI, IStatsCollector
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
|
@ -116,7 +116,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
protected UUID m_activeGroupID = UUID.Zero;
|
||||
protected string m_activeGroupName = String.Empty;
|
||||
protected ulong m_activeGroupPowers;
|
||||
protected Dictionary<UUID,ulong> m_groupPowers = new Dictionary<UUID, ulong>();
|
||||
protected Dictionary<UUID, ulong> m_groupPowers = new Dictionary<UUID, ulong>();
|
||||
|
||||
/* Instantiated Designated Event Delegates */
|
||||
//- used so we don't create new objects for each incoming packet and then toss it out later */
|
||||
|
@ -2224,9 +2224,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
awb.ItemID = wearables[i].ItemID;
|
||||
aw.WearableData[i] = awb;
|
||||
|
||||
// m_log.DebugFormat(
|
||||
// "[APPEARANCE]: Sending wearable item/asset {0} {1} (index {2}) for {3}",
|
||||
// awb.ItemID, awb.AssetID, i, Name);
|
||||
// m_log.DebugFormat(
|
||||
// "[APPEARANCE]: Sending wearable item/asset {0} {1} (index {2}) for {3}",
|
||||
// awb.ItemID, awb.AssetID, i, Name);
|
||||
}
|
||||
|
||||
OutPacket(aw, ThrottleOutPacketType.Task);
|
||||
|
@ -2732,7 +2732,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
|
||||
public void SendBannedUserList(UUID invoice, EstateBan[] bl, uint estateID)
|
||||
{
|
||||
List<UUID>BannedUsers = new List<UUID>();
|
||||
List<UUID> BannedUsers = new List<UUID>();
|
||||
|
||||
for (int i = 0; i < bl.Length; i++)
|
||||
{
|
||||
|
@ -3475,7 +3475,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
|
||||
public bool HandleGenericMessage(IClientAPI sender, Packet pack)
|
||||
{
|
||||
GenericMessagePacket gmpack = (GenericMessagePacket) pack;
|
||||
GenericMessagePacket gmpack = (GenericMessagePacket)pack;
|
||||
handlerGenericMessage = OnGenericMessage;
|
||||
|
||||
List<string> msg = new List<string>();
|
||||
|
@ -3888,7 +3888,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
public virtual void InPacket(object NewPack)
|
||||
{
|
||||
// Cast NewPack to Packet.
|
||||
m_PacketHandler.InPacket((Packet) NewPack);
|
||||
m_PacketHandler.InPacket((Packet)NewPack);
|
||||
}
|
||||
|
||||
|
||||
|
@ -3981,7 +3981,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
// Main packet processing conditional
|
||||
switch (Pack.Type)
|
||||
{
|
||||
#region Scene/Avatar
|
||||
#region Scene/Avatar
|
||||
|
||||
case PacketType.GenericMessage:
|
||||
GenericMessagePacket gmpack = (GenericMessagePacket)Pack;
|
||||
|
@ -4143,7 +4143,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
break;
|
||||
|
||||
case PacketType.DeRezObject:
|
||||
DeRezObjectPacket DeRezPacket = (DeRezObjectPacket) Pack;
|
||||
DeRezObjectPacket DeRezPacket = (DeRezObjectPacket)Pack;
|
||||
handlerDeRezObject = OnDeRezObject;
|
||||
if (handlerDeRezObject != null)
|
||||
{
|
||||
|
@ -4494,9 +4494,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
}
|
||||
break;
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
#region Objects/m_sceneObjects
|
||||
#region Objects/m_sceneObjects
|
||||
|
||||
case PacketType.ObjectLink:
|
||||
ObjectLinkPacket link = (ObjectLinkPacket)Pack;
|
||||
|
@ -4950,9 +4950,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
}
|
||||
break;
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
#region Inventory/Asset/Other related packets
|
||||
#region Inventory/Asset/Other related packets
|
||||
|
||||
case PacketType.RequestImage:
|
||||
RequestImagePacket imageRequest = (RequestImagePacket)Pack;
|
||||
|
