Commit Graph

  • 28d8eda768 buysell: make sure we dont buy child parts, dont mess with absolute position its useless with variable size regions, and its a rezing job UbitUmarov 2017-05-01 14:42:38 +0100
  • 60dc124872 rename sog.GetEffectivePermissions() since its use is now limited to more specific task, and no longer on current effective(full) path. Note that change ownermask start to be current ownermask, and filter it to all parts basemask UbitUmarov 2017-05-01 14:18:59 +0100
  • 442a736a4c Add Permission tests project Diva Canto 2017-04-30 21:11:30 -0700
  • 2dbf96593c Permissions compatibility hack 1: anyone copy - new permissions require that all items in all object parts contents have anyone copy set. Old code only required it on object. This hack tries to allow objects older than today to still work as before on this. (this is a test, we may need to change it) UbitUmarov 2017-04-30 19:44:49 +0100
  • a96c0f760a having the file open then let PermissionsToString know about Export UbitUmarov 2017-04-30 14:42:20 +0100
  • 0d59a29dc7 save some nanoseconds if unfolding will not change anything ( export default mks it rare, but looks nice) UbitUmarov 2017-04-30 14:39:20 +0100
  • b67904a651 remove a redundant operation UbitUmarov 2017-04-30 14:31:46 +0100
  • cf1064a245 Add a missing viewer-relevant message to the perms module Melanie Thielker 2017-04-30 13:24:48 +0100
  • 10922c2a1a exclude lms from permissions checks. They are full rights, and broken on all dbs UbitUmarov 2017-04-30 12:51:12 +0100
  • 514249e80e fix new landmarks default permissions UbitUmarov 2017-04-30 12:43:09 +0100
  • 116d32d947 don't break groups permission mask UbitUmarov 2017-04-30 00:14:45 +0100
  • d8341588b3 nore permissions masks hierachy UbitUmarov 2017-04-29 23:59:56 +0100
  • fedd1a93d2 buysell: fix permissions masks hierachy UbitUmarov 2017-04-29 23:09:32 +0100
  • 522695c821 update folded permitions if taking from world, or after unfold UbitUmarov 2017-04-29 22:09:45 +0100
  • 04117d9f75 recover PermissionsUtil.ApplyFoldedPermissions (well my version). its use easys code readability UbitUmarov 2017-04-29 19:07:04 +0100
  • 725ccbb477 add check for valid folded perms UbitUmarov 2017-04-29 16:58:43 +0100
  • 74f0ffbda6 fix chain of contents sells UbitUmarov 2017-04-29 02:45:26 +0100
  • 019b34ea39 BuySell: bug fix, use all object permitions for sold item, and not the operation rights one UbitUmarov 2017-04-28 23:05:14 +0100
  • 00091f1fb9 forgot a change... UbitUmarov 2017-04-28 20:13:53 +0100
  • ba4e13ef55 a few changes to permissions folding... we are testing. at this point only use master for TESTING also UbitUmarov 2017-04-28 20:03:44 +0100
  • 8d3d87e0b2 add a usefull taint and update UbitUmarov 2017-04-27 00:02:01 +0100
  • ce655056ca ubMeshmerizer: fix the orientation of last triangle on top/bottom faces of hollow cylinders plz delete contents of bin/MeshCache to remove defective entries" UbitUmarov 2017-04-26 18:21:35 +0100
  • c8fcf9bceb Merge branch 'master' of ssh://opensimulator.org/var/git/opensim Diva Canto 2017-04-26 09:58:34 -0700
  • 8dfab8757c Fill out Current Outfit folder with links when creating the initial avatar appearance. Some viewers (e.g. Singularity 1.8.7) get seriously confused when the avatar has no current outfit links. Diva Canto 2017-04-26 09:58:15 -0700
  • 1b8c71c965 give more information on Fatal Error during region startup UbitUmarov 2017-04-26 16:15:33 +0100
