OpenSimMirror/OpenSim/Region/Framework/Scenes
Teravus Ovares (Dan Olivares) 0639e90f56 * Bugfix mantis 4441, "Use of Autopilot isn't playing any animations."
* Turns out the new animator used a different movement bitflag then the one used in the code to autopilot the avatar
2009-12-12 02:41:59 -05:00
..
Animation * Bugfix mantis 4441, "Use of Autopilot isn't playing any animations." 2009-12-12 02:41:59 -05:00
Hypergrid refactor: move most animation methods from ScenePresence into a new ScenePresenceAnimator class 2009-11-17 15:05:40 +00:00
Scripting Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 2009-10-15 16:35:27 -07:00
Serialization Formatting cleanup. 2009-10-01 01:17:47 +09:00
Tests Formatting cleanup. 2009-11-23 11:26:06 +09:00
Types Removed an innefficent List.Contains lookup from UpdateQueue 2009-09-30 17:53:32 -07:00
AsyncSceneObjectGroupDeleter.cs Remove the old (Remoting) region crossing code. Fix the new code to 2009-11-26 17:03:09 +00:00
Border.cs Formatting cleanup. 2009-10-01 09:38:36 +09:00
Cardinals.cs Add copyright headers. Formatting cleanup. 2009-09-03 02:04:17 +09:00
EntityBase.cs Removing EntityBase.Rotation 2009-11-04 16:08:10 -08:00
EntityManager.cs * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference 2009-10-19 15:19:09 -07:00
EventManager.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
RegionStatsHandler.cs Merge branch 'diva-textures-osgrid' 2009-10-04 05:49:16 +01:00
ReturnInfo.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Scene.Inventory.cs Allow terrain heightmaps to be loaded directly from URIs via the remote admin plugin 2009-12-04 18:26:58 +00:00
Scene.PacketHandlers.cs Backport the fixes to WebFetchInventoryDescendents to the UDP 2009-11-04 01:56:19 +00:00
Scene.Permissions.cs * Commented out two noisy debug lines in the LLUDP server 2009-10-29 15:24:31 -07:00
Scene.cs * Move code from that last commit to LLClientView since it's a linden client specific limitation, it moves to the Linden Specific client handler. 2009-12-03 02:02:04 -05:00
SceneBase.cs Move the calculation of time dilation from the scene to the physics engine. The scene is still the one reporting dilation so this does not break the API or remove flexibility, but it gets the calculation happening in the right place for the normal OpenSim usage. The actual calculation of physics time dilation probably needs tweaking 2009-10-27 16:24:43 -07:00
SceneCommunicationService.cs Getting rid of SimpleRegionInfo and SerializableRegionInfo per Mel 2009-12-12 04:44:32 +00:00
SceneGraph.cs Experimental: Remove explicit property sends 2009-12-06 02:54:19 +00:00
SceneManager.cs pass all command parameters to load/save oar, not just the filename 2009-11-24 17:28:38 +00:00
SceneObjectGroup.Inventory.cs Remove the old (Remoting) region crossing code. Fix the new code to 2009-11-26 17:03:09 +00:00
SceneObjectGroup.cs Remove extra forced updates. They're not needed for each prim. Really. 2009-12-06 02:53:50 +00:00
SceneObjectPart.cs Remove the old (Remoting) region crossing code. Fix the new code to 2009-11-26 17:03:09 +00:00
SceneObjectPartInventory.cs Add position and region of prim items with missing assets in log reports 2009-12-02 18:15:33 +00:00
ScenePresence.cs * Bugfix mantis 4441, "Use of Autopilot isn't playing any animations." 2009-12-12 02:41:59 -05:00
SceneViewer.cs Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 2009-10-15 16:35:27 -07:00
SimStatsReporter.cs * Test Autoconvert line ending on my repo.. 2009-12-01 11:35:32 -05:00
TerrainChannel.cs * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) 2009-10-02 18:31:08 -07:00
TerrainUtil.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
UndoState.cs Reading GroupPosition, but setting OffsetPosition in undo doesnt' seem right. 2009-06-24 09:49:49 +00:00
UuidGatherer.cs Stop iar save failing on corrupt assets 2009-11-12 18:26:22 +00:00