@ -5009,7 +5009,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
if (ti.OwnerID != AgentId)
|
||||
break;
|
||||
|
||||
if ((ti.CurrentPermissions & ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) != ((uint)PermissionMask.Modify| (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer))
|
||||
if ((ti.CurrentPermissions & ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer)) != ((uint)PermissionMask.Modify | (uint)PermissionMask.Copy | (uint)PermissionMask.Transfer))
|
||||
break;
|
||||
|
||||
if (ti.AssetID != requestID)
|
||||
|
@ -5565,7 +5565,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
}
|
||||
break;
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
case PacketType.UUIDNameRequest:
|
||||
UUIDNameRequestPacket incoming = (UUIDNameRequestPacket)Pack;
|
||||
|
@ -5579,7 +5579,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
}
|
||||
break;
|
||||
|
||||
#region Parcel related packets
|
||||
#region Parcel related packets
|
||||
|
||||
case PacketType.RegionHandleRequest:
|
||||
RegionHandleRequestPacket rhrPack = (RegionHandleRequestPacket)Pack;
|
||||
|
@ -5774,9 +5774,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
}
|
||||
break;
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
#region Estate Packets
|
||||
#region Estate Packets
|
||||
|
||||
case PacketType.EstateOwnerMessage:
|
||||
EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack;
|
||||
|
@ -5802,21 +5802,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
}
|
||||
|
||||
break;
|
||||
// case "texturebase":
|
||||
// if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(AgentId, false))
|
||||
// {
|
||||
// foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList)
|
||||
// {
|
||||
// string s = Utils.BytesToString(block.Parameter);
|
||||
// string[] splitField = s.Split(' ');
|
||||
// if (splitField.Length == 2)
|
||||
// {
|
||||
// UUID tempUUID = new UUID(splitField[1]);
|
||||
// OnSetEstateTerrainBaseTexture(this, Convert.ToInt16(splitField[0]), tempUUID);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// break;
|
||||
// case "texturebase":
|
||||
// if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(AgentId, false))
|
||||
// {
|
||||
// foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList)
|
||||
// {
|
||||
// string s = Utils.BytesToString(block.Parameter);
|
||||
// string[] splitField = s.Split(' ');
|
||||
// if (splitField.Length == 2)
|
||||
// {
|
||||
// UUID tempUUID = new UUID(splitField[1]);
|
||||
// OnSetEstateTerrainBaseTexture(this, Convert.ToInt16(splitField[0]), tempUUID);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// break;
|
||||
case "texturedetail":
|
||||
if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(AgentId, false))
|
||||
{
|
||||
|
@ -6066,9 +6066,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
}
|
||||
break;
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
#region GodPackets
|
||||
#region GodPackets
|
||||
|
||||
case PacketType.RequestGodlikePowers:
|
||||
RequestGodlikePowersPacket rglpPack = (RequestGodlikePowersPacket)Pack;
|
||||
|
@ -6114,9 +6114,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
//OutPacket(kupack, ThrottleOutPacketType.Task);
|
||||
break;
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
#region Economy/Transaction Packets
|
||||
#region Economy/Transaction Packets
|
||||
|
||||
case PacketType.MoneyBalanceRequest:
|
||||
MoneyBalanceRequestPacket moneybalancerequestpacket = (MoneyBalanceRequestPacket)Pack;
|
||||
|