  • ce3af94a69 mantis 6738: change parsing of the HTTP_CUSTOM_HEADER parameter and ignore entries in excess of 8 on the request UbitUmarov 2017-04-26 07:19:44 +0100
  • 2b8cdb2a75 If we're going to show regions twice (in standalone) at least make the formatting consistent... Diva Canto 2017-04-25 20:08:06 -0700
  • 3b01c209b2 Update libOMV Diva Canto 2017-04-25 16:24:07 -0700
  • a680d8b8d7 fix merge UbitUmarov 2017-04-25 17:59:53 +0100
  • 7c5376f224 move mesh pbs creation code out of mesh upload code into to PrimitiveBaseShape.cs UbitUmarov 2017-04-25 14:21:01 +0100
  • 29ab39f14f cosmetics on mesh upload encoding of number of faces on pbs shape. Use opensim shape enums in place of libovm for coerence, add a few coments. UbitUmarov 2017-04-25 13:05:20 +0100
  • 2f6c78b888 finish encoding number of mesh faces in pbs shape on new meshs upload, and *HACK* flag it setting hollow shape to triangle. (some limited encoding as added some months ago, but only for viewers LOD). Use this hack flag to fix sop number of faces. old meshs will still report 8 faces, information to fix this seems lost unless the mesh asset is decoded UbitUmarov 2017-04-25 04:58:24 +0100
  • 7a54c3e9c3 some fixes on the materials paramenters of llGetPrimitiveParams() UbitUmarov 2017-04-24 11:46:13 +0100
  • c91e101224 add suport for materials parameters PRIM_NORMAL, PRIM_SPECULAR and PRIM_ALPHA_MODE of llGetPrimitiveParams(). Im sleeping at this time, this can be very wrong UbitUmarov 2017-04-24 07:06:48 +0100
  • 65a1547209 fix (or actually break) llList2float() since LSL_Key is same as LSL_String, the case of invalid LSL_Key cannot be handle, since most likely it is a string UbitUmarov 2017-04-24 02:05:39 +0100
  • 3b33a90e37 update ode binaries for windows UbitUmarov 2017-04-21 13:49:25 +0100
  • 54819fa4ae mantis 8154 dont let self lResetOtherScript mean harakiri UbitUmarov 2017-04-21 11:03:31 +0100
  • cf444ecc54 Merge branch 'master' of opensimulator.org:/var/git/opensim UbitUmarov 2017-04-20 21:24:30 +0100
  • ebcfad1a83 store the physics inertia override in the database Geir Nøklebye 2017-04-20 15:41:28 +0200
  • b498d554e1 update ode binaries for linux; add a minimal velocity for bounce Michael Cerquoni 2017-04-19 21:50:32 -0400
  • 84c9125016 update ode binaries for windows; add a minimal velocity for bounce UbitUmarov 2017-04-20 02:25:22 +0100
  • 28125202cc update for The new Constant: integer OBJECT_REZZER_KEY = 32 + adding missing support for fields in the prims table. Geir Nøklebye 2017-04-13 11:54:25 +0200
  • fe83763c36 PGSQL: Fixed a failing query in GroupsData for deleting groups messages older than 14 days. The little known abstime function could be used for a double cast. The field TMStamp should be changed to store the data as a proper timestamp. Related to Mantis #7848. Usually this would easily be solved using the to_timestamp function, but there is no support for it in NPGSQL as there are no very close functionality in .NET Geir Nøklebye 2017-04-13 12:07:06 +0200
  • 52e03ee5bd update ubODE for Linux x86 and x86_64 to include lasted ODE 0.13.2 Michael Cerquoni 2017-04-19 13:24:38 -0400
  • 006c08886a deleted a bit 2 much on last commit UbitUmarov 2017-04-18 05:31:15 +0100
  • 49884b94a7 update ODE binaries for windows. Other platforms need to compile from opensim-libs repo, folder ODE-OpenSim-0.13.2, read file OPENSIM-README.txt. Remove code to reduce bounce on non physical placement, new unmanaged should handle that UbitUmarov 2017-04-18 00:50:55 +0100
  • 9354e60df0 fix active objects count down, a path at least UbitUmarov 2017-04-16 03:39:35 +0100
