OpenSimMirror/OpenSim.Storage/LocalStorageDb4o
Adam Frisby ec1901e4b8 EXTERM-INATED. (Add warnings produced by WriteLine change have been updated to include Log Priority) 2007-05-12 15:44:10 +00:00
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AssemblyInfo.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
Db4LocalStorage.cs EXTERM-INATED. (Add warnings produced by WriteLine change have been updated to include Log Priority) 2007-05-12 15:44:10 +00:00
MapStorage.cs Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED** 2007-04-11 05:19:27 +00:00
OpenSim.Storage.LocalStorageDb4o.csproj Moved database storage of the world map to the Db4LocalStorage so its in the same database as in world prims are stored. 2007-04-02 10:46:59 +00:00
OpenSim.Storage.LocalStorageDb4o.dll.build * deleted bin directories 2007-05-08 11:09:48 +00:00
UUIDQuery.cs Small clean up of files and directories 2007-04-25 13:03:48 +00:00