@ -6187,9 +6187,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
}
|
||||
break;
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
#region Script Packets
|
||||
#region Script Packets
|
||||
|
||||
case PacketType.GetScriptRunning:
|
||||
GetScriptRunningPacket scriptRunning = (GetScriptRunningPacket)Pack;
|
||||
|
@ -6218,9 +6218,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
}
|
||||
break;
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
#region Gesture Managment
|
||||
#region Gesture Managment
|
||||
|
||||
case PacketType.ActivateGestures:
|
||||
ActivateGesturesPacket activateGesturePacket = (ActivateGesturesPacket)Pack;
|
||||
|
@ -6258,10 +6258,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
}
|
||||
break;
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
|
||||
|
||||
#region unimplemented handlers
|
||||
#region unimplemented handlers
|
||||
|
||||
case PacketType.StartPingCheck:
|
||||
// Send the client the ping response back
|
||||
|
@ -6279,10 +6279,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
//m_log.Warn("[CLIENT]: unhandled ViewerStats packet");
|
||||
break;
|
||||
|
||||
//case PacketType.GenericMessage:
|
||||
// TODO: handle this packet
|
||||
//m_log.Warn("[CLIENT]: unhandled GenericMessage packet");
|
||||
//break;
|
||||
//case PacketType.GenericMessage:
|
||||
// TODO: handle this packet
|
||||
//m_log.Warn("[CLIENT]: unhandled GenericMessage packet");
|
||||
//break;
|
||||
case PacketType.MapItemRequest:
|
||||
// TODO: handle this packet
|
||||
MapItemRequestPacket mirpk = (MapItemRequestPacket)Pack;
|
||||
|
@ -6290,8 +6290,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
handlerMapItemRequest = OnMapItemRequest;
|
||||
if (handlerMapItemRequest != null)
|
||||
{
|
||||
handlerMapItemRequest(this,mirpk.AgentData.Flags, mirpk.AgentData.EstateID,
|
||||
mirpk.AgentData.Godlike,mirpk.RequestData.ItemType,
|
||||
handlerMapItemRequest(this, mirpk.AgentData.Flags, mirpk.AgentData.EstateID,
|
||||
mirpk.AgentData.Godlike, mirpk.RequestData.ItemType,
|
||||
mirpk.RequestData.RegionHandle);
|
||||
|
||||
}
|
||||
|
@ -6894,7 +6894,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
m_log.Warn("[CLIENT]: unhandled packet " + Pack);
|
||||
break;
|
||||
|
||||
#endregion
|
||||
#endregion
|
||||
}
|
||||
|
||||
PacketPool.Instance.ReturnPacket(Pack);
|
||||
|
@ -7209,7 +7209,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
{
|
||||
ParcelMediaCommandMessagePacket commandMessagePacket = new ParcelMediaCommandMessagePacket();
|
||||
commandMessagePacket.CommandBlock.Flags = flags;
|
||||
commandMessagePacket.CommandBlock.Command =(uint) command;
|
||||
commandMessagePacket.CommandBlock.Command = (uint)command;
|
||||
commandMessagePacket.CommandBlock.Time = time;
|
||||
|
||||
OutPacket(commandMessagePacket, ThrottleOutPacketType.Unknown);
|
||||
|
@ -7238,7 +7238,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
|
||||
#region Camera
|
||||
|
||||
public void SendSetFollowCamProperties (UUID objectID, SortedDictionary<int, float> parameters)
|
||||
public void SendSetFollowCamProperties(UUID objectID, SortedDictionary<int, float> parameters)
|
||||
{
|
||||
SetFollowCamPropertiesPacket packet = (SetFollowCamPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.SetFollowCamProperties);
|
||||
packet.ObjectData.ObjectID = objectID;
|
||||
|
@ -7256,7 +7256,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
OutPacket(packet, ThrottleOutPacketType.Task);
|
||||
}
|
||||
|
||||
public void SendClearFollowCamProperties (UUID objectID)