  • b52f7b9203 missing file and remove warnings UbitUmarov 2017-04-15 10:56:46 +0100
  • 0f7ffc56ce several changes for osTeleportObject UbitUmarov 2017-04-15 10:46:18 +0100
  • 156ef0bbe3 still issues with volume detectors and sleeping bodies UbitUmarov 2017-04-15 02:48:58 +0100
  • 4f8f04d949 still issues with volume detectors and sleeping bodies UbitUmarov 2017-04-15 01:21:47 +0100
  • 73be6cb269 increase the updates priority of linkset where avatar is sitting UbitUmarov 2017-04-14 22:02:40 +0100
  • 63383bf3c5 add functions to send entity updates imediatly, except for avatars (or now) they should be use to bypass normal delayed updates, for debug UbitUmarov 2017-04-14 21:55:37 +0100
  • 22e9647748 update ode binaries for windows UbitUmarov 2017-04-14 03:45:03 +0100
  • 9d8220ac9f some reduction on large colision repulsive force on non physical placement of physical prims UbitUmarov 2017-04-14 03:14:41 +0100
  • 040037d713 update ode.dll for windows. Other platforms need fo be compiled from opensim-libs repo, folder ODE-OpenSim.0.13.2. This adds OsTerrain, a replacevment for Heightfield that ubOde can use. Its already rotated as needed and has a diferent Sphere collider, rest is still almost identical. Keep previus ode version in case this goes wrong. UbitUmarov 2017-04-12 06:50:34 +0100
  • 1848b1fdb1 mantis 8740: fix osTeleportObject set rotation UbitUmarov 2017-04-06 12:56:00 +0100
  • a41924d1f8 add missing invalidation of osGetLinkNumber cache UbitUmarov 2017-04-05 19:42:55 +0100
  • c0904a32cb OSSL CheckThreatLevel() with no arguments only tests if OSSL is enabled. Faster test for safe functions that are always allowed with OSSL enabled. other name could be CheckOSSLenabled, but this name preserves functions template. UbitUmarov 2017-04-05 15:11:19 +0100
  • c58f2167bb fix osTeleportObject OSFunctionThreatLevel setting on osslEnable.ini UbitUmarov 2017-04-05 13:55:51 +0100
  • 2805cb9dec give osTeleportObject proper OSFunctionThreatLevel setting on osslEnable.ini UbitUmarov 2017-04-05 01:15:44 +0100
  • d085c337a9 add a little speedup on repeated requests for same name on osGetLinkNumber. UbitUmarov 2017-04-04 20:11:11 +0100
  • e237e1b2fa add LSL_Integer osGetLinkNumber(LSL_String name). uses a cache for the string to linknumber map, cache invalidations may still be missing :( UbitUmarov 2017-04-04 19:27:45 +0100
  • ca250e0b0b mantis 8740: rename osObjectTeleport as osTeleportObject, replaced the stop parameter by flags, add flags OSTPOBJ_STOPATTARRGET and OSTPOBJ_SETROT UbitUmarov 2017-04-04 14:34:25 +0100
  • 056b765fbc mantis 8130: improve keyframes motion UbitUmarov 2017-04-04 12:38:23 +0100
  • c6150c2066 mantis 8140: fix objectTeleport rotation if stop TRUE UbitUmarov 2017-04-04 00:30:19 +0100
  • 4bb27917f4 oops UbitUmarov 2017-04-03 18:09:48 +0100
  • 1264069b41 fix typo UbitUmarov 2017-04-03 17:29:02 +0100
  • 2bb5e98574 add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, LSL_Rotation rotation, LSL_Integer stop) UbitUmarov 2017-04-03 17:19:28 +0100
  • eb11505d19 add bool CanObjectEnterWithScripts(SceneObjectGroup sog, ILandObject land) permissions check UbitUmarov 2017-04-03 16:10:05 +0100
  • 44993550a8 store the physics inertia override in SQlite UbitUmarov 2017-04-01 18:15:47 +0100
  • 443fc60cdf store the physics inertia override in Mysql and add it to serializer. run prebuild is required UbitUmarov 2017-04-01 17:49:17 +0100