|
||||
public void SendClearFollowCamProperties(UUID objectID)
|
||||
{
|
||||
ClearFollowCamPropertiesPacket packet = (ClearFollowCamPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.ClearFollowCamProperties);
|
||||
packet.ObjectData.ObjectID = objectID;
|
||||
|
@ -7265,7 +7265,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
|
||||
#endregion
|
||||
|
||||
public void SendRegionHandle(UUID regionID, ulong handle) {
|
||||
public void SendRegionHandle(UUID regionID, ulong handle)
|
||||
{
|
||||
RegionIDAndHandleReplyPacket reply = (RegionIDAndHandleReplyPacket)PacketPool.Instance.GetPacket(PacketType.RegionIDAndHandleReply);
|
||||
reply.ReplyBlock.RegionID = regionID;
|
||||
reply.ReplyBlock.RegionHandle = handle;
|
||||
|
@ -7321,14 +7322,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
{
|
||||
switch (option)
|
||||
{
|
||||
case "ReliableIsImportant":
|
||||
bool val;
|
||||
case "ReliableIsImportant":
|
||||
bool val;
|
||||
|
||||
if (bool.TryParse(value, out val))
|
||||
m_PacketHandler.ReliableIsImportant = val;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
if (bool.TryParse(value, out val))
|
||||
m_PacketHandler.ReliableIsImportant = val;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -7586,7 +7587,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
mirplk.AgentData.AgentID = AgentId;
|
||||
mirplk.RequestData.ItemType = mapitemtype;
|
||||
mirplk.Data = new MapItemReplyPacket.DataBlock[replies.Length];
|
||||
for (int i = 0; i < replies.Length; i++ )
|
||||
for (int i = 0; i < replies.Length; i++)
|
||||
{
|
||||
MapItemReplyPacket.DataBlock mrdata = new MapItemReplyPacket.DataBlock();
|
||||
mrdata.X = replies[i].x;
|
||||
|
@ -7676,5 +7677,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
KillPacket kp = new KillPacket();
|
||||
OutPacket(kp, ThrottleOutPacketType.Task | ThrottleOutPacketType.LowPriority);
|
||||
}
|
||||
|
||||
public string Report()
|
||||
{
|
||||
LLPacketHandler handler = (LLPacketHandler)m_PacketHandler;
|
||||
return handler.PacketQueue.GetStats();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -576,7 +576,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
// See IPullStatsProvider
|
||||
public string GetStats()
|
||||
{
|
||||
return string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}",
|
||||
return string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}",
|
||||
SendQueue.Count(),
|
||||
IncomingPacketQueue.Count,
|
||||
OutgoingPacketQueue.Count,
|
||||
|
|
|
@ -1547,7 +1547,16 @@ namespace OpenSim.Region.Communications.OGS1
|
|||
|
||||
IPAddress ia;
|
||||
IPAddress.TryParse(address, out ia);
|
||||
IPEndPoint m_EndPoint = new IPEndPoint(ia, (int)port);
|
||||
IPEndPoint m_EndPoint;
|
||||
try
|
||||
{
|
||||
m_EndPoint = new IPEndPoint(ia, (int)port);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
m_log.Debug("[OGS1 GRID SERVICES]: Invalid remoting address: " + address);
|
||||
return false;
|
||||
}
|
||||
|
||||
AsyncCallback callback = delegate(IAsyncResult iar)
|
||||
{
|
||||
|
|
|
@ -105,7 +105,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.AvatarFactory
|
|||
|
||||
public bool IsSharedModule
|
||||
{
|
||||
get { return true; }
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
public void NewClient(IClientAPI client)
|
||||
|
|
|
@ -64,6 +64,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
|
|||
// Bypasses the permissions engine
|
||||
private bool m_bypassPermissions = false;
|
||||
private bool m_bypassPermissionsValue = true;
|
||||
private bool m_propagatePermissions = false;
|
||||
private bool m_debugPermissions = false;
|
||||
private bool m_allowGridGods = false;
|
||||
private bool m_RegionOwnerIsGod = false;
|
||||
|
@ -144,6 +145,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
|
|||
m_allowGridGods = myConfig.GetBoolean("allow_grid_gods", false);
|
||||
|
||||
m_bypassPermissions = !myConfig.GetBoolean("serverside_object_permissions", true);
|
||||
m_propagatePermissions = myConfig.GetBoolean("propagate_permissions", true);
|
||||
m_RegionOwnerIsGod = myConfig.GetBoolean("region_owner_is_god", true);
|
||||
m_ParcelOwnerIsGod = myConfig.GetBoolean("parcel_owner_is_god", true);
|
||||
|
||||
|
@ -276,7 +278,10 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
|
|||
|
||||
public bool PropagatePermissions()
|
||||
{
|
||||
return false;
|
||||
if (m_bypassPermissions)
|
||||
return false;
|
||||
|
||||
return m_propagatePermissions;
|
||||
}
|
||||
|
||||
public bool BypassPermissions()
|
||||
|
@ -586,6 +591,17 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
|
|||
//They can't even edit the object
|
||||
return false;
|
||||
}
|
||||
|
||||
SceneObjectPart part = scene.GetSceneObjectPart(objectID);
|
||||
if (part == null)
|
||||
return false;
|
||||
|
||||
if ((part.OwnerMask & PERM_COPY) == 0)
|
||||
return false;
|
||||
|
||||
if ((part.ParentGroup.GetEffectivePermissions() & PERM_COPY) == 0)
|
||||
return false;
|
||||
|
||||
//If they can rez, they can duplicate
|
||||
return CanRezObject(objectCount, owner, objectPosition, scene);
|
||||
}
|
||||
|
@ -983,7 +999,18 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
|
|||
|
||||
if ((task.RootPart.EveryoneMask & PERM_COPY) != 0)
|
||||
permission = true;
|
||||
|
||||
if ((task.GetEffectivePermissions() & PERM_COPY) == 0)
|
||||
permission = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
SceneObjectGroup task = (SceneObjectGroup)m_scene.Entities[objectID];
|
||||
|
||||
if ((task.GetEffectivePermissions() & PERM_COPY) == 0)
|
||||
permission = false;
|
||||
}
|
||||
|
||||
return permission;
|
||||
}
|
||||
|
||||
|
|
|
@ -88,23 +88,23 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
|
|||
FileStream s = file.Open(FileMode.Open, FileAccess.Read);
|
||||
BinaryReader bs = new BinaryReader(s);
|
||||
|
||||
int currFileYOffset = 0;
|
||||
int currFileYOffset = fileHeight - 1;
|
||||
|
||||
// if our region isn't on the first Y section of the areas to be landscaped, then
|
||||
// advance to our section of the file
|
||||
while (currFileYOffset < offsetY)
|
||||
while (currFileYOffset > offsetY)
|
||||
{
|
||||
// read a whole strip of regions
|
||||
int heightsToRead = sectionHeight * (fileWidth * sectionWidth);
|
||||
bs.ReadBytes(heightsToRead * 13); // because there are 13 fun channels
|
||||
currFileYOffset++;
|
||||
currFileYOffset--;
|
||||
}
|
||||
|
||||
// got to the Y start offset within the file of our region
|
||||
// so read the file bits associated with our region
|
||||
int y;
|
||||
// for each Y within our Y offset
|
||||
for (y = 0; y < sectionHeight; y++)
|
||||
for (y = sectionHeight - 1; y >= 0; y--)
|
||||
{
|
||||
int currFileXOffset = 0;
|
||||
|
||||
|
@ -155,7 +155,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
|
|||
int x;
|
||||
for (x = 0; x < retval.Width; x++)
|
||||
{
|
||||
retval[x, y] = bs.ReadByte() * (bs.ReadByte() / 128.0);
|
||||
retval[x, (retval.Height - 1) - y] = bs.ReadByte() * (bs.ReadByte() / 128.0);
|
||||
bs.ReadBytes(11); // Advance the stream to next bytes.