  • 24b7903cd0 add missing file. Changes of inertia data of objects running does not produce correct physical results, namely linear and angular momentum are not conserved. UbitUmarov 2017-03-31 21:03:18 +0100
  • 6a35a965ff add OSSL functions to override linksets total mass, center of mass and inertia. replacing the crude automatic estimation based on prims known to physics and density. Changed parameters are still not saved, and are lost on region crossings. only suported by UbODE. EXPERIMENTAL feature, only test it for now.. don't try to use in products. UbitUmarov 2017-03-31 20:55:48 +0100
  • b033a2559e Adapt to a variable name that has changed in core Melanie Thielker 2017-03-31 14:55:54 +0100
  • 5587ee4500 Merge branch 'melanie' Melanie Thielker 2017-03-31 14:50:14 +0100
  • 6463ab7d79 If a DNS resolution fails on an outbound request, simply allow it melanie Melanie Thielker 2017-03-31 14:44:22 +0100
  • 59f7cf79c9 Prevent error spew when script send IM to HG users before HG is up Melanie Thielker 2017-03-31 13:51:42 +0100
  • 5c3cb5297c Add missing dependency for etcd moduile Melanie Thielker 2017-03-31 13:51:10 +0100
  • a6ecedb72a Also ignore NPCs in short-circuiting region restarts Melanie Thielker 2017-03-31 13:50:28 +0100
  • c0ce746e2d When determining if a sim can be shut down, ignore NPCs Melanie Thielker 2017-03-31 13:47:53 +0100
  • 75915bd0f3 Add the ability to post to and act uponconfiguration in etcd Melanie Thielker 2017-03-31 13:46:01 +0100
  • 680231d7e7 Make the MySqlGeneric layer transaction aware Melanie Thielker 2017-03-23 23:00:48 +0000
  • 3e880cee45 Allow short-circuiting region restart delays of there are no users left Melanie Thielker 2017-03-23 23:00:14 +0000
  • 4e465002a2 Make the file based log file format sane for the casual user Melanie Thielker 2017-03-20 11:46:46 +0000
  • 5109dc955f Set a startup marker to let external scripts know the scene is up. Melanie Thielker 2017-03-13 12:48:55 +0000
  • adcb1d8798 Allow setting the stats log file location in OpenSim.ini rather than app.exe.config Melanie Thielker 2017-02-24 01:33:02 +0000
  • 41d21190b1 Skip region restart messages and delays when there are no root agents Melanie Thielker 2017-02-24 01:31:32 +0000
  • 995e750c56 Change a misleading message that could lead users to believe a grid is down Melanie Thielker 2017-02-24 01:30:20 +0000
  • 91f142bbd2 Add the option to link a scene object with a monitoring object Melanie Thielker 2017-02-09 23:16:23 +0000
  • 27fdf3094d A god is a god is a god. Let gods access scripts and NCs Melanie Thielker 2017-02-09 23:14:35 +0000
  • caaf9f7fc1 Squelch an error that happens when the asset cache was mounted RO. Melanie Thielker 2017-02-09 23:13:37 +0000
  • 9a01fddd1c add CanSellObject() permitions check functions UbitUmarov 2017-03-30 17:39:21 +0100
  • efed73b2c3 mantis 8131: make the new Offline IM code optional and disabled by default, since it is not compatible with current central servers, like in osgrid. UbitUmarov 2017-03-30 16:27:14 +0100
  • 07c39624ef Merge branch 'melanie' Melanie Thielker 2017-02-02 15:34:20 +0000
  • 6164573766 Fix an error that would cause a rebake loop on HG grids Melanie Thielker 2017-02-02 15:22:27 +0000
  • 047e87458b Correct whimsical spelling on a log message Melanie Thielker 2017-02-01 18:10:27 +0000
  • 202fcc7d6f Merge branch 'melanie' Melanie Thielker 2017-02-01 16:34:49 +0000
  • 60cf3f759f Refactor part II Melanie Thielker 2017-02-01 16:34:07 +0000
  • a5151bb337 Refactor asset handling as per Ubit's suggestion Melanie Thielker 2017-02-01 16:31:01 +0000