|
||||
}
|
||||
}
|
||||
|
@ -183,7 +183,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
|
|||
{
|
||||
for (int x = 0; x < map.Width; x++)
|
||||
{
|
||||
double t = map[x, y];
|
||||
double t = map[x, (map.Height - 1) - y];
|
||||
int index = 0;
|
||||
|
||||
// The lookup table is pre-sorted, so we either find an exact match or
|
||||
|
|
|
@ -752,6 +752,47 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
|
|||
CheckForTerrainUpdates();
|
||||
}
|
||||
|
||||
private void InterfaceFlipTerrain(Object[] args)
|
||||
{
|
||||
String direction = (String)args[0];
|
||||
|
||||
if( direction.ToLower().StartsWith("y"))
|
||||
{
|
||||
for (int x = 0; x < Constants.RegionSize; x++)
|
||||
{
|
||||
for (int y = 0; y < Constants.RegionSize / 2; y++)
|
||||
{
|
||||
double height = m_channel[x, y];
|
||||
double flippedHeight = m_channel[x, (int)Constants.RegionSize - 1 - y];
|
||||
m_channel[x, y] = flippedHeight;
|
||||
m_channel[x, (int)Constants.RegionSize - 1 - y] = height;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (direction.ToLower().StartsWith("x"))
|
||||
{
|
||||
for (int y = 0; y < Constants.RegionSize; y++)
|
||||
{
|
||||
for (int x = 0; x < Constants.RegionSize / 2; x++)
|
||||
{
|
||||
double height = m_channel[x, y];
|
||||
double flippedHeight = m_channel[(int)Constants.RegionSize - 1 - x, y];
|
||||
m_channel[x, y] = flippedHeight;
|
||||
m_channel[(int)Constants.RegionSize - 1 - x, y] = height;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Error("Unrecognised direction - need x or y");
|
||||
}
|
||||
|
||||
|
||||
CheckForTerrainUpdates();
|
||||
}
|
||||
|
||||
private void InterfaceElevateTerrain(Object[] args)
|
||||
{
|
||||
int x, y;
|
||||
|
@ -910,6 +951,10 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
|
|||
Command revertRegionCommand =
|
||||
new Command("revert", CommandIntentions.COMMAND_HAZARDOUS, InterfaceRevertTerrain, "Loads the revert map terrain into the regions heightmap.");
|
||||
|
||||
Command flipCommand =
|
||||
new Command("flip", CommandIntentions.COMMAND_HAZARDOUS, InterfaceFlipTerrain, "Flips the current terrain about the X or Y axis");
|
||||
flipCommand.AddArgument("direction", "[x|y] the direction to flip the terrain in", "String");
|
||||
|
||||
// Debug
|
||||
Command showDebugStatsCommand =
|
||||
new Command("stats", CommandIntentions.COMMAND_STATISTICAL, InterfaceShowDebugStats,
|
||||
|
@ -937,6 +982,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
|
|||
m_commander.RegisterCommand("newbrushes", experimentalBrushesCommand);
|
||||
m_commander.RegisterCommand("stats", showDebugStatsCommand);
|
||||
m_commander.RegisterCommand("effect", pluginRunCommand);
|
||||
m_commander.RegisterCommand("flip", flipCommand);
|
||||
|
||||
// Add this to our scene so scripts can call these functions
|
||||
m_scene.RegisterModuleCommander("Terrain", m_commander);
|
||||
|
|
|
@ -163,6 +163,8 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
private Thread HeartbeatThread;
|
||||
private volatile bool shuttingdown = false;
|
||||
|
||||
private object m_deleting_scene_object = new object();
|
||||
|
||||
#endregion
|
||||
|
||||
#region Properties
|
||||
|
@ -639,6 +641,17 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
// Stop updating the scene objects and agents.
|
||||
//m_heartbeatTimer.Close();
|
||||
shuttingdown = true;
|
||||
|
||||
m_log.Debug("[SCENE]: Persisting changed objects");
|
||||
List<EntityBase> entities = GetEntities();
|
||||
foreach (EntityBase entity in entities)
|
||||
{
|
||||
if (!entity.IsDeleted && entity is SceneObjectGroup && ((SceneObjectGroup)entity).HasGroupChanged)
|
||||
{
|
||||
((SceneObjectGroup)entity).ProcessBackup(m_storageManager.DataStore);
|
||||
}
|
||||
}
|
||||
|
||||
// close the inner scene
|
||||
m_innerScene.Close();
|
||||
// De-register with region communications (events cleanup)
|
||||
|
@ -1823,7 +1836,11 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
{
|
||||
//SceneObjectPart rootPart = group.GetChildPart(group.UUID);
|
||||
|
||||
group.RemoveScriptInstances();
|
||||
// Serialise calls to RemoveScriptInstances to avoid
|
||||
// deadlocking on m_parts inside SceneObjectGroup
|
||||
lock (m_deleting_scene_object) {
|
||||
group.RemoveScriptInstances();
|
||||
}
|
||||
|
||||
foreach (SceneObjectPart part in group.Children.Values)
|
||||
{
|
||||
|
@ -4030,7 +4047,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
return m_innerScene.TryGetAvatarByName(avatarName, out avatar);
|
||||
}
|
||||
|
||||
internal void ForEachClient(Action<IClientAPI> action)
|
||||
public void ForEachClient(Action<IClientAPI> action)
|
||||
{
|
||||
m_innerScene.ForEachClient(action);
|
||||
}
|
||||
|
|
|
@ -80,6 +80,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
get { return m_eventManager; }
|
||||
}
|
||||
|
||||
|
||||
protected SceneExternalChecks m_externalChecks;
|
||||
public SceneExternalChecks ExternalChecks
|
||||
{
|
||||
|
@ -88,6 +89,8 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
protected string m_datastore;
|
||||
|
||||
private uint m_nextAvatarLocalId = 8880000;
|
||||
|
||||
private AssetCache m_assetCache;
|
||||
|
||||
public AssetCache AssetCache
|
||||
|
@ -161,6 +164,11 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
get { return m_regInfo; }
|
||||
}
|
||||
|
||||
public uint NextAvatarLocalId
|
||||
{
|
||||
get { return m_nextAvatarLocalId++; }
|
||||
}
|
||||
|
||||
#region admin stuff
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -1192,6 +1192,9 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
/// <param name="datastore"></param>
|
||||
public void ProcessBackup(IRegionDataStore datastore)
|
||||
{
|
||||
if (!m_isBackedUp)
|
||||
return;
|
||||
|
||||
// Since this is the top of the section of call stack for backing up a particular scene object, don't let
|
||||
// any exception propogate upwards.
|
||||
|
||||
|
|
|
@ -492,7 +492,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
m_scene = world;
|
||||
m_uuid = client.AgentId;
|
||||
m_regionInfo = reginfo;
|
||||
m_localId = m_scene.AllocateLocalId();
|
||||
m_localId = m_scene.NextAvatarLocalId;
|
||||
|
||||
IGroupsModule gm = m_scene.RequestModuleInterface<IGroupsModule>();
|
||||
if (gm != null)
|
||||
|
@ -758,7 +758,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}
|
||||
|
||||
float posZLimit = (float)m_scene.GetLandHeight((int)pos.X, (int)pos.Y);
|
||||
float newPosZ = posZLimit + localAVHeight;
|
||||
float newPosZ = posZLimit + localAVHeight / 2;
|
||||
if (posZLimit >= (pos.Z - (localAVHeight / 2)) && !(Single.IsInfinity(newPosZ) || Single.IsNaN(newPosZ)))
|
||||
{
|
||||
pos.Z = newPosZ;
|
||||
|
@ -1751,6 +1751,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
Vector3 pos = m_pos;
|
||||
Vector3 vel = Velocity;
|
||||
Quaternion rot = m_bodyRot;
|
||||
pos.Z -= m_appearance.HipOffset;
|
||||
remoteClient.SendAvatarTerseUpdate(m_regionHandle, (ushort)(m_scene.TimeDilation * (float)ushort.MaxValue), LocalId, new Vector3(pos.X, pos.Y, pos.Z),
|
||||
new Vector3(vel.X, vel.Y, vel.Z), rot);
|
||||
|
||||
|
@ -1834,6 +1835,9 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
// Note: because Quaternion is a struct, it can't be null
|
||||
Quaternion rot = m_bodyRot;
|
||||
|
||||
Vector3 pos = m_pos;
|
||||
pos.Z -= m_appearance.HipOffset;
|
||||
|
||||
remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_grouptitle, m_uuid,
|
||||
LocalId, m_pos, m_appearance.Texture.ToBytes(),
|
||||
m_parentID, rot);
|
||||
|
@ -1899,6 +1903,9 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
// Note: because Quaternion is a struct, it can't be null
|
||||
Quaternion rot = m_bodyRot;
|
||||
|
||||
Vector3 pos = m_pos;
|
||||
pos.Z -= m_appearance.HipOffset;
|
||||
|
||||
m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_grouptitle, m_uuid, LocalId,
|
||||
m_pos, m_appearance.Texture.ToBytes(), m_parentID, rot);
|
||||
|
||||
|
@ -2214,6 +2221,8 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
CrossAttachmentsIntoNewRegion(neighbourHandle, true);
|
||||
|
||||
// m_scene.SendKillObject(m_localId);
|
||||
|
||||
m_scene.NotifyMyCoarseLocationChange();
|
||||
// the user may change their profile information in other region,
|
||||
// so the userinfo in UserProfileCache is not reliable any more, delete it
|
||||
|
@ -2263,6 +2272,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
/// </summary>
|
||||
public void ChildAgentDataUpdate(ChildAgentDataUpdate cAgentData, uint tRegionX, uint tRegionY, uint rRegionX, uint rRegionY)
|
||||
{
|
||||
//
|
||||
if (!IsChildAgent)
|
||||
return;
|
||||
|
||||
|
|
|
@ -55,7 +55,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
}
|
||||
public class OdeCharacter : PhysicsActor
|
||||
{
|
||||
//private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private PhysicsVector _position;
|
||||
private d.Vector3 _zeroPosition;
|
||||
|
@ -145,7 +145,8 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
{
|
||||
m_colliderarr[i] = false;
|
||||
}
|
||||
CAPSULE_LENGTH = (size.Z - ((size.Z * height_fudge_factor)));
|
||||
CAPSULE_LENGTH = (size.Z * 1.15f) - CAPSULE_RADIUS * 2.0f;
|
||||
//m_log.Info("[SIZE]: " + CAPSULE_LENGTH.ToString());
|
||||
|
||||
lock (_parent_scene.OdeLock)
|
||||
{
|
||||
|
@ -395,7 +396,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
// float capsuleradius = CAPSULE_RADIUS;
|
||||
//capsuleradius = 0.2f;
|
||||
|
||||
CAPSULE_LENGTH = (SetSize.Z - ((SetSize.Z * heightFudgeFactor))); // subtract 43% of the size
|
||||
CAPSULE_LENGTH = (SetSize.Z * 1.15f) - CAPSULE_RADIUS * 2.0f;
|
||||
//m_log.Info("[SIZE]: " + CAPSULE_LENGTH.ToString());
|
||||
d.BodyDestroy(Body);
|
||||
|
||||
|
|
|
@ -2589,6 +2589,7 @@
|
|||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Data"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Framework.Statistics"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Region.Environment"/>
|
||||
<Reference name="OpenSim.Region.ClientStack"/>
|
||||
|
|
Loading…
Reference in New Issue